Sandbox_TR = {
    Sandbox_ActiveOnly = "Gece Gndz Aktivitesi",
    Sandbox_ActiveOnly_option1 = "Her kiside",
    Sandbox_ActiveOnly_option2 = "Gece",
    Sandbox_ActiveOnly_option3 = "Gndz",
    Sandbox_ActiveOnly_tooltip = "Zombilerin gnn hangi saatlerinde aktif olup olmayacan tanmlar. Pasif zombiler daha yava ve peinize taklmaya daha az meyilli olurlar.",
    Sandbox_Advanced = "Gelimi...",
    Sandbox_AllClothesUnlocked = "Tm Kyafetler Ak",
    Sandbox_AllowExteriorGenerator = "Jeneratrlerin D Mekanda almas",
    Sandbox_AllowExteriorGenerator_tooltip = "Etkinletirilirse, jeneratrler izin verilen d meknlarda alacaktr; rnein elektrikle alan benzin pompalar vb. gibi.",
    Sandbox_AllowMiniMap = "Mini-Haritaya izin ver",
    Sandbox_AllowWorldMap = "Dnya Haritasna zin ver",
    Sandbox_AnnotatedMapChance = "Aklamal Harita Skl",
    Sandbox_AnnotatedMapChance_option1 = "Hibir Zaman",
    Sandbox_AnnotatedMapChance_option2 = "ok Nadir",
    Sandbox_AnnotatedMapChance_option3 = "Nadir",
    Sandbox_AnnotatedMapChance_option4 = "Bazen",
    Sandbox_AnnotatedMapChance_option5 = "Sk",
    Sandbox_AnnotatedMapChance_option6 = "ok Sk",
    Sandbox_AnnotatedMapChance_tooltip = "l insanlarn ve zombilerin zerinden ne kadar sklkla aklamal harita kacan tanmlar.",
    Sandbox_AttackBlockMovements = "Yakn Dv Hareketi Bozulmas",
    Sandbox_AttackBlockMovements_tooltip = "Yakn dv saldrs srasnda engelsiz yrmeyi devre d brakn.",
    Sandbox_BloodLevel = "Kan Seviyesi",
    Sandbox_BloodLevel_option1 = "Yok",
    Sandbox_BloodLevel_option2 = "Dk",
    Sandbox_BloodLevel_option3 = "Normal",
    Sandbox_BloodLevel_option4 = "Yksek",
    Sandbox_BloodLevel_option5 = "ok Yksek",
    Sandbox_BloodLevel_tooltip = "Yere ve duvarlara ne kadar kan srayacan belirler",
    Sandbox_BoneFracture = "Kemik Krlmas",
    Sandbox_BoneFracture_tooltip = "Mcadelecilerin yksek bir yerden dme, zombi tarafndan alnan sert bir darbe vb. gibi durumlar sonucunda oluacak kemik krlma faktrn etkin klar veya devre d brakr.",
    Sandbox_CarAlarmFrequency = "Aralarn Alarm Skl",
    Sandbox_CarAlarmFrequency_option1 = "Hibir Zaman",
    Sandbox_CarAlarmFrequency_option2 = "ok Nadir",
    Sandbox_CarAlarmFrequency_option3 = "Nadir",
    Sandbox_CarAlarmFrequency_option4 = "Bazen",
    Sandbox_CarAlarmFrequency_option5 = "Sk",
    Sandbox_CarAlarmFrequency_option6 = "ok Sk",
    Sandbox_CarAlarmFrequency_tooltip = "Bir arabann alarml olarak ne sklkla kefedileceini belirler.",
    Sandbox_CarDamageOnImpact = "arpmaya Dayal Ara Hasar",
    Sandbox_CarDamageOnImpact_option1 = "ok Az",
    Sandbox_CarDamageOnImpact_option2 = "Az",
    Sandbox_CarDamageOnImpact_option3 = "Normal",
    Sandbox_CarDamageOnImpact_option4 = "Yksek",
    Sandbox_CarDamageOnImpact_option5 = "ok Yksek",
    Sandbox_CarDamageOnImpact_tooltip = "Kaza yapan aralarn ne kadar hasar alacan tanmlar.",
    Sandbox_CarGasConsumption = "Yakt Tktetimi",
    Sandbox_CarGasConsumption_tooltip = "Aralarn ortalama ne kadar ok yakacan belirler.",
    Sandbox_CarGeneralCondition = "Aralarn Genel Durumu",
    Sandbox_CarGeneralCondition_option1 = "ok Kt",
    Sandbox_CarGeneralCondition_option2 = "Kt",
    Sandbox_CarGeneralCondition_option3 = "Normal",
    Sandbox_CarGeneralCondition_option4 = "yi",
    Sandbox_CarGeneralCondition_option5 = "ok yi",
    Sandbox_CarGeneralCondition_tooltip = "Aralarn ne durumda doacan tanmlar.",
    Sandbox_CarSpawnRate = "Ara Skl",
    Sandbox_CarSpawnRate_option1 = "Hibir Zaman",
    Sandbox_CarSpawnRate_option2 = "Dk",
    Sandbox_CarSpawnRate_option3 = "Normal",
    Sandbox_CarSpawnRate_option4 = "Yksek",
    Sandbox_CarSpawnRate_option5 = "Yksek",
    Sandbox_CarSpawnRate_tooltip = "Haritada arabalarn ne sklkta kefedildiini belirler.",
    Sandbox_ChanceHasGas = "Benzin ans",
    Sandbox_ChanceHasGas_option1 = "Dk",
    Sandbox_ChanceHasGas_option2 = "Normal",
    Sandbox_ChanceHasGas_option3 = "Yksek",
    Sandbox_ChanceHasGas_tooltip = "Deposu benzin dolu aralarn ne sklkla bulunacan tanmlar.",
    Sandbox_Character = "Karakter Ayarlar",
    Sandbox_CharacterFreePoints = "Fazladan Karakter Puanlar",
    Sandbox_CharacterFreePoints_tooltip = "Karakter oluturma srasnda oyuncuya ekstra zellik puan ekler.",
    Sandbox_ClothingDegradation = "Giysilerin Kirlenmesi",
    Sandbox_ClothingDegradation_option1 = "Kapal",
    Sandbox_ClothingDegradation_option2 = "Yava",
    Sandbox_ClothingDegradation_option3 = "Normal",
    Sandbox_ClothingDegradation_option4 = "Hzl",
