IG_UI_AR = {
    IGUI_invpanel_Type = "Tipo",
    IGUI_invpanel_Category = "Categoria",
    IGUI_invpanel_Pack = "Guardar",
    IGUI_invpanel_unpack = "Sacar",
    IGUI_invpanel_drop_all = "Tirar todo",
    IGUI_invpanel_drop_one = "Tirar uno",
    IGUI_invpanel_Nutrition = "Nutricin",
    IGUI_invpanel_Remaining = "Restante",
    IGUI_invpanel_Condition = "Condicion",
    IGUI_invpanel_Cooking = "Cocinandose",
    IGUI_invpanel_Burning = "Quemandose",
    IGUI_invpanel_Burnt = "Quemado",
    IGUI_invpanel_Melting = "Derritiendose",
    IGUI_invpanel_FreezingTime = "Tiempo de congelacion",
    IGUI_invpanel_Inspect = "Mirar",
    IGUI_invpage_Loot_all = "Agarrar todo",
    IGUI_char_Age = "Edad",
    IGUI_char_Sex = "Sexo",
    IGUI_char_Traits = "habilidades",
    IGUI_char_Favourite_Weapon = "Arma favorita",
    IGUI_char_Zombies_Killed = "Zombies asesinados: ",
    IGUI_char_Survivor_Killed = "Sobrevivientes asesinados:",
    IGUI_char_Survived_For = "Sobreviviste por: ",
    IGUI_char_Male = "Hombre",
    IGUI_char_Female = "Mujer",
    IGUI_char_Weight = "Peso",
    IGUI_health_Scratched = "Rasguado",
    IGUI_health_Wounded = "Herido",
    IGUI_health_Bitten = "Mordido",
    IGUI_health_Bleeding = "Sangrando",
    IGUI_health_Bandaged = "Vendado",
    IGUI_health_Overall_Body_Status = "Estado general del cuerpo",
    IGUI_health_zombified = "Convertido en zombie!",
    IGUI_health_ok = "Okey",
    IGUI_health_Slight_damage = "dao leve",
    IGUI_health_Very_Minor_damage = "Dao muy menor",
    IGUI_health_Minor_damage = "Dao menor",
    IGUI_health_Moderate_damage = "Dao medio",
    IGUI_health_Severe_damage = "Dao severo",
    IGUI_health_Very_Severe_damage = "Dao alto",
    IGUI_health_Crital_damage = "Dao crtico",
    IGUI_health_Highly_Crital_damage = "Dao muy crtico",
    IGUI_health_Terminal_damage = "Dao terminal",
    IGUI_health_Deceased = "Deceased",
    IGUI_health_Back = "Espalda",
    IGUI_health_Left_Hand = "Mano izquierda",
    IGUI_health_Right_Hand = "Mano derecha",
    IGUI_health_Left_Forearm = "Antebrazo izquierdo",
    IGUI_health_Right_Forearm = "Antebrazo derecho",
    IGUI_health_Left_Upper_Arm = "Brazo izquierdo",
    IGUI_health_Right_Upper_Arm = "Brazo derecho",
    IGUI_health_Upper_Torso = "Pecho",
    IGUI_health_Lower_Torso = "Panza",
    IGUI_health_Head = "Cabeza",
    IGUI_health_Neck = "Cuello",
    IGUI_health_Groin = "Ingle",
    IGUI_health_Left_Thigh = "Muslo izquierdo",
    IGUI_health_Right_Thigh = "Muslo derecho",
    IGUI_health_Left_Shin = "Canilla izquierda",
    IGUI_health_Right_Shin = "Canilla derecha",
    IGUI_health_Left_Foot = "Pie izquierdo",
    IGUI_health_Right_Foot = "Pie derecho",
    IGUI_health_Unknown_Body_Part = "Parte del cuerpo desconocida",
    IGUI_health_RightClickTreatement = "Click derecho para abrir el men de tratamiento",
    IGUI_health_JoypadTreatment = "Mostrar men de tratamiento",
    IGUI_health_Severe = "Severo",
    IGUI_health_Moderate = "Medio",
    IGUI_health_Good = "Bien",
    IGUI_health_NeedCleaning = "Necesitas limpiarte",
    IGUI_health_NeedTime = "Necesitas tiempo",
    IGUI_health_DeepWound = "Herida profunda",
    IGUI_health_Fracture = "Fractura",
    IGUI_health_Splinted = "Entablillado",
    IGUI_health_DirtyBandage = "Venda sucia",
    IGUI_health_Infected = "Infectado",
    IGUI_health_LodgedBullet = "Bala alojada",
    IGUI_health_LodgedGlassShards = "Pedazo de vdeo alojado",
    IGUI_health_Pain = "Dolor",
    IGUI_health_HeavyPain = "Dolor alto",
    IGUI_health_Part = "Parte",
    IGUI_health_Bite = "Mordida",
    IGUI_health_Scratch = "Rasguo",
    IGUI_skills_Multiplier = "Multiplicador: %1",
    IGUI_XP_xp = " xp",
    IGUI_XP_tooltipxp = "XP: %1 / %2",
    IGUI_XP_tooltipxpboost = "Bonus de XP: +%1",
    IGUI_XP_Locked = "Bloqueado",
    IGUI_XP_UnLocked = "Desbloqueado",
    IGUI_XP_level = " nivel ",
    IGUI_XP_Skills = "Habilidades",
    IGUI_XP_Health = "Salud",
    IGUI_XP_ClothingIns = "Temperatura - DEBUG",
    IGUI_XP_Info = "Info",
    IGUI_perks_Combat = "Combate",
    IGUI_perks_Blunt = "Armas contundentes largas",
    IGUI_perks_SmallBlunt = "Armas contundentes cortas",
    IGUI_perks_LongBlade = "Armas de hoja larga",
    IGUI_perks_SmallBlade = "Armas de hoja corta",
    IGUI_perks_Axe = "Hachas",
    IGUI_perks_Spear = "Lanzas",
    IGUI_perks_Aiming = "Puntera",
    IGUI_perks_Reloading = "Recarga",
    IGUI_perks_Crafting = "Creacin",
    IGUI_perks_Carpentry = "Carpintera",
    IGUI_perks_Woodwork = "Trabajo con madera",
    IGUI_perks_Cooking = "Cocina",
    IGUI_perks_Farming = "Agricultura",
    IGUI_perks_Agility = "Agilidad",
    IGUI_perks_Sprinting = "Correr",
    IGUI_perks_Lightfooted = "Pies ligeros ",
    IGUI_perks_Nimble = "Destreza",
    IGUI_perks_Sneaking = "Sigilo",
    IGUI_perks_Fishing = "Pesca",
    IGUI_perks_Survivalist = "Supervivencia",
    IGUI_perks_Trapping = "Trampas",
    IGUI_perks_Foraging = "Rebuscar ",
    IGUI_perks_Doctor = "Primeros auxilios",
    IGUI_perks_Accuracy = "Precision",
    IGUI_perks_Guard = "Defensa",
    IGUI_perks_Maintenance = "Mantenimiento",
    IGUI_perks_Firearm = "Armas de fuego",
    IGUI_perks_Passive = "Pasivo",
    IGUI_perks_Strength = "Fuerza",
    IGUI_perks_Fitness = "Estado fsico",
    IGUI_perks_Electricity = "Electricista",
    IGUI_perks_Mechanics = "Mecnica",
    IGUI_ItemCat_Trap = "Trampa",
    IGUI_ItemCat_Key = "llave",
    IGUI_ItemCat_Item = "Item",
    IGUI_ItemCat_Food = "Comida",
    IGUI_ItemCat_Drainable = "Drainable",
    IGUI_ItemCat_Weapon = "Arma",
    IGUI_ItemCat_WeaponPart = "Parte de arma",
    IGUI_ItemCat_Clothing = "Ropa",
    IGUI_ItemCat_Container = "Contenedor",
    IGUI_ItemCat_Literature = "Literatura",
    IGUI_ItemCat_Ammo = "Municin",
    IGUI_Packing = "Empaquetar",
    IGUI_PuttingInContainer = "Guardar en contenedor",
    IGUI_Unpacking = "Guardar en el inventario",
    IGUI_TakingFromContainer = "Agarrar desde contenedor",
    IGUI_MovingToContainer = "Mover a contenedor",
    IGUI_JobType_AddingIngredient = "Agregar: %1 a %2",
    IGUI_JobType_Burn = "Quemado",
    IGUI_JobType_Dropping = "Tirar",
    IGUI_JobType_Grabbing = "Agarrar: %1",
    IGUI_JobType_PourIn = "Llenar",
    IGUI_JobType_PourOut = "Vaciar",
    IGUI_JobType_Repair = "Agarrar",
    IGUI_JobType_ApplyCataplasm = "Aplicar cataplasma",
    IGUI_JobType_InflateTire = "Inflar rueda",
    IGUI_JobType_DeflateTire = "Desinflar rueda",
    IGUI_Fish_Small = "Chico",
    IGUI_Fish_Medium = "Mediano",
    IGUI_Fish_Big = "Grande",
    IGUI_Fish_Pike = "Lucio",
    IGUI_Fish_Trout = "Trucha",
    IGUI_Fish_Bass = "Rbalo",
    IGUI_Fish_CatFish = "Bagre",
    IGUI_Fish_Crappiefish = "Mojarra",
    IGUI_Fish_PanFish = "Pez pan",
    IGUI_Fish_Perch = "Perca",
    IGUI_Controller_TakeOverPlayer = "Agarrar jugador uno",
    IGUI_Controller_AddNewPlayer = "Agregar jugador nuevo",
    IGUI_Controller_AddSavedPlayer = "Agregar %1 %2",
    IGUI_Controller_Interact = "Interactuar",
    IGUI_Controller_Inventory = "Inventario",
    IGUI_Controller_Loot = "Agarrar",
    IGUI_Controller_RotateLeft = "Girar a la izquierda",
    IGUI_Controller_RotateRight = "Girar a la derecha",
    IGUI_Controller_CruiseControl = "Control de crucero",
    IGUI_Sleep_Prompt = "Cuanto queres dormir?",
    IGUI_Sleep_OneHour = "1 hora",
    IGUI_Sleep_NHours = "%1 horas",
    IGUI_Tutorial_MoreInfo = "Ms info",
    IGUI_Tutorial_PressF1 = "Podes apretar F1 para volver a la guia.",
    IGUI_Gametime_SurvivedFor = "Sobreviviste por %1.",
    IGUI_Gametime_GameMode = "Modo de juego: %1",
    IGUI_Gametime_Beginner = "Principiante",
    IGUI_Gametime_Multiplayer = "Multijugador",
    IGUI_Gametime_Sandbox = "Sandbox",
    IGUI_Gametime_Survival = "Survival",
    IGUI_Gametime_Apocalypse = "Apocalipsis",
    IGUI_Gametime_Survivor = "Supervivencia",
    IGUI_Gametime_Builder = "Constructor",
    IGUI_Gametime_Tutorial = "Tutorial",
    IGUI_Gametime_month = "mes",
    IGUI_Gametime_hour = "hora",
    IGUI_Gametime_year = "ao",
    IGUI_Gametime_day = "dia",
    IGUI_Gametime_minute = "minuto",
    IGUI_Gametime_second = "segundo",
    IGUI_Gametime_months = "meses",
    IGUI_Gametime_hours = "horas",
    IGUI_Gametime_years = "aos",
    IGUI_Gametime_days = "dias",
    IGUI_Gametime_minutes = "minutos",
    IGUI_Gametime_secondes = "segundos",
    IGUI_Gametime_zombiesCount = "Mastaste %1 zombies.",
    IGUI_Gametime_zombieCount = "Mataste %1 zombie.",
    IGUI_FoodNaming = "%2 (%1)",
    IGUI_ItemNaming = "%2 (%1)",
    IGUI_ItemNameTaintedWater = "%1 (Contaminada)",
    IGUI_ItemNameControllerLinked = "%1 (Enlazado)",
    IGUI_Sleep_NotTiredEnough = "No ests cansado como para dormir.",
    IGUI_Sleep_OutsideRain = "No podes dormir en una cama al aire libre mientras llueve..",
    IGUI_InventoryName = "Inventario de %1 %2",
    IGUI_KeyRingName = "Llavero de %1 %2",
    IGUI_health_Burned = "Quemadura",
    IGUI_Pages = "Paginas ",
    IGUI_Tutorial_ShowGuide = "Mostrar la gua de inicio",
    IGUI_health_playerHealth = "Salud de %1",
    IGUI_health_Stitched = "Suturado",
    IGUI_MP_InitMap = "Iniciando mapa.",
    IGUI_MP_RequestMapData = "Solicitando informacin del mapa al servidor.",
    IGUI_MP_DownloadedMapData = "Recibidos %1 / %2 chunks mapa.",
    IGUI_MP_LoadWorld = "cargando el mundo.",
    IGUI_MP_LoadTileDef = "Cargando tiledefinitions desde el disco.",
    IGUI_MP_Checksum = "Realizando suma de comprobacin",
    IGUI_MP_ServerPlayerIDMismatch = "No parece que este jugador haya sido creado en este servidor.",
