Stash_HU = {
Stash_AnnotedMap = "Jegyzetekkel elltott Trkp",

    Stash_LVMap1_Text1 = "crazy gun guy rip",
    Stash_LVMap1_Text2 = "crazy gun guy's house",

    Stash_LVMap2_Text1 = "gift from mom x",
    Stash_LVMap2_Text2 = "don't forget to visit",
    Stash_LVMap2_Text3 = "grandma's grave if you can",
    Stash_LVMap2_Text4 = "say a prayer for us all",

    Stash_LVMap3_Text1 = "school",
    Stash_LVMap3_Text2 = "creepy janitor's truck should be here",
    Stash_LVMap3_Text3 = "mind the fence driving out!",

    Stash_LVMap4_Text1 = "don't bother, wasted my time looking here",
    Stash_LVMap4_Text2 = "need sledge",
    Stash_LVMap4_Text4 = "gasstation",

    Stash_LVMap5_Text1 = "The Carlins moved here Debbie",
    Stash_LVMap5_Text2 = "Go to them if you need help!",
    Stash_LVMap5_Text3 = "we saw those things",
    Stash_LVMap5_Text4 = "all around the gym here",
    Stash_LVMap5_Text5 = "don't go anywhere at night!",

    Stash_LVMap6_Text1 = "NO PLACE LIKE HOME!",

    Stash_LVMap7_Text1 = "Thank you for putting me down",
    Stash_LVMap7_Text2 = "This was my house",
    Stash_LVMap7_Text3 = "I had everything I needed",
    Stash_LVMap7_Text4 = "I thought",

    Stash_LVMap8_Text1 = "we're here third door down",
    Stash_LVMap8_Text2 = "hurry with those pills Diego",
    Stash_LVMap8_Text3 = "THEY'RE ALL OVER HERE DON'T GO",

    Stash_LVMap9_Text1 = "guns and food in far stable - be careful!",
    Stash_LVMap9_Text2 = "don't get lost in trees",
    Stash_LVMap9_Text3 = "those things are in there too",

    Stash_LVMap10_Text1 = "old fuck with house full of food",
    Stash_LVMap10_Text2 = "and no guns",
    Stash_LVMap10_Text3 = "just don't bring the whole fucking",
    Stash_LVMap10_Text4 = "horde with you this time!",

    Stash_LVMap11_Text1 = "unlooted store",
    Stash_LVMap11_Text2 = "full of zombies though",
    Stash_LVMap11_Text3 = "storage units",
    Stash_LVMap11_Text4 = "LV General",

    Stash_LVMap12_Text1 = "pizza lady",
    Stash_LVMap12_Text2 = "hot dude selling burgers",
    Stash_LVMap12_Text3 = "our tent",
    Stash_LVMap12_Text4 = "sinsilla's gonna be fuckin",
    Stash_LVMap12_Text5 = "awesome woooooo!!!",

    Stash_LVMap13_Text1 = "good secure houses",
    Stash_LVMap13_Text2 = "but be careful clearing the backyards",
    Stash_LVMap13_Text3 = "working car here",

    Stash_LVMap14_Text1 = "barricade with the planks I brought you",
    Stash_LVMap14_Text2 = "otherwise those things will get in",
    Stash_LVMap14_Text3 = "don't forget!",
    Stash_LVMap14_Text4 = "don't let anyone in while I'm away!",
    Stash_LVMap14_Text5 = "I'll be a half hour (it's 2.30)",
    Stash_LVMap14_Text6 = "any longer, call the Edwards on the radio",
    Stash_LVMap14_Text7 = "xxxxx",

    Stash_LVMap15_Text1 = "Whoever finds this, I was Natalie Sigmundsson",
    Stash_LVMap15_Text2 = "lecturer in Art History at LSU",
    Stash_LVMap15_Text3 = "I'm already dead but I have a final request",
    Stash_LVMap15_Text4 = "This is only the end of the world is we allow it to be.",
    Stash_LVMap15_Text5 = "We must secure the treasures in the art gallery or we will",
    Stash_LVMap15_Text6 = "be truly lost. Friends managed to gather a cache of weapons in",
    Stash_LVMap15_Text7 = "a car near the gallery. Use them to clear it.",
    Stash_LVMap15_Text8 = "Let no-one say that humanity is lost forever.",
    Stash_LVMap15_Text9 = "car",

    Stash_LVMap16_Text1 = "this whole street is dangerous",
    Stash_LVMap16_Text2 = "They got your son here",
    Stash_LVMap16_Text3 = "come to us, it's safe now",
    Stash_LVMap16_Text4 = "we're going to head south",
    Stash_LVMap16_Text5 = "please come with us",

