<?xml version="1.0" encoding="utf-8"?>
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="11" SoundbankVersion="128">
	<RootPaths>
		<ProjectRoot>E:\Projects\Gungeon Repo\code\Gungeon\dev\WWISE\Gungeon\</ProjectRoot>
		<SourceFilesRoot>E:\Projects\Gungeon Repo\code\Gungeon\dev\WWISE\Gungeon\.cache\Windows\</SourceFilesRoot>
		<SoundBanksRoot>E:\Projects\Gungeon Repo\code\Gungeon\dev\Assets\StreamingAssets\Audio\GeneratedSoundBanks\Windows\</SoundBanksRoot>
		<ExternalSourcesInputFile></ExternalSourcesInputFile>
		<ExternalSourcesOutputRoot>E:\Projects\Gungeon Repo\code\Gungeon\dev\WWISE\Gungeon\GeneratedSoundBanks\Windows</ExternalSourcesOutputRoot>
	</RootPaths>
	<DialogueEvents/>
	<StreamedFiles/>
	<MediaFilesNotInAnyBank/>
	<SoundBanks>
		<SoundBank Id="393239870" Language="SFX">
			<ObjectPath>\SoundBanks\Default Work Unit\SFX</ObjectPath>
			<ShortName>SFX</ShortName>
			<Path>SFX.bnk</Path>
			<IncludedEvents>
				<Event Id="3441654017" Name="Play_AGUNIM_VO_FIGHT_ATTACK_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_ATTACK_01"/>
				<Event Id="3441654018" Name="Play_AGUNIM_VO_FIGHT_ATTACK_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_ATTACK_02"/>
				<Event Id="3441654019" Name="Play_AGUNIM_VO_FIGHT_ATTACK_03" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_ATTACK_03"/>
				<Event Id="3441654020" Name="Play_AGUNIM_VO_FIGHT_ATTACK_04" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_ATTACK_04"/>
				<Event Id="3449267456" Name="Play_AGUNIM_VO_FIGHT_COOP_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_COOP_01"/>
				<Event Id="3449267459" Name="Play_AGUNIM_VO_FIGHT_COOP_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_COOP_02"/>
				<Event Id="2455460728" Name="Play_AGUNIM_VO_FIGHT_HURT_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_HURT_01"/>
				<Event Id="2455460731" Name="Play_AGUNIM_VO_FIGHT_HURT_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_HURT_02"/>
				<Event Id="2455460730" Name="Play_AGUNIM_VO_FIGHT_HURT_03" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_HURT_03"/>
				<Event Id="141444765" Name="Play_AGUNIM_VO_FIGHT_INTRO_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_01"/>
				<Event Id="141444766" Name="Play_AGUNIM_VO_FIGHT_INTRO_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_02"/>
				<Event Id="141444767" Name="Play_AGUNIM_VO_FIGHT_INTRO_03" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_03"/>
				<Event Id="141444760" Name="Play_AGUNIM_VO_FIGHT_INTRO_04" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_04"/>
				<Event Id="141444761" Name="Play_AGUNIM_VO_FIGHT_INTRO_05" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_05"/>
				<Event Id="141444762" Name="Play_AGUNIM_VO_FIGHT_INTRO_06" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_06"/>
				<Event Id="141444763" Name="Play_AGUNIM_VO_FIGHT_INTRO_07" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_07"/>
				<Event Id="141444756" Name="Play_AGUNIM_VO_FIGHT_INTRO_08" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_INTRO_08"/>
				<Event Id="3016580518" Name="Play_AGUNIM_VO_FIGHT_LAUGH_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LAUGH_01"/>
				<Event Id="3016580517" Name="Play_AGUNIM_VO_FIGHT_LAUGH_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LAUGH_02"/>
				<Event Id="2529858924" Name="Play_AGUNIM_VO_FIGHT_LOSE_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LOSE_01"/>
				<Event Id="2529858927" Name="Play_AGUNIM_VO_FIGHT_LOSE_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LOSE_02"/>
				<Event Id="2529858926" Name="Play_AGUNIM_VO_FIGHT_LOSE_03" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LOSE_03"/>
				<Event Id="2529858921" Name="Play_AGUNIM_VO_FIGHT_LOSE_04" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LOSE_04"/>
				<Event Id="2529858920" Name="Play_AGUNIM_VO_FIGHT_LOSE_05" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LOSE_05"/>
				<Event Id="2529858923" Name="Play_AGUNIM_VO_FIGHT_LOSE_06" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LOSE_06"/>
				<Event Id="2529858922" Name="Play_AGUNIM_VO_FIGHT_LOSE_07" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_LOSE_07"/>
				<Event Id="3370368193" Name="Play_AGUNIM_VO_FIGHT_SHADOW_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_SHADOW_01"/>
				<Event Id="2236241249" Name="Play_AGUNIM_VO_FIGHT_WIN_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_WIN_01"/>
				<Event Id="2236241250" Name="Play_AGUNIM_VO_FIGHT_WIN_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_WIN_02"/>
				<Event Id="2236241251" Name="Play_AGUNIM_VO_FIGHT_WIN_03" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_WIN_03"/>
				<Event Id="2236241252" Name="Play_AGUNIM_VO_FIGHT_WIN_04" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_WIN_04"/>
				<Event Id="2236241253" Name="Play_AGUNIM_VO_FIGHT_WIN_05" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_FIGHT_WIN_05"/>
				<Event Id="762986433" Name="Play_AGUNIM_VO_NONCOMBAT_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_NONCOMBAT_01"/>
				<Event Id="747756892" Name="Play_AGUNIM_VO_NPC_VENDOR_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_NPC_VENDOR_01"/>
				<Event Id="747756895" Name="Play_AGUNIM_VO_NPC_VENDOR_02" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_NPC_VENDOR_02"/>
				<Event Id="1121367590" Name="Play_AGUNIM_VO_SHADOW_HURT_01" ObjectPath="\Events\Weapons\Play_AGUNIM_VO_SHADOW_HURT_01"/>
				<Event Id="1131645818" Name="Play_ANM_Gull_Death_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Death_01"/>
				<Event Id="3766295514" Name="Play_ANM_Gull_Descend_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Descend_01" MaxAttenuation="60.000000"/>
				<Event Id="2575111995" Name="Play_ANM_Gull_Flap_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Flap_01"/>
				<Event Id="3674199543" Name="Play_ANM_Gull_Flex_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Flex_01"/>
				<Event Id="2076488428" Name="Play_ANM_Gull_Gatling_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Gatling_01" MaxAttenuation="60.000000"/>
				<Event Id="3949107214" Name="Play_ANM_Gull_Intro_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Intro_01"/>
				<Event Id="3354133209" Name="Play_ANM_Gull_Laugh_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Laugh_01" MaxAttenuation="40.000000"/>
				<Event Id="3544627086" Name="Play_ANM_Gull_Leap_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Leap_01" MaxAttenuation="60.000000"/>
				<Event Id="3419176497" Name="Play_ANM_Gull_Lift_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Lift_01"/>
				<Event Id="3408544226" Name="Play_ANM_Gull_Loop_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Loop_01" MaxAttenuation="60.000000"/>
				<Event Id="528206931" Name="Play_ANM_Gull_Outro_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Outro_01" MaxAttenuation="60.000000"/>
				<Event Id="1123571331" Name="Play_ANM_Gull_Portrait_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Portrait_01"/>
