GameSound_UA = {
	GameSound_ButtonAdvanced = "",
	GameSound_ButtonReload = "",
	GameSound_ButtonReload_tt = "  sounds.txt .",
	GameSound_VolumeControlTooltip = ": %1%<br> %2 %3%",
	
	/* These are the names of tabs in the ui. */
	/* The AUTO category is for GameSounds that aren't defined in sounds.txt. */
	GameSound_Category_AUTO = "",
	
	/* Item. */
	GameSound_Category_Item = "",
	GameSound_AlarmClockRingingLoop = " ",
	GameSound_WatchAlarmLoop = "  ",
	GameSound_AssaultShot = "  ",
	GameSound_BatHit = " ",
	GameSound_BladeHit = " ",
	GameSound_BatSwing = " ",
	GameSound_BatOnFloor = " ",
	GameSound_ChopDoor = "  ",
	GameSound_SledgehammerHitDoor = "   ",
	GameSound_ClothesRipping = " ",
	GameSound_BlowTorch = " ",
	GameSound_Hammering = " ",
	GameSound_Sawing = " ",
	GameSound_OpenBag = "³ ",
	GameSound_CloseBag = " ",
	GameSound_PutItemInBag = "   ",
	GameSound_Shoveling = "",
	GameSound_BreakMetalItem = "  ",
	GameSound_BreakWoodItem = " ' ",
	GameSound_CastFishingLine = " ",
	GameSound_BreakFishingLine = " ",
	GameSound_FixingItemFailed = "  ",
	GameSound_FixWithTape = "   ",
	GameSound_BigExplosion = " ",
	GameSound_SmallExplosion = " ",
	GameSound_NoiseTrapExplosion = "  ",
	GameSound_LightbulbBurnedOut = " ",
	GameSound_AddItemInRecipe = " ",
	GameSound_SliceBread = " ",
	GameSound_SliceMeat = " '",
	GameSound_ZombieImpact = "  ",
	GameSound_Firearm9mmShot = " 9",
	GameSound_FirearmVarmintShot = "  ",
	GameSound_FirearmHunterShot = "  ",
	GameSound_FirearmShotgun = " ",
	GameSound_FirearmShotgunSawnoff = " ",
	GameSound_BulletInRifle = "   ",
	GameSound_BulletOutVarmint = "   ",
	GameSound_StormyRevolverInsertRound = "  ",
	GameSound_ShotgunPumpAction = " ",
	GameSound_StormyShotgunClick = " ",
	GameSound_StormyShotgunInsertRound = "  ",
	GameSound_ShotgunShellHitGround = "  ",
	GameSound_Stormy9mmClick = "  9",
	GameSound_Stormy9mmClipEject = "   9",
	GameSound_Stormy9mmRack = "  9",
	GameSound_Stormy9mmClipLoad = "   9",
	
	/* Meta. */
	GameSound_Category_Meta = "䳿",
	GameSound_Helicopter = "",
	GameSound_MetaAssaultRifle1 = "  ",
	GameSound_MetaPistol1 = "  ",
	GameSound_MetaPistol2 = "   ",
	GameSound_MetaPistol3 = "   ",
	GameSound_MetaShotgun1 = "  ",
	GameSound_MetaDogBark = " ",
	GameSound_MetaScream = "",
	GameSound_MetaOwl = "",
	GameSound_MetaWolfHowl = " ",
	GameSound_ChatDrawCard = " ",
	GameSound_ChatRollDice = " ",
	