    Sandbox_ClothingDegradation_tooltip = "Giysilerin ne kadar hzla kirleneceini geleceini tanmlar. (Kapatlabilir.)",
    Sandbox_CompostTime = "Organik Gbre Oluumu",
    Sandbox_CompostTime_option1 = "1 Hafta",
    Sandbox_CompostTime_option2 = "2 Hafta",
    Sandbox_CompostTime_option3 = "3 Hafta",
    Sandbox_CompostTime_option4 = "4 Hafta",
    Sandbox_CompostTime_option5 = "6 Hafta",
    Sandbox_CompostTime_option6 = "8 Hafta",
    Sandbox_CompostTime_option7 = "10 Hafta",
    Sandbox_CompostTime_option8 = "12 Hafta",
    Sandbox_CompostTime_tooltip = "Yiyeceklerin kompostolarda gbre olmas iin geen sreyi belirler.",
    Sandbox_ConstructionBonusPoints = "Oyuncu Yaplarnn Dayankl",
    Sandbox_ConstructionBonusPoints_option1 = "ok Dk",
    Sandbox_ConstructionBonusPoints_option2 = "Dk",
    Sandbox_ConstructionBonusPoints_option3 = "Normal",
    Sandbox_ConstructionBonusPoints_option4 = "Yksek",
    Sandbox_ConstructionBonusPoints_option5 = "ok Yksek",
    Sandbox_ConstructionBonusPoints_tooltip = "Oyuncu yaplarna ekstra dayankllk puan verir, bylece zombi saldrlarna kar daha direnli olurlar.",
    Sandbox_DamageToPlayerFromHitByACar = "Oyuncuya Araba arpmas Nedeniyle Hasar",
    Sandbox_DamageToPlayerFromHitByACar_option1 = "Yok",
    Sandbox_DamageToPlayerFromHitByACar_option2 = "Dk",
    Sandbox_DamageToPlayerFromHitByACar_option3 = "Normal",
    Sandbox_DamageToPlayerFromHitByACar_option4 = "Yksek",
    Sandbox_DamageToPlayerFromHitByACar_option5 = "ok Yksek",
    Sandbox_DamageToPlayerFromHitByACar_tooltip = "Bir arpmada arabadaki oyuncudan alnan hasar",
    Sandbox_DayLength = "Gn Uzunluu",
    Sandbox_DayLength_option1 = "15 Dakika",
    Sandbox_DayLength_option10 = "8 Saat",
    Sandbox_DayLength_option11 = "9 Saat",
    Sandbox_DayLength_option12 = "10 Saat",
    Sandbox_DayLength_option13 = "11 Saat",
    Sandbox_DayLength_option14 = "12 Saat",
    Sandbox_DayLength_option15 = "13 Saat",
    Sandbox_DayLength_option16 = "14 Saat",
    Sandbox_DayLength_option17 = "15 Saat",
    Sandbox_DayLength_option18 = "16 Saat",
    Sandbox_DayLength_option19 = "17 Saat",
    Sandbox_DayLength_option2 = "30 Dakika",
    Sandbox_DayLength_option20 = "18 Saat",
    Sandbox_DayLength_option21 = "19 Saat",
    Sandbox_DayLength_option22 = "20 Saat",
    Sandbox_DayLength_option23 = "21 Saat",
    Sandbox_DayLength_option24 = "22 Saat",
    Sandbox_DayLength_option25 = "23 Saat",
    Sandbox_DayLength_option26 = "Gerek Zamanl",
    Sandbox_DayLength_option3 = "1 Saat",
    Sandbox_DayLength_option4 = "2 Saat",
    Sandbox_DayLength_option5 = "3 Saat",
    Sandbox_DayLength_option6 = "4 Saat",
    Sandbox_DayLength_option7 = "5 Saat",
    Sandbox_DayLength_option8 = "12 Saat",
    Sandbox_DayLength_option9 = "Gerek Zamanl",
    Sandbox_DaysForRottenFoodRemoval = "RM GIDALARIN TASVYES:",
    Sandbox_DaysForRottenFoodRemoval_tooltip = "Bu, rm gdalarn haritadan ka gn sonra silineceini tanmlar. -1 deeri, rm gdalarn haritadan asla silinmeyecei anlamna gelmektedir.",
    Sandbox_DecayingCorpseHealthImpact = "ryen Cesetlerin Sala Etkisi",
    Sandbox_DecayingCorpseHealthImpact_option1 = "Yok",
    Sandbox_DecayingCorpseHealthImpact_option2 = "Dk",
    Sandbox_DecayingCorpseHealthImpact_option3 = "Normal",
    Sandbox_DecayingCorpseHealthImpact_option4 = "Yksek",
    Sandbox_DecayingCorpseHealthImpact_tooltip = "Yaknlardaki cesetlerin, oyuncu salna ve duygularna etki edip etmeyeini tanmlar.",
    Sandbox_Default = "Varsaylan",
    Sandbox_DeletePresetPrompt = "Silinsin mi?",
    Sandbox_ElecShut = "Elektrik Kesintisi",
    Sandbox_EnableSnowOnGround = "Yerdeki Kar",
    Sandbox_EnableSnowOnGround_tooltip = "Devre d braklrsa kar yerde birikmeyecek, ancak bitki rts ve atlarda grnmeye devam edecektir.",
    Sandbox_EnableVehicles = "Aralar",
    Sandbox_EnableVehicles_tooltip = "Aralarn haritada ortaya kmasn salar.",
    Sandbox_EnduranceRegen = "Dayankllk Yenilenmesi",
    Sandbox_EnduranceRegen_option1 = "ok Hzl",
    Sandbox_EnduranceRegen_option2 = "Hzl",
    Sandbox_EnduranceRegen_option3 = "Normal",
    Sandbox_EnduranceRegen_option4 = "Yava",
    Sandbox_EnduranceRegen_option5 = "ok Yava",
    Sandbox_EnduranceRegen_tooltip = "Dinlenme miktarn belirler.",
    Sandbox_ErosionDays = "Erozyon Gnleri",
    Sandbox_ErosionDays_tooltip = "Erozyonun (gn olarak) yzde yze ulama sresi.\n-1 deeri erozyon olmayaca anlamna gelir.\nSfr deeri, Erozyon Hz seeneini kullanr.\nMaksimum 36,500 (100 yl).",
    Sandbox_ErosionSpeed = "Erozyon Hz",
