GameSound_CH = {
    GameSound_AddItemInRecipe = "K[~ܰt",
    GameSound_AlarmClockRingingLoop = "xan",
    GameSound_AmbientInsideWind = "ҭ:  - Ǥ",
    GameSound_AmbientInsideWindRain = "ҭ: B - Ǥ",
    GameSound_AmbientMusic_BrassAmbient = "ҭ: ",
    GameSound_AmbientMusic_CreepyAmbient = "ҭ: 򰩮M",
    GameSound_AmbientMusic_IntenseAmbient = "ҭ: ",
    GameSound_AmbientMusic_PercussiveAmbient = "ҭ: ",
    GameSound_AmbientMusic_RhythmicAmbient = "ҭ: `",
    GameSound_AmbientMusic_VoiceAmbient = "ҭ: y",
    GameSound_AmbientMusic_ZombieAmbient = "ҭ: L",
    GameSound_AmbientOutsideBirdsDay = "ҭ: 鶡 - ǥ~",
    GameSound_AmbientOutsideCricketsNight = "ҭ: ]λ - ǥ~",
    GameSound_AmbientOutsideWindyDay = "ҭ: 鶡j - ǥ~",
    GameSound_AmbientOutsideWindyNight = "ҭ: ]j - ǥ~",
    GameSound_AmbientRain = "ҭ: B",
    GameSound_AnimalInMetalTrap = "ݳʪ",
    GameSound_AnimalInWoodTrap = "sʪ",
    GameSound_AssaultShot = "Bjo. ",
    GameSound_BatHit = "y",
    GameSound_BatOnFloor = "yΦa",
    GameSound_BatSwing = "yδR",
    GameSound_BeginRemoveBarricadeMetal = "}lݥ[T",
    GameSound_BeginRemoveBarricadePlank = "}ls[T",
    GameSound_BigExplosion = "jz",
    GameSound_BirdInTree = "W",
    GameSound_BirdInWoodTrap = "s",
    GameSound_BladeHit = "M",
    GameSound_BlowTorch = "˴Qj",
    GameSound_BreakBarricadeMetal = "}aݥ[T",
    GameSound_BreakBarricadePlank = "}as[T",
    GameSound_BreakDoor = "}a",
    GameSound_BreakFishingLine = "}au",
    GameSound_BreakLockOnWindow = "}a",
    GameSound_BreakMetalItem = "}aݪ~",
    GameSound_BreakObject = "}a",
    GameSound_BreakWoodItem = "}as~",
    GameSound_BulletInRifle = "BjW",
    GameSound_BulletOutVarmint = "h",
    GameSound_BurnedObjectExploded = "UNz",
    GameSound_Bushes = "O",
    GameSound_ButtonAdvanced = "i",
    GameSound_ButtonReload = "sJ",
    GameSound_ButtonReload_tt = "sJҦ sounds.txt ɮ. ",
    GameSound_CastFishingLine = "ߥXu",
    GameSound_CatchFish = "",
    GameSound_CatchTrashWithRod = "γ񮷨U",
    GameSound_Category_AUTO = "۰",
    GameSound_Category_Item = "ﶵ",
    GameSound_Category_Meta = "~",
    GameSound_Category_Music = "",
    GameSound_Category_Object = "",
    GameSound_Category_Player = "a",
    GameSound_Category_Vehicle = "",
    GameSound_Category_World = "@",
    GameSound_Category_Zombie = "L",
    GameSound_ChatDrawCard = "d",
    GameSound_ChatRollDice = "Yl",
    GameSound_CheckFighingNet = "",
    GameSound_CheckFishingNet = "ˬd",
    GameSound_ChopDoor = "A",
    GameSound_ChopTree = "",
    GameSound_CloseBag = "I]",
    GameSound_CloseDoor = "",
    GameSound_CloseWindow = "",
    GameSound_ClothesRipping = "",
    GameSound_ClothingDryerFinished = "M - ",
    GameSound_ClothingDryerRunning = "M - B",
    GameSound_ClothingWasherFinished = "~ - ",
    GameSound_ClothingWasherRunning = "~ - B",
    GameSound_CorpseFlies = "a",
    GameSound_DoorIsBlocked = "F",
    GameSound_DoorIsLocked = "F",
    GameSound_DrinkingFromBottle = "~lܤ",
    GameSound_DrinkingFromTap = "sYܤ",
