Challenge_UA = {
	Challenge_YouHaveOneDay_name = "01.    ",
	Challenge_YouHaveOneDay_desc = "    .     ,       . <LINE> <LINE>       .     ,     .    ',    ? <LINE> <LINE> [ IndieStone    BobHeckling      0.1.5    .]",
	
	Challenge_WinterIsComing_name = "02.  ",
	Challenge_WinterIsComing_desc = "   ,       .       ,   - . <LINE> <LINE>     .     ,  ,     ,     . <LINE> <LINE>   ...",
	
	Challenge_OpeningHours_name = "10.  !",
	Challenge_OpeningHours_desc = "  .       ...     -   ,    ... <LINE> <LINE>   ,   .  9        :    ,   . <LINE> <LINE>    .",
	
	Challenge_AReallyCDDAy_name = "05.    ",
	Challenge_AReallyCDDAy_desc = "  ,  .     '      . <LINE>     -    !     .",
	
	Challenge_Challenge1_name = "06.     -  ",
	Challenge_Challenge1_desc = "       Zomboid.     . <LINE>     ,        ? <LINE>      ,  ... <BR>   ,     . <LINE>   ,   ( ) .",
	
	Challenge_Challenge2_name = "07.     -   ( 2)",
	Challenge_Challenge2_desc = "       Zomboid.     . <LINE>     ,        ? <LINE>      ,  ... <BR>   ,     . <LINE>         .",
	
	Challenge_AStormIsComing_name = "03.  ",
	Challenge_AStormIsComing_desc = "   .    . <LINE> <LINE>  , ,   ,  . <LINE> <LINE>     ,  ,     .",
	-- On-screen UI
	Challenge_TheDescendingFog_name = "04.  ",
	Challenge_TheDescendingFog_desc = "     .      . <LINE> <LINE>    .    .  ,   .    . <LINE> <LINE> ,   ,   .",
	
	Challenge_Kingsmouth_name = "08. ʳ",
	Challenge_Kingsmouth_desc = "     ʳ!",
	
	Challenge_Studio_name = "09. ",
	Challenge_Studio_desc = "̳,     !",
	-- On-screen UI
	Challenge_Challenge2_PressKey = " 'O'       .",
	Challenge_Challenge2_WaveStart = " %1  : %2 ( 'ENTER',   )",
	Challenge_Challenge2_WaveDuration = " %1: %2",
	Challenge_Challenge2_ZombiesLeft = " : %1",
	Challenge_Challenge2_Money = ": %1",
	Challenge_Challenge2_Money2 = "  %1: %2",
	Challenge_Challenge2_WaveFinished = " %1  : %2",
	Challenge_Challenge2_MoneyGained = " : %1",
	Challenge_Challenge2_XPGained = " : %1",
	-- Window
	Challenge_Challenge2_WindowTitle = " ",
	Challenge_Challenge2_TabPlayer = "",
	Challenge_Challenge2_Weapons = "",
	Challenge_Challenge2_TabItems = "",
	Challenge_Challenge2_TabRepair = "",
	Challenge_Challenge2_CurrentXp = ": %1XP",
	Challenge_Challenge2_GoldBonus = "  ",
	Challenge_Challenge2_XpBonus = "  ",
	Challenge_Challenge2_ButtonSkill = "%1, .%2 - %3XP",
	Challenge_Challenge2_ButtonSkillMax = "%1 -  !",
	Challenge_Challenge2_ButtonBonus = "%2 %1% - %3XP",
	Challenge_Challenge2_ButtonBonusMax = "%1 -  !",
	Challenge_Challenge2_ButtonStartGold = "+%1    - %2XP",
	Challenge_Challenge2_ButtonStartGoldMax = "+%1    -  !",
	-- PlayerUpWindow
	Challenge_Challenge2_Skills = "",
	Challenge_Challenge2_PermanentBonus = " ",
	-- VariousItemWindow
	Challenge_Challenge2_Carpentry = "",
	Challenge_Challenge2_Health = "'",
	Challenge_Challenge2_ItemButton = "%1 - %2",
	Challenge_Challenge2_ItemButton2 = "%1 x %2 - %3",
	-- WeaponRepairWindow
	Challenge_Challenge2_RepairWeapon = " ",
	
	Challenge_OpeningHoursInfoBox = " <CENTRE>         9 ...",
	Challenge_WinterIsComingInfoBox = " <CENTRE>      . <LINE> <LINE>   ...",
	Challenge_YouHaveOneDayInfoBox = " <CENTRE>  24           ...",
	Challenge_AStormIsComingInfoBox = " <CENTRE>  ...",
	Challenge_TheDescendingFogInfoBox = " <CENTRE>   ...",
}