    Sandbox_ErosionSpeed_option1 = "ok Hzl (20 Gn)",
    Sandbox_ErosionSpeed_option2 = "Hzl (50 Gn)",
    Sandbox_ErosionSpeed_option3 = "Normal (100 Gn)",
    Sandbox_ErosionSpeed_option4 = "Yava (200 Gn)",
    Sandbox_ErosionSpeed_option5 = "ok Yava (500 Gn)",
    Sandbox_ErosionSpeed_tooltip = "Erozyonun yzde yze ulama sresi.",
    Sandbox_FarmingSpeed = "Tarm Hz",
    Sandbox_FarmingSpeed_option1 = "ok Hzl",
    Sandbox_FarmingSpeed_option2 = "Hzl",
    Sandbox_FarmingSpeed_option3 = "Normal",
    Sandbox_FarmingSpeed_option4 = "Yava",
    Sandbox_FarmingSpeed_option5 = "ok Yava",
    Sandbox_FarmingSpeed_tooltip = "Bitki byme hzn belirler.",
    Sandbox_FastSlow_option1 = "ok Hzl",
    Sandbox_FastSlow_option2 = "Hzl",
    Sandbox_FastSlow_option3 = "Normal",
    Sandbox_FastSlow_option4 = "Yava",
    Sandbox_FastSlow_option5 = "ok Yava",
    Sandbox_FireSpread = "Yangn Yaylm",
    Sandbox_FollowSoundDistance = "Duyduu Son Sese Hareketlenme Mes.",
    Sandbox_FollowSoundDistance_help = "Zombiler belirlenen mesafe iindeki en son duyuklar sese doru hareketlenecektir.",
    Sandbox_FoodSpoil = "Gda Bozulmsas",
    Sandbox_FoodSpoil_option1 = "ok Hzl",
    Sandbox_FoodSpoil_option2 = "Hzl",
    Sandbox_FoodSpoil_option3 = "Normal",
    Sandbox_FoodSpoil_option4 = "Yava",
    Sandbox_FoodSpoil_option5 = "ok Yava",
    Sandbox_FoodSpoil_tooltip = "Gdalarn buzdolab iinde veya dnda ne kadar hzl bozulacan tanmlar.",
    Sandbox_Frequency_option1 = "Hibir Zaman",
    Sandbox_Frequency_option2 = "ok Nadir",
    Sandbox_Frequency_option3 = "Nadir",
    Sandbox_Frequency_option4 = "Bazen",
    Sandbox_Frequency_option5 = "Sk",
    Sandbox_Frequency_option6 = "ok Sk",
    Sandbox_FridgeEffect = "Dondurma Etkisi",
    Sandbox_FridgeEffect_option1 = "ok Dk",
    Sandbox_FridgeEffect_option2 = "Dk",
    Sandbox_FridgeEffect_option3 = "Normal",
    Sandbox_FridgeEffect_option4 = "Yksek",
    Sandbox_FridgeEffect_option5 = "ok Yksek",
    Sandbox_FridgeEffect_tooltip = "Dondurmann (buzdolab) ne kadar etkili olacan tanmlar.",
    Sandbox_FuelStationGas = "Akaryakt stasyonlarndaki Benzin Miktar",
    Sandbox_FuelStationGas_option1 = "Bo",
    Sandbox_FuelStationGas_option2 = "ok Az",
    Sandbox_FuelStationGas_option3 = "Az",
    Sandbox_FuelStationGas_option4 = "Normal",
    Sandbox_FuelStationGas_option5 = "Yksek",
    Sandbox_FuelStationGas_option6 = "ok Yksek",
    Sandbox_FuelStationGas_option7 = "Tam Dolu",
    Sandbox_FuelStationGas_option8 = "Sonsuz",
    Sandbox_FuelStationGas_tooltip = "Akaryakt stasyonundaki Benzin Depolarnn Ne Kadar Dolu Olacan Belirler",
    Sandbox_GeneratorFuelConsumption = "Jeneratrlerin Yakt Tketimi",
    Sandbox_GeneratorFuelConsumption_tooltip = "Jeneratrlerin ne kadar yakt tketeceini etkiler. Jeneratrler yakt tketmesin istiyorsanz, bu deeri 0.0 olarak ayarlamalsnz.",
    Sandbox_GeneratorSpawning = "Jeneratr Skl",
    Sandbox_GeneratorSpawning_option1 = "ok Nadir",
    Sandbox_GeneratorSpawning_option2 = "Nadir",
    Sandbox_GeneratorSpawning_option3 = "Bazen",
    Sandbox_GeneratorSpawning_option4 = "Sk",
    Sandbox_GeneratorSpawning_option5 = "ok Sk",
    Sandbox_GeneratorSpawning_tooltip = "Jeneratrlerin harita zerindeki dalmn tanmlar.",
    Sandbox_Helicopter = "Helikopter",
    Sandbox_HelicopterFreq_option1 = "Hibir Zaman",
    Sandbox_HelicopterFreq_option2 = "Bir Kez",
    Sandbox_HelicopterFreq_option3 = "Bazen",
    Sandbox_HelicopterFreq_option4 = "Sk",
    Sandbox_Helicopter_tooltip = "Helikopterlerin, Olay Blgesi'nden ne kadar sklkla geeceini tanmlar.",
    Sandbox_HoursForCorpseRemoval = "Cesetlerin Yok Olmas in Gereken Sre",
    Sandbox_HoursForCorpseRemoval_tooltip = "Zombi cesetlerinin, haritadan otomatik olarak kaldrlmadan nce beklenecek saat says.<br>(Eski HoursForCorpseRemoval adl sunucu ayarnn yerini alr).",
    Sandbox_HoursForWorldItemRemoval = "Eyalarn kaldrlmas iin geecek sre",
    Sandbox_HoursForWorldItemRemoval_tooltip = "Kaldrlmadan nce bir enin yere drlmesinden bu yana geen saat says. eler, haritann o blm bir sonraki sefere yklendiinde kaldrlr. Sfr, elerin kaldrlmayca anlamna gelir.",
    Sandbox_HouseAlarmFrequency = "Ev alarmlarnn Skl",
    Sandbox_HouseAlarmFrequency_option1 = "Hibir Zaman",
    Sandbox_HouseAlarmFrequency_option2 = "ok Nadir",
    Sandbox_HouseAlarmFrequency_option3 = "Nadir",
    Sandbox_HouseAlarmFrequency_option4 = "Bazen",
    Sandbox_HouseAlarmFrequency_option5 = "Sk",
    Sandbox_HouseAlarmFrequency_option6 = "ok Sk",
    Sandbox_InitialGas = "Balangtaki Depo Doluluu",