				<Event Id="1449311552" Name="Play_ANM_Gull_Rocket_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Rocket_01" MaxAttenuation="40.000000"/>
				<Event Id="2800851000" Name="Play_ANM_Gull_Shadow_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Shadow_01"/>
				<Event Id="4015586483" Name="Play_ANM_Gull_Shoot_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Shoot_01" MaxAttenuation="40.000000"/>
				<Event Id="2262224734" Name="Play_ANM_Gull_Swing_01" ObjectPath="\Events\Weapons\Play_ANM_Gull_Swing_01" MaxAttenuation="60.000000"/>
				<Event Id="2478866856" Name="Play_BOSS_agunim_charge_01" ObjectPath="\Events\Weapons\Play_BOSS_agunim_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="2478866859" Name="Play_BOSS_agunim_charge_02" ObjectPath="\Events\Weapons\Play_BOSS_agunim_charge_02" MaxAttenuation="60.000000"/>
				<Event Id="2478866858" Name="Play_BOSS_agunim_charge_03" ObjectPath="\Events\Weapons\Play_BOSS_agunim_charge_03" MaxAttenuation="60.000000"/>
				<Event Id="2273678451" Name="Play_BOSS_agunim_deflect_01" ObjectPath="\Events\Weapons\Play_BOSS_agunim_deflect_01" MaxAttenuation="60.000000"/>
				<Event Id="2499650782" Name="Play_BOSS_agunim_intro_01" ObjectPath="\Events\Weapons\Play_BOSS_agunim_intro_01"/>
				<Event Id="3187092437" Name="Play_BOSS_agunim_move_01" ObjectPath="\Events\Weapons\Play_BOSS_agunim_move_01" MaxAttenuation="60.000000"/>
				<Event Id="616681997" Name="Play_BOSS_agunim_orb_01" ObjectPath="\Events\Weapons\Play_BOSS_agunim_orb_01" MaxAttenuation="60.000000"/>
				<Event Id="3466212301" Name="Play_BOSS_agunim_ribbons_01" ObjectPath="\Events\Weapons\Play_BOSS_agunim_ribbons_01" MaxAttenuation="60.000000"/>
				<Event Id="410463925" Name="Play_BOSS_agunim_volley_01" ObjectPath="\Events\Weapons\Play_BOSS_agunim_volley_01" MaxAttenuation="60.000000"/>
				<Event Id="422438246" Name="Play_BOSS_bashellisk_grow_01" ObjectPath="\Events\Weapons\Play_BOSS_bashellisk_grow_01" MaxAttenuation="60.000000"/>
				<Event Id="2579971716" Name="Play_BOSS_bashellisk_move_01" ObjectPath="\Events\Weapons\Play_BOSS_bashellisk_move_01" MaxAttenuation="60.000000"/>
				<Event Id="2579971719" Name="Play_BOSS_bashellisk_move_02" ObjectPath="\Events\Weapons\Play_BOSS_bashellisk_move_02"/>
				<Event Id="3401895164" Name="Play_BOSS_bashellisk_swallow_01" ObjectPath="\Events\Weapons\Play_BOSS_bashellisk_swallow_01" MaxAttenuation="60.000000"/>
				<Event Id="198987114" Name="Play_BOSS_bat_shot_01" ObjectPath="\Events\Weapons\Play_BOSS_bat_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="181477894" Name="Play_BOSS_blobulord_burst_01" ObjectPath="\Events\Weapons\Play_BOSS_blobulord_burst_01" MaxAttenuation="60.000000"/>
				<Event Id="2470579583" Name="Play_BOSS_blobulord_spew_01" ObjectPath="\Events\Weapons\Play_BOSS_blobulord_spew_01" MaxAttenuation="60.000000"/>
				<Event Id="512735656" Name="Play_BOSS_Blockner_Magic_01" ObjectPath="\Events\Weapons\Play_BOSS_Blockner_Magic_01" MaxAttenuation="60.000000"/>
				<Event Id="883740224" Name="Play_BOSS_bulletbros_anger_01" ObjectPath="\Events\Weapons\Play_BOSS_bulletbros_anger_01" MaxAttenuation="60.000000"/>
				<Event Id="2825005376" Name="Play_BOSS_bulletbros_appear_01" ObjectPath="\Events\Weapons\Play_BOSS_bulletbros_appear_01"/>
				<Event Id="779155331" Name="Play_BOSS_bulletbros_fistbump_01" ObjectPath="\Events\Weapons\Play_BOSS_bulletbros_fistbump_01"/>
				<Event Id="73939000" Name="Play_BOSS_bulletbros_slam_01" ObjectPath="\Events\Weapons\Play_BOSS_bulletbros_slam_01" MaxAttenuation="60.000000"/>
				<Event Id="1035527064" Name="Play_BOSS_bulletbros_spawn_01" ObjectPath="\Events\Weapons\Play_BOSS_bulletbros_spawn_01"/>
				<Event Id="2435513200" Name="Play_BOSS_cannon_dash_01" ObjectPath="\Events\Weapons\Play_BOSS_cannon_dash_01" MaxAttenuation="60.000000"/>
				<Event Id="2585809971" Name="Play_BOSS_cannon_guns_01" ObjectPath="\Events\Weapons\Play_BOSS_cannon_guns_01" MaxAttenuation="60.000000"/>
				<Event Id="3719572654" Name="Play_BOSS_cannon_intro_01" ObjectPath="\Events\Weapons\Play_BOSS_cannon_intro_01"/>
				<Event Id="3556793024" Name="Play_BOSS_cannon_stop_01" ObjectPath="\Events\Weapons\Play_BOSS_cannon_stop_01" MaxAttenuation="60.000000"/>
				<Event Id="215851803" Name="Play_BOSS_cyborg_charge_01" ObjectPath="\Events\Weapons\Play_BOSS_cyborg_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="960705457" Name="Play_BOSS_cyborg_clap_01" ObjectPath="\Events\Weapons\Play_BOSS_cyborg_clap_01" MaxAttenuation="60.000000"/>
				<Event Id="3701367590" Name="Play_BOSS_cyborg_drop_01" ObjectPath="\Events\Weapons\Play_BOSS_cyborg_drop_01" MaxAttenuation="60.000000"/>
				<Event Id="1365934917" Name="Play_BOSS_cyborg_eagle_01" ObjectPath="\Events\Weapons\Play_BOSS_cyborg_eagle_01"/>
				<Event Id="3473013372" Name="Play_BOSS_cyborg_storm_01" ObjectPath="\Events\Weapons\Play_BOSS_cyborg_storm_01"/>
				<Event Id="4121153132" Name="Play_BOSS_cyborg_sword_01" ObjectPath="\Events\Weapons\Play_BOSS_cyborg_sword_01" MaxAttenuation="60.000000"/>
				<Event Id="453566709" Name="Play_BOSS_doormimic_appear_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_appear_01"/>
				<Event Id="1238768858" Name="Play_BOSS_doormimic_blast_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="4270160464" Name="Play_BOSS_doormimic_charge_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="2382238370" Name="Play_BOSS_doormimic_death_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_death_01"/>
				<Event Id="620931922" Name="Play_BOSS_doormimic_eyes_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_eyes_01"/>
				<Event Id="3688041927" Name="Play_BOSS_doormimic_flame_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_flame_01" MaxAttenuation="60.000000"/>
				<Event Id="990166072" Name="Play_BOSS_doormimic_jump_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_jump_01" MaxAttenuation="60.000000"/>
				<Event Id="929256441" Name="Play_BOSS_doormimic_land_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_land_01" MaxAttenuation="60.000000"/>
				<Event Id="2775348885" Name="Play_BOSS_doormimic_lick_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_lick_01" MaxAttenuation="60.000000"/>
				<Event Id="2775348886" Name="Play_BOSS_doormimic_lick_02" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_lick_02"/>
				<Event Id="2129919619" Name="Play_BOSS_doormimic_turn_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_turn_01"/>
				<Event Id="1449492279" Name="Play_BOSS_doormimic_vanish_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_vanish_01"/>
				<Event Id="3496257027" Name="Play_BOSS_doormimic_vomit_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_vomit_01" MaxAttenuation="60.000000"/>
				<Event Id="2892093507" Name="Play_BOSS_doormimic_zap_01" ObjectPath="\Events\Weapons\Play_BOSS_doormimic_zap_01" MaxAttenuation="60.000000"/>
				<Event Id="649238026" Name="Play_BOSS_dragun_blade_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_blade_01" MaxAttenuation="60.000000"/>