    IGUI_MP_ServerPlayerIDMissing = "No se puede cargar en este servidor un jugador de una versin anterior.",
    IGUI_SetCode = "Poner tu cdigo",
    IGUI_EnterCode = "Poner el cdigo digital",
    IGUI_DropItemsOnSquareCenter = "Drop items near square center",
    IGUI_BackButton_PlayerInfo = "Informacin del jugador",
    IGUI_BackButton_Crafting = "Craftear",
    IGUI_BackButton_Zoom = "Zoom %1%",
    IGUI_BackButton_Play = "",
    IGUI_BackButton_FF1 = "FF x 1",
    IGUI_BackButton_FF2 = "FF x 2",
    IGUI_BackButton_FF3 = "FF x 3",
    IGUI_BackButton_LastStand = "Ultimo en pie",
    IGUI_BackButton_Movable = "Mover muebles",
    IGUI_BBQ_FuelAmount = "Combustible: %1",
    IGUI_BBQ_TypeCharcoal = "Asador de carbon",
    IGUI_BBQ_TypePropane = "Asador a gas",
    IGUI_BBQ_NeedsPropaneTank = "Necesita una grarrafa de gas",
    IGUI_RemainingPercent = "Restante: %1%",
    IGUI_Generator_TypeGas = "Generador a nafta",
    IGUI_Generator_FuelAmount = "Nafta: %1%",
    IGUI_Generator_Condition = "Condicin: %1%",
    IGUI_Generator_IsToxic = "Va a llenar el edifio con gases txicos si lo usas adentro.",
    IGUI_TimerSecondsBeforeActivation = "Segundos antes de la activacin",
    IGUI_TimerSecondsBeforeExplosion = "Segundos antes de la explosin",
    IGUI_CraftUI_Title = "Crafteo",
    IGUI_CraftUI_RequiredItems = "Items necesarios:",
    IGUI_CraftUI_RequiredSkills = "Habilidad necesaria:",
    IGUI_CraftUI_RequiredTime = "Tiempo necesario: %1",
    IGUI_CraftUI_BaseItem = "Item base:",
    IGUI_CraftUI_AlreadyContainsItems = "Ya tiene los items items:",
    IGUI_CraftUI_ItemsToAdd = "Items a agregar:",
    IGUI_CraftUI_ButtonCraftOne = "CRAFEAR UNO",
    IGUI_CraftUI_ButtonCraftAll = "CRAFTEAR TODO",
    IGUI_CraftUI_ButtonCraftAllCount = "CRAFTEAR TODO (%1)",
    IGUI_CraftUI_ButtonAddIngredient = "AGREGAR INGREDIENTE",
    IGUI_CraftUI_FromBaseItem = "Desde %1",
    IGUI_CraftUI_OneOf = "Uno de: ",
    IGUI_CraftUI_SourceDestroy = "Destruir:",
    IGUI_CraftUI_SourceKeep = "Mantener:",
    IGUI_CraftUI_SourceUse = "Usar:",
    IGUI_CraftUI_SourceDestroyOneOf = "Destruir uno de ellos:",
    IGUI_CraftUI_SourceKeepOneOf = "quedarse con uno de ellos:",
    IGUI_CraftUI_SourceUseOneOf = "usar uno de ellos:",
    IGUI_CraftUI_CountNumber = "%1 x %2",
    IGUI_CraftUI_CountOneUnit = "%1 (1 Unidad)",
    IGUI_CraftUI_CountUnits = "%1 (%2 Unidades)",
    IGUI_CraftUI_Controls1 = "%1/%2",
    IGUI_CraftUI_Controls2 = "%1/%2",
    IGUI_CraftUI_Note = "Nota: Los items necesarios para craftear se sacarn del inventario o contenedores prximos a vos.",
    IGUI_CraftUI_CraftOne = "Craftear uno",
    IGUI_CraftUI_CraftAll = "Craftear todo",
    IGUI_CraftUI_Favorite = "Favorito",
    IGUI_CraftUI_Close = "Cerrar",
    IGUI_CraftCategory_Favorite = "Favorito",
    IGUI_CraftCategory_General = "General",
    IGUI_CraftCategory_Carpentry = "Carpintera",
    IGUI_CraftCategory_Cooking = "Cocina",
    IGUI_CraftCategory_Health = "Salud",
    IGUI_CraftCategory_Survivalist = "Supervivencia",
    IGUI_CraftCategory_Electrical = "Electrnica",
    IGUI_CraftCategory_Farming = "Agricultura",
    IGUI_CraftCategory_Fishing = "Pesca",
    IGUI_CraftCategory_Trapper = "Trapper",
    IGUI_CraftCategory_Engineer = "Ingeniera",
    IGUI_CraftCategory_Welding = "Trabajo en metales",
    IGUI_CraftUI_Name_Filter = "Filtrar por nombre:",
    IGUI_Tutorial1_Welcome1 = " <CENTRE> <SIZE:large> Bienvenido a Project Zomboid! <LINE> <LINE> <SIZE:medium>En breve estars muriendo de forma horrible. Nadie lamentar tu muerte, y te olvidarn rpidamente. Todo habr sido en vano. <LINE> <LINE> As que vamos a asegurarnos de que mueres luchando! <LINE> <LINE> (Presiona 'Espacio' para continuar)",
    IGUI_Tutorial1_Welcome2 = " <CENTRE> <SIZE:medium> Lo primero es lo primero: puedes hacer zoom con la rueda del mouse o las teclas %1/%2. <LINE> <LINE> As que vamos a obtener una vista panormica del triste lugar donde vas a morir. <LINE> <LINE> Aleja el zoom!",
    IGUI_Tutorial1_Welcome3 = " <CENTRE> <SIZE:medium> Eso fue genial! <LINE> <LINE> Bien, a continuacin: al hacer click en este icono del corazn se muestra la informacin de tu personaje. <LINE> <LINE> Haz clic en l ahora.",
    IGUI_Tutorial1_Welcome4 = " <CENTRE> <SIZE:medium> Aqu puedes ver tu estado de salud. <LINE> <LINE> Araazos, mordeduras, fracturas: todo se muestra aqu! <LINE> <LINE> Si tienes habilidades mdicas, aqu tambin podrs tratar tus heridas. <LINE> <LINE> (Presiona 'Espacio' para continuar)",
    IGUI_Tutorial1_Welcome5 = " <CENTRE> <SIZE:medium> Hablando de eso: vamos a ver el apasionante panel de habilidades! <LINE> <LINE> Haz click en la pestaa de habilidades.",
    IGUI_Tutorial1_Welcome6 = " <CENTRE> <SIZE:medium> Eres muy bueno en esto! Ser una pena perderte! <LINE> <LINE> Este panel muestra los puntos en diversas habilidades de supervivencia. <LINE> <LINE> (Presiona 'Espacio' para continuar)",
    IGUI_Tutorial1_Welcome7 = " <CENTRE> <SIZE:medium> Mientras intentas retrasar tu muerte, tus acciones en el juego acumularn puntos de habilidad que te ayudarn a subir de nivel en esa disciplina en particular. <LINE> <LINE> Tu velocidad de aprendizaje puede ser incrementada leyendo libros. <LINE> <LINE> Al final tu cerebro acabar convirtindose en una masa fra y muerta, pero mientras tanto, por qu no aprendes carpintera? <LINE> <LINE> (Presiona 'Espacio' para continuar)",
    IGUI_Tutorial1_Welcome8 = " <CENTRE> <SIZE:medium> Estoy muy entusiasmado con lo siguiente! <LINE> <LINE> Cierra el panel del personaje para averiguar qu es!",
    IGUI_Tutorial1_Welcome9 = " <CENTRE> <SIZE:medium> Ests mirando las cosas! Woo! <LINE> <LINE> Mantn pulsado click derecho y mueve el mouse. Te girars hacia cualquier ngulo!",
    IGUI_Tutorial1_Welcome10 = " <CENTRE> <SIZE:large> GIRO ARGUMENTAL! <LINE> <LINE> <SIZE:medium> Slo ves en la direccin en la que ests mirando! <LINE> <LINE> Una muerte rpida e inesperada podra llegar desde atrs, ya sea por parte de un zombi, o de un compaero! <LINE> <LINE> (Presiona 'Espacio' para continuar)",
    IGUI_Tutorial1_Welcome2bis = " <CENTRE> <SIZE:medium>  Ahora haz zoom de nuevo!",
    IGUI_Tutorial1_MovementKeys = "%1 / %2 / %3 / %4",
    IGUI_Tutorial1_WalkTo1 = " <CENTRE> <SIZE:medium> Vamos a bombear algo de sangre, antes de que se coagule y se pudra! <LINE> <LINE> Muvete con las teclas %1. <LINE> Por qu no entras en la habitacin contigua? <LINE> <LINE> No hay peligro.",
    IGUI_Tutorial1_WalkTo2 = " <CENTRE> <SIZE:medium> Ves! Te dije que no haba peligro! <LINE> <LINE> Manteniendo pulsado el click derecho del mouse podrs mirar a tu alrededor mientras caminas. <LINE> Esto te ayudar a moverte sigilosamente y vigilar tu espalda. <LINE> <LINE> Intntalo!",
    IGUI_Tutorial1_WalkTo3 = " <CENTRE> <SIZE:medium> Oh, no! Eso son como una persona muerta! <LINE> <LINE> A menudo en Project Zomboid necesitars huir muy rpido. <LINE> <LINE> Vuelve al marcador del mueble de la cocina. Mantn presionado %1 y las teclas de movimiento %2!",
    IGUI_Tutorial1_InvLoot1 = " <CENTRE> <SIZE:medium> Puedes saciar tu hambre saqueando otras casas. <LINE> Mueve el mouse sobre el panel de saqueo para abrirlo.",
    IGUI_Tutorial1_InvLoot2 = " <CENTRE> <SIZE:large> Un ratn muerto! <SIZE:medium> <LINE> <LINE> <LINE> Para recogerlo, haz doble click! ",
    IGUI_Tutorial1_InvLoot3 = " <CENTRE> <SIZE:medium> Deberamos coger tambin esa botella vaca. Morir de sed es horrible! ",
    IGUI_Tutorial1_InvUse1 = " <CENTRE> <SIZE:medium> Ves esos estados a la derecha de la pantalla? <LINE> Parece que a alguien le hace ruido la barriguita. Hora de comer! <LINE> <LINE> Al hacer clic con el click derecho del mouse en un elemento se mostrarn las opciones de interaccin. <LINE> <LINE> Cmete el ratn!",
    IGUI_Tutorial1_InvUse2 = " <CENTRE> <SIZE:medium> As est mejor! Excepto las nuseas. <LINE> <LINE> (Presiona 'Espacio' para continuar)",
    IGUI_Tutorial1_InvUse2Bis = " <CENTRE> <SIZE:medium> Ah, oye! Vamos a llenar tu botella de agua antes de que se corte el suministro. <LINE> <LINE> Al hacer clic con el click derecho del mouse en los objetos del mundo tambin aparecern opciones de interaccin. As que llena tu botella de agua en el fregadero.",
    IGUI_Tutorial1_InvUse3 = " <CENTRE> <SIZE:medium> Bebers automticamente de cualquier fuente de agua que est en tu inventario principal. <LINE> <LINE> Ahora veamos qu hay en los otros armarios! <LINE> <LINE> Vuelve a abrir el panel de saqueo.",
    IGUI_Tutorial1_InvUse4 = " <CENTRE> <SIZE:medium> Puedes buscar en los contenedores cercanos, o en el suelo, haciendo click en estos iconos. <LINE> <LINE> Puede que haya un arma escondida cerca! <LINE> Vamos, a por ella!",
    IGUI_Tutorial1_InvUse5 = " <CENTRE> <SIZE:medium> Bueno, es suficiente. <LINE> <LINE> Haz click con el click derecho del mouse en la sartn y selecciona 'Equipar primaria' para usarla como arma.",
    IGUI_Tutorial1_InvUse6 = " <CENTRE> <SIZE:medium> Todo, por favor.",
    IGUI_Tutorial1_InvUse7 = " <CENTRE> <SIZE:medium> No. Del todo.",
    IGUI_Tutorial1_Fight1 = " <CENTRE> <SIZE:medium> Esta haciendo calor por aca? <LINE> <LINE> Abr una ventana y para tomar un poco de aire fresco mientras que tus pulmones an estn inflados. <LINE> <LINE> Ve hacia la ventana! ",
    IGUI_Tutorial1_Fight2 = " <CENTRE> <SIZE:medium> Apretando %1 interactas con los objetos que tienes delante. <LINE> Entre los ms destacados: puertas y ventanas. <LINE> <LINE> Pulsa %1 ahora, por el puro placer de hacerlo! ",
    IGUI_Tutorial1_Fight3 = " <CENTRE> <SIZE:medium> Un zombi! Salta por la ventana y devulvelo al infierno! <LINE> <LINE> Mantn %1 para pasar a travs de la ventana! ",
