Sandbox_CS = {
    Sandbox_ActiveOnly = "Denn/Non aktivita",
    Sandbox_ActiveOnly_option1 = "Oboj",
    Sandbox_ActiveOnly_option2 = "Noc",
    Sandbox_ActiveOnly_option3 = "Den",
    Sandbox_ActiveOnly_tooltip = "Uruje jestli jsou zombie vce aktivn ve dne nebo v noci.\nNeaktivn zombie budou pomalej a budou men sklony k pronsledovn.",
    Sandbox_Advanced = "Pokroil...",
    Sandbox_AllClothesUnlocked = "Vechny odvy odemeny",
    Sandbox_AllowExteriorGenerator = "Pouvn genertoru venku",
    Sandbox_AllowExteriorGenerator_tooltip = "Pokud je povoleno, genertory budou fungovat venku, co dovoluje nap. pohnn benznov stanice.",
    Sandbox_AllowMiniMap = "Zapnut minimapa",
    Sandbox_AllowWorldMap = "Zapnut mapa svta",
    Sandbox_AnnotatedMapChance = "Mapa s poznmkami",
    Sandbox_AnnotatedMapChance_option1 = "Nikdy",
    Sandbox_AnnotatedMapChance_option2 = "Velmi vzcn",
    Sandbox_AnnotatedMapChance_option3 = "Vzcn",
    Sandbox_AnnotatedMapChance_option4 = "Obas",
    Sandbox_AnnotatedMapChance_option5 = "asto",
    Sandbox_AnnotatedMapChance_option6 = "Velmi asto",
    Sandbox_AnnotatedMapChance_tooltip = "Ovlivuje pravdpodobnost vskytu znaek na map, kter vytvoil zesnul peiv.",
    Sandbox_AttackBlockMovements = "Blokovn pohybu se zbran na blzko",
    Sandbox_AttackBlockMovements_tooltip = "Vypni, aby jsi mohl chodit bez pekek, kdy to na blzko.",
    Sandbox_BloodLevel = "rove krvavosti",
    Sandbox_BloodLevel_option1 = "dn",
    Sandbox_BloodLevel_option2 = "Nzk",
    Sandbox_BloodLevel_option3 = "Normln",
    Sandbox_BloodLevel_option4 = "Vysok",
    Sandbox_BloodLevel_option5 = "Velmi brutln",
    Sandbox_BoneFracture = "Zlomeniny kost",
    Sandbox_BoneFracture_tooltip = "Povol nebo zake zlomeniny konetin, kdy je peiv zrann nrazy, toky zombie a pdy.",
    Sandbox_CarAlarmFrequency = "astost auto-alarm",
    Sandbox_CarAlarmFrequency_option1 = "Nikdy",
    Sandbox_CarAlarmFrequency_option2 = "Velmi Vzcn",
    Sandbox_CarAlarmFrequency_option3 = "Vzcn",
    Sandbox_CarAlarmFrequency_option4 = "Obasn",
    Sandbox_CarAlarmFrequency_option5 = "asto",
    Sandbox_CarAlarmFrequency_option6 = "Velmi asto",
    Sandbox_CarDamageOnImpact = "Pokozen vozidla pi nrazu",
    Sandbox_CarDamageOnImpact_option1 = "Velmi nzk",
    Sandbox_CarDamageOnImpact_option2 = "Nzk",
    Sandbox_CarDamageOnImpact_option3 = "Normln",
    Sandbox_CarDamageOnImpact_option4 = "Vysok",
    Sandbox_CarDamageOnImpact_option5 = "Velmi vysok",
    Sandbox_CarDamageOnImpact_tooltip = "Uruje velikost pokozen vozidlm, kter naraz.",
    Sandbox_CarGasConsumption = "Spoteba paliva",
    Sandbox_CarGeneralCondition = "Celkov stav",
    Sandbox_CarGeneralCondition_option1 = "Velmi patn",
    Sandbox_CarGeneralCondition_option2 = "patn",
    Sandbox_CarGeneralCondition_option3 = "Normln",
    Sandbox_CarGeneralCondition_option4 = "Dobr",
    Sandbox_CarGeneralCondition_option5 = "Velmi dobr",
    Sandbox_CarGeneralCondition_tooltip = "Uruje prmrn stav vozidel co se ve svte vystkytuj.",
    Sandbox_CarSpawnRate = "Mra vskytu auta",
    Sandbox_CarSpawnRate_option1 = "dn",
    Sandbox_CarSpawnRate_option2 = "Velmi nzk",
    Sandbox_CarSpawnRate_option3 = "Nzk",
    Sandbox_CarSpawnRate_option4 = "Normln",
    Sandbox_CarSpawnRate_option5 = "Vysok",
    Sandbox_ChanceHasGas = "Mnostv vozidel s palivem",
    Sandbox_ChanceHasGas_option1 = "Nzk",
    Sandbox_ChanceHasGas_option2 = "Normln",
    Sandbox_ChanceHasGas_option3 = "Vysok",
    Sandbox_ChanceHasGas_tooltip = "Uruje anci na nalezen vozidel s palivem v palivov ndri.",
    Sandbox_Character = "Postava",
    Sandbox_CharacterFreePoints = "Voln vlastnost body",
    Sandbox_CharacterFreePoints_tooltip = "Pidv body navc pi tvorb postavy.",
    Sandbox_ClothingDegradation = "Pokozovn obleen",
    Sandbox_ClothingDegradation_option1 = "Vypnut",
    Sandbox_ClothingDegradation_option2 = "Pomal",
    Sandbox_ClothingDegradation_option3 = "Normln",
    Sandbox_ClothingDegradation_option4 = "Rychl",
    Sandbox_ClothingDegradation_tooltip = "Ovlivuje rychlost pokozovn obleen, zapinn okolm a krv.",
    Sandbox_CompostTime = "Dlka kompostovn",
    Sandbox_CompostTime_option1 = "1 Tden",
    Sandbox_CompostTime_option2 = "2 Tdny",
    Sandbox_CompostTime_option3 = "3 Tdny",
    Sandbox_CompostTime_option4 = "4 Tdny",