Stash_MulMap1_Text1 = "Itt. Padldeszkk.",
Stash_MulMap1_Text2 = "fejsze?",
Stash_MulMap1_Text3 = "nagy tmeg",
Stash_MulMap2_Text1 = "Itt hagyta neked",
Stash_MulMap2_Text2 = "trol",
Stash_MulMap2_Text3 = "az egsz krnyk itt volt",
Stash_MulMap3_Text1 = "Srtes puska s lszer, elrejtve, arra az esetre, ha valaki ms ellenrizne.",
Stash_MulMap3_Text2 = "Fmru, szerszmok s egyb dolgok",
Stash_MulMap3_Text3 = "sok itt",
Stash_MulMap4_Text1 = "knnyebb kit",
Stash_MulMap4_Text2 = "orvosi",
Stash_MulMap4_Text3 = "itt gyors lenne - olyan sokan kzlk",
Stash_MulMap6_Text1 = "Bob, azt akarom, hogy pokolian erstsd meg ezt a helyet, mire visszarek.",
Stash_MulMap6_Text2 = "Orvosi cuccok itt.",
Stash_MulMap6_Text21 = "Ne feledd: antibiotikumok, ktszerek. Ez a lb nem szerez szart.",
Stash_MulMap6_Text3 = "Lttam egy hordt erre tartani. Kerld el! Szeretlek.",
Stash_MulMap7_Text1 = "B. terv",
Stash_MulMap7_Text2 = "Bolt, mg tele",
Stash_MulMap7_Text3 = "Elcseszve",
Stash_MulMap8_Text1 = "Vidd a cuccaimat. Temess el, ha tudsz, ez gy biztonsgos. Isten ldjon.",
Stash_MulMap8_Text2 = "igyon egy italt, ha szksge van r",
Stash_MulMap8_Text3 = "nagy tmeg, napok ta nem mozdult",
Stash_MulMap10_Text1 = "Hall Hz",
Stash_MulMap10_Text2 = "Spiffo-",
Stash_MulMap10_Text3 = "Tisztnak tnt errefel",
Stash_MulMap11_Text1 = "Fegyver a Spiffo-ban.",
Stash_MulMap11_Text2 = "Itt drogok vannak.",
Stash_MulMap11_Text3 = "baj",
Stash_MulMap12_Text1 = "puska itt - tel a konyhban?.",
Stash_MulMap12_Text2 = "orvosi szarsg",
Stash_MulMap12_Text3 = "nagy tmeg",
Stash_MulMap13_Text1 = "Szereztem flton visszafel, de itt kellett hagynom az egszet, tl nehz volt.",
Stash_MulMap13_Text2 = "Rengeteg felszerels van mg a boltban",
Stash_MulMap13_Text3 = "Lvsek!",

Stash_MulMap14_Text1 = "safest house - barricade it!",
Stash_MulMap14_Text2 = "all around here",
Stash_MulMap14_Text3 = "don't shoot - sound attracts them",

Stash_MulMap15_Text1 = "old doctor lives/lived here",
Stash_MulMap15_Text2 = "careful along here",
Stash_MulMap15_Text21 = "it's where J got bit",

Stash_MulMap16_Text1 = "security at bank got guns",
Stash_MulMap16_Text2 = "I miss TV and cold beer, fuck this world",

Stash_MulMap17_Text1 = "zippees full of stuff",
Stash_MulMap17_Text2 = "check bakery next door too",
Stash_MulMap17_Text3 = "be careful mom, dad's still wandering around here",

Stash_MulMap18_Text1 = "Crazy Willy's trailer",
Stash_MulMap18_Text11 = "heard he turned",
Stash_MulMap18_Text12 = "hope all his guns still there",