				<Event Id="1194206354" Name="Play_BOSS_dragun_breath_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_breath_01" MaxAttenuation="60.000000"/>
				<Event Id="2995033076" Name="Play_BOSS_dragun_charge_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="131291913" Name="Play_BOSS_dragun_explode_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_explode_01" MaxAttenuation="60.000000"/>
				<Event Id="714267031" Name="Play_BOSS_dragun_flap_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_flap_01" MaxAttenuation="60.000000"/>
				<Event Id="1478430751" Name="Play_BOSS_dragun_glocks_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_glocks_01" MaxAttenuation="60.000000"/>
				<Event Id="848251111" Name="Play_BOSS_Dragun_Gold_Intro_01" ObjectPath="\Events\Weapons\Play_BOSS_Dragun_Gold_Intro_01"/>
				<Event Id="4275675345" Name="Play_BOSS_dragun_heart_burst_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_heart_burst_01"/>
				<Event Id="2030165706" Name="Play_BOSS_dragun_intro_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_intro_01"/>
				<Event Id="3535199812" Name="Play_BOSS_dragun_rocket_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_rocket_01" MaxAttenuation="60.000000"/>
				<Event Id="2872547243" Name="Play_BOSS_dragun_rpg_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_rpg_01" MaxAttenuation="60.000000"/>
				<Event Id="3024802716" Name="Play_BOSS_dragun_shot_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2320836764" Name="Play_BOSS_dragun_spin_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_spin_01" MaxAttenuation="60.000000"/>
				<Event Id="1063428245" Name="Play_BOSS_dragun_stomp_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_stomp_01"/>
				<Event Id="1645939784" Name="Play_BOSS_dragun_sweep_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_sweep_01" MaxAttenuation="60.000000"/>
				<Event Id="1461619764" Name="Play_BOSS_dragun_throw_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_throw_01" MaxAttenuation="60.000000"/>
				<Event Id="2123519438" Name="Play_BOSS_dragun_thunder_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_thunder_01"/>
				<Event Id="3891313756" Name="Play_BOSS_dragun_transform_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_transform_01"/>
				<Event Id="2561096154" Name="Play_BOSS_dragun_uzi_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_uzi_01" MaxAttenuation="60.000000"/>
				<Event Id="1637648148" Name="Play_BOSS_dragun_weak_01" ObjectPath="\Events\Weapons\Play_BOSS_dragun_weak_01"/>
				<Event Id="2309088767" Name="Play_BOSS_DragunGold_Baby_Death_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Baby_Death_01"/>
				<Event Id="3855568812" Name="Play_BOSS_DragunGold_Baby_Grabbed_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Baby_Grabbed_01"/>
				<Event Id="1188229031" Name="Play_BOSS_DragunGold_Crackle_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Crackle_01"/>
				<Event Id="3776002679" Name="Play_BOSS_DragunGold_Glow_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Glow_01" MaxAttenuation="60.000000"/>
				<Event Id="3352503392" Name="Play_BOSS_DragunGold_Grenade_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Grenade_01" MaxAttenuation="60.000000"/>
				<Event Id="3970971347" Name="Play_BOSS_DragunGold_Growl_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Growl_01"/>
				<Event Id="2867561274" Name="Play_BOSS_DragunGold_Roar_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Roar_01"/>
				<Event Id="519743588" Name="Play_BOSS_DragunGold_Thunder_01" ObjectPath="\Events\Weapons\Play_BOSS_DragunGold_Thunder_01"/>
				<Event Id="1620762842" Name="Play_BOSS_energy_shield_01" ObjectPath="\Events\Weapons\Play_BOSS_energy_shield_01"/>
				<Event Id="284715760" Name="Play_BOSS_FuseBomb_Attack_Ball_01" ObjectPath="\Events\Weapons\Play_BOSS_FuseBomb_Attack_Ball_01" MaxAttenuation="60.000000"/>
				<Event Id="4266344920" Name="Play_BOSS_FuseBomb_Attack_Flame_01" ObjectPath="\Events\Weapons\Play_BOSS_FuseBomb_Attack_Flame_01" MaxAttenuation="60.000000"/>
				<Event Id="2184316612" Name="Play_BOSS_FuseBomb_Attack_Toys_01" ObjectPath="\Events\Weapons\Play_BOSS_FuseBomb_Attack_Toys_01" MaxAttenuation="60.000000"/>
				<Event Id="2847212538" Name="Play_BOSS_FuseBomb_Intro_01" ObjectPath="\Events\Weapons\Play_BOSS_FuseBomb_Intro_01"/>
				<Event Id="2669076930" Name="Play_BOSS_general_machinegun_01" ObjectPath="\Events\Weapons\Play_BOSS_general_machinegun_01" MaxAttenuation="60.000000"/>
				<Event Id="1075212375" Name="Play_BOSS_hatch_close_01" ObjectPath="\Events\Weapons\Play_BOSS_hatch_close_01"/>
				<Event Id="3400262321" Name="Play_BOSS_hatch_open_01" ObjectPath="\Events\Weapons\Play_BOSS_hatch_open_01"/>
				<Event Id="2676028443" Name="Play_BOSS_hatch_squeak_01" ObjectPath="\Events\Weapons\Play_BOSS_hatch_squeak_01"/>
				<Event Id="1943390526" Name="Play_boss_helicopter_death_01" ObjectPath="\Events\Weapons\Play_boss_helicopter_death_01"/>
				<Event Id="3796775147" Name="Play_boss_helicopter_flame_01" ObjectPath="\Events\Weapons\Play_boss_helicopter_flame_01" MaxAttenuation="60.000000"/>
				<Event Id="561029918" Name="Play_boss_helicopter_loop_01" ObjectPath="\Events\Weapons\Play_boss_helicopter_loop_01" MaxAttenuation="60.000000"/>
				<Event Id="1331462729" Name="Play_BOSS_lasthuman_bombs_01" ObjectPath="\Events\Weapons\Play_BOSS_lasthuman_bombs_01" MaxAttenuation="60.000000"/>
				<Event Id="3349751620" Name="Play_BOSS_lasthuman_poison_01" ObjectPath="\Events\Weapons\Play_BOSS_lasthuman_poison_01" MaxAttenuation="60.000000"/>
				<Event Id="277373322" Name="Play_BOSS_lasthuman_torch_01" ObjectPath="\Events\Weapons\Play_BOSS_lasthuman_torch_01" MaxAttenuation="60.000000"/>
				<Event Id="2978551185" Name="Play_BOSS_lasthuman_volley_01" ObjectPath="\Events\Weapons\Play_BOSS_lasthuman_volley_01" MaxAttenuation="60.000000"/>
				<Event Id="1560125616" Name="Play_BOSS_lichA_crack_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_crack_01"/>
				<Event Id="820336765" Name="Play_BOSS_lichA_flame_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_flame_01" MaxAttenuation="60.000000"/>
				<Event Id="1877816922" Name="Play_BOSS_lichA_gatling_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_gatling_01" MaxAttenuation="60.000000"/>
				<Event Id="2500784436" Name="Play_BOSS_lichA_intro_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_intro_01"/>
				<Event Id="3401475432" Name="Play_BOSS_lichA_spinning_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_spinning_01" MaxAttenuation="60.000000"/>
				<Event Id="1487632142" Name="Play_BOSS_lichA_stop_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_stop_01" MaxAttenuation="60.000000"/>
				<Event Id="1425089825" Name="Play_BOSS_lichA_turn_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_turn_01"/>
				<Event Id="482750352" Name="Play_BOSS_lichA_twirl_01" ObjectPath="\Events\Weapons\Play_BOSS_lichA_twirl_01" MaxAttenuation="60.000000"/>