    Sandbox_CompostTime_option5 = "6 Tdn",
    Sandbox_CompostTime_option6 = "8 Tdn",
    Sandbox_CompostTime_option7 = "10 Tdn",
    Sandbox_CompostTime_option8 = "12 Tdn",
    Sandbox_ConstructionBonusPoints = "Odolnost staveb postavench hrem",
    Sandbox_ConstructionBonusPoints_option1 = "Velmi nzk",
    Sandbox_ConstructionBonusPoints_option2 = "Nzk",
    Sandbox_ConstructionBonusPoints_option3 = "Normln",
    Sandbox_ConstructionBonusPoints_option4 = "Vysok",
    Sandbox_ConstructionBonusPoints_option5 = "Velmi vysok",
    Sandbox_ConstructionBonusPoints_tooltip = "Dv hrem postavench stavbm extra ivoty, take jsou odolnj pokozen od zombie.",
    Sandbox_DamageToPlayerFromHitByACar = "Nsledky srky s vozidlem",
    Sandbox_DamageToPlayerFromHitByACar_option1 = "dn",
    Sandbox_DamageToPlayerFromHitByACar_option2 = "Nzk",
    Sandbox_DamageToPlayerFromHitByACar_option3 = "Normln",
    Sandbox_DamageToPlayerFromHitByACar_option4 = "Vysok",
    Sandbox_DamageToPlayerFromHitByACar_option5 = "Velmi Vysok",
    Sandbox_DamageToPlayerFromHitByACar_tooltip = "Pokozen, kter utrp hr pi srce s vozidlem.",
    Sandbox_DayLength = "Dlka Dne:",
    Sandbox_DayLength_option1 = "15 minut",
    Sandbox_DayLength_option10 = "8 hodin",
    Sandbox_DayLength_option11 = "9 hodin",
    Sandbox_DayLength_option12 = "10 hodin",
    Sandbox_DayLength_option13 = "11 hodin",
    Sandbox_DayLength_option14 = "12 hodin",
    Sandbox_DayLength_option15 = "13 hodin",
    Sandbox_DayLength_option16 = "14 hodin",
    Sandbox_DayLength_option17 = "15 hodin",
    Sandbox_DayLength_option18 = "16 hodin",
    Sandbox_DayLength_option19 = "17 hodin",
    Sandbox_DayLength_option2 = "30 minut",
    Sandbox_DayLength_option20 = "18 hodin",
    Sandbox_DayLength_option21 = "19 hodin",
    Sandbox_DayLength_option22 = "20 hodin",
    Sandbox_DayLength_option23 = "21 hodin",
    Sandbox_DayLength_option24 = "22 hodin",
    Sandbox_DayLength_option25 = "23 hodin",
    Sandbox_DayLength_option26 = "Reln as",
    Sandbox_DayLength_option3 = "1 hodina",
    Sandbox_DayLength_option4 = "2 hodiny",
    Sandbox_DayLength_option5 = "3 hodiny",
    Sandbox_DayLength_option6 = "4 hodiny",
    Sandbox_DayLength_option7 = "5 hodin",
    Sandbox_DayLength_option8 = "6 hodin",
    Sandbox_DayLength_option9 = "7 hodin",
    Sandbox_DaysForRottenFoodRemoval = "Doba pro odstrann zkaenho jdla",
    Sandbox_DaysForRottenFoodRemoval_tooltip = "Poet hernch dn ped odstrannm zkaenho jdla z mapy. -1 znamen, e zkaen jdlo nebude nikdy odstranno.",
    Sandbox_DecayingCorpseHealthImpact = "Vliv rozkldajcch se tl na zdrav",
    Sandbox_DecayingCorpseHealthImpact_option1 = "dn",
    Sandbox_DecayingCorpseHealthImpact_option2 = "Mal",
    Sandbox_DecayingCorpseHealthImpact_option3 = "Normln",
    Sandbox_DecayingCorpseHealthImpact_option4 = "Velk",
    Sandbox_DecayingCorpseHealthImpact_tooltip = "Vliv nejblich rozkldajcch se tl na zdrav a emoce postavy hre.",
    Sandbox_DeletePresetPrompt = "Vymazat %1?",
    Sandbox_ElecShut = "Konec dodvek elektiny:",
    Sandbox_EnableSnowOnGround = "Snh na zemi",
    Sandbox_EnableSnowOnGround_tooltip = "Pokud je vypnuto, tak se snh nebude udrovat na zemi, ale bude viditeln na rostlinch a na stechch.",
    Sandbox_EnableVehicles = "Vozidla",
    Sandbox_EnduranceRegen = "Obnova Vdre",
    Sandbox_EnduranceRegen_option1 = "Velmi Rychl",
    Sandbox_EnduranceRegen_option2 = "Rychl",
    Sandbox_EnduranceRegen_option3 = "Normln",
    Sandbox_EnduranceRegen_option4 = "Pomal",
    Sandbox_EnduranceRegen_option5 = "Velmi Pomal",
    Sandbox_ErosionDays = "Erozn Dny",
    Sandbox_ErosionDays_tooltip = "Poet dn do 100% rstu.\n-1 znamen dn rst.\n Nula znamen pouit nastaven rychlost eroze.\nMaximum 36,500 (100 let).",
    Sandbox_ErosionSpeed = "Rychlost eroze:",
    Sandbox_ErosionSpeed_option1 = "Velmi rychle (20 dn)",
    Sandbox_ErosionSpeed_option2 = "Rychle (50 dn)",
    Sandbox_ErosionSpeed_option3 = "Normln (100 dn)",
    Sandbox_ErosionSpeed_option4 = "Pomalu (200 dn)",
    Sandbox_ErosionSpeed_option5 = "Velmi pomalu (500 dn)",
    Sandbox_ErosionSpeed_tooltip = "Poet dn do 100% rstu.",
    Sandbox_FarmingSpeed = "Rychlost rstu rostlin:",
    Sandbox_FarmingSpeed_option1 = "Velmi rychl",
    Sandbox_FarmingSpeed_option2 = "Rychl",
