module Base
{
	sound M625Shoot
	{
		category = Item,
		maxInstancesPerEmitter = 2,
		clip
		{
			event = Weapon/Firearm/M625/Shoot,
		}
	}

	sound M625InsertAmmo
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/InsertAmmo,
		}
	}

	sound M625EjectAmmo
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/EjectAmmo,
		}
	}

	sound M625InsertAmmoStart
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/InsertAmmoStart,
		}
	}

	sound M625InsertAmmoStop
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/InsertAmmoStop,
		}
	}

	sound M625EjectAmmoStart
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/EjectAmmoStart,
		}
	}

	sound M625EjectAmmoStop
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/EjectAmmoStop,
		}
	}

	sound M625Jam
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/Jam,
		}
	}
    
	sound M625BringToBear
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/BringToBear,
		}
	}
    
	sound M625Equip
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/Equip,
		}
	}
        
	sound M625UnEquip
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/UnEquip,
		}
	}
            
	sound M625Break
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/Break,
		}
	}

	sound M625CartridgeFall
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M625/CartridgeFall,
		}
	}
}
