module Base
{
	fixing Fix Gas Tank Welding
	{
	   Require : SmallGasTank1;NormalGasTank1;BigGasTank1;SmallGasTank2;NormalGasTank2;BigGasTank2;SmallGasTank3;NormalGasTank3;BigGasTank3,
	   GlobalItem : BlowTorch=5,
	   ConditionModifier : 1.2,

       Fixer : SheetMetal; MetalWelding=3;Mechanics=2,
       Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2,
	}

	fixing Fix Trailer Welding
	{
		Require : TrailerTrunk1;TrailerTrunk2;TrailerTrunk3,
		GlobalItem : BlowTorch=5,
		ConditionModifier : 1.2,

		Fixer : SheetMetal; MetalWelding=3;Mechanics=2,
		Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2,
	}

	fixing Fix Trunk Welding
	{
	   Require : SmallTrunk1;NormalTrunk1;BigTrunk1;SmallTrunk2;NormalTrunk2;BigTrunk2;SmallTrunk3;NormalTrunk3;BigTrunk3;VanSeatsTrunk2,
	   GlobalItem : BlowTorch=5,
	   ConditionModifier : 1.2,

       Fixer : SheetMetal; MetalWelding=3;Mechanics=2,
       Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2,
	}

	fixing Fix Hood Welding
	{
	   Require : EngineDoor1;EngineDoor2;EngineDoor3,
	   GlobalItem : BlowTorch=5,
	   ConditionModifier : 1.2,

       Fixer : SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer : SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
	}

    fixing Fix Hood
	{
	   Require : EngineDoor1;EngineDoor2;EngineDoor3,
	   GlobalItem : Screws=8,
	   ConditionModifier : 0.5,

       Fixer : SheetMetal; Mechanics=2,
	}

	fixing Fix Trunk Lid Welding
    {
       Require : TrunkDoor1;TrunkDoor2;TrunkDoor3,
       GlobalItem : BlowTorch=5,
       ConditionModifier : 1.2,

       Fixer : SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer : SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
    }

    fixing Fix Trunk Lid
	{
       Require : TrunkDoor1;TrunkDoor2;TrunkDoor3,
	   GlobalItem : Screws=8,
	   ConditionModifier : 0.5,

       Fixer : SheetMetal; Mechanics=2,
	}

	fixing Fix Door Welding
	{
	   Require : FrontCarDoor1;FrontCarDoor2;FrontCarDoor3;RearCarDoor1;RearCarDoor2;RearCarDoor3;RearCarDoorDouble1;RearCarDoorDouble2;RearCarDoorDouble3,
	   GlobalItem : BlowTorch=5,
	   ConditionModifier : 1.2,

       Fixer : SheetMetal; MetalWelding=3;Mechanics=2,
       Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2,
	}

    fixing Fix Glove box
	{
	   Require : GloveBox1;GloveBox2;GloveBox3,

       Fixer : DuctTape=2;Mechanics=1,
       Fixer : Glue=2;Mechanics=1,
	}

    fixing Fix Car seat
	{
	   Require : NormalCarSeat1;NormalCarSeat2;NormalCarSeat3,
	   ConditionModifier : 0.8,

       Fixer : DuctTape=2;Mechanics=1,
       Fixer : Glue=2;Mechanics=1,
	}
}