    IGUI_Tutorial1_Fight3Bis = " <CENTRE> <SIZE:medium> Casi! Casi lo logras! Por poco! <LINE> <LINE> Para abrir o cerrar una ventana pulsa '%1'. Para pasar a travs mantn pulsado '%1'. <LINE> <LINE> As que pulsa '%1' para volver a abrir la ventana!",
    IGUI_Tutorial1_Fight4 = " <CENTRE> <SIZE:medium> No nos ha visto. Hurra! <LINE> <LINE> A la vez que te mueves sigilosamente, de lado a lado y mirando a tu alrededor - si mantienes presionado el click izquierdo del mouse, preparars tu arma para un ataque. <LINE> <LINE> Mantn click derecho! ",
    IGUI_Tutorial1_Fight5 = " <CENTRE> <SIZE:medium> Cuanto ms tiempo prepares el golpe, ms preciso y potente ser. <LINE> <LINE> Usa el click derecho del mouse y %1 para ponerte en posicin sin que el zombi te oiga y te ataque! ",
    IGUI_Tutorial1_Fight6 = " <CENTRE> <SIZE:medium> Sos muy bueno en esto! Mantn el click derecho del mouse y golpea con el izquierdo! <LINE> <LINE> (Recuerda: los golpes rpidos y repetidos tienen menos potencia. Prepara tus ataques.) ",
    IGUI_Tutorial1_Fight7 = " <CENTRE> <SIZE:medium> Toma eso, mam! <LINE> <LINE> Ahora que est en el suelo, no dudes en spamear el click izquierdo para perforarle el cerebro con trozos de su propio crneo roto. ",
    IGUI_Tutorial1_Fight8 = " <CENTRE> <SIZE:large> Enhorabuena! <LINE> <LINE> <SIZE:medium> Enhorabuena! <LINE> <LINE> <SIZE:medium> Consulta la Gua de Supervivencia Zomboid (%1) para obtener ms consejos sobre la supervivencia, desde la cocina hasta la elaboracin, la construccin, la agricultura y el saqueo. <LINE> <LINE> (Presiona 'Espacio' para continuar)",
    IGUI_Tutorial1_Fight9 = " <CENTRE> <SIZE:medium> Slo hay una cosa ms que necesitas saber! <LINE> <LINE> Si alguna vez te muerde un zombi, apreta ' %1' y te tomars el antdoto contra la infeccin. <LINE> <LINE> Pulsa %1 para hacer la prueba ahora!",
    IGUI_Tutorial1_Fight10 = " <CENTRE> <SIZE:medium> Te estaba jodiendo! <LINE> <LINE> No hay esperanza. No existe un antdoto. <LINE> <LINE> Divirtete.",
    IGUI_PlayerText_KnowSkill = "Ya se eso...",
    IGUI_PlayerText_BookObsolete = "Mmh, este libro es viejo.",
    IGUI_PlayerText_DontUnderstand = "No lo entiendo...",
    IGUI_PlayerText_TooComplicated = "Esto es re complicado...",
    IGUI_PlayerText_DontGet = "Ehh como es esto? No la caso...",
    IGUI_PlayerText_NoWayToFuelTankInlet = "No puedo encontrar donde meter la boca del surtidor en este auto.",
    IGUI_PlayerText_Callout1 = "Che!",
    IGUI_PlayerText_Callout2 = "Ac, flaco!",
    IGUI_PlayerText_Callout3 = "HOLA, HOLA, ME ESCUCHAN?!",
    IGUI_PlayerText_CalloutTutorial = "Che boludo estoy ac",
    IGUI_PlayerText_VehicleSomeoneInSeat = "Hay alguien sentado ah.",
    IGUI_PlayerText_VehicleItemInSeat = "Hay items en el asiento.",
    IGUI_PlayerText_VehicleLockIsBroken = "La cerradura est rota.",
    IGUI_PlayerText_VehicleSeatRemoved = "Falta el asiento.",
    IGUI_PlayerText_DoorBarricaded = "La puerta est reforzada.",
    IGUI_PlayerText_DoorBlocked = "La puerta de mierda est cerrada.",
    IGUI_GamePaused = "- juego pausado-",
    IGUI_UnknownBerry = "Baya desconocida",
    IGUI_PoisonousBerry = "Baya venenosa",
    IGUI_Berry = "Baya",
    IGUI_UnknownMushroom = "Hongo desconocido",
    IGUI_PoisonousMushroom = "Hongo venenoso",
    IGUI_Mushroom = "Hongo",
    IGUI_PostDeath_Quit = "SALIR AL ESCRITORIO",
    IGUI_PostDeath_Exit = "MENU PRINCIPAL",
    IGUI_PostDeath_Respawn = "PERSONAJE NUEVO",
    IGUI_PrimaryTooltip = "Primaria",
    IGUI_SecondaryTooltip = "Secundaria",
    IGUI_InventoryTooltip = "Inventario",
    IGUI_HealthTooltip = "Salud",
    IGUI_CraftingTooltip = "Crafteo",
    IGUI_MovableTooltip = "Mover mueble",
    IGUI_Pickup = "Levantar",
    IGUI_Place = "Poner",
    IGUI_Rotate = "Girar",
    IGUI_Scrap = "Desarmar",
    IGUI_Exit = "Salir",
    IGUI_Cycle1 = "Cambiar entre los objetos de la baldosa",
    IGUI_Cycle2 = "Cambiar entre los objetos del inventario",
    IGUI_Cycle3 = "Cambiar entre las posibles caras",
    IGUI_HoldButton = "Mantene pulsado el botn y mover el cursor para girar el objeto",
    IGUI_ToggleMode = "Apreta '%1' para cambiar de modo.",
    IGUI_PickupItem = "Levantar objeto",
    IGUI_PlaceObject = "Poner objeto",
    IGUI_ApplyRotation = "Aplicar giro",
    IGUI_CycleMode = "Cambiar de modo",
    IGUI_CycleObject = "Cambiar entre objetos",
    IGUI_CycleItems = "Cambiar entre objetos",
    IGUI_CycleRotation = "Cambiar rotacin",
    IGUI_NoMovable = "No se puede mover",
    IGUI_Name = "Nombre",
    IGUI_ItemsInContainer = "Tiene items adentro.",
    IGUI_CanRotate = "Puede girarse",
    IGUI_CanNotRotate = "No se puede girar",
    IGUI_Skill = "Habilidad",
    IGUI_Tool = "Herramienta",
    IGUI_None = "Ninguno",
    IGUI_ChanceToBreak = "Chance de romperse",
    IGUI_ToHeavy = "Es muy pesado para llevar en el inventario.",
    IGUI_ItemsSurface = "Tiene un elemento en la superficie.",
    IGUI_Moveables_DoorBarricaded = "Barricada en la puerta.",
    IGUI_WindowOpen = "La ventana est abierta.",
    IGUI_WindowBarricaded = "Barricada en la ventana.",
    IGUI_NeedToBeStandingInside = "Tenes que estar parado adentro.",
    IGUI_MustPlaceRoomRoof = "Lo tenes que poner en una habitacin con un techo.",
    IGUI_RainCollectorHasWater = "Tiene agua adentro.",
    IGUI_IsOperational = "Tenes que apagarlo.",
    IGUI_DeviceOptions = "Opciones del dispositivo",
    IGUI_Hotkey = "TECLA",
    IGUI_RadioClose = "Cerrar",
    IGUI_RadioReleaseFocus = "Release focus",
    IGUI_RadioSelectInner = "Selecciona interior",
    IGUI_RadioSelectOuter = "Selecciona exterior",
    IGUI_RadioGeneral = "General",
    IGUI_RadioPower = "Energa",
    IGUI_RadioSignal = "Seal",
    IGUI_RadioVolume = "Volumen",
    IGUI_RadioMicrophone = "Micrfono",
    IGUI_RadioChannel = "Canal",
    IGUI_RadioPowerNearby = "Fuente de energa cerca.",
    IGUI_RadioRequiresPowerNearby = "Necesita una fuente de energa  cerca.",
    IGUI_RadioTuneIn = "Sintonizar",
    IGUI_RadioAddPreset = "Configurar canal",
    IGUI_RadioEditPreset = "Modificar configuracin",
    IGUI_RadioRemovePreset = "Eliminar configuracin",
    IGUI_RadioSelectChannel = "Seleccionar canal",
    IGUI_RadioDeselectChannelList = "Deseleccionar lista de canales",
    IGUI_RadioSelectChannelList = "Seleccionar lista de canales",
    IGUI_RadioDevice = "Equipo",
    IGUI_RadioFrequency = "Frecuencia ",
    IGUI_RadioFreqRange = "Rango de frecuencia",
    IGUI_RadioTwoway = "Doble banda",
    IGUI_RadioStrength = "Rango",
    IGUI_RadioYes = "S",
    IGUI_RadioNo = "No",
    IGUI_RadioMeter = "Metros",
    IGUI_RadioDistance = "Distancia",
    IGUI_RadioUknownChannel = "Canal desconocido",
    IGUI_RadioMuteMic = "Mutear micrfono",
    IGUI_RadioUnmuteMic = "Desmutear micrfono",
    IGUI_RadioDragBattery = "Arrastra una pila aca o hace click derecho para ponerla.",
    IGUI_RadioSave = "Guardar",
    IGUI_RadioIncFrequency = "Subir frecuencia",
    IGUI_RadioDecFrequency = "Bajar frecuencia",
    IGUI_RadioToggleStep = "Toggle step size, (Actual: %1 MHz)",
    IGUI_RadioSaveChanges = "Guardar cambios",
    IGUI_RadioDragHeadphones = "Arrastrar unos auriculares aqu o haz click con el click derecho del mouse para quitarlos.",
    IGUI_RadioVolUp = "Subir volumen",
    IGUI_RadioVolDown = "Bajar volumen",
    IGUI_RadioRemoveHeadphones = "Sacar auriculares",
    IGUI_RadioAddHeadphones = "Poner auriculares",
    IGUI_RadioUnmuteSpeaker = "Desmutear parlante",
    IGUI_RadioMuteSpeaker = "Mutear parlante",
    IGUI_perks_Blacksmith = "Herreria",
    IGUI_perks_MetalWelding = "Soldadura de metales",
    IGUI_perks_Metalworking = "Trabajo con metales",
    IGUI_perks_Melting = "Fundicin",
    IGUI_CraftUI_NearItem = "Necesitas equipo de crafteo: %1",
    IGUI_Furnace_Bellows = "Necesitas un soplador para aumentar el calor.",
    IGUI_SetAlarm = "Poner alarma",
    IGUI_ItemCat_AlarmClock = "Reloj despertador",
    IGUI_AlarmIsSetFor = "La arma sonora: ",
    IGUI_CurrentTime = "Hora actual: ",
    IGUI_ConfirmSleep = "Ests seguro que queres dormir?",
    IGUI_invpage_Transfer_all = "Pasar todo",
    IGUI_InfoPanel_Inventory = "<CENTRE> <SIZE:large> Welcome to Project Zomboid! <LINE> <LINE> <SIZE:medium>Shortly you'll find yourself dying horribly. No-one will mourn you, and you will be swiftly forgotten. Everything will have been for nothing. <LINE> <LINE> So let's make sure you go out fighting! <LINE> <LINE> (Press Space to continue)",
    IGUI_ServerToolBox_AdminPanel = "APRETA ESC PARA ABRIR PANEL DE ADMINISTRACION",
    IGUI_ServerToolBox_Title = "Herramientas del servidor",
    IGUI_ServerToolBox_ExternalIP = "Tu IP externa es: %1",
    IGUI_ServerToolBox_IPUnknown = "Unknown (no router?)",
    IGUI_ServerToolBox_UserConnecting = "%1 est conectando.",
    IGUI_ServerToolBox_Invite1 = "Para invitar a tus amigos:",
    IGUI_ServerToolBox_Invite2 = "1. Apreta ESC y hace click en el botn de invitar amigos.",
    IGUI_ServerToolBox_Invite3 = "2. Clickea dos veces en el nombre de tu amigo para agregarlo a la whitelist y mandarle invitacion.",
    IGUI_ServerToolBox_Invite4 = "Es mejor si tu amigo tiene PZ cerrado, asi steam lo iniciara por el..",
    IGUI_ServerToolBox_Invite5 = "La invitacion aparecera como una caja de dialogo preguntando si quiere iniciar PZ con algun parametro especial o como un ventana de chat..",
    IGUI_ServerToolBox_SteamID = "Server Steam ID: %1",
    IGUI_ServerToolBox_ServerAddress = "External server address: %1",
    IGUI_ServerToolBox_acccept = "Aceptar",
    IGUI_ServerToolBox_reject = "Rechazar",
