--*********************************************************** --** THE INDIE STONE ** --*********************************************************** require "Map/CGlobalObjectSystem" CCampfireSystem = CGlobalObjectSystem:derive("CCampfireSystem") function CCampfireSystem:new() local o = CGlobalObjectSystem.new(self, "campfire") return o end function CCampfireSystem:isValidIsoObject(isoObject) return instanceof(isoObject, "IsoObject") and isoObject:getName() == "Campfire" end function CCampfireSystem:newLuaObject(globalObject) return CCampfireGlobalObject:new(self, globalObject) end CGlobalObjectSystem.RegisterSystemClass(CCampfireSystem)