    Sandbox_FarmingSpeed_option3 = "Normln",
    Sandbox_FarmingSpeed_option4 = "Pomal",
    Sandbox_FarmingSpeed_option5 = "Velmi pomal",
    Sandbox_FireSpread = "en ohn",
    Sandbox_FollowSoundDistance = "Vzdlenost nsledovn zvuku",
    Sandbox_FollowSoundDistance_help = "Vzdlenost, po kterou se zombie pokus ujt, ve smru poslednho zvuku, kter slyela.",
    Sandbox_FoodSpoil = "Rychlost kaen jdla:",
    Sandbox_FoodSpoil_option1 = "Velmi rychle",
    Sandbox_FoodSpoil_option2 = "Rychle",
    Sandbox_FoodSpoil_option3 = "Normln",
    Sandbox_FoodSpoil_option4 = "Pomalu",
    Sandbox_FoodSpoil_option5 = "Velmi pomalu",
    Sandbox_FoodSpoil_tooltip = "Uruje jak rychle se zkaz jdlo v/nebo mimo lednici.",
    Sandbox_Frequency_option1 = "dn",
    Sandbox_Frequency_option2 = "Velmi vzcn",
    Sandbox_Frequency_option3 = "Vzcn",
    Sandbox_Frequency_option4 = "Obasn",
    Sandbox_Frequency_option5 = "ast",
    Sandbox_Frequency_option6 = "Velmi ast",
    Sandbox_FridgeEffect = "innost chlazen:",
    Sandbox_FridgeEffect_option1 = "Velmi nzk",
    Sandbox_FridgeEffect_option2 = "Nzk",
    Sandbox_FridgeEffect_option3 = "Normln",
    Sandbox_FridgeEffect_option4 = "Vysok",
    Sandbox_FridgeEffect_option5 = "Velmi vysok",
    Sandbox_FridgeEffect_tooltip = "Uruje jak inn bude lednice.",
    Sandbox_FuelStationGas = "Mnostv paliva u benz. stanic",
    Sandbox_FuelStationGas_option1 = "Przdn",
    Sandbox_FuelStationGas_option2 = "Velmi Nzk",
    Sandbox_FuelStationGas_option3 = "Nzk",
    Sandbox_FuelStationGas_option4 = "Normln",
    Sandbox_FuelStationGas_option5 = "Vysok",
    Sandbox_FuelStationGas_option6 = "Velmi vysok",
    Sandbox_FuelStationGas_option7 = "Pln zsobnky",
    Sandbox_FuelStationGas_option8 = "Nekonen",
    Sandbox_FuelStationGas_tooltip = "Uruje jak pln budou ndre s palivem na benznovch stanicch.",
    Sandbox_GeneratorFuelConsumption = "Spoteba paliva genertoru",
    Sandbox_GeneratorFuelConsumption_tooltip = "Kolik paliva genertor za hodinu spotebuje.",
    Sandbox_GeneratorSpawning = "Vskyt genertor",
    Sandbox_GeneratorSpawning_option1 = "Velmi vzcn",
    Sandbox_GeneratorSpawning_option2 = "Vzcn",
    Sandbox_GeneratorSpawning_option3 = "Obasn",
    Sandbox_GeneratorSpawning_option4 = "ast",
    Sandbox_GeneratorSpawning_option5 = "Velmi ast",
    Sandbox_GeneratorSpawning_tooltip = "Zv/sn anci vzniku elektrickch genertor na map.",
    Sandbox_Helicopter = "Vrtulnk",
    Sandbox_HelicopterFreq_option1 = "Nikdy",
    Sandbox_HelicopterFreq_option2 = "Jednou",
    Sandbox_HelicopterFreq_option3 = "Obas",
    Sandbox_HelicopterFreq_option4 = "asto",
    Sandbox_Helicopter_tooltip = "Jak asto se objev vrtulnk sledujc tvj pohyb.",
    Sandbox_HoursForCorpseRemoval = "Doba do odstrann tl",
    Sandbox_HoursForCorpseRemoval_tooltip = "Poet hernch hodin, ne tla zombie automaticky zmiz.",
    Sandbox_HoursForWorldItemRemoval = "Doba pro odstrann pedmt",
    Sandbox_HoursForWorldItemRemoval_tooltip = "Poet hodin od doby, kdy byl pedmt uputn na zem ped tm ne bude smazn.  Pedmty jsou odstranny ve chvli, kdy je naten st mapy.  Nula znamen, e pedmty nejsou odstraovny.",
    Sandbox_HouseAlarmFrequency = "etnost domovnch alarm:",
    Sandbox_HouseAlarmFrequency_option1 = "Nikdy",
    Sandbox_HouseAlarmFrequency_option2 = "Velmi vzcn",
    Sandbox_HouseAlarmFrequency_option3 = "Vzcn",
    Sandbox_HouseAlarmFrequency_option4 = "Obas",
    Sandbox_HouseAlarmFrequency_option5 = "asto",
    Sandbox_HouseAlarmFrequency_option6 = "Velmi asto",
    Sandbox_InitialGas = "Poten stav paliva",
    Sandbox_InitialGas_option1 = "Velmi nzk",
    Sandbox_InitialGas_option2 = "Nzk",
    Sandbox_InitialGas_option3 = "Normln",
    Sandbox_InitialGas_option4 = "Vysok",
    Sandbox_InitialGas_option5 = "Velmi vysok",
    Sandbox_InitialGas_option6 = "Pln ndr",
    Sandbox_InitialGas_tooltip = "Uruje jak pln budou palivov ndre v autech.",
    Sandbox_InjurySeverity = "Vnost zrann",
    Sandbox_InjurySeverity_option1 = "Nzk",
    Sandbox_InjurySeverity_option2 = "Normln",
    Sandbox_InjurySeverity_option3 = "Vysok",
    Sandbox_InjurySeverity_tooltip = "Zv nebo sn vliv zrann na tv tlo a tak dlku trvn lby.",
    Sandbox_ItemRemovalListBlacklistToggle = "Bl seznam odstrannch pedmt",
    Sandbox_ItemRemovalListBlacklistToggle_tooltip = "Pokud je zapnut, pedmty, kter *nejsou* v seznamu odstraovanch pedmt budou odstranny.",