    IGUI_ServerToolBox_Status = "--- Server Status Messages ---",
    IGUI_PlayerStats_Exp = "Experiencia: ",
    IGUI_PlayerStats_GlobalExp = "Experiencia global: ",
    IGUI_PlayerStats_AvailableSkillPt = "Puntos de habilidad disponibles: ",
    IGUI_PlayerStats_Traits = "Caractersticas: ",
    IGUI_PlayerStats_WarningPts = "Puntos de advertencia: ",
    IGUI_PlayerStats_UserLogs = "Logs de usuarios",
    IGUI_PlayerStats_ChatMuted = "Chat Muteado: ",
    IGUI_PlayerStats_PrefixTag = "prefijo de etiqueta: ",
    IGUI_PlayerStats_AccessLevel = "nivel de acceso: ",
    IGUI_PlayerStats_Profession = "Profesin: ",
    IGUI_PlayerStats_DisplayName = "Nombre a mostrar: ",
    IGUI_PlayerStats_Username = "Nombre de usuario: ",
    IGUI_PlayerStats_PlayerStats = "STATS DEL JUGADOR",
    IGUI_PlayerStats_Perk = "Mejora",
    IGUI_PlayerStats_Level = "Nivel",
    IGUI_PlayerStats_XP = "XP",
    IGUI_PlayerStats_Boost = "Bonus",
    IGUI_PlayerStats_Multiplier = "Multiplicador",
    IGUI_PlayerStats_AddTrait = "Agregar caracterstica",
    IGUI_PlayerStats_Change = "Cambiar",
    IGUI_PlayerStats_AddGlobalXP = "Agregar  Xp gobal",
    IGUI_PlayerStats_AddPoint = "Agregar punto",
    IGUI_PlayerStats_See = "Mirar",
    IGUI_PlayerStats_Add = "Agregar",
    IGUI_PlayerStats_AddXP = "Agregar XP",
    IGUI_PlayerStats_SameName = "%1 es lo mismo",
    IGUI_AdminPanel_AdminPanel = "PANEL ADMIN",
    IGUI_AdminPanel_EnableAdminPower = "Activar modo admin",
    IGUI_AdminPanel_DisableAdminPower = "Desactivar modo admin",
    IGUI_AdminPanel_TooltipAdminPower = "Te permite usar comando, modificar stats de jugadores... Desactiva este una vez termines de administrar (Los zombies no reaccionan a vos en este modo, etc.)",
    IGUI_AdminPanel_SeeDB = "Ver base de datos",
    IGUI_AdminPanel_CheckYourStats = "Mirar tus stats",
    IGUI_AdminPanel_DisableBuildCheat = "Desactivar construccin ilimitada",
    IGUI_AdminPanel_EnableBuildCheat = "Activar construccin ilimitada",
    IGUI_AdminPanel_TooltipBuildCheat = "Construirs instantneamente cualquier objeto del men de carpinteria, sin requerir los materiales.",
    IGUI_AdminPanel_SeeServerOptions = "Mirar opciones del server",
    IGUI_AdminPanel_ModalAdminPower = "ESTAS COMO ADMINISTRADOR.<br>HACE CLICK ACA PARA VOLVER A SER UN SUPERVIVIENTE.",
    IGUI_DbViewer_DbViewer = "Visor de BD",
    IGUI_DbViewer_Refresh = "Actualizar",
    IGUI_DbViewer_Modify = "Modificar",
    IGUI_DbViewer_Delete = "Borrar",
    IGUI_DbViewer_DeleteConfirm = "Estas seguro de borrar esta entrada?",
    IGUI_DbViewer_TotalResult = "Resultados totales: ",
    IGUI_DbViewer_Filters = "Filtros",
    IGUI_DbViewer_Loading = "Cargando...",
    IGUI_DbViewer_NbrPerPage = "Nmero por pginas:",
    IGUI_DbViewer_Page = "Pgina:",
    IGUI_DbViewer_ModifyRow = "MODIFICAR FILA",
    IGUI_DbViewer_Update = "Actualizar",
    IGUI_DbViewer_CantSetAdmin = "No puedes acceder al nivel de admin",
    IGUI_PlayerStats_AddXPTitle = "Aadir XP",
    IGUI_PlayerStats_Amount = "Cantidad",
    IGUI_PlayerStats_ChangeAccessTitle = "CAMBIAR NIVEL DE ACCESO",
    IGUI_PlayerStats_ChangeProfTitle = "Cambiar profesin",
    IGUI_PlayerStats_AddTraitTitle = "AADIR CARACTERSTICA",
    IGUI_PlayerStats_Type = "Tipo",
    IGUI_PlayerStats_IssuedBy = "Emitido por",
    IGUI_PlayerStats_Amount = "Cantidad",
    IGUI_PlayerStats_Reason = "Razn",
    IGUI_PlayerStats_AddLog = "Agregar log",
    IGUI_PlayerStats_AddLogOn = "Agregar log en %1",
    IGUI_PlayerStats_RemoveLogConfirm = "Estas seguro de que quieres eliminar este log?",
    IGUI_PlayerStats_WarningPointTitle = "AGREGAR PUNTO DE ADVERTENCIA",
    IGUI_PlayerStats_ServerOptionTitle = "OPCIONES DEL SERVER",
    IGUI_PlayerStats_ReloadOptions = "Aplicar cambios",
    IGUI_PlayerStats_ReloadOptionsTooltip = "Haz click en este botn para recargar directamente las opciones de todos los clientes, de lo contrario tendrs que reiniciar el servidor o hacer un /reloadoptions",
    IGUI_PlayerStats_ChangeServerOptionTitle = "CAMBIAR LAS OPCIONES DEL SERVER",
    IGUI_PlayerStats_ResetToDefault = "Restablecer por defecto",
    IGUI_SafehouseUI_Title = "Ttulo:",
    IGUI_SafehouseUI_Owner = "Dueo:",
    IGUI_SafehouseUI_Release = "Liberar zona segura",
    IGUI_SafehouseUI_ConnectedPlayers = "Jugadores conectados",
    IGUI_SafehouseUI_Players = "Jugadores permitidos",
    IGUI_SafehouseUI_AddPlayer = "Agregar jugador",
    IGUI_SafehouseUI_AlreadyHaveSafehouse = "Este jugador pertenece a otra zona segura %1",
    IGUI_Safehouse_DaysSurvivedToClaim = "Debes sobrevivir por %1 das antes de poder reclamar.",
    IGUI_SafehouseUI_RemoveConfirm = "Ests seguro que queres sacar a %1 de esta zona segura?",
    IGUI_FactionUI_RemoveConfirm = "Estas seguro de querer sacar a %1 de esta faccin?",
    IGUI_SafehouseUI_ChangeTitle = "Cambiar nombre de la zona segura",
    IGUI_SafehouseUI_ChangeOwnership = "Cambiar dueo",
    IGUI_SafehouseUI_QuitSafehouse = "Abandonar zona segura",
    IGUI_SafehouseUI_QuitSafeConfirm = "Estas seguro de que queres abandonar esta zona segura?",
    IGUI_FactionUI_QuitSafeConfirm = "Estas seguro de que queres abandonar esta faccion?",
    IGUI_AdminPanel_NonPvpZone = "Zona sin PVP",
    IGUI_PvpZone_AddZone = "Agregar zona",
    IGUI_PvpZone_Title = "ZONA SIN PVP",
    IGUI_PvpZone_RemoveConfirm = "Ests seguro que quieres eliminar la zona sin pvp '%1?",
    IGUI_PvpZone_ZoneName = "Nombre de la zona:",
    IGUI_PvpZone_StartingPoint = "Coordenada de inicio de la zona: ",
    IGUI_PvpZone_CurrentPoint = "Coordenada actual del jugador:",
    IGUI_PvpZone_CurrentZoneSize = "Tamao de la zona en la que te encuentras:",
    IGUI_PvpZone_ZoneAlreadyExistTitle = "Ya existe una zona con ese nombre",
    IGUI_PvpZone_SeeZone = "Ver la zona en el piso",
    IGUI_PvpZone_RedefineStartingPoint = "Redefinir punto de inicio",
    IGUI_PvpZone_TeleportToZone = "TP a zona",
    IGUI_PvpZone_NonPvpZone = "ESTAS EN UNA ZONA SIN PVP",
    IGUI_PlayerStats_ConfirmNonSaveServerOptions = "Guardar opciones del servidor?",
    IGUI_Safehouse_IsSpawnPoint = "Zona de respawn, no se puede claimear.",
    IGUI_Safehouse_SomeoneInside = "Edificio ocupado, debes esperar a que lo liberen para claimearlo.",
    IGUI_Safehouse_NotHouse = "No es una casa, no se puede claimear.",
    IGUI_FactionUI_Remove = "Desarmar faccin",
    IGUI_SafehouseUI_QuitFaction = "Abandonar faccion",
    IGUI_FactionUI_AlreadyHaveFaction = "El jugador ya pertenece a otra faccin.",
    IGUI_FactionUI_CreateFaction = "Crear faccion",
    IGUI_FactionUI_FactionAlreadyExist = "Esta faccion ya existe.",
    IGUI_FactionUI_TagAlreadyExist = "Este TAG ya existe.",
    IGUI_FactionUI_FactionNameTooLongShort = "El nombre de la faccion debe tener entre 3 y 14 caracteres.",
    IGUI_FactionUI_TagTooLongShort = "El TAG debe tener entre 1 y 4 caracteres.",
    IGUI_FactionUI_FactionSurvivalDay = "Tenes que sobrebivir al menos %1 dias para poder crear una faccion.",
    IGUI_FactionUI_TagMembersIncorrect = "Tenes que tener al menos %1 miembros en tu faccin para poder crear un TAG.",
    IGUI_FactionUI_FactionName = "Nombre de la faccin: ",
    IGUI_FactionUI_Tag = "TAG de la faccion: ",
    IGUI_FactionUI_ChangeTag = "Cambiar TAG",
    IGUI_TextBox_TooManyChar = "Maximo de personajes: %1",
    IGUI_FactionUI_ShowTag = "Show Faction Tag (always shown to Faction members)",
    IGUI_FactionUI_FactionPvp = "Enable melee PvP in Factions",
    IGUI_FactionUI_FactionPvpTooltip = "Permitir dao a mele entre miembros de la faccin.",
    IGUI_CraftingUI_KnownRecipes = "Known recipes:  %1/%2",
    IGUI_AdminPanel_SeeFaction = "Lista de facciones",
    IGUI_FactionUI_Invitation = "%1 te invito a la faccion %2 faction. Aceptas?",
    IGUI_FactionUI_InvitationSent = "Invitacion enviada a %1",
    IGUI_PlayerStats_View = "Vista",
    IGUI_FactionUI_FactionsListPlayers = "%1 Jugador(es) - Dueo: %2;",
    IGUI_AdminPanel_SeeSafehouses = "Lista de zonas seguras",
    IGUI_PlayerStats_Teleport = "TP",
    IGUI_TicketUI_AddTicket = "Crear ticket",
    IGUI_AdminPanel_SeeTickets = "Ver tickets",
    IGUI_TicketUI_AnswerTicket = "Responder ticket",
    IGUI_TicketUI_RemoveTicketPopup = "Estas seguro de que quieres elimitar este ticket?",
    IGUI_TicketUI_RemoveTicket = "Eliminar",
    IGUI_Moveable_Fail = "**Rompiste el mueble que estaban desarmando**",
    IGUI_AdminPanel_MiniScoreboard = "Mini scoreboard",
    IGUI_AdminPanel_TooltipMiniScoreboard = "Lista de jugadores automatica, click derecho sobre el nombre de un jugador de la lista para abrir el men de opciones.",
    IGUI_AdminPanel_PacketCounts = "Recuento de paquetes",
    IGUI_AdminPanel_TooltipPacketCounts = "Muestra el nmero de paquetes enviados y recibidos.",
    IGUI_AdminPanel_SandboxOptions = "Opciones del mundo",
    IGUI_ItemEditor_Title = "Editor de Items",
    IGUI_Color = "Color",
    IGUI_ItemEditor_MinDmg = "Dao mnimo",
    IGUI_ItemEditor_MaxDmg = "Dao maximo",
    IGUI_ItemEditor_MinAngle = "ngulo",
    IGUI_ItemEditor_MinRange = "Rango mximo",
    IGUI_ItemEditor_MaxRange = "Rango mnimo",
    IGUI_ItemEditor_ItemType = "Tipo de Item",
    IGUI_ItemEditor_AimingTime = "Tiempo para apuntar",
    IGUI_ItemEditor_RecoilDelay = "Tiempo de retroceso",
    IGUI_ItemEditor_ReloadTime = "Tiempo para recargar",
    IGUI_ItemEditor_ClipSize = "Cantidad de municin",
    IGUI_ItemEditor_Age = "Edad (Das)",
    IGUI_ItemEditor_PoisonPower = "Poison Power",
    IGUI_ItemEditor_OffAge = "Das fresco",
    IGUI_ItemEditor_OffAgeMax = "Das podrido",
    IGUI_ItemEditor_UsedDelta = "Delta usado",
    IGUI_ItemEditor_UsedDeltaTooltip = "0 significa vaco, 1 significa completo",