	/* Music. */
	GameSound_Category_Music = "",
	GameSound_NewMusic_WWL_Solo = ":   ",
	GameSound_NewMusic_32 = ": 32",
	GameSound_NewMusic_33 = ": 33",
	GameSound_NewMusic_34 = ": 34",
	GameSound_NewMusic_35 = ": 35",
	GameSound_NewMusic_36 = ": 36",
	GameSound_NewMusic_Travelling = ": ",
	GameSound_NewMusic_TakeStock = ": ϳ ",
	GameSound_NewMusic_PassingTime = ":  ",
	GameSound_NewMusic_NoTime = ":  ",
	GameSound_NewMusic_MoreAreComing = ":   ",
	GameSound_NewMusic_OnlyOneWay = ": ҳ  ",
	GameSound_NewMusic_GoItAlone = ":   ",
	GameSound_NewMusic_Sunrise = ": ",
	GameSound_NewMusic_HoldingOutHope = ":  ",
	GameSound_NewMusic_Working = ": ",
	GameSound_NewMusic_Sunset = ": ",
	GameSound_NewMusic_Mourning = ": ",
	GameSound_NewMusic_LookingAround = ":  ",
	GameSound_NewMusic_Waiting = ": ",
	GameSound_NewMusic_Overrun = ": ",
	GameSound_NewMusic_Rest = ": ³",
	GameSound_NewMusic_PressOn = ": ",
	GameSound_NewMusic_CalmBeforeTheStorm = ":   ",
	GameSound_NewMusic_GetReady = ": ",
	GameSound_NewMusic_EchoesFromBefore = ": ³ ",
	GameSound_NewMusic_Surrounded = ": ",
	GameSound_NewMusic_ThePlan = ": ",
	GameSound_NewMusic_GearUp = ": ",
	GameSound_NewMusic_FinallyCalm = ":  ",
	GameSound_NewMusic_PatchUp = ": ",
	GameSound_NewMusic_TheyreClose = ":  ",
	GameSound_NewMusic_ThinkingOfThePast = ":   ",
	GameSound_NewMusic_TouchAndGo = ":   ",
	GameSound_NewMusic_Tread_Carefully = ":  ",
	GameSound_NewMusic_Everythings_Gone = ":  ",
	GameSound_AmbientMusic_BrassAmbient = ": Brass",
	GameSound_AmbientMusic_CreepyAmbient = ": ",
	GameSound_AmbientMusic_IntenseAmbient = ": ",
	GameSound_AmbientMusic_PercussiveAmbient = ": ",
	GameSound_AmbientMusic_RhythmicAmbient = ": ",
	GameSound_AmbientMusic_VoiceAmbient = ": ",
	GameSound_AmbientMusic_ZombieAmbient = ": ",
	GameSound_NewMusic_Alone = ": ",
	GameSound_NewMusic_Barricading = ": ",
	GameSound_NewMusic_Chase = ": ",
	GameSound_NewMusic_DesperateEscape = ": ³ ",
	GameSound_NewMusic_FightOrFlight = ":   ",
	GameSound_NewMusic_Introduction = ": ",
	GameSound_NewMusic_MainTheme = ":  ",
	GameSound_NewMusic_MaybeNot = ":  ",
	GameSound_NewMusic_MaybeWeCanWinThis = ":     ",
	GameSound_NewMusic_Run = ": ",
	GameSound_NewMusic_SlowSad = ":  ",
	GameSound_NewMusic_TheyWereOnceHere = ":   ",
	GameSound_NewMusic_SayingGoodbye = ": ",
	GameSound_NewMusic_TheHorde = ": ",
	GameSound_NewMusic_Death = ": ",
	GameSound_NewMusic_TheInevitable = ": ",
	GameSound_NewMusic_TheZombieThreat = ":  ",
	GameSound_NewMusic_WhatWasLost = ":   ",
	GameSound_NewMusic_WhatWasLostActive = ":    ()",
	GameSound_NewMusic_WhatWasLostActive2 = ":    ()",
	GameSound_NewMusic_WhereIsEveryone = ":  ?",
	GameSound_NewMusic_WorkFast = ":  ",
	GameSound_NewMusic_Ambient = ": ",
	GameSound_NewMusic_AmbientGuitar = ":  ()",
	GameSound_NewMusic_AmbientLow = ":  ()",
	GameSound_NewMusic_AmbientPiano = ":  ()",
	GameSound_NewMusic_AmbientRaider = ":  ()",
	GameSound_NewMusic_KeepMoving = ":  ",
	GameSound_OldMusic_alone = " : ",
	GameSound_OldMusic_barricading = " : ",
	GameSound_OldMusic_chase = " : ",
	GameSound_OldMusic_desperate_escape = " : ³ ",
	GameSound_OldMusic_fight_or_flight = " :   ",
	GameSound_OldMusic_maybe_not = " :  ",
	GameSound_OldMusic_maybe_we_can_win_this = " :     ",
	GameSound_OldMusic_preface = " : ",
	GameSound_OldMusic_PZ = " :  ",
	GameSound_OldMusic_run = " : ",
	GameSound_OldMusic_saying_goodbye = " : ",
	GameSound_OldMusic_the_horde = " : ",
	GameSound_OldMusic_the_inevitable = " : ",
	GameSound_OldMusic_theme2 = " :  ",
	GameSound_OldMusic_they_were_once_here = " :   ",
	GameSound_OldMusic_the_zombie_threat = " :  ",
	GameSound_OldMusic_tunedeath = " :  ",
	GameSound_OldMusic_what_was_lost = " :   ",
	GameSound_OldMusic_wwl_active = " :    ()",
	GameSound_OldMusic_wwl_tense = " :    ()",
	GameSound_OldMusic_where_is_everyone = " :  ?",
	GameSound_OldMusic_work_fast = " :  ",
	GameSound_OldMusic_ambient1 = " :  1",
	GameSound_OldMusic_ambient2 = " :  2",
	GameSound_OldMusic_guitar = " :  ()",
	GameSound_OldMusic_low = " :  ()",
	GameSound_OldMusic_long_ambient = " :  ()",
	GameSound_OldMusic_piano = " :  ()",
	GameSound_OldMusic_raider = " :  ()",
	