Stash_WpMap1_Text1 = "Biztos, hogy itt lt",
Stash_WpMap1_Text2 = "tl sok ahhoz, hogy kezelni tudjam, ne ldd a kzelemben, az Isten szerelmre",
Stash_WpMap2_Text1 = "azt hiszem itt lt",
Stash_WpMap2_Text2 = "egszsgkzpont",
Stash_WpMap2_Text3 = "itt talltam, nem volt nla fegyver",
Stash_WpMap4_Text1 = "Legyl btor. Szeretlek.",
Stash_WpMap4_Text3 = "Ne menj oda. Megan itt van valahol,  az egyik kzlk.",
Stash_WpMap4_Text31 = "Nem tudta, hogy  mg a vrosban van. Csak ne menj.",
Stash_WpMap5_Text1 = "hagytam szerszmokat a hlszobban, ezzel lesz egy kis elnyd -",
Stash_WpMap5_Text11 = "tartsd ket tvol, ameddig csak tudod SZERETLEK",
Stash_WpMap5_Text2 = "pizza",
Stash_WpMap5_Text3 = "baj",
Stash_WpMap6_Text1 = "Most mr nem lesz szksgem erre. Sok szerencst.",
Stash_WpMap6_Text2 = "Twiggy's",
Stash_WpMap6_Text3 = "a pokol felmelegedett",
Stash_WpMap8_Text1 = "Jolene nem kapta meg a betegsget.  segthet.",
Stash_WpMap8_Text2 = "Fegyverbolt",
Stash_WpMap8_Text3 = "lttam egy fickt meghalni",
Stash_WpMap9_Text1 = "zombi pokol",
Stash_WpMap9_Text2 = "apa irodja",
Stash_WpMap9_Text3 = "apa teste",
Stash_WpMap10_Text1 = "mindenfle szar",
Stash_WpMap10_Text2 = "a vaskereskedsben lehetnek mg dolgok",
Stash_WpMap10_Text3 = "tbb baj",
Stash_WpMap11_Text1 = "Spiffo Vezetje tartott egy puskt az zletben.",
Stash_WpMap11_Text11 = "Az rlt rohadk tudta, hogy mi jn.",
Stash_WpMap11_Text2 = "rintetlen eszkzk helye.",
Stash_WpMap11_Text3 = "Valahova az otthonom kzelbe akartam kerlni. Ne itt keress.",
Stash_WpMap12_Text1 = "mindenki bejutott az irodba aznap, amikor a lz lecsapott",
Stash_WpMap12_Text11 = "Beszlltam, mieltt befordultak.",
Stash_WpMap12_Text2 = "fegyverbolt",
Stash_WpMap12_Text3 = "Egyfajta Black Friday tmeg",
    Stash_WpMap13_Text1 = "shotgun kills: 12",
    Stash_WpMap13_Text2 = "axe kills: 20",
    Stash_WpMap13_Text3 = "car kills: 11",

    Stash_WpMap14_Text1 = "Meet me here Tonya! Got enough food."
    Stash_WpMap14_Text11 = "Now we just have to wait for Colin with his boat",

    Stash_WpMap15_Text1 = "They'll never find us here, trust me",
    Stash_WpMap15_Text11 = "they're dumber than dog shit",
    Stash_WpMap15_Text2 = "Good hunting here",

    Stash_WpMap16_Text1 = "Likely attacks",
    Stash_WpMap16_Text2 = "Safest egress"
    Stash_WpMap16_Text21 = "fence, then south across road to forest"
    Stash_WpMap16_Text3 = "chances of survival:"
    Stash_WpMap16_Text31 = "one month: 58%"
    Stash_WpMap16_Text32 = "through winter: 22%"
    Stash_WpMap16_Text4 = "Need more food and working car"

Stash_MarchRidgeMap1_Text1 = "Itt a fegyver",
Stash_MarchRidgeMap1_Text2 = "baltt s szerszmokat itt?",
Stash_MarchRidgeMap1_Text3 = "ne menj",
Stash_MarchRidgeMap2_Text1 = "hagyott neked egy pisztolyt",
Stash_MarchRidgeMap2_Text2 = "Bolt gy nzett ki, mintha lennnek kszletei.",
Stash_MarchRidgeMap2_Text3 = "vndorolnak? gy tnik, ide mentek",
Stash_MarchRidgeMap3_Text1 = "vadsz src itt",
Stash_MarchRidgeMap3_Text2 = "pksg",
Stash_MarchRidgeMap3_Text3 = "az utols hely, ahol lttam",
Stash_MarchRidgeMap4_Text1 = "Ha meg tudod tenni azt, mieltt eljssz. Van ott valami, ami segthet.",
Stash_MarchRidgeMap4_Text11 = "Mi jra egytt lesznk. Valahogy.",
Stash_MarchRidgeMap4_Text2 = "Kultrhz. Itt megtallod a testem. Szeretlek.",
Stash_MarchRidgeMap4_Text3 = "Azt kvnom Istenem, soha se llomsoztam volna itt. Mgis, boldog emlkek voltak itt.",
Stash_MarchRidgeMap5_Text1 = "ne hasznljon fegyvert - cuccok, amelyeket itt fegyverknt hasznlhatsz",
Stash_MarchRidgeMap5_Text2 = "egszsgkzpont",
Stash_MarchRidgeMap5_Text3 = "itt csend van",
Stash_MarchRidgeMap6_Text1 = "cuccok, amelyekkel biztosthatjuk az pletet",
Stash_MarchRidgeMap6_Text2 = "extra fmru",
Stash_MarchRidgeMap6_Text3 = "itt kirlt a pokol",
Stash_MarchRidgeMap7_Text1 = "Ahol szerintem bujklt.",
Stash_MarchRidgeMap7_Text2 = "Valsznleg fel kell szerszmoznia magt",
Stash_MarchRidgeMap7_Text3 = "Lttam itt. Nem harapott, de lzas volt.",