    IGUI_TradingUI_Title = "Pestaa de comercio",
    IGUI_TradingUI_RequestTrade = "%1 Quiere comerciar con vos.",
    IGUI_TradingUI_WaitingAnswer = "Esperando a que %1 responda.;",
    IGUI_TradingUI_RefusedTrade = "%1 no quiere comerciar.",
    IGUI_TradingUI_YourOffer = "Ofreces",
    IGUI_TradingUI_HisOffer = "%1 te ofrece",
    IGUI_TradingUI_ClosedTrade = "%1 cerro la pestaa de comercio.",
    IGUI_TradingUI_AddedItem = "%1 agreg %2 a su oferta.",
    IGUI_TradingUI_RemovedItem = "%1 saco %2 de su oferta.",
    IGUI_TradingUI_Items = "Items: %1/%2",
    IGUI_TradingUI_ItemNeedTransfer = "%1 se no se puede agregar, debe estar en tu inventario principal.",
    IGUI_TradingUI_MaxItemReached = "No podes agregar mas de %1 items a la oferta.",
    IGUI_TradingUI_SealOffer = "Cerrar oferta",
    IGUI_TradingUI_SealOfferTooltip = "Tilda esta caja para cerrar la oferta, quiere decir, que no podrs modificarla luego",
    IGUI_TradingUI_OtherPlayerSealedOffer = "%1 cerro su oferta",
    IGUI_TradingUI_OtherPlayerUnSealedOffer = "%1 abri su oferta",
    IGUI_TradingUI_Historical = "Log de comercio",
    IGUI_ISTradingUIHistorical_Title = "Log de comercio de %1",
    IGUI_TradingUI_OfferSealed = "Cerraste tu oferta.",
    IGUI_TradingUI_AcceptDeal = "Aceptar trato.",
    IGUI_TradingUI_AcceptDealTooltip = "Ambos deben cerrar sus ofertas para aceptar el trato.",
    IGUI_TradingUI_TradeAtLeastOne = "Necesitas comerciar al menos 1 item.",
    IGUI_TradingUI_TooFarAway = "Estas muy lejos de %1!",
    IGUI_TradingUI_ItemNeedUnequip = "%1 no podes comerciar con algo que tenes equipado.",
    IGUI_TradingUI_CantAddFavorite = "No se puede agregar a favoritos.",
    IGUI_TradingUI_CantRightClick = "No podes usar el inventario mientras ests comerciando.",
    IGUI_ToggleToRun = "Toggle %1 key to Jog",
    IGUI_ToggleToSprint = "Toggle %1 key to Sprint",
    IGUI_RadialMenuKeyToggle = "Show/hide radial menus with each keypress",
    IGUI_Temperature = "Temperatura",
    IGUI_Timer = "Temporizador",
    IGUI_Oven = "Configuracion del horno",
    IGUI_Oven_Celsius = "Celsius",
    IGUI_Oven_Fahrenheit = "Fahrenheit",
    IGUI_Microwave = "Configuracin del microondas",
    IGUI_Map_MapSymbol = "Simbolos del mapa",
    IGUI_Map_AddNote = "Anotar",
    IGUI_Map_RemoveElement = "Borrar",
    IGUI_Map_AddSymbol = "Dibujar smbolo",
    IGUI_Map_ChooseSymbol = "Elegir simbolo",
    IGUI_Map_Scale = "Escala 1:1",
    IGUI_Map_PlaceSymbol = "Poner simbolo",
    IGUI_Map_ConfirmRemoveNote = "Estas seguro de borrar esta anotacion? (%1)",
    IGUI_Map_ConfirmRemoveSymbol = "Estas seguro de borrar este smbolo?",
    IGUI_TextBox_CantBeEmpty = "No puede estar vaca.",
    IGUI_Map_Info = "<CENTRE> <SIZE:medium> LEYENDO MAPA <LINE> <LINE> <LEFT> <SIZE:small> Esta es la pestaa de lectura del mapa.  <LINE> <LINE>Podes hacer zoom en el mapa utilizando la rueda del mouse, y podes moverte por este haciendo click y arrastrando. <LINE> <LINE> Si tenes un lpiz o lapicera en tu inventario podes anotar cosas o dibujar smbolos. Apreta Anotar' o 'Dibujar smbolo' y hace click sobre el mapa para seleccionar donde anotar o dibujar. Los colores dependen de los lpices o lapiceras que tengas. <LINE> <LINE>Podes borrar lo que escribas o dibujes, si tenes una goma en tu inventario, apretando en 'Borrar. Solamente pone el cursor sobre lo que queres borrar, y hace click sobre la cruz roja.",
    IGUI_FishingUI_FishAbundance = "Cantidad de peces: ",
    IGUI_FishingUI_NoRod = "No tenes una caa de pescar",
    IGUI_FishingUI_NoLure = "No tenes un seuelo",
    IGUI_ScavengeUI_Title = "Objetos a buscar",
    IGUI_ScavengeUI_LootAbundance = "Abundancia de objetos: ",
    IGUI_ScavengeUI_PutItemInBag = "Poner items en %1 (%2)",
    IGUI_ScavengeUI_PutItemInPlayerInv = "Poner items en el inventario principal.",
    IGUI_ScavengeUI_1stHand = "Mano primaria",
    IGUI_ScavengeUI_2ndHand = "Mano secundaria",
    IGUI_ScavengeUI_Back = "Espalda",
    IGUI_ScavengeUI_Materials = "Materiales",
    IGUI_ScavengeUI_Mushrooms = "Hongos",
    IGUI_ScavengeUI_Berries = "Bayas",
    IGUI_ScavengeUI_Animals = "Animales",
    IGUI_ScavengeUI_FishBait = "Carnada",
    IGUI_ScavengeUI_MedicinalPlants = "Plantas medicinales",
    IGUI_PlayerStats_ManageInventory = "Administrar el inventario de %1",
    IGUI_PlayerStats_AddItem = "Agregar item (Module.ItemType)",
    IGUI_RequiresWaterSupply = "Necesita una fuente de agua.",
    IGUI_ClothingNaming = "%2 (%1)",
    IGUI_PlayerStats_LevelUp = "Subir nivel",
    IGUI_PlayerStats_LevelDown = "Bajar nivel",
    IGUI_SeatFrontRight = "Delantero derecho",
    IGUI_SeatFrontLeft = "Conductor",
    IGUI_SeatRearRight = "Trasero derecho",
    IGUI_SeatRearLeft = "Trasero izquierdo",
    IGUI_SeatMiddleRight = "Del medio derecho",
    IGUI_SeatMiddleLeft = "Del medio izquierdo",
    IGUI_SwitchSeat = "Cambiar de asiento",
    IGUI_EnterVehicle = "Entrar al auto",
    IGUI_ExitVehicle = "Salir del auto",
    IGUI_VehicleApplyBrakes = "Frenar",
    IGUI_VehiclePartlightbar = "Barra de luces",
    IGUI_VehiclePartCattrunk = "Bal",
    IGUI_VehiclePartCatgastank = "Tanque de combustible",
    IGUI_VehiclePartCattire = "Ruedas",
    IGUI_VehiclePartCatdoor = "Puertas",
    IGUI_VehiclePartCatlights = "Luces",
    IGUI_VehiclePartCatdashboard = "Tablero",
    IGUI_VehiclePartCatengine = "Debajo del cap",
    IGUI_VehiclePartCatseat = "Asientos",
    IGUI_VehiclePartCatbodywork = "Carrocera",
    IGUI_VehiclePartCatbrakes = "Frenos",
    IGUI_VehiclePartCatsuspension = "Suspensin",
    IGUI_VehiclePartCatOther = "Otras",
    IGUI_VehiclePartTruckBedOpen = "Bal",
    IGUI_VehiclePartTireFrontLeft = "Rueda delantera izquierda",
    IGUI_VehiclePartTireFrontRight = "Rueda delantera derecha",
    IGUI_VehiclePartTireRearLeft = "Rueda trasera izquierda",
    IGUI_VehiclePartTireRearRight = "Rueda trasera derecha",
    IGUI_VehiclePartSuspensionFrontLeft = "Suspensin delantera izquierda",
    IGUI_VehiclePartSuspensionFrontRight = "Suspensin delantera derecha",
    IGUI_VehiclePartSuspensionRearLeft = "Suspensin trasera izquierda",
    IGUI_VehiclePartSuspensionRearRight = "Suspensin trasera derecha",
    IGUI_VehiclePartSeatFrontLeft = "Asiento del conductor",
    IGUI_VehiclePartSeatFrontRight = "Asiento delantero derecho",
    IGUI_VehiclePartSeatMiddleLeft = "Asiento del medio izquierdo",
    IGUI_VehiclePartSeatMiddleRight = "Asiento del medio derecho",
    IGUI_VehiclePartSeatRearLeft = "Asiento trasero izquierdo",
    IGUI_VehiclePartSeatRearRight = "Asiento trasero derecho",
    IGUI_VehiclePartGasTank = "Tanque de nafta",
    IGUI_VehiclePartRadio = "Radio",
    IGUI_VehiclePartHeadlightLeft = "Optica delantera izquierda",
    IGUI_VehiclePartHeadlightRight = "Optica delantera derecha",
    IGUI_VehiclePartHeadlightRearLeft = "Optica trasera izquierda",
    IGUI_VehiclePartHeadlightRearRight = "ptica trasera derecha",
    IGUI_VehiclePartEngine = "Motor",
    IGUI_VehiclePartHeater = "Aire/Calefaccion",
    IGUI_VehiclePartBattery = "Batera",
    IGUI_VehiclePartWindowFrontLeft = "Ventanilla delantera izquierda",
    IGUI_VehiclePartWindowFrontRight = "Ventanilla delantera derecha",
    IGUI_VehiclePartWindowRearLeft = "Ventanilla trasera izquierda",
    IGUI_VehiclePartWindowRearRight = "Ventanilla trasera derecha",
    IGUI_VehiclePartWindowMiddleLeft = "Ventanilla del medio izquierda",
    IGUI_VehiclePartWindowMiddleRight = "Ventanilla del medio derecha",
    IGUI_VehiclePartDoorFrontLeft = "Puerta delantera izquierda",
    IGUI_VehiclePartDoorFrontRight = "Puerta delantera derecha",
    IGUI_VehiclePartDoorMiddleLeft = "Puerta del medio izquierda",
    IGUI_VehiclePartDoorMiddleRight = "Puerta del medio derecha",
    IGUI_VehiclePartDoorRearLeft = "Puerta trasera izquierda",
    IGUI_VehiclePartDoorRearRight = "Puerta trasera derecha",
    IGUI_VehiclePartDoorRear = "Puerta trasera",
    IGUI_VehiclePartBrakeFrontLeft = "Freno delantero izquierdo",
    IGUI_VehiclePartBrakeFrontRight = "Freno delantero derecho",
    IGUI_VehiclePartBrakeRearLeft = "Freno trasero izquierdo",
    IGUI_VehiclePartBrakeRearRight = "Freno trasero derecho",
    IGUI_VehiclePartTruckBed = "Bal",
    IGUI_VehiclePartTrunkDoor = "Puerta de bal",
    IGUI_VehiclePartGloveBox = "Guantera",
    IGUI_VehiclePartEngineDoor = "Cap",
    IGUI_VehiclePartMuffler = "Escape",
    IGUI_VehiclePartWindshield = "Parabrisas",
    IGUI_VehiclePartWindshieldRear = "Parabrisas trasero",
    IGUI_VehicleNameModernCar = "Dash Elite",
    IGUI_VehicleNameModernCar02 = "Chevalier Primani",
    IGUI_VehicleNameSportsCar = "Chevalier Cossette",
    IGUI_VehicleNamePickUpTruck = "Chevalier D6",
    IGUI_VehicleNamePickUpTruckMccoy = "Chevalier D6",
    IGUI_VehicleNamePickUpTruckLights = "Chevalier D6",
    IGUI_VehicleNamePickUpTruckLightsFire = "Chevalier D6",
    IGUI_VehicleNameCarLights = "Chevalier Nyala",
    IGUI_VehicleNameCarNormal = "Chevalier Nyala",
    IGUI_VehicleNameCarLightsPolice = "Chevalier Nyala",
    IGUI_VehicleNameSmallCar = "Chevalier Dart",
    IGUI_VehicleNameSmallCar02 = "Masterson Horizon",
    IGUI_VehicleNamePickUpVan = "Dash Bulldriver",
    IGUI_VehicleNamePickUpVanMccoy = "Dash Bulldriver",
    IGUI_VehicleNamePickUpVanLights = "Dash Bulldriver",
    IGUI_VehicleNamePickUpVanLightsFire = "Dash Bulldriver",
    IGUI_VehicleNamePickUpVanLightsPolice = "Dash Bulldriver",
    IGUI_VehicleNameOffRoad = "Dash Rancher",
    IGUI_VehicleNameCarLuxury = "Mercia Lang 4000",
    IGUI_VehicleNameVanSpiffo = "Spiffo Van",
    IGUI_VehicleNameVanRadio = "Radio Van",
