--*********************************************************** --** THE INDIE STONE ** --*********************************************************** if isClient() then return end local RANDOM_SPRITES = { "vegetation_indoor_01_7", "vegetation_indoor_01_8", "vegetation_indoor_01_9", "vegetation_indoor_01_10", "vegetation_indoor_01_11", "vegetation_indoor_01_12" } local function NewObject(isoObject) local index = ZombRand(#RANDOM_SPRITES) + 1 local spriteName = RANDOM_SPRITES[index] isoObject:setSpriteFromName(spriteName) isoObject:transmitUpdatedSpriteToClients() end local PRIORITY = 5 MapObjects.OnNewWithSprite("vegetation_indoor_01_7", NewObject, PRIORITY)