    GameSound_Eating = "CZ",
    GameSound_EngineStarted = "o",
    GameSound_FallingTree = "ˤU",
    GameSound_FemaleBeingEatenDeath = "kʳQY - `",
    GameSound_FemaleEaten1 = "QYk 1",
    GameSound_FemaleEaten2 = "QYk 2",
    GameSound_FemaleEaten3 = "QYk 3",
    GameSound_FemaleEaten4 = "QYk 4",
    GameSound_FemaleEaten5 = "QYk 5",
    GameSound_FemaleEaten6 = "QYk 6",
    GameSound_FemaleHeavyBreath = "IlrP - k",
    GameSound_FemaleHeavyBreathPanic = "IlrPq - k",
    GameSound_FemaleZombieAttack = "kLͧ",
    GameSound_FemaleZombieCombined = "kL͸s",
    GameSound_FemaleZombieDeath = "kLͦ`",
    GameSound_FemaleZombieEating = "kLͶi",
    GameSound_FemaleZombieHurt = "kLͨ",
    GameSound_FemaleZombieIdle = "kLͶm",
    GameSound_FemaleZombieReanimate = "kLʹ_",
    GameSound_Fire = "",
    GameSound_Firearm9mmShot = "j - 9mm g",
    GameSound_FirearmHunterShot = "MSR788 g",
    GameSound_FirearmShotgun = "ujg",
    GameSound_FirearmShotgunSawnoff = "duujg",
    GameSound_FirearmVarmintShot = "MSR700 g",
    GameSound_FirebirdVehicleEngine1 = "] 1",
    GameSound_FirebirdVehicleEngine2 = "] 2",
    GameSound_FirebirdVehicleEngine3 = "] 3",
    GameSound_FirebirdVehicleEngine4 = "] 4",
    GameSound_FixWithTape = "νaײz",
    GameSound_FixingItemFailed = "ײz~",
    GameSound_FridgeHum = "BcBn",
    GameSound_GainExperienceLevel = "ɯ",
    GameSound_GeneratorFailedToStart = "oqҰʥ",
    GameSound_GeneratorLoop = "oqB",
    GameSound_GeneratorStarting = "oqҰ",
    GameSound_GeneratorStopping = "oq",
    GameSound_GenericVehicleEngine1 = "зǨ 1",
    GameSound_GenericVehicleEngine2 = "зǨ 2",
    GameSound_GenericVehicleEngine3 = "зǨ 3",
    GameSound_GenericVehicleEngine4 = "зǨ 4",
    GameSound_GetWater = "",
    GameSound_GetWaterFromTap = "sY",
    GameSound_Hammering = "",
    GameSound_HeadSmash = "HY",
    GameSound_HeadStab = "뤤Y",
    GameSound_HeartBeat = "߸",
    GameSound_Helicopter = "ɾ",
    GameSound_HitBarricadeMetal = "ݥ[T",
    GameSound_HitBarricadePlank = "s[T",
    GameSound_HitObjectWithSledgehammer = "j",
    GameSound_HitVehiclePartWithWeapon = "Z",
    GameSound_HitVehicleWindowWithWeapon = "Z",
    GameSound_HouseAlarm = "Ыĵ",
    GameSound_HumanFootstepConcrete = "}Bn (Vg)",
    GameSound_HumanFootstepFloorCreaking = "aOssT",
    GameSound_HumanFootstepGrass = "}Bn () ",
    GameSound_HumanFootstepUpstairs = "}Bn (ӤW) ",
    GameSound_HumanFootstepWood = "}Bn () ",
    GameSound_HumanFootstepsCombined = "Hs}B",
    GameSound_HumanFootstepsCombinedBarefoot = "Hs}B}",
    GameSound_JeepVehicleEngine1 = "Ȩ 1",
    GameSound_JeepVehicleEngine2 = "Ȩ 2",
    GameSound_JeepVehicleEngine3 = "Ȩ 3",
    GameSound_JeepVehicleEngine4 = "Ȩ 4",
    GameSound_LightSwitch = "qO}",
    GameSound_LightbulbBurnedOut = "OwN",
    GameSound_LockDoor = "",
    GameSound_LockVehicleDoor = "ꨮ",
    GameSound_LureHitWater = "J",
    GameSound_MaleBeingEatenDeath = "kʳQY - `",
    GameSound_MaleEaten1 = "QYk 1",
    GameSound_MaleEaten2 = "QYk 2",