    IGUI_VehicleNameVanSeats = "Franklin Valuline",
    IGUI_VehicleNameCarTaxi = "Taxi",
    IGUI_VehicleNameCarTaxi2 = "Taxi",
    IGUI_VehicleNameCarStationWagon = "Chevalier Cerise Wagon",
    IGUI_VehicleNameCarStationWagon2 = "Chevalier Cerise Wagon",
    IGUI_VehicleNameSUV = "Franklin All-Terrain",
    IGUI_VehicleNameVan = "Franklin Valuline",
    IGUI_VehicleNameVanSpecial = "Franklin Valuline",
    IGUI_VehicleNameStepVan = "Chevalier Step Van",
    IGUI_VehicleNameStepVanRadio = "Chevalier Step Van",
    IGUI_VehicleNameStepVanMail = "Chevalier Step Van",
    IGUI_VehicleNameVanAmbulance = "Ambulancia",
    IGUI_VehicleNameAmbulanceBurnt = "Ambulancia",
    IGUI_VehicleNameLuxuryCarBurnt = "Mercia Lang 4000",
    IGUI_VehicleNameNormalCarBurntPolice = "Chevalier Nyala",
    IGUI_VehicleNamePickupBurnt = "Chevalier D6",
    IGUI_VehicleNamePickupSpecialBurnt = "Chevalier D6",
    IGUI_VehicleNameTaxiBurnt = "Taxi",
    IGUI_VehicleNameBurntCar = "Quemado %1",
    IGUI_Mechanics_PartDoesntExist = "Esa parte no existe.",
    IGUI_Mechanics_MissingItem = "Necesitas el item: %1",
    IGUI_Vehicle_CondInfoBattery = "Se recarga mientras el motor esta prendido. Se descarga cuando se prende el motor, las luces, la barra de luces o la radio.",
    IGUI_Vehicle_CondInfoGasTank = "Almacena nafta. <LINE>Tanques de nafta en bajas condiciones tienen menos capacidad y ms posibilidad de perder nafta.",
    IGUI_Vehicle_CondInfoTruckBed = "Los bales daados o deformados tienen menos espacio para guardar cosas.",
    IGUI_Vehicle_CondInfoTrunkDoor = "Una puerta bal daada hara que los objetos se caigan de este mientras manejas.",
    IGUI_Vehicle_CondInfoBrakeFrontLeft = "Frenos gastados reducen la fuerza de frenado del auto.",
    IGUI_Vehicle_CondInfoBrakeFrontRight = "Frenos gastados reducen la fuerza de frenado del auto.",
    IGUI_Vehicle_CondInfoBrakeRearLeft = "Frenos gastados reducen la fuerza de frenado del auto.",
    IGUI_Vehicle_CondInfoBrakeRearRight = "Frenos gastados reducen la fuerza de frenado del auto.",
    IGUI_Vehicle_CondInfoTireFrontLeft = "Ruedas gastadas tienen menos friccion con el asfalto.<LINE> Condiciones o presiones crticas pueden hacer que la rueda explote.",
    IGUI_Vehicle_CondInfoTireFrontRight = "Ruedas gastadas tienen menos friccion con el asfalto.<LINE> Condiciones o presiones crticas pueden hacer que la rueda explote.",
    IGUI_Vehicle_CondInfoTireRearLeft = "Ruedas gastadas tienen menos friccion con el asfalto.<LINE> Condiciones o presiones crticas pueden hacer que la rueda explote.",
    IGUI_Vehicle_CondInfoTireRearRight = "Ruedas gastadas tienen menos friccion con el asfalto.<LINE> Condiciones o presiones crticas pueden hacer que la rueda explote.",
    IGUI_ItemNameMechanicalType = "%1 de vehculo %2",
    IGUI_InfoPanel_Mechanics = "<CENTRE> <SIZE:medium> MECANICA <LINE> <LINE> <LEFT> <SIZE:small> Welcome to the Vehicle Mechanics menu! <LINE> <LINE> Here you can find information about your current vehicle: engine power, its general condition and much more besides. <LINE> <LINE> To the right you'll find the parts and systems installed on the vehicle. Right click to investigate what can be removed and installed, and to find out more info. <LINE> <LINE> Left click to get more detailed information from each vehicle part. Vehicles are separated into Standard, Heavy-Duty and Sports categories - and can only have the applicable parts installed. To repair an individual part it must first be removed and placed in your inventory.",
    IGUI_VehicleType_0 = "Quemado",
    IGUI_VehicleType_1 = "estandar",
    IGUI_VehicleType_2 = "comercial",
    IGUI_VehicleType_3 = "deportivo",
    IGUI_Vehicle_EngineLoudness = "Sonido del motor: ",
    IGUI_Vehicle_Repairing = "Repairing %1",
    IGUI_Vehicle_EngineQuality = "Calidad del motor: ",
    IGUI_Vehicle_ContainerCapacity_Air = "Precisin de la rueda: %1",
    IGUI_Vehicle_ContainerCapacity_Gasoline = "Nafta: %1",
    IGUI_Vehicle_ContainerCapacity_Other = "%1: %2",
    IGUI_CarKey = "Llave de %1",
    IGUI_CloseHood = "Cerrar cap",
    IGUI_OpenHood = "Abrir cap",
    IGUI_LockHood = "Traba cap",
    IGUI_UnlockHood = "Destrabar cap",
    IGUI_CloseTrunk = "Cerrar bal",
    IGUI_OpenTrunk = "Abrir bal",
    IGUI_LockTrunk = "Trabar bal",
    IGUI_UnlockTrunk = "Destrabar bal",
    IGUI_VehicleSeat_Self = "Ests sentado en este.",
    IGUI_VehicleSeat_Person = "Hay alguien sentado ah.",
    IGUI_VehicleSeat_Items = "Item(s) en el asiento.",
    IGUI_VehicleSeat_MoveItems = "Item(s) en el asiento se movern a otro.",
    IGUI_VehicleSeat_Uninstalled = "No hay un asiento colocado.",
    IGUI_Failure = "Fracaso",
    IGUI_Success = "xito",
    IGUI_Uninstall = "Sacar",
    IGUI_Install = "Colocar",
    IGUI_InflateTire = "Inflar rueda",
    IGUI_DeflateTire = "Desinflar rueda",
    IGUI_TakeEngineParts = "Sacar partes del motor",
    IGUI_RepairEngine = "Arreglar motor",
    IGUI_HeadlightFocusingUp = "Enfocado",
    IGUI_HeadlightFocusingDown = "Desenfocado",
    IGUI_HeadlightFocusing = "Enfoque",
    IGUI_WheelFriction = "Friccin de la rueda",
    IGUI_Open = "Abrir",
    IGUI_TotalBreakingForce = "Fuerza total de frenado",
    IGUI_LockBroken = "Traba rota",
    IGUI_Missing = "Falta",
    IGUI_Item = "Item",
    IGUI_OverallCondition = "Estado general",
    IGUI_EnginePower = "Poder del motor",
    IGUI_VehicleLightbar_Title = "Control de luces",
    IGUI_VehicleLightbar_ALARM = "ALARMA",
    IGUI_VehicleLightbar_STANDBY = "ESPERA",
    IGUI_VehicleLightbar_WAIL = "WAIL",
    IGUI_VehicleLightbar_YELP = "YELP",
    IGUI_Vehicle_SeatOccupied = "Asiento ocupado",
    IGUI_PlayerText_CanNotExitFromMovingCar = "Queres que salte de un auto en movimiento? Ya bastante tengo con los zombies.",
    IGUI_ConfirmLeaveGame = "Salir del juego?",
    IGUI_AdminPanel_AdminPower = "Editar tus poderes de administrador",
    IGUI_AdminPanel_TooltipEditAdminPower = "Modifica tus poderes de administrador, como ser invisible, capacidad de carga y carpintera ilimitada, etc.",
    IGUI_AdminPanel_BuildCheat = "Modo de construccin ilimitada",
    IGUI_AdminPanel_MechanicsCheat = "Modo de mecnica ilimitada",
    IGUI_AdminPanel_HealthCheat = "Modo de salud ilimitada",
    IGUI_AdminPanel_ShowAdminTag = "Si nada de esta lista est seleccionado, no se mostrar la TAG roja de administrador sobre tu cabeza.",
    IGUI_AdminPanel_ItemList = "Lista de Items",
    IGUI_ItemList_Info = "Hace doble click al item o apreta el boton de abajo para agregarlo a tu inventario.",
    IGUI_Adm_Weather_ClimateControl = "Control del clima",
    IGUI_Adm_Weather_Climate = "Clima",
    IGUI_Adm_Weather_Weather = "Meteorologa",
    IGUI_Adm_Weather_Triggers = "Iniciar: ",
    IGUI_Adm_Weather_ClimateEnabled = "Habilitar simulacin del clima",
    IGUI_Adm_Weather_ClimateEnabledInfo = "Si seleccionas valores coustom, se sobre escribiran los valores por defecto.",
    IGUI_climate_Windspeed = "Velocidad del viento",
    IGUI_climate_Clouds = "Nubes",
    IGUI_climate_Fog = "Niebla",
    IGUI_climate_Precipitation = "Precipitacin",
    IGUI_climate_PrecipitationIsSnow = "Nevada",
    IGUI_climate_Temperature = "Temperatura",
    IGUI_climate_Darkness = "Oscuridad",
    IGUI_climate_Daylight = "Luminosidad",
    IGUI_climate_intensity = "Intensidad",
    IGUI_climate_Desaturation = "Desaturacin",
    IGUI_climate_CurrWeather = "Clima actual",
    IGUI_climate_TotalProgress = "Current weather period total progress.",
    IGUI_climate_SegmentProgress = "Current weather segment progress.",
    IGUI_climate_StopWeather = "Para el clima actual",
    IGUI_climate_TriggerInfo = "Iniciar un periodo meteorolgico preestablecido con una duracin personalizada: ",
    IGUI_climate_TriggerPretext = "Duracion (Horas): ",
    IGUI_climate_TriggerStorm = "Iniciar tormenta",
    IGUI_climate_TriggerTropical = "Iniciar tormenta tropical",
    IGUI_climate_TriggerBlizzard = "Iniciar tormenta de nieve",
    IGUI_climate_CustomInfo = "Haga que el clima genere un perodo meteorolgico basado en la fuerza personalizada y el tipo de frente: ",
    IGUI_climate_StrengthPretext = "Fuerza: ",
    IGUI_climate_WarmFront = "Frente clido (Clima voltil)",
    IGUI_climate_ColdFront = "Frente fro (Clima tranquilo)",
    IGUI_climate_Generate = "Generar",
    IGUI_climate_weather_none = "Clima actual (none)",
    IGUI_climate_weather_dur = "Duracin en horas del clima actual",
    IGUI_climate_total_progress = "Progreso del frente meteorolgico actual.",
    IGUI_climate_segment_progress = "Progreso actual del segmento meteorolgico.",
    IGUI_AdminPanel_MoveableCheat = "Movimiento de objetos ilimitado",
    IGUI_Safehouse_AlreadyHaveSafehouse = "Ya sos miembro o dueo de una zona segura.",
    IGUI_health_Cut = "Corte",
    IGUI_char_HairStyle = "Pelo ",
    IGUI_char_BeardStyle = "Barba ",
    IGUI_Hair_Bald = "Pelado",
    IGUI_Hair_Picard = "Cura",
    IGUI_Hair_CrewCut = "Degrad",
    IGUI_Hair_Baldspot = "Peln",
    IGUI_Hair_Recede = "Entradas",
    IGUI_Hair_Hat = "Corto",
    IGUI_Hair_Messy = "Despeinado",
    IGUI_Hair_Short = "Recortado",
    IGUI_Hair_Donny = "Tincho",
    IGUI_Hair_Mullet = "Cubana",
    IGUI_Hair_Metal = "Jesus",
    IGUI_Hair_Fabian = "Hippy",
    IGUI_Hair_PonyTail = "Colita de caballo",
    IGUI_Hair_Demi = "Degrad",
    IGUI_Hair_Spike = "Cresta",
    IGUI_Hair_OverEye = "Emo",
    IGUI_Hair_Bob = "Bob",
    IGUI_Hair_Bun = "Moo",
    IGUI_Hair_Back = "Recogido",
    IGUI_Hair_Long = "Al hombro",
    IGUI_Hair_Kate = "Cubana",
    IGUI_Hair_Long2 = "Largo",
    IGUI_Beard_None = "Afeitado completo",
