module Base
{
    model Vehicles_ModernCar02SmashedRear
	{
		mesh = vehicles/Vehicles_ModernCar02SMASH_Rear,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.0087,
	}
	vehicle ModernCar02SmashedRear
	{
		template! = ModernCar02,

		model
		{
			file = Vehicles_ModernCar02SmashedRear,
			scale = 1.8200,
			offset = 0.0000 0.2692 0.0000,
		}
	}

    model Vehicles_ModernCar02SmashedRight
	{
		mesh = vehicles/Vehicles_ModernCar02SMASH_Right,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.0087,
	}
	vehicle ModernCar02SmashedRight
	{
		template! = ModernCar02,

		model
		{
			file = Vehicles_ModernCar02SmashedRight,
			scale = 1.8200,
			offset = 0.0000 0.2692 0.0000,
		}
	}

	model Vehicles_ModernCar02SmashedLeft
	{
		mesh = vehicles/Vehicles_ModernCar02SMASH_Left,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.0087,
	}
	vehicle ModernCar02SmashedLeft
	{
		template! = ModernCar02,

		model
		{
			file = Vehicles_ModernCar02SmashedLeft,
			scale = 1.8200,
			offset = 0.0000 0.2692 0.0000,
		}
	}

	model Vehicles_ModernCar02SmashedFront
	{
		mesh = vehicles/Vehicles_ModernCar02SMASH_Front,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.0087,
	}
	vehicle ModernCar02SmashedFront
	{
		template! = ModernCar02,

		model
		{
			file = Vehicles_ModernCar02SmashedFront,
			scale = 1.8200,
			offset = 0.0000 0.2692 0.0000,
		}
	}
}