    Sandbox_InitialGas_option1 = "ok Az",
    Sandbox_InitialGas_option2 = "Az",
    Sandbox_InitialGas_option3 = "Normal",
    Sandbox_InitialGas_option4 = "ok",
    Sandbox_InitialGas_option5 = "ok Fazla",
    Sandbox_InitialGas_option6 = "Tam Dolu",
    Sandbox_InitialGas_tooltip = "Yeni kefedilen aralarda, deponun ne kadar dolu olacan tanmlar.",
    Sandbox_InjurySeverity = "Yaralanma iddeti",
    Sandbox_InjurySeverity_option1 = "Dk",
    Sandbox_InjurySeverity_option2 = "Normal",
    Sandbox_InjurySeverity_option3 = "Yksek",
    Sandbox_InjurySeverity_tooltip = "Yaralanmalarn vcudunuz zerindeki etkisini ve iyileme srecini etkiler.",
    Sandbox_ItemRemovalListBlacklistToggle = "Kaldrma listesini beyaz liste olarak ayarla",
    Sandbox_ItemRemovalListBlacklistToggle_tooltip = "Bu ayar aksa  WorldItemRemovalList listesinde bulunmayan her eya kaldrlacaktr",
    Sandbox_LockedCar = "Kilitli Ara Skl",
    Sandbox_LockedCar_option1 = "Hibir Zaman",
    Sandbox_LockedCar_option2 = "ok Nadir",
    Sandbox_LockedCar_option3 = "Nadir",
    Sandbox_LockedCar_option4 = "Bazen",
    Sandbox_LockedCar_option5 = "Sk",
    Sandbox_LockedCar_option6 = "ok Sk",
    Sandbox_LockedHouseFrequency = "Kilitli Ev Skl",
    Sandbox_LockedHouseFrequency_option1 = "Hibir Zaman",
    Sandbox_LockedHouseFrequency_option2 = "ok Nadir",
    Sandbox_LockedHouseFrequency_option3 = "Nadir",
    Sandbox_LockedHouseFrequency_option4 = "Bazen",
    Sandbox_LockedHouseFrequency_option5 = "Sk",
    Sandbox_LockedHouseFrequency_option6 = "ok Sk",
    Sandbox_LockedHouseFrequency_tooltip = "Kaplar ve evlerin pencerelerinin ne kadar sklkla kilitli olacan tanmlar.",
    Sandbox_LootAmmo = "Cephane",
    Sandbox_LootCannedFood = "Konserve",
    Sandbox_LootFood = "Yiyecek",
    Sandbox_LootLiterature = "Literatr",
    Sandbox_LootMechanics = "Mekanik",
    Sandbox_LootMedical = "Tbbi",
    Sandbox_LootOther = "Dierleri",
    Sandbox_LootRangedWeapon = "Menzilli Silahlar",
    Sandbox_LootRarity = "Eya Skl",
    Sandbox_LootRespawn = "Eyalarn Yeniden Domas",
    Sandbox_LootRespawn_tooltip = "Bir blgedeki eyalarn yeniden doabilmesi iin o blgeden bir sre uzak durmanz gerekmektedir.",
    Sandbox_LootSurvivalGears = "Hayatta Kalma Ara Gereleri",
    Sandbox_LootSurvivalGears_tooltip = "Tohumlar, testere, iviler, eitli aletler, sabitleyiciler, olta ...",
    Sandbox_LootWeapon = "Silah",
    Sandbox_Map = "Oyun Haritas",
    Sandbox_MapAllKnown = "Tm Harita Ak Bala",
    Sandbox_MaxFogIntensity = "Maksimum Sis Younluu",
    Sandbox_MaxFogIntensity_option1 = "Normal",
    Sandbox_MaxFogIntensity_option2 = "Ilml",
    Sandbox_MaxFogIntensity_option3 = "Dk",
    Sandbox_MaxFogIntensity_tooltip = "Sisin maksimum younluunu belirler.",
    Sandbox_MaxRainFxIntensity = "Maksimum Yamur FX Younluu",
    Sandbox_MaxRainFxIntensity_option1 = "Normal",
    Sandbox_MaxRainFxIntensity_option2 = "Ilml",
    Sandbox_MaxRainFxIntensity_option3 = "Dk",
    Sandbox_MaxRainFxIntensity_tooltip = "Yamurun maksimum younluunu kontrol eder.",
    Sandbox_Meta = "Deiken Ayarlar",
    Sandbox_MetaEvent = "Rastgele Ayarlar",
    Sandbox_MetaEventFreq_option1 = "Hibir Zaman",
    Sandbox_MetaEventFreq_option2 = "Bazen",
    Sandbox_MetaEventFreq_option3 = "Sk",
    Sandbox_MetaEvent_tooltip = "Rastgele olaylarn ne kadar sklkla olacan tanmlar.<br>Helikopter sesi ve silah atelenmesi gibi olaylar meydana gelebilir ve zombiler o yne doru hareket edebilir.",
    Sandbox_MinMaxDefault = "Minimum",
    Sandbox_MultiHitZombies = "Silah oklu Vuru",
    Sandbox_MultiHitZombies_tooltip = "Etkinletirildiinde, belirli yakn dv silahlar tek vuruta birden fazla zombiyi vurabilir.",
    Sandbox_NatureAmount = "Doann Bereketi",
    Sandbox_NatureAmount_option1 = "ok Verimsiz",
    Sandbox_NatureAmount_option2 = "Verimsiz",
    Sandbox_NatureAmount_option3 = "Normal",
    Sandbox_NatureAmount_option4 = "Verimli",
    Sandbox_NatureAmount_option5 = "ok Verimli",
    Sandbox_NatureAmount_tooltip = "Balklk ve aratrmann zorluk seviyesini etkiler.",
    Sandbox_NatureOptions = "Doa Seenekleri",
    Sandbox_NightDarkness = "Gece Karanl",
    Sandbox_NightDarkness_option1 = "ok Karanlk",
    Sandbox_NightDarkness_option2 = "Karanlk",
    Sandbox_NightDarkness_option3 = "Normal",
    Sandbox_NightDarkness_option4 = "Parlak",
    Sandbox_NightDarkness_tooltip = "Geceleri ortam aydnlatmasn belirler.",
    Sandbox_NightLength = "Gecelerin Uzunluu",
    Sandbox_NightLength_option1 = "Her zaman Gece",