    IGUI_Beard_Chops = "Patillas",
    IGUI_Beard_Moustache = "Bigote",
    IGUI_Beard_Goatee = "Candado",
    IGUI_Beard_BeardOnly = "Barbilla",
    IGUI_Beard_Full = "Completa",
    IGUI_Beard_Long = "Barbudo",
    IGUI_Beard_LongScruffy = "Desprolija",
    IGUI_XP_Protection = "Proteccin",
    IGUI_FilterAll = "Filtrar todo",
    IGUI_anim_Idle = "Quieto",
    IGUI_anim_Walk = "Caminar",
    IGUI_anim_Run = "Correr",
    IGUI_HotbarAttachment_HolsterLeft = "Funda izquierda",
    IGUI_HotbarAttachment_HolsterRight = "Funda derecha",
    IGUI_HotbarAttachment_SmallBeltLeft = "Izquierda del cinto",
    IGUI_HotbarAttachment_SmallBeltRight = "Derecha del cinto",
    IGUI_HotbarAttachment_Back = "Espalda",
    IGUI_Washing_NeedSoap = "Necesitas jabn",
    IGUI_Washing_Soap = "Jabn",
    IGUI_Washing_WithoutSoap = "No te alcanza el jabn para baarte",
    IGUI_perks_Tailoring = "Sastrera",
    IGUI_FabricType_1 = "tela",
    IGUI_FabricType_2 = "tela de jean",
    IGUI_FabricType_3 = "cuero",
    IGUI_Temp_SkinTemperature = "Temperatura de la piel",
    IGUI_Temp_BloodVessels = "Vasos sanguneos",
    IGUI_Temp_ShiverPerspiration = "Escalofros / Transpiracin",
    IGUI_Temp_BodyWetness = "Humedad del cuerpo",
    IGUI_Temp_ClothingWetness = "Humedad de la ropa",
    IGUI_Temp_Insulation = "Aislamiento",
    IGUI_Temp_WindResistance = "Resistencia al viento",
    IGUI_Temp_Vasoconstriction = "Vasoconstriccin",
    IGUI_Temp_Vasodilation = "Vasodilatacin",
    IGUI_Temp_Shivering = "Temblando",
    IGUI_Temp_Perspiring = "Transpirando",
    IGUI_Temp_Cold = "Fro",
    IGUI_Temp_Normal = "Normal",
    IGUI_Temp_Hot = "Calor",
    IGUI_Temp_Dry = "Seco",
    IGUI_Temp_Soaked = "Mojado",
    IGUI_Temp_Low = "Baja",
    IGUI_Temp_Med = "Media",
    IGUI_Temp_High = "Alta",
    IGUI_Temp_BodyResponse = "Respuesta del cuerpo",
    IGUI_Temp_FightCold = "Cagado de frio",
    IGUI_Temp_FightHot = "Cagado de calor",
    IGUI_Temp_AdvView = "Cambiar a avanzado",
    IGUI_Temp_DefView = "Cambiar a por defecto",
    IGUI_Temp_CoreTemp = "Temperatura del cuerpo",
    IGUI_Temp_BodyHeat = "Generacin de calor del cuerpo",
    IGUI_garment_CantRepair = "No se puede arreglar.",
    IGUI_garment_BodyPart = "Parte del cuerpo",
    IGUI_garment_GlbBlood = "Nivel de sangre total",
    IGUI_garment_GlbDirt = "Mugre total",
    IGUI_garment_CantRepair = "No se puede arreglar.",
    IGUI_garment_Blood = "- Sangre ",
    IGUI_garment_Hole = "- Agujero",
    IGUI_HouseKey = "LLave de casa",
    IGUI_Lights = "Luces",
    IGUI_PowerConsumption = "Consumo de energa",
    IGUI_Total = "Total",
    IGUI_StartSprint = "Correr",
    IGUI_StopSprint = "Trotar",
    IGUI_RemoveMakeUp = "Limpiar maquillaje",
    IGUI_MakeUp = "Maquillarse",
    IGUI_SelectMakeUp = "Estilo de maquillaje",
    IGUI_AddMakeUp = "Agregar maquillaje",
    IGUI_SelectBodyLocation = "Elegir parte del cuerpo",
    IGUI_invpage_RemoveAll = "Borrar todo",
    IGUI_ConfirmDeleteItems = "Estas seguro de querer borrar estos items?",
    IGUI_TypeOfPatch = "Parche de %1 ",
    IGUI_Emote_Back = "Back",
    IGUI_Emote_Friendly = "Friendly",
    IGUI_Hair_CentrePartingLong = "Long center parting",
    IGUI_FirearmRadial_Rack = "Rack",
    IGUI_Tutorial1_Sneak1Bis = " <CENTRE> <SIZE:medium> Vegetative shambler in the vegetable garden! But he's got enough brain function to see you! <LINE> <LINE> If you sneak you'll make less noise, and you'll be less visible. <LINE> <LINE> <SIZE:large> Press %1 to toggle crouch, and then move to sneak!",
    IGUI_FirearmRadial_AmmoCount = "(%1 / %2)",
    IGUI_PlayerText_Callout2New = "OVER HERE!",
    IGUI_PushUps = "Push-ups",
    IGUI_Gametime_Winter is Coming = "Winter is Coming",
    IGUI_ContainerTitle_sidetable = "Drawer",
    IGUI_SitUps_Tooltip = "Improves fitness when performed regularly.",
    IGUI_ContainerTitle_stove = "Oven",
    IGUI_Emote_ThumbsDown = "Thumbs Down",
    IGUI_ConfirmQuitToDesktop = "Quit to desktop?",
    IGUI_Hair_Long2curly = "Long (Curly)",
    IGUI_Hair_Longcurly = "Lob (Curly)",
    IGUI_Tutorial1_Shotgun5a = " <CENTRE> <SIZE:medium> They're getting closer! <LINE> <LINE> You know how to run, but here's how to SPRINT! Sprint to the marker by the outhouse! Now! <LINE> <LINE> <SIZE:large> Press %1 to move and double-tap %2 to toggle sprint! ",
    IGUI_Tutorial1_Shotgun1b = " <CENTRE> <SIZE:medium> If you have high enough skills, and aren't exhausted, then tall fences can be climbed! <LINE> <LINE> You have those skills! <LINE> <LINE> <SIZE:large> Press %1 to climb over the wire fence! ",
    IGUI_Emote_ComeHere = "Come Here",
    IGUI_ContainerTitle_filingcabinet = "File Cabinet",
    IGUI_PlayerText_Callout3New = "HEY YOU!",
    IGUI_ContainerTitle_shelvesmag = "Magazine Stand",
    IGUI_Emote_CeaseFire = "Cease Fire",
    IGUI_FirearmRadial_ChamberRound = "Chamber Round",
    IGUI_Gametime_A Really CD DA = "A Really CD DA",
    IGUI_ContainerTitle_postbox = "Mailbox",
    IGUI_ContainerTitle_fruitbushb = "Plant",
    IGUI_ContainerTitle_fruitbusha = "Plant",
    IGUI_ContainerTitle_fruitbushd = "Plant",
    IGUI_ContainerTitle_fruitbushc = "Plant",
    IGUI_ContainerTitle_fruitbushe = "Plant",
    IGUI_PlayerText_Callout1Sneak = "pssst!",
    IGUI_FirearmRadial_AmmoCountChambered = "(%1+1 / %2)",
    IGUI_Campfire_Campfire = "Campfire",
    IGUI_health_Stiffness = "Exercise Fatigue",
    IGUI_Hair_CentreParting = "Center parting",
    IGUI_Tutorial1_Bandage2Bis = " <CENTRE> <SIZE:medium> INSOLENCE! That was NOT the fence we told you to vault! <LINE> <LINE> We will carry on regardless. There is a broken window in the shed beyond the vegetable garden. <LINE> <LINE> <SIZE:large> Climb through by holding %1.",
    IGUI_Hair_MessyCurly = "Messy (Curly)",
    IGUI_ContainerTitle_inventoryfemale = "Corpse",
    IGUI_Emote_Stop = "Stop",
    IGUI_ContainerTitle_smallbox = "Box",
    IGUI_Emote_No = "No",
    IGUI_Emote_Ok = "Ok",
    IGUI_ContainerTitle_cashregister = "Cash Register",
    IGUI_Emote_Signal = "Signal",
    IGUI_ContainerTitle_wardrobe = "Cabinet",
    IGUI_DumbbellPress = "Dumbbell presses",
    IGUI_Fitness_AbsStiffness = "General exercise fatigue will be felt, increasing clumsiness.",
    IGUI_GetCloserToWater = "Get closer to the water to fish.",
    IGUI_JobType_UnloadBulletsFromFirearm = "Unload Rounds",
    IGUI_ContainerTitle_campfire = "Campfire",
    IGUI_PlayerText_CanNotSleepInMovingCar = "Stop the car first.",
    IGUI_ContainerTitle_woodstove = "Stove",
    IGUI_PushUps_Tooltip = "Improves strength when performed regularly.",
    IGUI_Emote_Fire = "Fire",
    IGUI_ContainerTitle_freezer = "Freezer",
    IGUI_ContainerTitle_clothingwasher = "Clothing Washer",
    IGUI_Hair_ShortAfroCurly = "Short Afro",
    IGUI_Emote_Salute = "Salute",
    IGUI_FirearmRadial_InsertMagazine = "Insert Magazine",
    IGUI_TooHot = "Too hot to pick up.",
    IGUI_Burpees = "Burpees",
    IGUI_Hair_BunCurly = "Bun (Curly)",
    IGUI_Emote_ThumbsUp = "Thumbs Up",
    IGUI_Fireplace_Smouldering = "smouldering",
    IGUI_Emote_Freeze = "Freeze",
    IGUI_ContainerTitle_icecream = "Freezer",
    IGUI_ContainerTitle_vendingGt = "Vending Machine",
    IGUI_ClothingName_Dirty = "Dirty",
    IGUI_BicepsCurl = "Bicep curls",
    IGUI_Tutorial1_Welcome2Joypad = " <CENTRE> <SIZE:medium> First things first: you can zoom!. <LINE> <IMAGE:media/ui/backbutton.png> Will bring a menu with various things. <LINE> <LINE> Let's get a bird's eye view of the lonely place where you're about to die - miserable and alone! <LINE> <LINE> <SIZE:large> Zoom out by selecting the - icon in the back button menu!",
    IGUI_ContainerTitle_officedrawers = "Drawer",
    IGUI_ClothingName_Bloody = "Bloody",
    IGUI_Hair_FabianCurly = "Fabian (Curly)",
    IGUI_Hair_TopCurls = "Top curls",
    IGUI_Fitness_ArmsStiffness = "Exercise fatigue will be felt on arms, reducing combat capabilities.",
    IGUI_FirearmRadial_UnloadRounds = "Unload Rounds",
    IGUI_ContainerTitle_bin = "Garbage",
    IGUI_ContainerTitle_grocerstand = "Grocer Display",
    IGUI_Emote_MoveOut = "Move Out",
    IGUI_SitUps = "Sit-ups",
    IGUI_Emote_Group = "Group",
    IGUI_ContainerTitle_corn = "Corn",
    IGUI_ContainerTitle_displaycasebakery = "Display Case",
    IGUI_ClothingName_Wet = "Wet",
    IGUI_Tutorial1_Sneak4Bis = " <CENTRE> <SIZE:medium> Good effort, but you need to get closer! When you're in range your left arm will raise! <LINE> <LINE> <SIZE:large> Strafe close by holding Right Mouse Button, and attack with a left click when directly behind! ",
    IGUI_Tutorial1_Sneak7 = " <CENTRE> <SIZE:medium> A loaded shotgun and some bandages!  <LINE> We always do our best for you. Equip it in both hands! <LINE> <LINE> <SIZE:large> Right click the shotgun to show interaction options.",
    IGUI_Tutorial1_Sneak5 = " <CENTRE> <SIZE:medium> You did it! No more Daddy issues!  <LINE> <LINE> Now take his bag, and put it on! <LINE> <LINE> <SIZE:large> Make sure you're standing over the corpse, and right click the Large Backpack in the Loot Panel to show interaction options. ",
    IGUI_Tutorial1_Sneak6 = " <CENTRE> <SIZE:medium> You've wanted this Large Backpack for years, and now it's yours! <LINE> <LINE> Let's see what's inside! <LINE> <LINE> <SIZE:large> Find the flashing Large Backpack icon to the side of the Inventory Panel. Click on it!",
    IGUI_Tutorial1_Sneak3 = " <CENTRE> <SIZE:medium> So silent, and so deadly! Like a doomed ninja! <LINE> <LINE> <SIZE:large> Stay crouched and open the gate with %1, or click it with the Left Mouse Button when close!",