				<Event Id="1970902857" Name="Play_BOSS_lichB_charge_01" ObjectPath="\Events\Weapons\Play_BOSS_lichB_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3036182366" Name="Play_BOSS_lichB_explode_01" ObjectPath="\Events\Weapons\Play_BOSS_lichB_explode_01"/>
				<Event Id="1648506811" Name="Play_BOSS_lichB_grab_01" ObjectPath="\Events\Weapons\Play_BOSS_lichB_grab_01"/>
				<Event Id="205144973" Name="Play_BOSS_lichB_intro_01" ObjectPath="\Events\Weapons\Play_BOSS_lichB_intro_01"/>
				<Event Id="2444718378" Name="Play_BOSS_lichB_spew_01" ObjectPath="\Events\Weapons\Play_BOSS_lichB_spew_01"/>
				<Event Id="1227750240" Name="Play_BOSS_lichC_circle_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_circle_01"/>
				<Event Id="1944573461" Name="Play_BOSS_lichC_fall_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_fall_01"/>
				<Event Id="766133628" Name="Play_BOSS_lichC_gatling_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_gatling_01" MaxAttenuation="60.000000"/>
				<Event Id="1333304503" Name="Play_BOSS_lichC_hook_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_hook_01" MaxAttenuation="60.000000"/>
				<Event Id="3416254014" Name="Play_BOSS_lichC_intro_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_intro_01"/>
				<Event Id="4259057454" Name="Play_BOSS_lichC_morph_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_morph_01" MaxAttenuation="60.000000"/>
				<Event Id="1379189006" Name="Play_BOSS_lichC_swing_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_swing_01" MaxAttenuation="60.000000"/>
				<Event Id="2605037387" Name="Play_BOSS_lichC_zap_01" ObjectPath="\Events\Weapons\Play_BOSS_lichC_zap_01" MaxAttenuation="60.000000"/>
				<Event Id="1364478755" Name="Play_BOSS_mineflayer_belldrop_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_belldrop_01" MaxAttenuation="60.000000"/>
				<Event Id="3406211638" Name="Play_BOSS_mineflayer_bellshot_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_bellshot_01" MaxAttenuation="60.000000"/>
				<Event Id="4279271027" Name="Play_BOSS_mineflayer_bong_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_bong_01" MaxAttenuation="60.000000"/>
				<Event Id="3230965644" Name="Play_BOSS_mineflayer_cute_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_cute_01" MaxAttenuation="60.000000"/>
				<Event Id="4224494932" Name="Play_BOSS_mineflayer_darken_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_darken_01"/>
				<Event Id="2855238790" Name="Play_BOSS_mineflayer_jingle_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_jingle_01" MaxAttenuation="60.000000"/>
				<Event Id="3618024973" Name="Play_BOSS_mineflayer_ring_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_ring_01" MaxAttenuation="60.000000"/>
				<Event Id="3055092117" Name="Play_BOSS_mineflayer_trigger_01" ObjectPath="\Events\Weapons\Play_BOSS_mineflayer_trigger_01" MaxAttenuation="60.000000"/>
				<Event Id="420918510" Name="Play_BOSS_mob_glocks_01" ObjectPath="\Events\Weapons\Play_BOSS_mob_glocks_01"/>
				<Event Id="1755498963" Name="Play_BOSS_oldking_suck_01" ObjectPath="\Events\Weapons\Play_BOSS_oldking_suck_01" MaxAttenuation="60.000000"/>
				<Event Id="3892691147" Name="Play_BOSS_omegaBeam_charge_01" ObjectPath="\Events\Weapons\Play_BOSS_omegaBeam_charge_01"/>
				<Event Id="1634849873" Name="Play_BOSS_omegaBeam_fade_01" ObjectPath="\Events\Weapons\Play_BOSS_omegaBeam_fade_01"/>
				<Event Id="1709042599" Name="Play_BOSS_omegaBeam_shot_01" ObjectPath="\Events\Weapons\Play_BOSS_omegaBeam_shot_01"/>
				<Event Id="1377995895" Name="Play_BOSS_Punchout_Punch_Block_01" ObjectPath="\Events\Weapons\Play_BOSS_Punchout_Punch_Block_01" MaxAttenuation="60.000000"/>
				<Event Id="1669620963" Name="Play_BOSS_Punchout_Punch_Hit_01" ObjectPath="\Events\Weapons\Play_BOSS_Punchout_Punch_Hit_01" MaxAttenuation="60.000000"/>
				<Event Id="4106652804" Name="Play_BOSS_Punchout_Punch_KO_01" ObjectPath="\Events\Weapons\Play_BOSS_Punchout_Punch_KO_01" MaxAttenuation="60.000000"/>
				<Event Id="2978362645" Name="Play_BOSS_Punchout_Swing_Left_01" ObjectPath="\Events\Weapons\Play_BOSS_Punchout_Swing_Left_01" MaxAttenuation="60.000000"/>
				<Event Id="782545922" Name="Play_BOSS_Punchout_Swing_Right_01" ObjectPath="\Events\Weapons\Play_BOSS_Punchout_Swing_Right_01" MaxAttenuation="60.000000"/>
				<Event Id="1955120762" Name="Play_BOSS_queenship_emerge_01" ObjectPath="\Events\Weapons\Play_BOSS_queenship_emerge_01"/>
				<Event Id="736639968" Name="Play_BOSS_queenship_explode_01" ObjectPath="\Events\Weapons\Play_BOSS_queenship_explode_01"/>
				<Event Id="3931646894" Name="Play_BOSS_Rat_Cheese_Burst_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Cheese_Burst_01" MaxAttenuation="60.000000"/>
				<Event Id="3931646893" Name="Play_BOSS_Rat_Cheese_Burst_02" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Cheese_Burst_02" MaxAttenuation="60.000000"/>
				<Event Id="2196134140" Name="Play_BOSS_Rat_Cheese_Jump_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Cheese_Jump_01" MaxAttenuation="60.000000"/>
				<Event Id="3399583623" Name="Play_BOSS_Rat_Cheese_Summon_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Cheese_Summon_01" MaxAttenuation="60.000000"/>
				<Event Id="3337421420" Name="Play_BOSS_Rat_Intro_Chuckle_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Intro_Chuckle_01"/>
				<Event Id="16546612" Name="Play_BOSS_Rat_Kunai_Prep_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Kunai_Prep_01" MaxAttenuation="60.000000"/>
				<Event Id="503868449" Name="Play_BOSS_Rat_Tail_Spin_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Tail_Spin_01" MaxAttenuation="60.000000"/>
				<Event Id="2203017251" Name="Play_BOSS_Rat_Tail_Whip_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Tail_Whip_01"/>
				<Event Id="3034112461" Name="Play_BOSS_Rat_Trap_Prep_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Trap_Prep_01" MaxAttenuation="60.000000"/>
				<Event Id="984569034" Name="Play_BOSS_Rat_Trap_Snap_01" ObjectPath="\Events\Weapons\Play_BOSS_Rat_Trap_Snap_01" MaxAttenuation="60.000000"/>
				<Event Id="3842333009" Name="Play_BOSS_RatMech_Ambience_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Ambience_01"/>
				<Event Id="2824872669" Name="Play_BOSS_RatMech_Barrel_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Barrel_01" MaxAttenuation="60.000000"/>
				<Event Id="4198975605" Name="Play_BOSS_RatMech_Bomb_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Bomb_01" MaxAttenuation="60.000000"/>
				<Event Id="2846717456" Name="Play_BOSS_RatMech_Cannon_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Cannon_01" MaxAttenuation="60.000000"/>
				<Event Id="1169672682" Name="Play_BOSS_RatMech_Eye_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Eye_01" MaxAttenuation="60.000000"/>
				<Event Id="1460951032" Name="Play_BOSS_RatMech_Hop_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Hop_01" MaxAttenuation="60.000000"/>
				<Event Id="2706842626" Name="Play_BOSS_RatMech_Kneel_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Kneel_01"/>
				<Event Id="496571740" Name="Play_BOSS_RatMech_Lights_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Lights_01"/>