    Sandbox_NightLength_option2 = "Uzun",
    Sandbox_NightLength_option3 = "Normal",
    Sandbox_NightLength_option4 = "Ksa",
    Sandbox_NightLength_option5 = "Her zaman Gndz",
    Sandbox_NightLength_tooltip = "afaktan Alacakaranla kadarki olan zaman belirler.",
    Sandbox_Nutrition = "Gereki Beslenme",
    Sandbox_Nutrition_tooltip = "Gdalarn besin deerleri oyuncunun kondisyonunu etkiler.",
    Sandbox_PlantAbundance = "Hasat Verimlilii",
    Sandbox_PlantAbundance_tooltip = "Tohum bana alnacak rn says.",
    Sandbox_PlantResilience = "Bitki Dayankll",
    Sandbox_PlantResilience_option1 = "ok Yksek",
    Sandbox_PlantResilience_option2 = "Yksek",
    Sandbox_PlantResilience_option3 = "Normal",
    Sandbox_PlantResilience_option4 = "Az",
    Sandbox_PlantResilience_option5 = "ok Az",
    Sandbox_PlantResilience_tooltip = "Bu, bitkilerin gnde ne kadar su kaybedecei ve iyileme yeteneiyle ilgilidir.",
    Sandbox_PlayerDamageFromCrash = "Ara Kazalarnn  Oyuncuya Etkisi",
    Sandbox_PlayerDamageFromCrash_tooltip = "Aracn bir oyuncuya arpmasndan dolay oluabilecek hasarlar etkinletirin veya devre d brakn.",
    Sandbox_PopulationMultiplier = "Nfus arpan",
    Sandbox_PopulationMultiplier_help = "Bu ayar \Zombi Nfusu\ ayarna gre belirlenmektedir. Oyundaki Zombi Younluunu Belirler",
    Sandbox_PopulationOptions = "Nfus Ayarlar",
    Sandbox_PopulationPeakDay = "Nfus Snrna Ulalacak Gn",
    Sandbox_PopulationPeakDay_help = "Balang Nfusu arpan Deerinden Nfus Snr arpan Deerine Ka Gnde Ulalacan Belirler.",
    Sandbox_PopulationPeakMultiplier = "Nfus Snr arpan",
    Sandbox_PopulationPeakMultiplier_help = "Bu Deer Nfus Snrna Ulalacak Gne Geldiinde Balang Nfus arpan Deerinin Yerini Alr.",
    Sandbox_PopulationStartMultiplier = "Balang Nfusu arpan",
    Sandbox_PopulationStartMultiplier_help = "Oyunun banda istenilen zombi younluu.",
    Sandbox_PresetName_Error = "Karakterler kullanlamaz: / \ : ; .",
    Sandbox_ProperZombies = "Varsaylan Ayarlar",
    Sandbox_RainAmount = "Yamur",
    Sandbox_RainAmount_option1 = "ok Kurak",
    Sandbox_RainAmount_option2 = "Kurak",
    Sandbox_RainAmount_option3 = "Normal",
    Sandbox_RainAmount_option4 = "Yal",
    Sandbox_RainAmount_option5 = "ok Yal",
    Sandbox_RainAmount_tooltip = "Ne kadar sklkla yamur yaacan belirler.",
    Sandbox_RallyGroupRadius = "Oluacak Grup Yarap",
    Sandbox_RallyGroupRadius_help = "Grup yeleri grup liderine ne kadar yakn olsun?",
    Sandbox_RallyGroupSeparation = "Oluacak Grup Ayrm",
    Sandbox_RallyGroupSeparation_help = "Zombi gruplarnn arasndaki uzaklk.",
    Sandbox_RallyGroupSize = "Oluacak Grup Boyutu",
    Sandbox_RallyGroupSize_help = "Zombilerin bota iken oluturacaklar grubun boyutudur. Sfra alrsanz zombiler grup oluturmayacaktr.\nGruplar, bina iinde veya orman blgelerinde olumaz.",
    Sandbox_RallyTravelDistance = "Gidilecek Yol/Seyahat Mesafesi",
    Sandbox_RallyTravelDistance_help = "Zombilerin bota iken gruplara ilerleme mesafesi.",
    Sandbox_Rarity_option1 = "ok Nadir",
    Sandbox_Rarity_option2 = "Nadir",
    Sandbox_Rarity_option3 = "Normal",
    Sandbox_Rarity_option4 = "Yaygn",
    Sandbox_Rarity_option5 = "ok Yaygn",
    Sandbox_RearVulnerability = "Arka Gvenlik A",
    Sandbox_RearVulnerability_option1 = "Dk",
    Sandbox_RearVulnerability_option2 = "Orta",
    Sandbox_RearVulnerability_option3 = "Yksek",
    Sandbox_RearVulnerability_tooltip = "Bir zombi arkadan saldrdnda srlma ans.",
    Sandbox_RecentlySurvivorVehicles = "Mcadeleci Aralarnn  Skl",
    Sandbox_RecentlySurvivorVehicles_option1 = "Az",
    Sandbox_RecentlySurvivorVehicles_option2 = "Normal",
    Sandbox_RecentlySurvivorVehicles_option3 = "ok",
    Sandbox_RecentlySurvivorVehicles_tooltip = "Oyuncunun, kyametin yaylmas ile birlikte bakml ve sahibi olan aralar kefetme ansnn ne kadar olacan tanmlar.",
    Sandbox_RedistributeHours = "Yeniden Yaplanma Saatleri",
    Sandbox_RedistributeHours_help = "Zombilerin bulunduklar yerden g etmesi iin gemesi gereken saat says.",
    Sandbox_RespawnHours = "Yeniden Doma Saatleri",
    Sandbox_RespawnHours_help = "Zombilerin blgelerde tekrar domas iin gemesi gereken saat says.\nSfrlanrsa yeniden doma kapanr.",
    Sandbox_RespawnMultiplier = "Yeniden Doma arpan",
    Sandbox_RespawnMultiplier_help = "Her Doma Saatinde yeniden doma olabilecek bir yerde istenilen zombi younluu.",
    Sandbox_RespawnUnseenHours = "Grlmeyen Saatlerde Yeniden Doma",
    Sandbox_RespawnUnseenHours_help = "Daha nce zombilerin sizi grmedii saatlerde etrafnzda doacak zombi says.",