	/* Object. */
	GameSound_Category_Object = "'",
	GameSound_BirdInTree = "",
	GameSound_BreakObject = " '",
	GameSound_HitBarricadeMetal = "    ",
	GameSound_HitBarricadePlank = "    ",
	GameSound_BeginRemoveBarricadeMetal = "  ",
	GameSound_BeginRemoveBarricadePlank = "   ' ",
	GameSound_RemoveBarricadePlank = " ' ",
	GameSound_BreakBarricadeMetal = "  ",
	GameSound_BreakBarricadePlank = " ' ",
	GameSound_RemoveBarricadeMetal = "  ",
	GameSound_Bushes = "  ",
	GameSound_ClothingDryerRunning = "  ",
	GameSound_ClothingWasherRunning = "  ",
	GameSound_ClothingDryerFinished = "   ",
	GameSound_ClothingWasherFinished = "   ",
	GameSound_OpenDoor = "³ ",
	GameSound_CloseDoor = " ",
	GameSound_BreakDoor = " ",
	GameSound_DoorIsBlocked = " ",
	GameSound_DoorIsLocked = " ",
	GameSound_LockDoor = "  ",
	GameSound_UnlockDoor = "³  ",
	GameSound_WoodDoorCreaks = " ' ",
	GameSound_ChopTree = " ",
	GameSound_FallingTree = " ",
	GameSound_RemovePlant = " ",
	GameSound_Fire = " ",
	GameSound_FridgeHum = " ",
	GameSound_GeneratorFailedToStart = "  ",
	GameSound_GeneratorStarting = " ",
	GameSound_GeneratorStopping = " ",
	GameSound_GeneratorLoop = " ",
	GameSound_HitObjectWithSledgehammer = " ",
	GameSound_MicrowaveRunning = " ",
	GameSound_MicrowaveCookingMetal = "  ",
	GameSound_MicrowaveTimerExpired = " ",
	GameSound_ToggleStove = "",
	GameSound_StoveTimerExpired = " ",
	GameSound_LightSwitch = " ",
	GameSound_RadioButton = "  ",
	GameSound_RadioStatic = " ",
	GameSound_RadioTalk = "'  ",
	GameSound_RadioZap = "  ",
	GameSound_TelevisionTestBeep = "³ -",
	GameSound_TelevisionZap = " ",
	GameSound_RotateObject = " '",
	GameSound_BurnedObjectExploded = "  '",
	GameSound_BirdInWoodTrap = "  ' ",
	GameSound_AnimalInMetalTrap = "   ",
	GameSound_AnimalInWoodTrap = "  ' ",
	GameSound_TrapTimerLoop = " ",
	GameSound_TrapTimerExpired = "  ",
	GameSound_WaterDrip = " ",
	GameSound_RemoveBrokenGlass = "    ",
	GameSound_OpenWindow = "³ ",
	GameSound_CloseWindow = " ",
	GameSound_SmashWindow = " ",
	GameSound_WindowIsLocked = " ",
	GameSound_BreakLockOnWindow = "  ",
	GameSound_WalkOnBrokenGlass = "   ",
	GameSound_WindowRattle = " ",
	GameSound_WindowWind = "  ",
	