				<Event Id="2154303515" Name="Play_BOSS_RatMech_Missile_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Missile_01" MaxAttenuation="60.000000"/>
				<Event Id="473822713" Name="Play_BOSS_RatMech_Roar_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Roar_01"/>
				<Event Id="473822714" Name="Play_BOSS_RatMech_Roar_02" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Roar_02"/>
				<Event Id="2780610538" Name="Play_BOSS_RatMech_Shutter_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Shutter_01" MaxAttenuation="60.000000"/>
				<Event Id="4209777225" Name="Play_BOSS_RatMech_Squat_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Squat_01" MaxAttenuation="60.000000"/>
				<Event Id="3780323283" Name="Play_BOSS_RatMech_Stand_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Stand_01"/>
				<Event Id="249661218" Name="Play_BOSS_RatMech_Stomp_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Stomp_01" MaxAttenuation="60.000000"/>
				<Event Id="1864619856" Name="Play_BOSS_RatMech_Target_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Target_01" MaxAttenuation="60.000000"/>
				<Event Id="1753983229" Name="Play_BOSS_RatMech_Whistle_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Whistle_01" MaxAttenuation="60.000000"/>
				<Event Id="2451658356" Name="Play_BOSS_RatMech_Wizard_Cast_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Wizard_Cast_01" MaxAttenuation="60.000000"/>
				<Event Id="2898551655" Name="Play_BOSS_RatMech_Wizard_Death_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Wizard_Death_01" MaxAttenuation="60.000000"/>
				<Event Id="3099128421" Name="Play_BOSS_RatMech_Wizard_Kick_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Wizard_Kick_01" MaxAttenuation="60.000000"/>
				<Event Id="1215803157" Name="Play_BOSS_RatMech_Wizard_Out_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Wizard_Out_01" MaxAttenuation="60.000000"/>
				<Event Id="1119661867" Name="Play_BOSS_RatMech_Wizard_Spell_01" ObjectPath="\Events\Weapons\Play_BOSS_RatMech_Wizard_Spell_01"/>
				<Event Id="2525451148" Name="Play_BOSS_RatPunchout_Arm_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Arm_01" MaxAttenuation="60.000000"/>
				<Event Id="1255393243" Name="Play_BOSS_RatPunchout_Cheese_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Cheese_01" MaxAttenuation="60.000000"/>
				<Event Id="3812267020" Name="Play_BOSS_RatPunchout_Flash_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Flash_01" MaxAttenuation="60.000000"/>
				<Event Id="890043378" Name="Play_BOSS_RatPunchout_Lash_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Lash_01" MaxAttenuation="60.000000"/>
				<Event Id="1894022997" Name="Play_BOSS_RatPunchout_Munch_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Munch_01" MaxAttenuation="60.000000"/>
				<Event Id="2601752136" Name="Play_BOSS_RatPunchout_Player_Charge_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Player_Charge_01" MaxAttenuation="60.000000"/>
				<Event Id="2208027367" Name="Play_BOSS_RatPunchout_Player_Dodge_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Player_Dodge_01" MaxAttenuation="60.000000"/>
				<Event Id="3969622165" Name="Play_BOSS_RatPunchout_Prep_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Prep_01" MaxAttenuation="60.000000"/>
				<Event Id="2649856255" Name="Play_BOSS_RatPunchout_Revive_01" ObjectPath="\Events\Weapons\Play_BOSS_RatPunchout_Revive_01" MaxAttenuation="60.000000"/>
				<Event Id="2194494650" Name="Play_BOSS_rival_shield_01" ObjectPath="\Events\Weapons\Play_BOSS_rival_shield_01"/>
				<Event Id="2420288876" Name="Play_BOSS_space_zap_01" ObjectPath="\Events\Weapons\Play_BOSS_space_zap_01" MaxAttenuation="60.000000"/>
				<Event Id="1316223650" Name="Play_BOSS_spacebaby_arrive_01" ObjectPath="\Events\Weapons\Play_BOSS_spacebaby_arrive_01" MaxAttenuation="60.000000"/>
				<Event Id="1140483410" Name="Play_BOSS_spacebaby_brainwave_01" ObjectPath="\Events\Weapons\Play_BOSS_spacebaby_brainwave_01" MaxAttenuation="60.000000"/>
				<Event Id="3713143073" Name="Play_BOSS_spacebaby_charge_01" ObjectPath="\Events\Weapons\Play_BOSS_spacebaby_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="2741049606" Name="Play_BOSS_spacebaby_explode_01" ObjectPath="\Events\Weapons\Play_BOSS_spacebaby_explode_01" MaxAttenuation="60.000000"/>
				<Event Id="3915189237" Name="Play_BOSS_spacebaby_intro_01" ObjectPath="\Events\Weapons\Play_BOSS_spacebaby_intro_01" MaxAttenuation="60.000000"/>
				<Event Id="2121139672" Name="Play_BOSS_spacebaby_vomit_01" ObjectPath="\Events\Weapons\Play_BOSS_spacebaby_vomit_01" MaxAttenuation="60.000000"/>
				<Event Id="2315451175" Name="Play_BOSS_tank_bullet_01" ObjectPath="\Events\Weapons\Play_BOSS_tank_bullet_01" MaxAttenuation="60.000000"/>
				<Event Id="1466142419" Name="Play_BOSS_tank_death_01" ObjectPath="\Events\Weapons\Play_BOSS_tank_death_01"/>
				<Event Id="3215632739" Name="Play_BOSS_tank_grenade_01" ObjectPath="\Events\Weapons\Play_BOSS_tank_grenade_01" MaxAttenuation="60.000000"/>
				<Event Id="3500424957" Name="Play_BOSS_tank_idle_01" ObjectPath="\Events\Weapons\Play_BOSS_tank_idle_01" MaxAttenuation="60.000000"/>
				<Event Id="676688658" Name="Play_BOSS_tank_move_01" ObjectPath="\Events\Weapons\Play_BOSS_tank_move_01" MaxAttenuation="60.000000"/>
				<Event Id="676688657" Name="Play_BOSS_tank_move_02" ObjectPath="\Events\Weapons\Play_BOSS_tank_move_02" MaxAttenuation="60.000000"/>
				<Event Id="3551885451" Name="Play_BOSS_tank_shot_01" ObjectPath="\Events\Weapons\Play_BOSS_tank_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1553698798" Name="Play_BOSS_wall_slam_01" ObjectPath="\Events\Weapons\Play_BOSS_wall_slam_01"/>
				<Event Id="1828402472" Name="Play_CHR_agunim_voice_01" ObjectPath="\Events\Weapons\Play_CHR_agunim_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3031318686" Name="Play_CHR_alien_voice_01" ObjectPath="\Events\Weapons\Play_CHR_alien_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2025901367" Name="Play_CHR_barefoot_stairs_01" ObjectPath="\Events\Weapons\Play_CHR_barefoot_stairs_01" MaxAttenuation="40.000000"/>
				<Event Id="448102651" Name="Play_CHR_boot_stairs_01" ObjectPath="\Events\Weapons\Play_CHR_boot_stairs_01" MaxAttenuation="40.000000"/>
				<Event Id="3708985894" Name="Play_CHR_bower_voice_01" ObjectPath="\Events\Weapons\Play_CHR_bower_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3097985300" Name="Play_CHR_brat_voice_01" ObjectPath="\Events\Weapons\Play_CHR_brat_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1031844627" Name="Play_CHR_bug_voice_01" ObjectPath="\Events\Weapons\Play_CHR_bug_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="571867939" Name="Play_CHR_bullet_stairs_01" ObjectPath="\Events\Weapons\Play_CHR_bullet_stairs_01" MaxAttenuation="40.000000"/>