    Sandbox_LockedCar = "Zamen vozidla",
    Sandbox_LockedCar_option1 = "dn",
    Sandbox_LockedCar_option2 = "Velmi vzcn",
    Sandbox_LockedCar_option3 = "Vzcn",
    Sandbox_LockedCar_option4 = "Obasn",
    Sandbox_LockedCar_option5 = "ast",
    Sandbox_LockedCar_option6 = "Velmi ast",
    Sandbox_LockedHouseFrequency = "etnost zamench dom:",
    Sandbox_LockedHouseFrequency_option1 = "Nikdy",
    Sandbox_LockedHouseFrequency_option2 = "Velmi vzcn",
    Sandbox_LockedHouseFrequency_option3 = "Vzcn",
    Sandbox_LockedHouseFrequency_option4 = "Obas",
    Sandbox_LockedHouseFrequency_option5 = "asto",
    Sandbox_LockedHouseFrequency_option6 = "Velmi asto",
    Sandbox_LockedHouseFrequency_tooltip = "Uruje pravdpodobnost zamench domovnch dve i oken.",
    Sandbox_LootAmmo = "Nboje",
    Sandbox_LootCannedFood = "Konzervovan jdlo",
    Sandbox_LootFood = "erstv Jdlo",
    Sandbox_LootLiterature = "Literatura",
    Sandbox_LootMechanics = "Mechanika",
    Sandbox_LootMedical = "Lkask materil",
    Sandbox_LootOther = "Ostatn",
    Sandbox_LootRangedWeapon = "Zbran na dlku",
    Sandbox_LootRarity = "Vzcnost koist",
    Sandbox_LootRespawn = "Obnovovn koisti:",
    Sandbox_LootRespawn_tooltip = "Pedmty se budou obnovovat v ji vyloupench loitch ve mstech a pvsovch parcch. Pedmty se nebudou obnovovat v loitch vytvoench hrem.",
    Sandbox_LootSurvivalGears = "Vybaven pro peit",
    Sandbox_LootSurvivalGears_tooltip = "Semnka, pila, hebky, rzn nstroje, nstroje, prut...",
    Sandbox_LootWeapon = "Zbran na blzko",
    Sandbox_Map = "Mapa ve he",
    Sandbox_MapAllKnown = "Odhalen mapa",
    Sandbox_MaxFogIntensity = "Intenzita mlhy",
    Sandbox_MaxFogIntensity_option1 = "Normln",
    Sandbox_MaxFogIntensity_option2 = "Stedn",
    Sandbox_MaxFogIntensity_option3 = "Nzk",
    Sandbox_MaxRainFxIntensity = "Intenzita det",
    Sandbox_MaxRainFxIntensity_option1 = "Normln",
    Sandbox_MaxRainFxIntensity_option2 = "Stedn",
    Sandbox_MaxRainFxIntensity_option3 = "Nzk",
    Sandbox_Meta = "Meta",
    Sandbox_MetaEvent = "Meta udlosti",
    Sandbox_MetaEventFreq_option1 = "Nikdy",
    Sandbox_MetaEventFreq_option2 = "Obas",
    Sandbox_MetaEventFreq_option3 = "asto",
    Sandbox_MetaEvent_tooltip = "Jak asto se objev meta-hern udlosti, lkajc zombie k va osob",
    Sandbox_MinMaxDefault = "Minimln = %1 Maximln = %2 Vchoz = %3",
    Sandbox_MultiHitZombies = "Nkolikansobn der zbran na blzko",
    Sandbox_MultiHitZombies_tooltip = "Pokud je povoleno, jist zbran na blzko mohou udeit nkolik zombi v jednom deru.",
    Sandbox_NatureAmount = "Prodn bohatstv:",
    Sandbox_NatureAmount_option1 = "Velmi chud",
    Sandbox_NatureAmount_option2 = "Chud",
    Sandbox_NatureAmount_option3 = "Normln",
    Sandbox_NatureAmount_option4 = "Hojn",
    Sandbox_NatureAmount_option5 = "Velmi hojn",
    Sandbox_NatureAmount_tooltip = "Ovlivuje mnostv ryb a zsob na kter lze narazit",
    Sandbox_NatureOptions = "Nastaven klimatu",
    Sandbox_NightDarkness = "Temnota bhem noci",
    Sandbox_NightDarkness_option1 = "ernoern tma",
    Sandbox_NightDarkness_option2 = "Temn",
    Sandbox_NightDarkness_option3 = "Normln",
    Sandbox_NightDarkness_option4 = "Svtlej",
    Sandbox_Nutrition = "Viva",
    Sandbox_Nutrition_tooltip = "Nutrin hodnoty jdla, kter ovlivuj stav hre.",
    Sandbox_PlantAbundance = "Hojnost rody",
    Sandbox_PlantAbundance_tooltip = "Ovlivuje velikost rody.",
    Sandbox_PlantResilience = "Odolnost rostlin",
    Sandbox_PlantResilience_option1 = "Velmi vysok",
    Sandbox_PlantResilience_option2 = "Vysok",
    Sandbox_PlantResilience_option3 = "Normln",
    Sandbox_PlantResilience_option4 = "Nzk",
    Sandbox_PlantResilience_option5 = "Velmi nzk",
    Sandbox_PlantResilience_tooltip = "Ovlivuje, kolik rostlina ztrat vody bhem dne a jej schopnost vyhnout se chorobm.",
    Sandbox_PlayerDamageFromCrash = "Zrann hre vozidlem",
    Sandbox_PlayerDamageFromCrash_tooltip = "Povolit nebo zakzat zrann hre pi srce s vozidlem.",
    Sandbox_PopulationMultiplier = "Nsobitel populace",
    Sandbox_PopulationMultiplier_help = "Stejn jako nastaven \Poet zombi\.\n4.0 = len, Velmi vysok = 3.0, 2.0 = Vysok, 1.0 = Normln, 0.35 = Nizk, 0.0 = dn.",
    Sandbox_PopulationOptions = "Populace",