	/* Player. */
	GameSound_Category_Player = "",
	GameSound_GetWater = " ",
	GameSound_GetWaterFromTap = "  - ",
	GameSound_GainExperienceLevel = " ",
	GameSound_DrinkingFromBottle = "'   ",
	GameSound_DrinkingFromTap = "'  - ",
	GameSound_Eating = " ",
	GameSound_Swallowing = "",
	GameSound_HeartBeat = "",
	GameSound_FemaleHeavyBreath = "Ƴ  ",
	GameSound_MaleHeavyBreath = "  ",
	GameSound_FemaleHeavyBreathPanic = "Ƴ   ( )",
	GameSound_MaleHeavyBreathPanic = "   ( )",
	GameSound_PlayerDied = " ",
	GameSound_FemaleEaten1 = "\ ",
	GameSound_FemaleEaten2 = "\ ",
	GameSound_FemaleEaten3 = "\ ",
	GameSound_FemaleEaten4 = "\ ",
	GameSound_FemaleEaten5 = "\ ",
	GameSound_FemaleEaten6 = "\ ",
	GameSound_MaleEaten1 = "\ ",
	GameSound_MaleEaten2 = "\ ",
	GameSound_MaleEaten3 = "\ ",
	GameSound_MaleEaten4 = "\ ",
	GameSound_MaleEaten5 = "\ ",
	GameSound_MaleEaten6 = "\ ",
	GameSound_FemaleBeingEatenDeath = "  ",
	GameSound_MaleBeingEatenDeath = "  ",
	GameSound_HumanFootstepGrass = "  ",
	GameSound_HumanFootstepWood = "  ",
	GameSound_HumanFootstepConcrete = "  ",
	GameSound_HumanFootstepUpstairs = "  ",
	GameSound_HumanFootstepFloorCreaking = " ",
	GameSound_HumanFootstepsCombined = "",
	GameSound_HumanFootstepsCombinedBarefoot = "",
	
	/* Vehicle. */
	GameSound_Category_Vehicle = "",
	GameSound_VehicleDoorClose = "   ",
	GameSound_VehicleDoorOpen = "³   ",
	GameSound_LockVehicleDoor = "   ",
	GameSound_UnlockVehicleDoor = "³   ",
	GameSound_VehicleDoorIsLocked = "  ",
	GameSound_VehicleDoorsLocked = "  ",
	GameSound_VehicleHoodClose = "  ",
	GameSound_VehicleHoodOpen = "³  ",
	GameSound_VehicleTrunkClose = " ",
	GameSound_VehicleTrunkOpen = "³ ",
	GameSound_EngineStarted = " ",
	GameSound_FirebirdVehicleEngine1 = "   1",
	GameSound_FirebirdVehicleEngine2 = "   2",
	GameSound_FirebirdVehicleEngine3 = "   2",
	GameSound_FirebirdVehicleEngine4 = "   4",
	GameSound_GenericVehicleEngine1 = "   1",
	GameSound_GenericVehicleEngine2 = "   2",
	GameSound_GenericVehicleEngine3 = "   3",
	GameSound_GenericVehicleEngine4 = "   4",
	GameSound_JeepVehicleEngine1 = "   1",
	GameSound_JeepVehicleEngine2 = "   2",
	GameSound_JeepVehicleEngine3 = "   3",
	GameSound_JeepVehicleEngine4 = "   4",
	GameSound_VanVehicleEngine1 = "   1",
	GameSound_VanVehicleEngine2 = "   2",
	GameSound_VehicleBackUpBeeper = "   ",
	GameSound_VehicleFailingToStart = "  ",
	GameSound_VehicleHorn = " ",
	GameSound_VehicleHorn1 = " ",
	GameSound_VehicleHorn2 = " ",
	GameSound_VehicleRunningOutOfGas = "   ",
	GameSound_VehicleSirenAlarm = "",
	GameSound_VehicleSirenYelp = " ()",
	GameSound_VehicleSirenWall = " ()",
	GameSound_VehicleSkid = "   ",
	GameSound_VehicleStarted = " ",
	GameSound_VehicleTireExplode = "  ",
	GameSound_VehicleTurnedOff = " ",
	GameSound_VehicleHotwireFail = "  ",
	GameSound_VehicleCrash = "  1",
	GameSound_VehicleCrash1 = "  2",
	GameSound_VehicleCrash2 = "  3",
	GameSound_VehicleHitCharacter = "  ",
	GameSound_VehicleHitObject = "  ",
	GameSound_VehicleRunOverBody = "  ",
	GameSound_HitVehiclePartWithWeapon  = "  ",
	GameSound_HitVehicleWindowWithWeapon  = "   ",
	GameSound_VehicleScrapePastPlant = "   ",
	