				<Event Id="1960586296" Name="Play_CHR_computer_voice_01" ObjectPath="\Events\Weapons\Play_CHR_computer_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2740572047" Name="Play_CHR_convict_voice_01" ObjectPath="\Events\Weapons\Play_CHR_convict_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="128077740" Name="Play_CHR_coop_voice_01" ObjectPath="\Events\Weapons\Play_CHR_coop_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="522522150" Name="Play_CHR_dice_voice_01" ObjectPath="\Events\Weapons\Play_CHR_dice_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3032483658" Name="Play_CHR_dodge_leap_01" ObjectPath="\Events\Weapons\Play_CHR_dodge_leap_01" MaxAttenuation="40.000000"/>
				<Event Id="4005874023" Name="Play_CHR_fall_land_01" ObjectPath="\Events\Weapons\Play_CHR_fall_land_01" MaxAttenuation="40.000000"/>
				<Event Id="2419545414" Name="Play_CHR_fall_respawn_01" ObjectPath="\Events\Weapons\Play_CHR_fall_respawn_01" MaxAttenuation="40.000000"/>
				<Event Id="2875530421" Name="Play_CHR_female_voice_01" ObjectPath="\Events\Weapons\Play_CHR_female_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1188553454" Name="Play_CHR_final_splash_01" ObjectPath="\Events\Weapons\Play_CHR_final_splash_01"/>
				<Event Id="1310660961" Name="Play_CHR_fool_voice_01" ObjectPath="\Events\Weapons\Play_CHR_fool_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2624554917" Name="Play_CHR_forever_fall_01" ObjectPath="\Events\Weapons\Play_CHR_forever_fall_01"/>
				<Event Id="738165203" Name="Play_CHR_frump_voice_01" ObjectPath="\Events\Weapons\Play_CHR_frump_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3620457315" Name="Play_CHR_gambler_voice_01" ObjectPath="\Events\Weapons\Play_CHR_gambler_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1939108961" Name="Play_CHR_general_death_01" ObjectPath="\Events\Weapons\Play_CHR_general_death_01"/>
				<Event Id="1939108962" Name="Play_CHR_general_death_02" ObjectPath="\Events\Weapons\Play_CHR_general_death_02"/>
				<Event Id="2550575748" Name="Play_CHR_general_hurt_01" ObjectPath="\Events\Weapons\Play_CHR_general_hurt_01" MaxAttenuation="60.000000"/>
				<Event Id="2550575751" Name="Play_CHR_general_hurt_02" ObjectPath="\Events\Weapons\Play_CHR_general_hurt_02" MaxAttenuation="60.000000"/>
				<Event Id="3788400237" Name="Play_CHR_ghost_appear_01" ObjectPath="\Events\Weapons\Play_CHR_ghost_appear_01" MaxAttenuation="40.000000"/>
				<Event Id="1333569489" Name="Play_CHR_golem_voice_01" ObjectPath="\Events\Weapons\Play_CHR_golem_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1747486851" Name="Play_CHR_Goofy_Voice_01" ObjectPath="\Events\Weapons\Play_CHR_Goofy_Voice_01" MaxAttenuation="60.000000"/>
				<Event Id="715063649" Name="Play_CHR_gunslingking_voice_01" ObjectPath="\Events\Weapons\Play_CHR_gunslingking_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3069384943" Name="Play_CHR_jolly_voice_01" ObjectPath="\Events\Weapons\Play_CHR_jolly_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3734419705" Name="Play_CHR_Lady_Voice_01" ObjectPath="\Events\Weapons\Play_CHR_Lady_Voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2816473331" Name="Play_CHR_mainframe_voice_01" ObjectPath="\Events\Weapons\Play_CHR_mainframe_voice_01"/>
				<Event Id="605825331" Name="Play_CHR_major_damage_01" ObjectPath="\Events\Weapons\Play_CHR_major_damage_01" MaxAttenuation="60.000000"/>
				<Event Id="3230627824" Name="Play_CHR_male_voice_01" ObjectPath="\Events\Weapons\Play_CHR_male_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3218496034" Name="Play_CHR_manly_voice_01" ObjectPath="\Events\Weapons\Play_CHR_manly_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3486920022" Name="Play_CHR_muncher_chew_01" ObjectPath="\Events\Weapons\Play_CHR_muncher_chew_01" MaxAttenuation="40.000000"/>
				<Event Id="3026509545" Name="Play_CHR_muncher_eat_01" ObjectPath="\Events\Weapons\Play_CHR_muncher_eat_01" MaxAttenuation="40.000000"/>
				<Event Id="1293698509" Name="Play_CHR_ninja_dash_01" ObjectPath="\Events\Weapons\Play_CHR_ninja_dash_01" MaxAttenuation="40.000000"/>
				<Event Id="2137639270" Name="Play_CHR_oldman_voice_01" ObjectPath="\Events\Weapons\Play_CHR_oldman_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="742788847" Name="Play_CHR_Owl_Voice_01" ObjectPath="\Events\Weapons\Play_CHR_Owl_Voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1252382026" Name="Play_CHR_rat_voice_01" ObjectPath="\Events\Weapons\Play_CHR_rat_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2755909151" Name="Play_CHR_ratboss_voice_01" ObjectPath="\Events\Weapons\Play_CHR_ratboss_voice_01"/>
				<Event Id="2966819315" Name="Play_CHR_robot_stairs_01" ObjectPath="\Events\Weapons\Play_CHR_robot_stairs_01" MaxAttenuation="40.000000"/>
				<Event Id="3397201205" Name="Play_CHR_robot_voice_01" ObjectPath="\Events\Weapons\Play_CHR_robot_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1336620533" Name="Play_CHR_shadow_curse_01" ObjectPath="\Events\Weapons\Play_CHR_shadow_curse_01"/>
				<Event Id="638157508" Name="Play_CHR_shopkeep_voice_01" ObjectPath="\Events\Weapons\Play_CHR_shopkeep_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="276770989" Name="Play_CHR_spacerogue_voice_01" ObjectPath="\Events\Weapons\Play_CHR_spacerogue_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2767097937" Name="Play_CHR_teen_voice_01" ObjectPath="\Events\Weapons\Play_CHR_teen_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2761097309" Name="Play_CHR_truthknower_vanish_01" ObjectPath="\Events\Weapons\Play_CHR_truthknower_vanish_01" MaxAttenuation="40.000000"/>
				<Event Id="3850311456" Name="Play_CHR_truthknower_voice_01" ObjectPath="\Events\Weapons\Play_CHR_truthknower_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="2023763222" Name="Play_CHR_tutorialknight_voice_01" ObjectPath="\Events\Weapons\Play_CHR_tutorialknight_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3169104119" Name="Play_CHR_vampire_voice_01" ObjectPath="\Events\Weapons\Play_CHR_vampire_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1397270587" Name="Play_CHR_weapon_charged_01" ObjectPath="\Events\Weapons\Play_CHR_weapon_charged_01"/>
				<Event Id="3305348211" Name="Play_CHR_witch1_voice_01" ObjectPath="\Events\Weapons\Play_CHR_witch1_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="3235464806" Name="Play_CHR_witch2_voice_01" ObjectPath="\Events\Weapons\Play_CHR_witch2_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="1703165637" Name="Play_CHR_witch3_voice_01" ObjectPath="\Events\Weapons\Play_CHR_witch3_voice_01" MaxAttenuation="60.000000"/>
				<Event Id="76884946" Name="Play_Empty_Event_01" ObjectPath="\Events\Weapons\Play_Empty_Event_01" MaxAttenuation="0.000000"/>
				<Event Id="3065282794" Name="Play_ENM_amulet_conjure_01" ObjectPath="\Events\Weapons\Play_ENM_amulet_conjure_01" MaxAttenuation="60.000000"/>
				<Event Id="1751368501" Name="Play_ENM_beholster_charging_01" ObjectPath="\Events\Weapons\Play_ENM_beholster_charging_01" MaxAttenuation="40.000000"/>
				<Event Id="612354112" Name="Play_ENM_beholster_death_01" ObjectPath="\Events\Weapons\Play_ENM_beholster_death_01"/>
				<Event Id="882562960" Name="Play_ENM_beholster_intro_01" ObjectPath="\Events\Weapons\Play_ENM_beholster_intro_01"/>
