--*********************************************************** --** ROBERT JOHNSON ** --*********************************************************** require "TimedActions/ISBaseTimedAction" ISAddBaitAction = ISBaseTimedAction:derive("ISAddBaitAction"); function ISAddBaitAction:isValid() self.trap:updateFromIsoObject() return self.trap:getIsoObject() ~= nil end function ISAddBaitAction:waitToStart() self.character:faceThisObject(self.trap:getIsoObject()) return self.character:shouldBeTurning() end function ISAddBaitAction:update() self.character:faceThisObject(self.trap:getIsoObject()) self.character:setMetabolicTarget(Metabolics.LightDomestic); end function ISAddBaitAction:start() self:setActionAnim("Loot") self.character:SetVariable("LootPosition", "Low") self:setOverrideHandModels(nil, nil) end function ISAddBaitAction:stop() ISBaseTimedAction.stop(self); end function ISAddBaitAction:perform() local sq = self.trap:getSquare() local bait = self.bait local baitAmountMulti = bait:getHungChange(); bait:multiplyFoodValues(1.0 - math.min(-0.05 / bait:getHungChange(), 1.0)) if bait:getHungerChange() > -0.01 then bait:Use(); end baitAmountMulti = math.min(baitAmountMulti - bait:getHungChange(), 0); local args = { x = sq:getX(), y = sq:getY(), z = sq:getZ(), bait = self.bait:getFullType(), age = self.bait:getAge(), baitAmountMulti = baitAmountMulti }; CTrapSystem.instance:sendCommand(self.character, 'addBait', args) ISBaseTimedAction.perform(self); end function ISAddBaitAction:new(character, bait, trap, time) local o = {} setmetatable(o, self) self.__index = self o.character = character; o.trap = trap; o.bait = bait; o.maxTime = time; return o; end