    Sandbox_Respawn_option1 = "Hibir Zaman",
    Sandbox_Respawn_option2 = "Her Gn",
    Sandbox_Respawn_option3 = "Her Hafta",
    Sandbox_Respawn_option4 = "Her Ay",
    Sandbox_Respawn_option5 = "2 Ayda 1",
    Sandbox_SadisticAIDirector = "Rastgele Olaylar Ynetimi",
    Sandbox_SaveButton = "Kaydet",
    Sandbox_SavePrompt = "Bu Ayarlar Kaydet",
    Sandbox_SavedPresets = "Kaydedilen n Ayarlar:",
    Sandbox_SeenHoursPreventLootRespawn = "Eyalarnn Yeniden Domasn nleme",
    Sandbox_SeenHoursPreventLootRespawn_tooltip = "Deer 0'dan byk olduunda, bu saat iinde tekrar ziyaret edilen blgelerde eyalarn yeniden domasn nler.",
    Sandbox_Shutoff_option1 = "Anlk",
    Sandbox_Shutoff_option2 = "0-30 Gn",
    Sandbox_Shutoff_option3 = "0-2 Ay",
    Sandbox_Shutoff_option4 = "0-6 Ay",
    Sandbox_Shutoff_option5 = "0-1 Yl",
    Sandbox_Shutoff_option6 = "0-5 Yl",
    Sandbox_Shutoff_option7 = "2-6 Ay",
    Sandbox_Shutoff_option8 = "6-12 Ay",
    Sandbox_SirenShutoffHours = "Sirenlerin Kapan Sreleri",
    Sandbox_SirenShutoffHours_tooltip = "Siren sesinin durmas iin gereken saat says.\n0.0 deeri, ak bitene kadar sirenin alaca anlamna gelir.",
    Sandbox_SleepingEvent = "Uyku Olaylar",
    Sandbox_SleepingEvent_tooltip = "Oyuncunun uykusu srasnda ne kadar sklkla rastgele olaylar olacan tanmlar.",
    Sandbox_StartDay = "Balang Gn",
    Sandbox_StartErosion = "Erozyon Balangc",
    Sandbox_StartErosion_option1 = "Asla",
    Sandbox_StartErosion_option10 = "40%",
    Sandbox_StartErosion_option11 = "45%",
    Sandbox_StartErosion_option12 = "50%",
    Sandbox_StartErosion_option13 = "55%",
    Sandbox_StartErosion_option14 = "60%",
    Sandbox_StartErosion_option15 = "65%",
    Sandbox_StartErosion_option16 = "70%",
    Sandbox_StartErosion_option17 = "75%",
    Sandbox_StartErosion_option18 = "80%",
    Sandbox_StartErosion_option19 = "85%",
    Sandbox_StartErosion_option2 = "0%",
    Sandbox_StartErosion_option20 = "90%",
    Sandbox_StartErosion_option21 = "95%",
    Sandbox_StartErosion_option22 = "100%",
    Sandbox_StartErosion_option3 = "5%",
    Sandbox_StartErosion_option4 = "10%",
    Sandbox_StartErosion_option5 = "15%",
    Sandbox_StartErosion_option6 = "20%",
    Sandbox_StartErosion_option7 = "25%",
    Sandbox_StartErosion_option8 = "30%",
    Sandbox_StartErosion_option9 = "35%",
    Sandbox_StartErosion_tooltip = "Erozyonu kapatmak iin Asla seeneini sein.",
    Sandbox_StartMonth = "Balang Ay",
    Sandbox_StartMonth_option1 = "Ocak",
    Sandbox_StartMonth_option10 = "Ekim",
    Sandbox_StartMonth_option11 = "Kasm",
    Sandbox_StartMonth_option12 = "Aralk",
    Sandbox_StartMonth_option2 = "ubat",
    Sandbox_StartMonth_option3 = "Mart",
    Sandbox_StartMonth_option4 = "Nisan",
    Sandbox_StartMonth_option5 = "Mays",
    Sandbox_StartMonth_option6 = "Haziran",
    Sandbox_StartMonth_option7 = "Temmuz",
    Sandbox_StartMonth_option8 = "Austos",
    Sandbox_StartMonth_option9 = "Eyll",
    Sandbox_StartTime = "Balang Zaman",
    Sandbox_StartTime_option1 = "7:00",
    Sandbox_StartTime_option2 = "9:00",
    Sandbox_StartTime_option3 = "12:00",
    Sandbox_StartTime_option4 = "14:00",
    Sandbox_StartTime_option5 = "17:00",
    Sandbox_StartTime_option6 = "21:00",
    Sandbox_StartTime_option7 = "00:00",
    Sandbox_StartTime_option8 = "02:00",
    Sandbox_StartTime_option9 = "05:00",
    Sandbox_StartYear = "Balang Yl",
    Sandbox_StarterKit = "Balang Ekipmanlar",
    Sandbox_StarterKit_tooltip = "Karakter bir anta ve kullanl eyalarla balar.",
    Sandbox_StatDecrease = "htiya Dalm",
    Sandbox_StatDecrease_option1 = "ok Hzl",
    Sandbox_StatDecrease_option2 = "Hzl",
    Sandbox_StatDecrease_option3 = "Normal",
    Sandbox_StatDecrease_option4 = "Yava",
    Sandbox_StatDecrease_option5 = "ok Yava",
    Sandbox_StatDecrease_tooltip = "Karakterin alk, susuzluk ve yorgunluunun ne kadar hzl azalacan tanmlar.",
    Sandbox_SurvivorHouseChance = "Rastgele Oluturulmu  Ev Skl",
    Sandbox_SurvivorHouseChance_option1 = "Hibir Zaman",
    Sandbox_SurvivorHouseChance_option2 = "ok Nadir",
    Sandbox_SurvivorHouseChance_option3 = "Nadir",
    Sandbox_SurvivorHouseChance_option4 = "Bazen",
    Sandbox_SurvivorHouseChance_option5 = "Sk",
    Sandbox_SurvivorHouseChance_option6 = "ok Sk",
    Sandbox_SurvivorHouseChance_tooltip = "Haritada ne kadar sklkla rastgele oluturulmu evler olacan tanmlar. Bu blgelerde barikatlar, yanm alanlar, yamalanm eyalar, l cesetler vb. bulunabilir.",