    Stash_MarchRidgeMap8_Text1 = "Left my old tools here"
    Stash_MarchRidgeMap8_Text2 = "Won't need em anymore"

    Stash_MarchRidgeMap9_Text1 = "survivors welcome to join us"
    Stash_MarchRidgeMap9_Text2 = "always need more food and guns and stuff"
    Stash_MarchRidgeMap9_Text3 = "kill some Z's on the way in for extra kudos!"

    Stash_MarchRidgeMap10_Text1 = "Blessing for a good soul",
    Stash_MarchRidgeMap10_Text2 = "May it keep you from Hell for another while",

    Stash_RiversideStashMap1_Text1 = "we're here now",
    Stash_RiversideStashMap1_Text11 = "hope to see you soon",
    Stash_RiversideStashMap1_Text2 = "careful along here!",

    Stash_RiversideStashMap2_Text1 = "Room 208. Waiting for you",
    Stash_RiversideStashMap2_Text11 = "Remember when we spent the whole day just staring at the river?",
    Stash_RiversideStashMap2_Text12 = "Don't leave me alone here xxx",

    Stash_RiversideStashMap3_Text1 = "video store",
    Stash_RiversideStashMap3_Text2 = "booze",

    Stash_RiversideStashMap4_Text1 = "daryl's sick, left him here",
    Stash_RiversideStashMap4_Text11 = "going to find natalie, she'll know what to do",
    Stash_RiversideStashMap4_Text2 = "saw them drag down two people here, awful",

    Stash_RiversideStashMap5_Text1 = "WHOEVER FINDS THIS DO NOT GO HERE",
    Stash_RiversideStashMap5_Text2 = "THE FUCKERS KILLED FRANK AND BIT ME",

    Stash_RiversideStashMap6_Text1 = "Eddie must have some guns hidden here",
    Stash_RiversideStashMap6_Text11 = "Fucker'd take over the town if he wasn't sick",
    Stash_RiversideStashMap6_Text12 = "Hope that psycho Vicky didn't get to them",

    Stash_RiversideStashMap7_Text1 = "Looked in on way past - they've all turned",
    Stash_RiversideStashMap7_Text2 = "Heading to Gigamart now",
    Stash_RiversideStashMap7_Text21 = "Don't fight with Sandra while I'm gone",

    Stash_RiversideStashMap8_Text1 = "left you some food here", 
    Stash_RiversideStashMap8_Text11 = "Eat before you leave",
    Stash_RiversideStashMap8_Text2 = "infected wandering here",
    Stash_RiversideStashMap8_Text3 = "where I saw that group of people (probably dead now)",

    Stash_RiversideStashMap9_Text1 = "Ton's waiting for us here",
    Stash_RiversideStashMap9_Text2 = "gas",
    Stash_RiversideStashMap9_Text3 = "D's bit but not serious - need antibiotics just in case",

    Stash_RiversideStashMap10_Text1 = "bank", 
    Stash_RiversideStashMap10_Text2 = "Don't forget a backup weapon", 
    Stash_RiversideStashMap10_Text21 = "Your axe head looked a little loose",
    Stash_RiversideStashMap10_Text3 = "Heading west out of town soon, you know where to find me",

Stash_RosewoodStashMap2_Text1 = "Nhny fegyver rejtekhelye",
Stash_RosewoodStashMap2_Text2 = "Itt a kvetkez",
Stash_RosewoodStashMap2_Text3 = "Itt a vge",
Stash_RosewoodStashMap3_Text1 = "Elmentem, s talltam nhny felszerelst, ami segthet megersteni a helyet, ahol kivrunk.",
Stash_RosewoodStashMap3_Text11 = "Anya rgi laksa. Ott tallkozunk x",
Stash_RosewoodStashMap3_Text2 = "itt fegyverek lehetnek - minden esetre",
Stash_RosewoodStashMap3_Text3 = "ne menj erre",