    Sandbox_PopulationPeakDay = "Den populanho vrcholu",
    Sandbox_PopulationPeakDay_help = "Den, kdy populace doshne svho vrcholu.",
    Sandbox_PopulationPeakMultiplier = "Nsobitel vrcholu populace",
    Sandbox_PopulationPeakMultiplier_help = "Nastav poadovanou populaci na vrcholu dne.",
    Sandbox_PopulationStartMultiplier = "Nsobitel poten populace",
    Sandbox_PopulationStartMultiplier_help = "Nastav poadovanou populaci na zatku hry.",
    Sandbox_PresetName_Error = "Neme pouvat tyto znaky: /  \  :  ;  .",
    Sandbox_ProperZombies = "Klasit zombie",
    Sandbox_RainAmount = "Deov srky:",
    Sandbox_RainAmount_option1 = "Minimln srky",
    Sandbox_RainAmount_option2 = "Sucho",
    Sandbox_RainAmount_option3 = "Normln",
    Sandbox_RainAmount_option4 = "Detivo",
    Sandbox_RainAmount_option5 = "Velmi detivo",
    Sandbox_RallyGroupRadius = "Polomr shromdn skupiny",
    Sandbox_RallyGroupRadius_help = "Jak daleko mohou stt lenov skupiny od svho velitele.",
    Sandbox_RallyGroupSeparation = "Vzdlenost mezi skupinami",
    Sandbox_RallyGroupSeparation_help = "Vzdlenost mezi skupinami zombi.",
    Sandbox_RallyGroupSize = "Velikost shromdn skupiny",
    Sandbox_RallyGroupSize_help = "Velikost skupiny relnch zombi v klidovm reimu. Nula znamen, e zombi nebudou tvoit skupiny.\nSkupiny se netvo uvnit budov a v lesch.",
    Sandbox_RallyTravelDistance = "Dlka pohybu pro vytvoen skupiny",
    Sandbox_RallyTravelDistance_help = "Vzdlenost, kterou reln zombie ujdou, aby mohly utvet skupiny.",
    Sandbox_Rarity_option1 = "Velmi vzcn",
    Sandbox_Rarity_option2 = "Vzcn",
    Sandbox_Rarity_option3 = "Normln",
    Sandbox_Rarity_option4 = "Bn",
    Sandbox_Rarity_option5 = "Hojn",
    Sandbox_RearVulnerability = "Zranitelnost zad",
    Sandbox_RearVulnerability_option1 = "Nzk",
    Sandbox_RearVulnerability_option2 = "Stedn",
    Sandbox_RearVulnerability_option3 = "Vysok",
    Sandbox_RearVulnerability_tooltip = "ance na pokousn, pokud zombie zato zezadu.",
    Sandbox_RecentlySurvivorVehicles = "ance na udrovan vozidlo",
    Sandbox_RecentlySurvivorVehicles_option1 = "Nzk",
    Sandbox_RecentlySurvivorVehicles_option2 = "Normln",
    Sandbox_RecentlySurvivorVehicles_option3 = "Vysok",
    Sandbox_RecentlySurvivorVehicles_tooltip = " Uruje jestli me hr objevit auto, kter bylo udrovan po udeen nkazy.",
    Sandbox_RedistributeHours = "as perozdlen",
    Sandbox_RedistributeHours_help = "Poet hodin, kter mus uplynout, ne zombie zanout migrovat do przdnch st stejn lokality.",
    Sandbox_RespawnHours = "as obnovy",
    Sandbox_RespawnHours_help = "Poet hodin, kter mus uplynout, ne se bude moci zombie obnovit v dan lokalit.\nPokud je na nule, tak je obnoven zakzno.",
    Sandbox_RespawnMultiplier = "Nsobitel obnovy",
    Sandbox_RespawnMultiplier_help = "st vybran populace v dan lokalit se me obnovit bhem asu respawnu.",
    Sandbox_RespawnUnseenHours = "Doba obnovy v navtvench lokalitch",
    Sandbox_RespawnUnseenHours_help = "Poet hodin, pi kterm nesm bt sektor vidn, aby se v nm mohli zombie obnovit.",
    Sandbox_Respawn_option1 = "dn",
    Sandbox_Respawn_option2 = "Kad den",
    Sandbox_Respawn_option3 = "Kad tden",
    Sandbox_Respawn_option4 = "Kad msc",
    Sandbox_Respawn_option5 = "Kad dva msce",
    Sandbox_SadisticAIDirector = "Nastaven sadistick uml inteligence",
    Sandbox_SaveButton = "Uloit",
    Sandbox_SavePrompt = "Uloit tuto pedvolbu voln hry",
    Sandbox_SavedPresets = "Uloen pedvolby:",
    Sandbox_SeenHoursPreventLootRespawn = "Zabrnn obnovovn koisti (hodiny)",
    Sandbox_SeenHoursPreventLootRespawn_tooltip = "Pokud je >0, koist se nebude obnovovat v znch, kter byly navtveny bhem tohoto potu hodin.",
    Sandbox_Shutoff_option1 = "Okamit",
    Sandbox_Shutoff_option2 = "0-30 dn",
    Sandbox_Shutoff_option3 = "0-2 msce",
    Sandbox_Shutoff_option4 = "0-6 msc",
    Sandbox_Shutoff_option5 = "0-1 rok",
    Sandbox_Shutoff_option6 = "0-5 let",
    Sandbox_Shutoff_option7 = "2-6 msc",
    Sandbox_Shutoff_option8 = "6-12 msc",
    Sandbox_SirenShutoffHours = "Doba fungovn sirny",
    Sandbox_SirenShutoffHours_tooltip = "Poet hodin ne pestane kvlet auto-sirna.\n0.0 Znamen, e bude hrt, dokud se nevybije baterie.",
    Sandbox_SleepingEvent = "Udlosti bhem spnku",
    Sandbox_SleepingEvent_tooltip = "d meta-hern udlosti, bhem spnku.",