				<Event Id="849818804" Name="Play_ENM_beholster_melt_01" ObjectPath="\Events\Weapons\Play_ENM_beholster_melt_01"/>
				<Event Id="1585818913" Name="Play_ENM_beholster_teleport_01" ObjectPath="\Events\Weapons\Play_ENM_beholster_teleport_01" MaxAttenuation="60.000000"/>
				<Event Id="1585818914" Name="Play_ENM_beholster_teleport_02" ObjectPath="\Events\Weapons\Play_ENM_beholster_teleport_02" MaxAttenuation="60.000000"/>
				<Event Id="983217425" Name="Play_ENM_bigshroom_cloud_01" ObjectPath="\Events\Weapons\Play_ENM_bigshroom_cloud_01" MaxAttenuation="60.000000"/>
				<Event Id="1463881348" Name="Play_ENM_bigshroom_jump_01" ObjectPath="\Events\Weapons\Play_ENM_bigshroom_jump_01" MaxAttenuation="60.000000"/>
				<Event Id="2198584300" Name="Play_ENM_bigshroom_roar_01" ObjectPath="\Events\Weapons\Play_ENM_bigshroom_roar_01" MaxAttenuation="60.000000"/>
				<Event Id="424458282" Name="Play_ENM_bird_egg_01" ObjectPath="\Events\Weapons\Play_ENM_bird_egg_01" MaxAttenuation="60.000000"/>
				<Event Id="2244043283" Name="Play_ENM_blobulord_bubble_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_bubble_01" MaxAttenuation="60.000000"/>
				<Event Id="3487010313" Name="Play_ENM_blobulord_charge_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="1254290997" Name="Play_ENM_blobulord_death_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_death_01"/>
				<Event Id="1815433549" Name="Play_ENM_blobulord_intro_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_intro_01"/>
				<Event Id="2055422043" Name="Play_ENM_blobulord_leap_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_leap_01" MaxAttenuation="60.000000"/>
				<Event Id="994298926" Name="Play_ENM_blobulord_reform_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_reform_01" MaxAttenuation="60.000000"/>
				<Event Id="2080405382" Name="Play_ENM_blobulord_splash_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_splash_01" MaxAttenuation="60.000000"/>
				<Event Id="570703017" Name="Play_ENM_blobulord_stream_01" ObjectPath="\Events\Weapons\Play_ENM_blobulord_stream_01" MaxAttenuation="60.000000"/>
				<Event Id="3096077098" Name="Play_ENM_bombshee_scream_01" ObjectPath="\Events\Weapons\Play_ENM_bombshee_scream_01" MaxAttenuation="60.000000"/>
				<Event Id="1260546231" Name="Play_ENM_book_blast_01" ObjectPath="\Events\Weapons\Play_ENM_book_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="3928815903" Name="Play_ENM_book_charge_01" ObjectPath="\Events\Weapons\Play_ENM_book_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="140697280" Name="Play_ENM_bullat_charge_01" ObjectPath="\Events\Weapons\Play_ENM_bullat_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3624575558" Name="Play_ENM_bullat_tackle_01" ObjectPath="\Events\Weapons\Play_ENM_bullat_tackle_01" MaxAttenuation="60.000000"/>
				<Event Id="2202331684" Name="Play_ENM_bullet_dash_01" ObjectPath="\Events\Weapons\Play_ENM_bullet_dash_01" MaxAttenuation="60.000000"/>
				<Event Id="3005400898" Name="Play_ENM_bullet_fistbump_01" ObjectPath="\Events\Weapons\Play_ENM_bullet_fistbump_01"/>
				<Event Id="3641142657" Name="Play_ENM_bulletking_charge_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3737914982" Name="Play_ENM_bulletking_explode_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_explode_01"/>
				<Event Id="679610145" Name="Play_ENM_bulletking_shot_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3290560038" Name="Play_ENM_bulletking_skull_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_skull_01" MaxAttenuation="60.000000"/>
				<Event Id="1672503172" Name="Play_ENM_bulletking_slam_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_slam_01" MaxAttenuation="60.000000"/>
				<Event Id="1092101645" Name="Play_ENM_bulletking_spin_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_spin_01" MaxAttenuation="60.000000"/>
				<Event Id="3338760655" Name="Play_ENM_bulletking_throw_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_throw_01" MaxAttenuation="60.000000"/>
				<Event Id="3952196048" Name="Play_ENM_bulletking_wine_01" ObjectPath="\Events\Weapons\Play_ENM_bulletking_wine_01" MaxAttenuation="60.000000"/>
				<Event Id="1763089528" Name="Play_ENM_cannonarmor_blast_01" ObjectPath="\Events\Weapons\Play_ENM_cannonarmor_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="2391236814" Name="Play_ENM_cannonarmor_charge_01" ObjectPath="\Events\Weapons\Play_ENM_cannonarmor_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="4046477742" Name="Play_ENM_cannonball_blast_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="1264990134" Name="Play_ENM_cannonball_burst_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_burst_01" MaxAttenuation="60.000000"/>
				<Event Id="1573729009" Name="Play_ENM_cannonball_explode_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_explode_01"/>
				<Event Id="495665534" Name="Play_ENM_cannonball_eyes_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_eyes_01" MaxAttenuation="60.000000"/>
				<Event Id="1649030450" Name="Play_ENM_cannonball_intro_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_intro_01"/>
				<Event Id="480915955" Name="Play_ENM_cannonball_launch_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_launch_01" MaxAttenuation="60.000000"/>
				<Event Id="910276859" Name="Play_ENM_cannonball_roll_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_roll_01" MaxAttenuation="60.000000"/>
				<Event Id="2275943533" Name="Play_ENM_cannonball_spray_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_spray_01" MaxAttenuation="60.000000"/>
				<Event Id="3152461579" Name="Play_ENM_cannonball_whips_01" ObjectPath="\Events\Weapons\Play_ENM_cannonball_whips_01" MaxAttenuation="60.000000"/>
				<Event Id="1687016309" Name="Play_ENM_chain_shot_01" ObjectPath="\Events\Weapons\Play_ENM_chain_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="303756357" Name="Play_ENM_chainknight_prep_01" ObjectPath="\Events\Weapons\Play_ENM_chainknight_prep_01" MaxAttenuation="60.000000"/>
				<Event Id="786654160" Name="Play_ENM_chainknight_swing_01" ObjectPath="\Events\Weapons\Play_ENM_chainknight_swing_01" MaxAttenuation="60.000000"/>
				<Event Id="647237101" Name="Play_ENM_chanceBullet_Box_01" ObjectPath="\Events\Weapons\Play_ENM_chanceBullet_Box_01" MaxAttenuation="60.000000"/>
				<Event Id="898620962" Name="Play_ENM_chanceBullet_Burst_01" ObjectPath="\Events\Weapons\Play_ENM_chanceBullet_Burst_01" MaxAttenuation="60.000000"/>
				<Event Id="1120336956" Name="Play_ENM_chanceBullet_Cry_01" ObjectPath="\Events\Weapons\Play_ENM_chanceBullet_Cry_01" MaxAttenuation="40.000000"/>
				<Event Id="2791459312" Name="Play_ENM_Chancebulon_Cry_01" ObjectPath="\Events\Weapons\Play_ENM_Chancebulon_Cry_01" MaxAttenuation="60.000000"/>
				<Event Id="4004291081" Name="Play_ENM_creecher_burst_01" ObjectPath="\Events\Weapons\Play_ENM_creecher_burst_01" MaxAttenuation="60.000000"/>
				<Event Id="394686589" Name="Play_ENM_creecher_charge_01" ObjectPath="\Events\Weapons\Play_ENM_creecher_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="2061075731" Name="Play_ENM_creecher_peel_01" ObjectPath="\Events\Weapons\Play_ENM_creecher_peel_01" MaxAttenuation="60.000000"/>