    GameSound_MaleEaten3 = "QYk 3",
    GameSound_MaleEaten4 = "QYk 4",
    GameSound_MaleEaten5 = "QYk 5",
    GameSound_MaleEaten6 = "QYk 6",
    GameSound_MaleHeavyBreath = "IlrP - k",
    GameSound_MaleHeavyBreathPanic = "IlrPq - k",
    GameSound_MaleZombieAttack = "kLͧ",
    GameSound_MaleZombieCombined = "kL͸s",
    GameSound_MaleZombieDeath = "kLͦ`",
    GameSound_MaleZombieEating = "kLͶi",
    GameSound_MaleZombieHurt = "kLͨ",
    GameSound_MaleZombieIdle = "kLͶm",
    GameSound_MaleZombieReanimate = "kLʹ_",
    GameSound_MetaAssaultRifle1 = "~ƥ - Bjg",
    GameSound_MetaDogBark = "~ƥ - p",
    GameSound_MetaOwl = "~ƥ - YN",
    GameSound_MetaPistol1 = "~ƥ - jg 1",
    GameSound_MetaPistol2 = "~ƥ - jg 2",
    GameSound_MetaPistol3 = "~ƥ - jg 3",
    GameSound_MetaScream = "~ƥ - ys",
    GameSound_MetaShotgun1 = "~ƥ - uj",
    GameSound_MetaWolfHowl = "~ƥ - Tz",
    GameSound_MicrowaveCookingMetal = "LiliN",
    GameSound_MicrowaveRunning = "LilB",
    GameSound_MicrowaveTimerExpired = "Lilpɵ",
    GameSound_NewMusic_32 = "x: 32",
    GameSound_NewMusic_33 = "x: 33",
    GameSound_NewMusic_34 = "x: 34",
    GameSound_NewMusic_35 = "x: 35",
    GameSound_NewMusic_36 = "x: 36",
    GameSound_NewMusic_Alone = "x: tW",
    GameSound_NewMusic_Ambient = "x: ҭ",
    GameSound_NewMusic_AmbientGuitar = "x: ҭ (NL) ",
    GameSound_NewMusic_AmbientLow = "x: ҭ (C) ",
    GameSound_NewMusic_AmbientPiano = "x: ҭ (^) ",
    GameSound_NewMusic_AmbientRaider = "x: ҭ (T) ",
    GameSound_NewMusic_Barricading = "x: [T",
    GameSound_NewMusic_CalmBeforeTheStorm = "x: ɭBeR",
    GameSound_NewMusic_Chase = "x: lv",
    GameSound_NewMusic_Death = "x: `",
    GameSound_NewMusic_DesperateEscape = "x: k",
    GameSound_NewMusic_EchoesFromBefore = "x: Lh^n",
    GameSound_NewMusic_Everythings_Gone = "x: @LҦ",
    GameSound_NewMusic_FightOrFlight = "x: ԰ΰk]",
    GameSound_NewMusic_FinallyCalm = "x: kR",
    GameSound_NewMusic_GearUp = "x: ˳ƻ",
    GameSound_NewMusic_GetReady = "x: ǳƧ",
    GameSound_NewMusic_GoItAlone = "x: tWȵ{",
    GameSound_NewMusic_HoldingOutHope = "x: Ʊ",
    GameSound_NewMusic_Introduction = "x: ²",
    GameSound_NewMusic_KeepMoving = "x: O",
    GameSound_NewMusic_LookingAround = "x: U|P",
    GameSound_NewMusic_MainTheme = "x: D۫",
    GameSound_NewMusic_MaybeNot = "x: ]\",
    GameSound_NewMusic_MaybeWeCanWinThis = "x: ]\ڭ̯Ĺ",
    GameSound_NewMusic_MoreAreComing = "x: ٦h",
    GameSound_NewMusic_Mourning = "x: s",
    GameSound_NewMusic_NoTime = "x: Sɶ",
    GameSound_NewMusic_OnlyOneWay = "x: u@",
    GameSound_NewMusic_Overrun = "x: ",
    GameSound_NewMusic_PassingTime = "x: Lɶ",
    GameSound_NewMusic_PatchUp = "x: ׸",
    GameSound_NewMusic_PressOn = "x: }",
    GameSound_NewMusic_Rest = "x: ",
    GameSound_NewMusic_Run = "x: ]",
    GameSound_NewMusic_SayingGoodbye = "x: A",
    GameSound_NewMusic_SlowSad = "x: ~",
    GameSound_NewMusic_Sunrise = "x: X",
    GameSound_NewMusic_Sunset = "x: 鸨",
    GameSound_NewMusic_Surrounded = "x: ]",