    Stash_RosewoodStashMap4_Text1 = "Left bug-out stuff here",
    Stash_RosewoodStashMap4_Text2 = "When they come (and they WILL!)",
    Stash_RosewoodStashMap4_Text3 = "take what you can carry and disappear into forest",

    Stash_RosewoodStashMap5_Text1 = "food here",
    Stash_RosewoodStashMap5_Text2 = "Don't rush in!",
    Stash_RosewoodStashMap5_Text3 = "Remember what happened to Mr Duncan",

/*
Stash_WorldMap1_Text1 = "get here! Cara will help",
Stash_WorldMap1_Text2 = "saw infected here (maybe moved by now)",
Stash_WorldMap1_Text4 = "if you're driving go slow, don't attract them",

Stash_WorldMap2_Text1 = "good place for base, remote",
Stash_WorldMap2_Text11 = "barricade first when you arrive!",
Stash_WorldMap2_Text12 = "hid some guns inside for you",

Stash_WorldMap3_Text1 = "gas here",
Stash_WorldMap3_Text11 = "you'll need it",

Stash_WorldMap4_Text1 = "Where Yana said that woman was living",
Stash_WorldMap4_Text11 = "Maybe she'll help us?",

Stash_WorldMap5_Text1 = "Paulie left the stuff here",
Stash_WorldMap5_Text11 = "Check for lookouts before going in",
Stash_WorldMap5_Text12 = "and don't fucking forget to burn this map!!!",

Stash_WorldMap6_Text1 = "good stuff here",
Stash_WorldMap6_Text2 = "for looting - too big to secure",
Stash_WorldMap6_Text3 = "Andy",

Stash_WorldMap7_Text1 = "fill up here",
Stash_WorldMap7_Text2 = "dixie full of infected",
Stash_WorldMap7_Text21 = "where did they all come from",

Stash_WorldMap8_Text1 = "ken's stuff, should be useful",
Stash_WorldMap8_Text2 = "be careful of people following you",
Stash_WorldMap8_Text21 = "not just the zombies",

Stash_WorldMap9_Text1 = "railyard",
Stash_WorldMap9_Text2 = "crates all around, could be filled with stuff",
Stash_WorldMap8_Text3 = "offices, nothing",
Stash_WorldMap8_Text4 = "warehouses?",

Stash_WorldMap10_Text1 = "GAS STATION",
Stash_WorldMap10_Text2 = "CLOTHES STORE",
Stash_WorldMap10_Text3 = "SPIFFO'S",
Stash_WorldMap10_Text4 = "CARS",

Stash_WorldMap11_Text1 = "Dish 3 on Tower 2 - loses signal around 6 GHz - power problem",
Stash_WorldMap11_Text11 = "Get HQ to test with Lexington after",

Stash_WorldMap12_Text1 = "LARGE campgrounds - everything we need (except Jane's pills)",
Stash_WorldMap12_Text11 = "needs clearing first but has lots of food, beds, fireplace"
Stash_WorldMap12_Text2 = "ONLY DANGER: Mall to north, hundreds of infected there"

Stash_WorldMap13_Text1 = "Hal, we're going here, should be safe"
Stash_WorldMap13_Text11 = "I know it's hard but DO NOT BRING PAULA"
Stash_WorldMap13_Text12 = "You have to save yourself at least"

Stash_WorldMap14_Text1 = "grandma"
Stash_WorldMap14_Text2 = "where they got grampa"
Stash_WorldMap14_Text3 = "Lord protect them"

Stash_WorldMap17_Text1 = "patrol blindspot"
Stash_WorldMap17_Text2 = "V will turn off motion sensors at 23.15 exactly"
Stash_WorldMap17_Text21 = "Don't get distracted! Follow V, take your pictures, get out"

Stash_WorldMap18_Text1 = "Ben"
Stash_WorldMap18_Text2 = "path"

Stash_WorldMap19_Text1 = "Stubborn fuck! At least take the guns I left in Mrs Cuddy's house"
Stash_WorldMap19_Text11 = "If you die I'll never forgive you!!!"

Stash_WorldMap19_Text1 = "DICKHEAD"
Stash_WorldMap19_Text2 = "FUCKER"
Stash_WorldMap19_Text3 = "ASSHOLE"
*/

	-- v41.72b
	-- tnzve 2022.07.08
	-- Legutbbi vltozs:
	-- 41.72 j sorok hozzadva.
	-- Megjegyzs:
	-- 41.72-es sorokat fordtani kell!
}