    Sandbox_StartDay = "Poten den:",
    Sandbox_StartErosion = "Potek eroze:",
    Sandbox_StartErosion_option1 = "Nikdy",
    Sandbox_StartErosion_option10 = "40%",
    Sandbox_StartErosion_option11 = "45%",
    Sandbox_StartErosion_option12 = "50%",
    Sandbox_StartErosion_option13 = "55%",
    Sandbox_StartErosion_option14 = "60%",
    Sandbox_StartErosion_option15 = "65%",
    Sandbox_StartErosion_option16 = "70%",
    Sandbox_StartErosion_option17 = "75%",
    Sandbox_StartErosion_option18 = "80%",
    Sandbox_StartErosion_option19 = "85%",
    Sandbox_StartErosion_option2 = "0%",
    Sandbox_StartErosion_option20 = "90%",
    Sandbox_StartErosion_option21 = "95%",
    Sandbox_StartErosion_option22 = "100%",
    Sandbox_StartErosion_option3 = "5%",
    Sandbox_StartErosion_option4 = "10%",
    Sandbox_StartErosion_option5 = "15%",
    Sandbox_StartErosion_option6 = "20%",
    Sandbox_StartErosion_option7 = "25%",
    Sandbox_StartErosion_option8 = "30%",
    Sandbox_StartErosion_option9 = "35%",
    Sandbox_StartErosion_tooltip = "Zvol Nikdy pro vypnut eroze svta.",
    Sandbox_StartMonth = "Poten msc:",
    Sandbox_StartMonth_option1 = "Leden",
    Sandbox_StartMonth_option10 = "jen",
    Sandbox_StartMonth_option11 = "Listopad",
    Sandbox_StartMonth_option12 = "Prosinec",
    Sandbox_StartMonth_option2 = "nor",
    Sandbox_StartMonth_option3 = "Bezen",
    Sandbox_StartMonth_option4 = "Duben",
    Sandbox_StartMonth_option5 = "Kvten",
    Sandbox_StartMonth_option6 = "erven",
    Sandbox_StartMonth_option7 = "ervenec",
    Sandbox_StartMonth_option8 = "Srpen",
    Sandbox_StartMonth_option9 = "Z",
    Sandbox_StartTime = "Poten as",
    Sandbox_StartTime_option1 = "7:00",
    Sandbox_StartTime_option2 = "09:00",
    Sandbox_StartTime_option3 = "12:00",
    Sandbox_StartTime_option4 = "14:00",
    Sandbox_StartTime_option5 = "17:00",
    Sandbox_StartTime_option6 = "21:00",
    Sandbox_StartTime_option7 = "00:00",
    Sandbox_StartTime_option8 = "02:00",
    Sandbox_StartTime_option9 = "05:00",
    Sandbox_StartYear = "Poten rok:",
    Sandbox_StarterKit = "Zatenick balek:",
    Sandbox_StarterKit_tooltip = "Zani s batohem, chipsy, lahv vody, baseballovou plkou a kladivem",
    Sandbox_StatDecrease = "Sniovn statistik",
    Sandbox_StatDecrease_option1 = "Velmi rychl",
    Sandbox_StatDecrease_option2 = "Rychl",
    Sandbox_StatDecrease_option3 = "Normln",
    Sandbox_StatDecrease_option4 = "Pomal",
    Sandbox_StatDecrease_option5 = "Velmi pomal",
    Sandbox_StatDecrease_tooltip = "Uruje jak rychle se sniuje hlad, ze a nava postavy.",
    Sandbox_SurvivorHouseChance = "Domy peivch",
    Sandbox_SurvivorHouseChance_option1 = "Nikdy",
    Sandbox_SurvivorHouseChance_option2 = "Velmi vzcn",
    Sandbox_SurvivorHouseChance_option3 = "Vzcn",
    Sandbox_SurvivorHouseChance_option4 = "Obvykl",
    Sandbox_SurvivorHouseChance_option5 = "asto",
    Sandbox_SurvivorHouseChance_option6 = "Velmi asto",
    Sandbox_SurvivorHouseChance_tooltip = "Zv/sn pravdpodobnost objeven nhodn vygenerovanho krytu na map. Me bt vyplen, s koist, i mrtvolami peivch apod.",
    Sandbox_ThumpNoChasing = "toky na prosted",
    Sandbox_ThumpNoChasing_option1 = "Zapnut",
    Sandbox_ThumpNoChasing_option2 = "Vypnuto",
    Sandbox_ThumpNoChasing_tooltip = "Zombie, kter nevidly i neslyely hre, mohou toit na dvee a konstrukce bhem potulovn.",
    Sandbox_ThumpOnConstruction = "Pokozovn konstrukc",
    Sandbox_ThumpOnConstruction_tooltip = "Ovlivuje, zda-li zombie mohou niit konstrukce a ochrann prvky hre.",
    Sandbox_TimeOptions = "as",
    Sandbox_TimeSinceApo = "Poet msc od zatku apokalypsy:",
    Sandbox_TimeSinceApo_option1 = "0",
    Sandbox_TimeSinceApo_option10 = "9",
    Sandbox_TimeSinceApo_option11 = "10",
    Sandbox_TimeSinceApo_option12 = "11",
    Sandbox_TimeSinceApo_option13 = "12",
    Sandbox_TimeSinceApo_option2 = "1",
    Sandbox_TimeSinceApo_option3 = "2",
    Sandbox_TimeSinceApo_option4 = "3",
    Sandbox_TimeSinceApo_option5 = "4",
    Sandbox_TimeSinceApo_option6 = "5",
    Sandbox_TimeSinceApo_option7 = "6",
    Sandbox_TimeSinceApo_option8 = "7",
    Sandbox_TimeSinceApo_option9 = "8",
    Sandbox_TimeSinceApo_tooltip = "Toto ovlivn erozi svta a kaen jdla.",
    Sandbox_TrafficJam = "Dopravn zcpy z vrak",