    IGUI_Tutorial1_Sneak4 = " <CENTRE> <SIZE:medium> This is some Special Forces stuff right here! <LINE> <LINE> Strafe close behind him with the knife! Your arm will raise to show you're in place for a stealth attack! <LINE> <LINE> <SIZE:large> Strafe by holding Right Mouse Button, attack with a left click when directly behind! Get close! ",
    IGUI_Tutorial1_Sneak1 = " <CENTRE> <SIZE:medium> You hear that? There's more! <LINE> <LINE> Move up to the gate in the tall fence! <LINE> <LINE> <SIZE:large> Press %1 to open the gate, or click on it with Left Mouse Button when you're close!",
    IGUI_Tutorial1_Sneak2 = " <CENTRE> <SIZE:medium> Wow! It's like you're invisible! I mean, we've maxxed out your skills here - but that IS impressive. <LINE> <LINE> If you sneak close to a wall, fence or vehicle you'll crouch lower and reduce your visibility even MORE. <LINE> <LINE> <SIZE:large> Sneak round the corner to the low gate in the fence!",
    IGUI_Hair_RightParting = "Right parting",
    IGUI_Burpees_Tooltip = "Improves strength and fitness when performed regularly. Will drain endurance.",
    IGUI_Fireplace_Fireplace = "Fireplace",
    IGUI_FirearmRadial_UnloadRound = "Unload Round",
    IGUI_PlayerText_Callout2Sneak = "psst",
    IGUI_Gametime_Studio = "Studio",
    IGUI_FirearmRadial_LoadBulletsIntoMagazine = "Load Bullets into\nspare Magazine",
    IGUI_Emote_ThankYou = "Thank You",
    IGUI_ContainerTitle_shelves = "Shelves",
    IGUI_FirearmRadial_Unjam = "Unjam",
    IGUI_Hair_OverEyeCurly = "Over Eye (Curly)",
    IGUI_Tutorial1_Shotgun5 = " <CENTRE> <SIZE:medium> They're getting closer! <LINE> <LINE> You know how to run, but here's how to SPRINT! Sprint to the marker by the outhouse! Now! <LINE> <LINE> <SIZE:large> Press %1 to move and %2 to toggle sprint! ",
    IGUI_Tutorial1_Shotgun6 = " <CENTRE> <SIZE:medium> Last advice! If you ever get a zombie bite, or fear one is imminent, then press '%1' and you'll swallow the antidote! <LINE> <LINE> <SIZE:large> Press %1 to take the antidote!",
    IGUI_Tutorial1_Shotgun7 = " <CENTRE> <SIZE:medium> Only kidding! <LINE> <LINE> All hope is gone. There is no antidote. <LINE> <LINE> <SIZE:large> Have fun! ",
    IGUI_Tutorial1_Shotgun8 = " <CENTRE> <SIZE:medium> You died! <LINE> <LINE> For further help in the main game press %1 to open the Survival Guide. <LINE> <LINE> <SIZE:large> Return to the Main Menu, and then survive the Knox Event for real!",
    IGUI_Tutorial1_Shotgun1 = " <CENTRE> <SIZE:medium> Remember that you can sneak to make less noise. <LINE> <LINE> <SIZE:large> Press %1 to crouch, and move up to the wired fence. ",
    IGUI_Tutorial1_Shotgun2 = " <CENTRE> <SIZE:medium> So athletic! Time to make some noise! <LINE> <LINE> Ready the shotgun! <LINE> <LINE> <SIZE:large> Aim at the rotting dead men by holding the Right Mouse Button!",
    IGUI_Tutorial1_Shotgun3 = " <CENTRE> <SIZE:medium> Here they come! <LINE> <LINE> A green outline shows a good chance of connecting with the target! <LINE> <LINE> <SIZE:large> Press the Left Mouse Button to fire while you're aiming with the Right Mouse Button!",
    IGUI_Gametime_A Storm is Coming = "A Storm is Coming",
    IGUI_Tutorial1_Shotgun4 = " <CENTRE> <SIZE:medium> They're all dead! So sad! <LINE> <LINE> Never mind, soon you'll all be back together! <LINE> <LINE> Every zombie in the forest heard the shotgun, and they're coming for you! <LINE> <LINE> <SIZE:large> Press %1 to climb back over the wire fence and escape! ",
    IGUI_Emote_Bye = "Bye",
    IGUI_RemovePropane = "Need to remove propane tank.",
    IGUI_Emote_Clap = "Clap",
    IGUI_ContainerTitle_vendingpop = "Vending Machine",
    IGUI_BarbellCurl = "Barbell curls",
    IGUI_Emote_Insult = "Insult",
    IGUI_Emote_Come = "Come",
    IGUI_ContainerTitle_garagestorage = "Crate",
    IGUI_ContainerTitle_displaycasebutcher = "Display Case",
    IGUI_Tutorial1_Fight7B = " <CENTRE> <SIZE:medium> The Isometric Cursor shows your mouse's position in relation to the floor. <LINE> <LINE> <SIZE:large> Line yourself up using the Right Mouse Button, and use the circle at the bottom of the Isometric Cursor to target the head! Bash with Left Mouse Button when you're in place!",
    IGUI_ContainerTitle_inventorymale = "Corpse",
    IGUI_ContainerTitle_clothingrack = "Clothing Rack",
    IGUI_Gametime_Kingsmouth = "Kingsmouth",
    IGUI_SoundName_Music = "Music",
    IGUI_ReloadRadialInstant = "Display reloading radial menu immediately",
    IGUI_ClothingName_Worn = "Worn",
    IGUI_ContainerTitle_vendingsnack = "Vending Machine",
    IGUI_Emote_Hostile = "Hostile",
    IGUI_Hair_KateCurly = "Mullet (Curly)",
    IGUI_Fitness_LegsStiffness = "Exercise fatigue will be felt on legs, reducing movement speed.",
    IGUI_SoundName_Ambient = "Ambient",
    IGUI_ContainerTitle_metal_shelves = "Shelves",
    IGUI_Hair_HatCurly = "Hat (Curly)",
    IGUI_Emote_Shout = "Shout",
    IGUI_Fireplace_Burning = "burning.",
    IGUI_Gametime_The Descending Fog = "The Descending Fog",
    IGUI_Hair_BobCurly = "Bob (Curly)",
    IGUI_Hair_LeftParting = "Left parting",
    IGUI_ContainerTitle_fridge = "Fridge",
    IGUI_Gametime_You Have One Day = "You Have One Day",
    IGUI_JobType_LoadBulletsIntoFirearm = "Load Rounds",
    IGUI_Emote_Yes = "Yes",
    IGUI_Emote_Surrender = "Surrender",
    IGUI_Emote_Undecided = "Undecided",
    IGUI_SoundName_Primary = "Primary",
    IGUI_ContainerTitle_barbecue = "Barbecue",
    IGUI_Hair_RachelCurly = "Rachel (Curly)",
    IGUI_ContainerTitle_locker = "Locker",
    IGUI_Emote_FollowMe = "Follow Me",
    IGUI_FirearmRadial_LoadRounds = "Load Rounds",
    IGUI_Emote_FollowBehind = "Follow Behind",
    IGUI_ContainerTitle_desk = "Desk",
    IGUI_ContainerTitle_counter = "Cupboard",
    IGUI_Emote_WaveHi = "Wave Hi",
    IGUI_ClothingName_Soaked = "Soaked",
    IGUI_Hair_ShortCurly = "Short (Curly)",
    IGUI_FitnessTime = "Time (minutes)",
    IGUI_ContainerTitle_displaycase = "Display Case",
    IGUI_PlayerText_Callout1New = "HEY!",
    IGUI_PlayerText_Callout3Sneak = "hey",
    IGUI_Emote_Shrug = "Shrug",
    IGUI_ContainerTitle_microwave = "Microwave",
    IGUI_Hair_Rachel = "Rachel",
    IGUI_ContainerTitle_clothingdryer = "Clothing Dryer",
    IGUI_ContainerTitle_fireplace = "Fireplace",
    IGUI_ContainerTitle_floor = "Floor",
    IGUI_ContainerTitle_smallcrate = "Crate",
    IGUI_Tutorial1_Fight8New = " <CENTRE> <SIZE:medium> The Frying Pan broke! Your mother's skull was really thick! <LINE> <LINE> <SIZE:large> Let's borrow the Hunting Knife we planted in her back earlier! <LINE> <LINE> <SIZE:large> Loot and equip the Hunting Knife from mother's body! Right click the Hunting Knife in the Loot Panel to show Equip options!",
    IGUI_Gametime_LastStand = "LastStand",
    IGUI_Tutorial1_Sneak2Bis = " <CENTRE> <SIZE:medium> Do as we request. This is wasting time and money. <LINE> <LINE> Press %1 to crouch. Stay near the fence to automatically crouch lower. <LINE> <LINE> <SIZE:large> Sneak to the gate in the fence. Now.",
    IGUI_FitnessNeedItem = " (Requires %1)",
    IGUI_ContainerTitle_crate = "Crate",
    IGUI_BarbellCurl_Tooltip = "Improves strength when performed regularly.",
    IGUI_SoundName_VehicleEngine = "Vehicle Engine",
    IGUI_Fireplace_Unlit = "unlit",
    IGUI_ContainerTitle_medicine = "Cabinet",
    IGUI_Hair_MulletCurly = "Mullet (Curly)",
    IGUI_Tutorial1_Bandage8 = " <CENTRE> <SIZE:medium> Thicker clothing and headwear helps protect from bites and scratches. <LINE> <LINE> Put on what you think is best for a final encounter! <LINE> <LINE> <SIZE:large> Once you're ready, head through the door!",
    IGUI_Tutorial1_Bandage7 = " <CENTRE> <SIZE:medium> Two of them! <LINE> Three if you count your sister on the floor there! <LINE> <LINE> Better get some improved protection from their nails and teeth!",
    IGUI_Tutorial1_Bandage6 = " <CENTRE> <SIZE:medium> Curtains stop you seeing out, but they also stop the horde seeing in! <LINE> <LINE> Open the curtain, it's probably safe. <LINE> <LINE> <SIZE:large> Right Mouse Button to interact, or hold Left Shift and left click the curtain!",
    IGUI_Tutorial1_Bandage5 = " <CENTRE> <SIZE:medium> Let's check outside, in case there's more mouldering flesh automatons! <LINE> <LINE> <SIZE:large> Move to the curtained window!",
    IGUI_Tutorial1_Bandage4 = " <CENTRE> <SIZE:medium> The bandages from the backpack will help! <LINE> <LINE> <SIZE:large> Right click the red text that's reporting the hurty left hand, and apply a bandage.",
    IGUI_Tutorial1_Bandage3 = " <CENTRE> <SIZE:medium> Oh no! Your hands are bleeding! The broken glass in the window shredded them. Who saw that coming? <LINE> <LINE> <SIZE:large> Open the Health Panel by pressing %1, or clicking the Heart Icon.",
    IGUI_Tutorial1_Bandage2 = " <CENTRE> <SIZE:medium> Dad was a prepper, but he didn't prepare for you did he? <LINE> <LINE> Let's take his gear! Ignore the glass shards! <LINE> <LINE> <SIZE:large> Climb through the broken window by standing next to it and holding %1.",
    IGUI_Tutorial1_Bandage1 = " <CENTRE> <SIZE:medium> The window in Dad's shed just broke, right on time! <LINE> Vault the fence, and let's check it out! Running at the fence will make you jump over it automatically. <LINE> <LINE> <SIZE:large> Run using %1 and %2 towards the fence!",
    IGUI_FirearmRadial_EjectMagazine = "Eject Magazine",
    IGUI_VehicleSeat_ExitToSwitch = "Must exit vehicle.",
    IGUI_Hair_ShortHatCurly = "Short (Curly)",
    IGUI_ContainerTitle_overhead = "Cupboard",
    IGUI_ContainerTitle_logs = "Logs",
    IGUI_ContainerTitle_dresser = "Drawer",
}
