--*********************************************************** --** THE INDIE STONE ** --*********************************************************** require "Map/CGlobalObject" CCampfireGlobalObject = CGlobalObject:derive("CCampfireGlobalObject") function CCampfireGlobalObject:new(luaSystem, globalObject) local o = CGlobalObject.new(self, luaSystem, globalObject) return o end function CCampfireGlobalObject:getObject() return self:getIsoObject() end