	/* World. */
	GameSound_Category_World = "",
	GameSound_HouseAlarm = " ",
	GameSound_Thunder = "",
	GameSound_RumbleThunder = " ( )",
	GameSound_AmbientInsideWind = "³  ",
	GameSound_AmbientInsideWindRain = "  ",
	GameSound_AmbientRain = "",
	GameSound_AmbientOutsideCricketsNight = "ͳ ",
	GameSound_AmbientOutsideBirdsDay = " ",
	GameSound_AmbientOutsideWindyDay = "³ ",
	GameSound_AmbientOutsideWindyNight = "³ ",
	GameSound_CorpseFlies = "  ",
	GameSound_LureHitWater = "   ",
	GameSound_CatchFish = " ",
	GameSound_CatchTrashWithRod = "  ",
	GameSound_StrikeWithFishingSpear = "   ",
	GameSound_CheckFishingNet = "  ",
	GameSound_CheckFighingNet = "  ",
	
	/* Zombie. */
	GameSound_Category_Zombie = "",
	GameSound_FemaleZombieCombined = "Ƴ-",
	GameSound_MaleZombieCombined = "-",
	GameSound_FemaleZombieAttack = "Ƴ- ",
	GameSound_MaleZombieAttack = "- ",
	GameSound_FemaleZombieDeath = " -",
	GameSound_MaleZombieDeath = " -",
	GameSound_FemaleZombieHurt = "Ƴ-  ",
	GameSound_MaleZombieHurt = "-  ",
	GameSound_FemaleZombieIdle = " -",
	GameSound_MaleZombieIdle = " -",
	GameSound_ZombieBite = " ",
	GameSound_ZombieScratch = "  ",
	GameSound_FemaleZombieEating = "Ƴ- ",
	GameSound_MaleZombieEating = "- ",
	GameSound_HeadSmash = "   ",
	GameSound_HeadStab = "   ",
	GameSound_ZombieThumpGeneric = "   ",
	GameSound_ZombieThumpMetal = "   ",
	GameSound_ZombieThumpVehicle = "   ",
	GameSound_ZombieThumpWindow = "   ",
	GameSound_ZombieFootstepGrass = "   ",
	GameSound_ZombieFootstepWood = "   ",
	GameSound_ZombieFootstepConcrete = "   ",
	GameSound_ZombieFootstepUpstairs = "   ",
	GameSound_ZombieFootstepsCombined = " ",
	GameSound_ZombieSurprisedPlayer = " ",
	GameSound_TutorialZombie = "  ",
	GameSound_FemaleZombieReanimate = "  ",
	GameSound_MaleZombieReanimate = "  ",
	GameSound_StormyRifleCock = "ʳ ",
}
