module Base
{
	sound SawnOffDoubleBarrelShotgunShoot
	{
		category = Item,
		maxInstancesPerEmitter = 2,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/Shoot,
		}
	}

	sound SawnOffDoubleBarrelShotgunInsertAmmo
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/InsertAmmo,
		}
	}

	sound SawnOffDoubleBarrelShotgunEjectAmmo
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/EjectAmmo,
		}
	}

	sound SawnOffDoubleBarrelShotgunInsertAmmoStart
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/InsertAmmoStart,
		}
	}

	sound SawnOffDoubleBarrelShotgunInsertAmmoStop
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/InsertAmmoStop,
		}
	}

	sound SawnOffDoubleBarrelShotgunEjectAmmoStart
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/EjectAmmoStart,
		}
	}

	sound SawnOffDoubleBarrelShotgunEjectAmmoStop
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/EjectAmmoStop,
		}
	}

	sound SawnOffDoubleBarrelShotgunJam
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/Jam,
		}
	}

	sound SawnOffDoubleBarrelShotgunBringToBear
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/BringToBear,
		}
	}

	sound SawnOffDoubleBarrelShotgunEquip
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/Equip,
		}
	}
        
	sound SawnOffDoubleBarrelShotgunUnEquip
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/UnEquip,
		}
	}

            
	sound SawnOffDoubleBarrelShotgunBreak
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/Break,
		}
	}

	sound SawnOffDoubleBarrelShotgunCartridgeFall
	{
		category = Item,
		clip
		{
			event = Weapon/Firearm/SawnOffDoubleBarrelShotgun/CartridgeFall,
		}
	}
}