    Sandbox_ThumpNoChasing = "Zombilerin evre Saldrlar",
    Sandbox_ThumpNoChasing_option1 = "Ak",
    Sandbox_ThumpNoChasing_option2 = "Kapal",
    Sandbox_ThumpNoChasing_tooltip = "Zombiler serbest dolarken oyuncuyu grmeden/duymadan kaplara ve etraftaki yaplara saldrabilir.",
    Sandbox_ThumpOnConstruction = "na Hasarlar",
    Sandbox_ThumpOnConstruction_tooltip = "Zombilerin, oyuncunun ina ettii yaplara ve barikatlara zarar verip veremeyeceini tanmlar.",
    Sandbox_TimeOptions = "Zaman Ayarlar",
    Sandbox_TimeSinceApo = "Kyametten Beri Geen Aylar",
    Sandbox_TimeSinceApo_option1 = "0",
    Sandbox_TimeSinceApo_option10 = "9",
    Sandbox_TimeSinceApo_option11 = "10",
    Sandbox_TimeSinceApo_option12 = "11",
    Sandbox_TimeSinceApo_option13 = "12",
    Sandbox_TimeSinceApo_option2 = "1",
    Sandbox_TimeSinceApo_option3 = "2",
    Sandbox_TimeSinceApo_option4 = "3",
    Sandbox_TimeSinceApo_option5 = "4",
    Sandbox_TimeSinceApo_option6 = "5",
    Sandbox_TimeSinceApo_option7 = "6",
    Sandbox_TimeSinceApo_option8 = "7",
    Sandbox_TimeSinceApo_option9 = "8",
    Sandbox_TimeSinceApo_tooltip = "Gda ve erozyon zamannn balangcn etkiler.",
    Sandbox_TrafficJam = "Trafik Skkl",
    Sandbox_TrafficJam_tooltip = "Haritann ana yollarnda, aralarn yaratt trafik skkln etkinletirir veya devre d brakr.",
    Sandbox_TriggerHouseAlarm = "Zombilerin Ev Alarmlarn Etkinletirmesi",
    Sandbox_TriggerHouseAlarm_tooltip = "Zombilerin kap veya pencereleri krarak ev alarmlarn etkinletirmesine izin verir.",
    Sandbox_Vehicle = "Ara Ayarlar",
    Sandbox_VehicleEasyUse = "Kolay Ara Kullanm",
    Sandbox_VehicleEasyUse_tooltip = "Bu deer true ise, aralarn kaplar her zaman ak, benzin depolar dolu ve motor ses seviyeleri daima dk olacaktr.",
    Sandbox_VehicleStoryChance = "Rastgele Ara Hikayeleri ans",
    Sandbox_WaterShut = "Su Kesintisi",
    Sandbox_WorldItemRemovalList = "Dnyadan Eyalar Kaldrma Listesi",
    Sandbox_WorldItemRemovalList_tooltip = "Virgl ile ayrlm her eya oyunda HoursForWorldItemRemoval sre getikten sonra dnyadan silinecektir.",
    Sandbox_WorldOptions = "Dnya Ayarlar",
    Sandbox_WorldTemperature = "Scaklklar",
    Sandbox_WorldTemperature_option1 = "ok Souk",
    Sandbox_WorldTemperature_option2 = "Souk",
    Sandbox_WorldTemperature_option3 = "Normal",
    Sandbox_WorldTemperature_option4 = "Scak",
    Sandbox_WorldTemperature_option5 = "ok Scak",
    Sandbox_WorldTemperature_tooltip = "Kresel scakl kontrol eder.",
    Sandbox_XpMultiplier = "Tecrbe Puan Katsays",
    Sandbox_XpMultiplier_tooltip = "Bu sayya gre eylemlerden elde edilen temel XP kazancn deitirir.",
    Sandbox_ZCognition = "Beceri",
    Sandbox_ZCognition_option1 = "Yn Bulma + Kap Ama",
    Sandbox_ZCognition_option2 = "Yn Bulma",
    Sandbox_ZCognition_option3 = "Basit Yn Bulma",
    Sandbox_ZCognition_option4 = "Rastgele",
    Sandbox_ZCognition_tooltip = "Zombilerin ne kadar zeki olacaklarn belirler",
    Sandbox_ZCrawlUnderVehicle = "Aralarn Altndan Srnme Skl",
    Sandbox_ZCrawlUnderVehicle_option1 = "Asla",
    Sandbox_ZCrawlUnderVehicle_option2 = "Ar Nadir",
    Sandbox_ZCrawlUnderVehicle_option3 = "Nadir",
    Sandbox_ZCrawlUnderVehicle_option4 = "Bazen",
    Sandbox_ZCrawlUnderVehicle_option5 = "Sk",
    Sandbox_ZCrawlUnderVehicle_option6 = "ok Sk",
    Sandbox_ZCrawlUnderVehicle_option7 = "Her Zaman",
    Sandbox_ZCrawlUnderVehicle_tooltip = "Zombilerin ne kadar sklkla aralarn altndan srnerek geebileceini belirler.",
    Sandbox_ZDecomposition = "rme",
    Sandbox_ZDecomposition_option1 = "Yavalarlar + Gszleirler",
    Sandbox_ZDecomposition_option2 = "Yavalarlar",
    Sandbox_ZDecomposition_option3 = "Gszleirler",
    Sandbox_ZDecomposition_option4 = "Etkisi yok",
    Sandbox_ZDecomposition_tooltip = "Zombilerin zamana dayal rmeye etkisini belirler",
    Sandbox_ZHearing = "Duyma",
    Sandbox_ZHearing_option1 = "Keskin",
    Sandbox_ZHearing_option2 = "Normal",
    Sandbox_ZHearing_option3 = "Zayf",
    Sandbox_ZHearing_tooltip = "Zombi iitme mesafesini belirler.",
    Sandbox_ZInfectionMortality = "Virsn ldrcl",
    Sandbox_ZInfectionMortality_option1 = "Anlk",
    Sandbox_ZInfectionMortality_option2 = "0-30 Saniye",
    Sandbox_ZInfectionMortality_option3 = "0-1 Dakika",
    Sandbox_ZInfectionMortality_option4 = "0-12 Saat",
    Sandbox_ZInfectionMortality_option5 = "2-3 Gn",
    Sandbox_ZInfectionMortality_option6 = "1-2 Hafta",
    Sandbox_ZInfectionMortality_option7 = "Asla",