    Sandbox_TrafficJam_tooltip = "Povol nebo zake dopravn zcpy, kter se objevuj na hlavnch silnicch mapy.",
    Sandbox_TriggerHouseAlarm = "Zapnut domovnho alarmu zombim",
    Sandbox_TriggerHouseAlarm_tooltip = "Povol zombim zapnout domovn alarm, kdy rozbij sklo nebo dvee.",
    Sandbox_Vehicle = "Vozidla",
    Sandbox_VehicleEasyUse = "Okamit pouit",
    Sandbox_VehicleEasyUse_tooltip = "Ovld, zda jsou vozidla zamen, potebuj k nastartovn klky, atd.",
    Sandbox_VehicleStoryChance = "Pbhov vozidla",
    Sandbox_WaterShut = "Konec dodvky vody:",
    Sandbox_WorldItemRemovalList = "Seznam odstrannch pedmt",
    Sandbox_WorldItemRemovalList_tooltip = "rkami oddlen seznam typ pedmt, kter budou odstranny po potu hodin uvedench v nastaven hodin pro seznam odstraovanch pedmt.",
    Sandbox_WorldOptions = "Svt",
    Sandbox_WorldTemperature = "Teplota:",
    Sandbox_WorldTemperature_option1 = "Velmi nzk",
    Sandbox_WorldTemperature_option2 = "Nzk",
    Sandbox_WorldTemperature_option3 = "Normln",
    Sandbox_WorldTemperature_option4 = "Vysok",
    Sandbox_WorldTemperature_option5 = "Velmi vysok",
    Sandbox_XpMultiplier = "Nsobi zkuenost",
    Sandbox_ZCognition = "Pohyblivost",
    Sandbox_ZCognition_option1 = "Navigovn + pouvn dve",
    Sandbox_ZCognition_option2 = "Navigace",
    Sandbox_ZCognition_option3 = "Zkladn navigace",
    Sandbox_ZCognition_option4 = "Nhodn",
    Sandbox_ZCrawlUnderVehicle = "Podlzn vozidel",
    Sandbox_ZCrawlUnderVehicle_option1 = "Pouze lezci",
    Sandbox_ZCrawlUnderVehicle_option2 = "Velmi vzcn",
    Sandbox_ZCrawlUnderVehicle_option3 = "Vzcn",
    Sandbox_ZCrawlUnderVehicle_option4 = "Obas",
    Sandbox_ZCrawlUnderVehicle_option5 = "asto",
    Sandbox_ZCrawlUnderVehicle_option6 = "Velmi asto",
    Sandbox_ZCrawlUnderVehicle_option7 = "Vdy",
    Sandbox_ZDecomposition = "Rozklad:",
    Sandbox_ZDecomposition_option1 = "Zpomalen + slbnouc",
    Sandbox_ZDecomposition_option2 = "Zpomalen",
    Sandbox_ZDecomposition_option3 = "Slbnouc",
    Sandbox_ZDecomposition_option4 = "Bez efektu",
    Sandbox_ZHearing = "Sluch",
    Sandbox_ZHearing_option1 = "pikov",
    Sandbox_ZHearing_option2 = "Normln",
    Sandbox_ZHearing_option3 = "Slab",
    Sandbox_ZInfectionMortality = "Smrtelnost nkazy",
    Sandbox_ZInfectionMortality_option1 = "Okamit",
    Sandbox_ZInfectionMortality_option2 = "0-30 sekund",
    Sandbox_ZInfectionMortality_option3 = "0-1 minut",
    Sandbox_ZInfectionMortality_option4 = "0-12 hodin",
    Sandbox_ZInfectionMortality_option5 = "2-3 dny",
    Sandbox_ZInfectionMortality_option6 = "1-2 tdny",
    Sandbox_ZInfectionMortality_option7 = "dn",
    Sandbox_ZMemory = "Pam",
    Sandbox_ZMemory_option1 = "Dlouh",
    Sandbox_ZMemory_option2 = "Normln",
    Sandbox_ZMemory_option3 = "Krtk",
    Sandbox_ZMemory_option4 = "dn",
    Sandbox_ZReanimateTime = "Dlka zombifikace",
    Sandbox_ZReanimateTime_option1 = "Okamit",
    Sandbox_ZReanimateTime_option2 = "0-30 sekund",
    Sandbox_ZReanimateTime_option3 = "0-1 minut",
    Sandbox_ZReanimateTime_option4 = "0-12 hodin",
    Sandbox_ZReanimateTime_option5 = "2-3 dny",
    Sandbox_ZReanimateTime_option6 = "1-2 tdny",
    Sandbox_ZSight = "Dohled",
    Sandbox_ZSight_option1 = "Orl",
    Sandbox_ZSight_option2 = "Normln",
    Sandbox_ZSight_option3 = "Chab",
    Sandbox_ZSmell = "ich",
    Sandbox_ZSmell_option1 = "Ps",
    Sandbox_ZSmell_option2 = "Normln",
    Sandbox_ZSmell_option3 = "Slab",
    Sandbox_ZSpeed = "Rychlost",
    Sandbox_ZSpeed_option1 = "Sprintei",
    Sandbox_ZSpeed_option2 = "Rychle se ourajc",
    Sandbox_ZSpeed_option3 = "ourajc se",
    Sandbox_ZSpeed_option4 = "Nhodn",
    Sandbox_ZStrength = "Sla",
    Sandbox_ZStrength_option1 = "Superlidsk",
    Sandbox_ZStrength_option2 = "Normln",
    Sandbox_ZStrength_option3 = "Slab",
    Sandbox_ZStrength_option4 = "Nhodn",
    Sandbox_ZToughness = "Odolnost",
    Sandbox_ZToughness_option1 = "Odoln",
    Sandbox_ZToughness_option2 = "Normln",
    Sandbox_ZToughness_option3 = "Kehc",
    Sandbox_ZToughness_option4 = "Nhodn",
    Sandbox_ZTransmission = "Nakalivost",
    Sandbox_ZTransmission_option1 = "Krev + sliny",
    Sandbox_ZTransmission_option2 = "Pouze sliny",
    Sandbox_ZTransmission_option3 = "Vichni jsou nakaen",
    Sandbox_ZTransmission_option4 = "dn",
