module Base
{
	sound BoxOfShellsOpenAll
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/BoxOfShells/OpenAll,
		}
	}

	sound BoxOfShellsOpenOne
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/BoxOfShells/OpenOne,
		}
	}

	sound BoxOfShellsPlaceAll
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/BoxOfShells/PlaceAll,
		}
	}

	sound BoxOfShellsPlaceOne
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/BoxOfShells/PlaceOne,
		}
	}
}