    Sandbox_ZInfectionMortality_tooltip = "Enfeksiyonun ne kadar hzl etkisini gstereceini belirler.",
    Sandbox_ZMemory = "Hafiza",
    Sandbox_ZMemory_option1 = "Uzun",
    Sandbox_ZMemory_option2 = "Normal",
    Sandbox_ZMemory_option3 = "Ksa",
    Sandbox_ZMemory_option4 = "Yok",
    Sandbox_ZMemory_tooltip = "Zombilerin grdkten veya duyduktan sonra oyuncular ne kadar sre hatrlayacan belirler.",
    Sandbox_ZReanimateTime = "Yeniden Canlanma Sresi",
    Sandbox_ZReanimateTime_option1 = "Anlk",
    Sandbox_ZReanimateTime_option2 = "0-30 Saniye",
    Sandbox_ZReanimateTime_option3 = "0-1 Dakika",
    Sandbox_ZReanimateTime_option4 = "0-12 Saat",
    Sandbox_ZReanimateTime_option5 = "2-3 Gn",
    Sandbox_ZReanimateTime_option6 = "1-2 Hafta",
    Sandbox_ZReanimateTime_tooltip = "Cesetlerin zombi olarak kalkmadan nce yerde ne kadar kalacan belirler.",
    Sandbox_ZSight = "Gr",
    Sandbox_ZSight_option1 = "Keskin",
    Sandbox_ZSight_option2 = "Normal",
    Sandbox_ZSight_option3 = "Zayf",
    Sandbox_ZSight_tooltip = "Zombi gr mesafesini belirler.",
    Sandbox_ZSmell = "Koku Alma",
    Sandbox_ZSmell_option1 = "Kana Susam",
    Sandbox_ZSmell_option2 = "Normal",
    Sandbox_ZSmell_option3 = "Zayf",
    Sandbox_ZSpeed = "Hz",
    Sandbox_ZSpeed_option1 = "Koucular",
    Sandbox_ZSpeed_option2 = "Hzl Yrme",
    Sandbox_ZSpeed_option3 = "Yrme",
    Sandbox_ZSpeed_option4 = "Rastgele",
    Sandbox_ZSpeed_tooltip = "Zombi hareket hzn belirler",
    Sandbox_ZStrength = "G:",
    Sandbox_ZStrength_option1 = "nsanst",
    Sandbox_ZStrength_option2 = "Normal",
    Sandbox_ZStrength_option3 = "Zayf",
    Sandbox_ZStrength_option4 = "Rastgele",
    Sandbox_ZStrength_tooltip = "Zombilerin ne kadar gl saldrlar yapacan belirler.",
    Sandbox_ZToughness = "Dayankllk",
    Sandbox_ZToughness_option1 = "Dayankl",
    Sandbox_ZToughness_option2 = "Normal",
    Sandbox_ZToughness_option3 = "Krlgan",
    Sandbox_ZToughness_option4 = "Rastgele",
    Sandbox_ZToughness_tooltip = "Zombileri ldrmenin zorluunu belirler.",
    Sandbox_ZTransmission = "Virsn Bulamas",
    Sandbox_ZTransmission_option1 = "Kan + Salya",
    Sandbox_ZTransmission_option2 = "Sadece Salya",
    Sandbox_ZTransmission_option3 = "Herkes Enfekte",
    Sandbox_ZTransmission_option4 = "Yok",
    Sandbox_ZTransmission_tooltip = "Zombi virsnn nasl yaylacan belirler.",
    Sandbox_ZombieAdvanced = "Gelimi Zombi Ayarlar",
    Sandbox_ZombieAttractionMultiplier = "Zombi ekim arpan",
    Sandbox_ZombieAttractionMultiplier_tooltip = "Bu deer, motorun genel ses yksekliini arttrmak veya azaltmak iin kullanlr.",
    Sandbox_ZombieCount = "Zombi Nfusu",
    Sandbox_ZombieCount_option1 = "En Yksek",
    Sandbox_ZombieCount_option2 = "ok Yksek",
    Sandbox_ZombieCount_option3 = "Yksek",
    Sandbox_ZombieCount_option4 = "Normal",
    Sandbox_ZombieCount_option5 = "Az",
    Sandbox_ZombieCount_option6 = "Yok",
    Sandbox_ZombieCount_tooltip = "Bunu deitirmek, gelimi ayarlardaki \Nfus arpan\ ayarn etkiler.",
    Sandbox_ZombieDistribution = "Zombi Dalm",
    Sandbox_ZombieDistribution_option1 = "ehir Odakl",
    Sandbox_ZombieDistribution_option2 = "Dank",
    Sandbox_ZombieLore = "Zombi  zellikleri",
    Sandbox_ZombieOptions = "Zombi Ayarlar",
    Sandbox_ZombieRespawn = "Zombilerin Yeniden Domas",
    Sandbox_ZombieRespawnPercent = "Zombilerin Yeniden Doma Miktar",
    Sandbox_ZombieRespawnPercent_option1 = "10%",
    Sandbox_ZombieRespawnPercent_option10 = "100%",
    Sandbox_ZombieRespawnPercent_option2 = "20%",
    Sandbox_ZombieRespawnPercent_option3 = "30%",
    Sandbox_ZombieRespawnPercent_option4 = "40%",
    Sandbox_ZombieRespawnPercent_option5 = "50%",
    Sandbox_ZombieRespawnPercent_option6 = "60%",
    Sandbox_ZombieRespawnPercent_option7 = "70%",
    Sandbox_ZombieRespawnPercent_option8 = "80%",
    Sandbox_ZombieRespawnPercent_option9 = "90%",
    Sandbox_ZombieRespawnPercent_tooltip = "Her yeniden douta yzde ka zombi doacan tanmlar.",
    Sandbox_ZombieRespawn_tooltip = "Dnyaya ne sklkla yeni zombilerin ekleneceini tanmlar.",
    Sandbox_ZombiesDragDown = "Toplu Yakalama",
    Sandbox_ZombiesDragDown_tooltip = "Aktif edildiinde zombi gcne bal olarak birden fazla zombi sana saldrdnda annda ldrmek iin seni aa ekebilir.",
    Sandbox_ZombiesFenceLunge = "it Hamlesi",
    Sandbox_ZombiesFenceLunge_tooltip = "Etkinletirildiinde, ok yaknsanz zombiler bir itin zerinden getikten sonra atlma ansna sahip olacaklar.",
    Sandbox_ZoneStoryChance = "Rastgele Blge Hikayeleri in ans",
}