    GameSound_NewMusic_TakeStock = "x: LI",
    GameSound_NewMusic_TheHorde = "x: ͸s",
    GameSound_NewMusic_TheInevitable = "x: M",
    GameSound_NewMusic_ThePlan = "x: pe",
    GameSound_NewMusic_TheZombieThreat = "x: Lͫ¯",
    GameSound_NewMusic_TheyWereOnceHere = "x: L̴gbo",
    GameSound_NewMusic_TheyreClose = "x: ̨ӤF",
    GameSound_NewMusic_ThinkingOfThePast = "x: ^",
    GameSound_NewMusic_TouchAndGo = "x: IKh",
    GameSound_NewMusic_Travelling = "x: Ȧ",
    GameSound_NewMusic_Tread_Carefully = "x: pll",
    GameSound_NewMusic_WWL_Solo = "x: hF () ",
    GameSound_NewMusic_Waiting = "x: ",
    GameSound_NewMusic_WhatWasLost = "x: hF",
    GameSound_NewMusic_WhatWasLostActive = "x: hF (D) ",
    GameSound_NewMusic_WhatWasLostActive2 = "x: hF (D 2) ",
    GameSound_NewMusic_WhereIsEveryone = "x: jabH",
    GameSound_NewMusic_WorkFast = "x: ְ",
    GameSound_NewMusic_Working = "x: u@",
    GameSound_NoiseTrapExplosion = "z",
    GameSound_OldMusic_PZ = "EA: PZ",
    GameSound_OldMusic_alone = "EA: tW",
    GameSound_OldMusic_ambient1 = "EA:  1",
    GameSound_OldMusic_ambient2 = "EA:  2",
    GameSound_OldMusic_barricading = "EA: [T",
    GameSound_OldMusic_chase = "EA: lv",
    GameSound_OldMusic_desperate_escape = "EA: k",
    GameSound_OldMusic_fight_or_flight = "EA: ԰ΰk]",
    GameSound_OldMusic_guitar = "EA: ҭ (NL) ",
    GameSound_OldMusic_long_ambient = "EA: ҭ () ",
    GameSound_OldMusic_low = "EA: ҭ (C) ",
    GameSound_OldMusic_maybe_not = "EA: ]\",
    GameSound_OldMusic_maybe_we_can_win_this = "EA: ]\ڭ̯Ĺ",
    GameSound_OldMusic_piano = "EA: ҭ (^) ",
    GameSound_OldMusic_preface = "EA: e",
    GameSound_OldMusic_raider = "EA: ҭ (T) ",
    GameSound_OldMusic_run = "EA: ]",
    GameSound_OldMusic_saying_goodbye = "EA: A",
    GameSound_OldMusic_the_horde = "EA: ͸s",
    GameSound_OldMusic_the_inevitable = "EA: M",
    GameSound_OldMusic_the_zombie_threat = "EA: Lͫ¯",
    GameSound_OldMusic_theme2 = "EA: ۫ 2",
    GameSound_OldMusic_they_were_once_here = "EA: L̴gbo",
    GameSound_OldMusic_tunedeath = "EA: `",
    GameSound_OldMusic_what_was_lost = "EA: hF",
    GameSound_OldMusic_where_is_everyone = "EA: jab",
    GameSound_OldMusic_work_fast = "EA: ְ",
    GameSound_OldMusic_wwl_active = "EA: hF (D) ",
    GameSound_OldMusic_wwl_tense = "EA: hF () ",
    GameSound_OpenBag = "}I]",
    GameSound_OpenDoor = "}",
    GameSound_OpenWindow = "}",
    GameSound_PlayerDied = "a`",
    GameSound_PutItemInBag = "~JI]",
    GameSound_RadioButton = "Luqs",
    GameSound_RadioStatic = "Luq",
    GameSound_RadioTalk = "Luq",
    GameSound_RadioZap = "Luqs",
    GameSound_RemoveBarricadeMetal = "ݥ[T",
    GameSound_RemoveBarricadePlank = "s[T",
    GameSound_RemoveBrokenGlass = "H",
    GameSound_RemovePlant = "Ӫ",
    GameSound_RotateObject = "ફ",
    GameSound_RumbleThunder = "p",
    GameSound_Sawing = "",
    GameSound_ShotgunPumpAction = "uj",
    GameSound_ShotgunShellHitGround = "uju߸a",
    GameSound_Shoveling = "",
