module Base
{
	sound M36Shoot
	{
		category = Item,
		maxInstancesPerEmitter = 2,
		clip
		{
			event = Weapon/Firearm/M36/Shoot,
		}
	}

	sound M36InsertAmmo
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/InsertAmmo,
		}
	}

	sound M36EjectAmmo
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/EjectAmmo,
		}
	}

	sound M36InsertAmmoStart
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/InsertAmmoStart,
		}
	}

	sound M36InsertAmmoStop
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/InsertAmmoStop,
		}
	}

	sound M36EjectAmmoStart
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/EjectAmmoStart,
		}
	}

	sound M36EjectAmmoStop
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/EjectAmmoStop,
		}
	}

	sound M36Jam
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/Jam,
		}
	}
    
	sound M36BringToBear
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/BringToBear,
		}
	}
    
	sound M36Equip
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/Equip,
		}
	}
        
	sound M36UnEquip
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/UnEquip,
		}
	}

            
	sound M36Break
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/Break,
		}
	}

	sound M36CartridgeFall
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/M36/CartridgeFall,
		}
	}
}