    Sandbox_ZombieAdvanced = "Pokroil nastaven zombi",
    Sandbox_ZombieAttractionMultiplier = "Nsobitel pitahovn zombi",
    Sandbox_ZombieAttractionMultiplier_tooltip = "Pouij toto k zven nebo snen obecn hlasitosti motoru.",
    Sandbox_ZombieCount = "Poet Zombi:",
    Sandbox_ZombieCount_option1 = "len",
    Sandbox_ZombieCount_option2 = "Velmi Vysok",
    Sandbox_ZombieCount_option3 = "Vysok",
    Sandbox_ZombieCount_option4 = "Stedn",
    Sandbox_ZombieCount_option5 = "Nzk",
    Sandbox_ZombieCount_option6 = "dn",
    Sandbox_ZombieCount_tooltip = "Zmna tohoto nastaven nastav pokroilou monost \populanho nsobitele\.",
    Sandbox_ZombieDistribution = "Rozen zombi:",
    Sandbox_ZombieDistribution_option1 = "Mstsk zamen",
    Sandbox_ZombieDistribution_option2 = "Jednotn",
    Sandbox_ZombieLore = "Nastaven zombi",
    Sandbox_ZombieOptions = "NASTAVEN ZOMBI",
    Sandbox_ZombieRespawn = "Interval obnovovn zombi:",
    Sandbox_ZombieRespawnPercent = "Mnostv obnovujcch se zombi:",
    Sandbox_ZombieRespawnPercent_option1 = "10%",
    Sandbox_ZombieRespawnPercent_option10 = "100%",
    Sandbox_ZombieRespawnPercent_option2 = "20%",
    Sandbox_ZombieRespawnPercent_option3 = "30%",
    Sandbox_ZombieRespawnPercent_option4 = "40%",
    Sandbox_ZombieRespawnPercent_option5 = "50%",
    Sandbox_ZombieRespawnPercent_option6 = "60%",
    Sandbox_ZombieRespawnPercent_option7 = "70%",
    Sandbox_ZombieRespawnPercent_option8 = "80%",
    Sandbox_ZombieRespawnPercent_option9 = "90%",
    Sandbox_ZombieRespawnPercent_tooltip = "Uruje procento zombi, kte se obnov kad interval.",
    Sandbox_ZombieRespawn_tooltip = "Uruje jak asto jsou nov zombie pidvni do svta.",
    Sandbox_ZombiesDragDown = "Stren na zem",
    Sandbox_ZombiesDragDown_tooltip = "Pokud je povoleno, pokud to nkolik zombi, mohou t sthnout na zem a serat t. Zvis na jejich sle.",
    Sandbox_ZombiesFenceLunge = "Vklon pes plot",
    Sandbox_ZombiesFenceLunge_tooltip = "Pokud je povoleno, tak zombie budou mt anci se vyklonit pes plot pokud jsi pli blzko.",
    Sandbox_ZoneStoryChance = "Pbhov oblast",
    Sandbox_ZCrawlUnderVehicle_tooltip = "Ovld, kter zombie mohou prolzat pod vozidly.",
    Sandbox_XpMultiplier_tooltip = "Upravuje zkladn zisk XP z akc o toto slo.",
    Sandbox_ZHearing_tooltip = "d polomr sluchu zombie.",
    Sandbox_ZCognition_tooltip = "d inteligenci zombie.",
    Sandbox_ZToughness_tooltip = "d obtnost zabjen zombie.",
    Sandbox_ZSight_tooltip = "d polomr zornho pole zombie.",
    Sandbox_ZSpeed_tooltip = "d rychlost pohybu zombie.",
    Sandbox_FarmingSpeed_tooltip = "d rychlost rstu rostlin.",
    Sandbox_ZTransmission_tooltip = "Ovld zpsob en zombie viru.",
    Sandbox_EnduranceRegen_tooltip = "Zotaven z navy pi provdn innost",
    Sandbox_NightLength_tooltip = "d as mezi soumrakem a svitem.",
    Sandbox_ZReanimateTime_tooltip = "Ovld, jak rychle mrtvoly povstanou jako zombie.",
    Sandbox_BloodLevel_tooltip = "Mnostv krve rozstknut po podlaze a stnch.",
    Sandbox_MaxRainFxIntensity_tooltip = "d maximln intenzitu det.",
    Sandbox_CarSpawnRate_tooltip = "d, jak asto se auta objevuj na map.",
    Sandbox_RainAmount_tooltip = "d, jak asto pr.",
    Sandbox_ZMemory_tooltip = "d, jak dlouho si zombie pamatuj hre pot, co je vidli nebo slyeli.",
    Sandbox_CompostTime_tooltip = "d dobu, za kterou se potraviny v kompostru rozlo.",
    Sandbox_MaxFogIntensity_tooltip = "Ovld maximln intenzitu mlhy.",
    Sandbox_CarAlarmFrequency_tooltip = "Jak asto se objev auta s alarmem.",
    Sandbox_NightLength_option1 = "Nekonen noc",
    Sandbox_NightLength_option5 = "Nekonen den",
    Sandbox_NightLength_option4 = "Krtk",
    Sandbox_NightLength_option3 = "Normln",
    Sandbox_NightLength_option2 = "Dlouh",
    Sandbox_NightLength = "Dlka noc",
    Sandbox_CarGasConsumption_tooltip = "Jak moc vozidla spotebovvaj palivo.",
    Sandbox_ZDecomposition_tooltip = "Kontroluje inky rozkladu za del dobu.",
    Sandbox_EnableVehicles_tooltip = "Umouje objeven vozidel na map.",
    Sandbox_ZInfectionMortality_tooltip = "d, jak rychle se infekce projev.",
    Sandbox_NightDarkness_tooltip = "d okoln osvtlen v noci.",
    Sandbox_ZStrength_tooltip = "d pokozen, kter zombie zpsob pi jednom toku.",
    Sandbox_WorldTemperature_tooltip = "d globln teplotu.",
}