    GameSound_SledgehammerHitDoor = "j",
    GameSound_SliceBread = "ѥ]",
    GameSound_SliceMeat = "",
    GameSound_SmallExplosion = "pz",
    GameSound_SmashWindow = "H",
    GameSound_Stormy9mmClick = "9mm ",
    GameSound_Stormy9mmClipEject = "9mm uXuX",
    GameSound_Stormy9mmClipLoad = "9mm ˶uX",
    GameSound_Stormy9mmRack = "9mm ԰",
    GameSound_StormyRevolverInsertRound = "u",
    GameSound_StormyRifleCock = "Bj԰",
    GameSound_StormyShotgunClick = "uj",
    GameSound_StormyShotgunInsertRound = "uju",
    GameSound_StoveTimerExpired = "lpɵ",
    GameSound_StrikeWithFishingSpear = "e",
    GameSound_Swallowing = "]|",
    GameSound_TelevisionTestBeep = "qչͭ",
    GameSound_TelevisionZap = "q`",
    GameSound_Thunder = "pn",
    GameSound_ToggleStove = "}l",
    GameSound_TrapTimerExpired = "pɵ",
    GameSound_TrapTimerLoop = "pɾ",
    GameSound_TutorialZombie = "оL",
    GameSound_UnlockDoor = "",
    GameSound_UnlockVehicleDoor = "ꨮ",
    GameSound_VanVehicleEngine1 = "[ 1",
    GameSound_VanVehicleEngine2 = "[ 2",
    GameSound_VehicleBackUpBeeper = "˨n",
    GameSound_VehicleCrash = "",
    GameSound_VehicleCrash1 = " 2",
    GameSound_VehicleCrash2 = " 3",
    GameSound_VehicleDoorClose = "",
    GameSound_VehicleDoorIsLocked = "",
    GameSound_VehicleDoorOpen = "}",
    GameSound_VehicleDoorsLocked = "",
    GameSound_VehicleFailingToStart = "Ұʥ",
    GameSound_VehicleHitCharacter = "",
    GameSound_VehicleHitObject = "",
    GameSound_VehicleHoodClose = "\",
    GameSound_VehicleHoodOpen = "\}",
    GameSound_VehicleHorn = "z",
    GameSound_VehicleHorn1 = "z 1",
    GameSound_VehicleHorn2 = "z 2",
    GameSound_VehicleHotwireFail = "u",
    GameSound_VehicleRunOverBody = "VL",
    GameSound_VehicleRunningOutOfGas = "So",
    GameSound_VehicleScrapePastPlant = "LӪ",
    GameSound_VehicleSirenAlarm = "ĵ",
    GameSound_VehicleSirenWall = "ĵ",
    GameSound_VehicleSirenYelp = "ĵ",
    GameSound_VehicleSkid = "",
    GameSound_VehicleStarted = "Ұ",
    GameSound_VehicleTireExplode = "zL",
    GameSound_VehicleTrunkClose = "ᨮ[",
    GameSound_VehicleTrunkOpen = "ᨮ[}",
    GameSound_VehicleTurnedOff = "",
    GameSound_VolumeControlTooltip = "q: %1%<br>Dq: %2 %3%",
    GameSound_WalkOnBrokenGlass = "樫HW",
    GameSound_WatchAlarmLoop = "x",
    GameSound_WaterDrip = "w",
    GameSound_WindowIsLocked = "",
    GameSound_WindowRattle = "ǹT",
    GameSound_WindowWind = "᭷n",
    GameSound_WoodDoorCreaks = "ssT",
    GameSound_ZombieBite = "Lͫrn",
    GameSound_ZombieFootstepConcrete = "L͸}BnVg",
    GameSound_ZombieFootstepGrass = "L͸}Bna",
    GameSound_ZombieFootstepUpstairs = "L͸}BnӤW",
    GameSound_ZombieFootstepWood = "L͸}Bn",
    GameSound_ZombieFootstepsCombined = "L͸s}Bn",
    GameSound_ZombieImpact = "Lͼ",
    GameSound_ZombieScratch = "Lͧ",
    GameSound_ZombieSurprisedPlayer = "L~쪱a",
    GameSound_ZombieThumpGeneric = "Lʹз",
    GameSound_ZombieThumpMetal = "Lʹ",
    GameSound_ZombieThumpVehicle = "Lʹ",
    GameSound_ZombieThumpWindow = "Lʹ",
}