				<Event Id="1126312943" Name="Play_ENM_critter_poof_01" ObjectPath="\Events\Weapons\Play_ENM_critter_poof_01" MaxAttenuation="60.000000"/>
				<Event Id="973498563" Name="Play_ENM_cube_dash_01" ObjectPath="\Events\Weapons\Play_ENM_cube_dash_01" MaxAttenuation="60.000000"/>
				<Event Id="1115576192" Name="Play_ENM_cult_charge_01" ObjectPath="\Events\Weapons\Play_ENM_cult_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3645532099" Name="Play_ENM_cult_spew_01" ObjectPath="\Events\Weapons\Play_ENM_cult_spew_01" MaxAttenuation="60.000000"/>
				<Event Id="2185852099" Name="Play_ENM_darken_world_01" ObjectPath="\Events\Weapons\Play_ENM_darken_world_01"/>
				<Event Id="1668708927" Name="Play_ENM_Death" ObjectPath="\Events\Weapons\Play_ENM_Death"/>
				<Event Id="3285243506" Name="Play_ENM_deathray_charge_01" ObjectPath="\Events\Weapons\Play_ENM_deathray_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3618889998" Name="Play_ENM_deathray_shot_01" ObjectPath="\Events\Weapons\Play_ENM_deathray_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1763355782" Name="Play_ENM_demonwall_barf_01" ObjectPath="\Events\Weapons\Play_ENM_demonwall_barf_01" MaxAttenuation="60.000000"/>
				<Event Id="785827755" Name="Play_ENM_demonwall_intro_01" ObjectPath="\Events\Weapons\Play_ENM_demonwall_intro_01"/>
				<Event Id="140340573" Name="Play_ENM_electric_charge_01" ObjectPath="\Events\Weapons\Play_ENM_electric_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="663213991" Name="Play_ENM_flame_veil_01" ObjectPath="\Events\Weapons\Play_ENM_flame_veil_01" MaxAttenuation="60.000000"/>
				<Event Id="821240751" Name="Play_ENM_gorgun_breech_01" ObjectPath="\Events\Weapons\Play_ENM_gorgun_breech_01" MaxAttenuation="60.000000"/>
				<Event Id="821240748" Name="Play_ENM_gorgun_breech_02" ObjectPath="\Events\Weapons\Play_ENM_gorgun_breech_02"/>
				<Event Id="1135373732" Name="Play_ENM_gorgun_dive_01" ObjectPath="\Events\Weapons\Play_ENM_gorgun_dive_01" MaxAttenuation="60.000000"/>
				<Event Id="1135373735" Name="Play_ENM_gorgun_dive_02" ObjectPath="\Events\Weapons\Play_ENM_gorgun_dive_02"/>
				<Event Id="2149760595" Name="Play_ENM_gorgun_gaze_01" ObjectPath="\Events\Weapons\Play_ENM_gorgun_gaze_01" MaxAttenuation="60.000000"/>
				<Event Id="1257909783" Name="Play_ENM_gorgun_scream_01" ObjectPath="\Events\Weapons\Play_ENM_gorgun_scream_01" MaxAttenuation="60.000000"/>
				<Event Id="1127473614" Name="Play_ENM_gorgun_shot_01" ObjectPath="\Events\Weapons\Play_ENM_gorgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="947061670" Name="Play_ENM_gorgun_spin_01" ObjectPath="\Events\Weapons\Play_ENM_gorgun_spin_01" MaxAttenuation="60.000000"/>
				<Event Id="2409871596" Name="Play_ENM_Grip_Master_Eject_01" ObjectPath="\Events\Weapons\Play_ENM_Grip_Master_Eject_01"/>
				<Event Id="686033233" Name="Play_ENM_Grip_Master_Lockon_01" ObjectPath="\Events\Weapons\Play_ENM_Grip_Master_Lockon_01"/>
				<Event Id="713974955" Name="Play_ENM_Grip_Master_Swipe_01" ObjectPath="\Events\Weapons\Play_ENM_Grip_Master_Swipe_01" MaxAttenuation="60.000000"/>
				<Event Id="713974952" Name="Play_ENM_Grip_Master_Swipe_02" ObjectPath="\Events\Weapons\Play_ENM_Grip_Master_Swipe_02" MaxAttenuation="60.000000"/>
				<Event Id="1847253618" Name="Play_ENM_gunknight_shockwave_01" ObjectPath="\Events\Weapons\Play_ENM_gunknight_shockwave_01" MaxAttenuation="60.000000"/>
				<Event Id="3571200110" Name="Play_ENM_gunnut_shockwave_01" ObjectPath="\Events\Weapons\Play_ENM_gunnut_shockwave_01" MaxAttenuation="60.000000"/>
				<Event Id="504893879" Name="Play_ENM_gunnut_swing_01" ObjectPath="\Events\Weapons\Play_ENM_gunnut_swing_01" MaxAttenuation="60.000000"/>
				<Event Id="2560340146" Name="Play_ENM_hammer_smash_01" ObjectPath="\Events\Weapons\Play_ENM_hammer_smash_01" MaxAttenuation="60.000000"/>
				<Event Id="2104460159" Name="Play_ENM_hammer_target_01" ObjectPath="\Events\Weapons\Play_ENM_hammer_target_01" MaxAttenuation="60.000000"/>
				<Event Id="3713106689" Name="Play_ENM_highpriest_blast_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="631327459" Name="Play_ENM_highpriest_cloak_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_cloak_01" MaxAttenuation="60.000000"/>
				<Event Id="2240329653" Name="Play_ENM_highpriest_dash_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_dash_01" MaxAttenuation="60.000000"/>
				<Event Id="3780405269" Name="Play_ENM_highpriest_death_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_death_01"/>
				<Event Id="2839608050" Name="Play_ENM_highpriest_decloak_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_decloak_01"/>
				<Event Id="79952675" Name="Play_ENM_highpriest_gatling_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_gatling_01" MaxAttenuation="60.000000"/>
				<Event Id="109160109" Name="Play_ENM_highpriest_intro_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_intro_01"/>
				<Event Id="1881715592" Name="Play_ENM_highpriest_whips_01" ObjectPath="\Events\Weapons\Play_ENM_highpriest_whips_01" MaxAttenuation="60.000000"/>
				<Event Id="2867460286" Name="Play_ENM_holy_cross_01" ObjectPath="\Events\Weapons\Play_ENM_holy_cross_01" MaxAttenuation="60.000000"/>
				<Event Id="1903271048" Name="Play_ENM_Hurt" ObjectPath="\Events\Weapons\Play_ENM_Hurt" MaxAttenuation="40.000000"/>
				<Event Id="3891135690" Name="Play_ENM_icecube_death_01" ObjectPath="\Events\Weapons\Play_ENM_icecube_death_01" MaxAttenuation="60.000000"/>
				<Event Id="549612519" Name="Play_ENM_iceslime_blast_01" ObjectPath="\Events\Weapons\Play_ENM_iceslime_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="2697726159" Name="Play_ENM_iceslime_charge_01" ObjectPath="\Events\Weapons\Play_ENM_iceslime_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="4168453931" Name="Play_ENM_iceslime_shot_01" ObjectPath="\Events\Weapons\Play_ENM_iceslime_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1455636748" Name="Play_ENM_ironmaiden_blast_01" ObjectPath="\Events\Weapons\Play_ENM_ironmaiden_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="3513776546" Name="Play_ENM_ironmaiden_close_01" ObjectPath="\Events\Weapons\Play_ENM_ironmaiden_close_01" MaxAttenuation="60.000000"/>
				<Event Id="152742782" Name="Play_ENM_ironmaiden_open_01" ObjectPath="\Events\Weapons\Play_ENM_ironmaiden_open_01" MaxAttenuation="60.000000"/>
				<Event Id="1388446911" Name="Play_ENM_ironmaiden_shatter_01" ObjectPath="\Events\Weapons\Play_ENM_ironmaiden_shatter_01" MaxAttenuation="60.000000"/>
				<Event Id="447476819" Name="Play_ENM_ironmaiden_stomp_01" ObjectPath="\Events\Weapons\Play_ENM_ironmaiden_stomp_01" MaxAttenuation="60.000000"/>
				<Event Id="2283365150" Name="Play_ENM_jammer_curse_01" ObjectPath="\Events\Weapons\Play_ENM_jammer_curse_01" MaxAttenuation="60.000000"/>
				<Event Id="1171987033" Name="Play_ENM_kali_blast_01" ObjectPath="\Events\Weapons\Play_ENM_kali_blast_01"/>
				<Event Id="3747883957" Name="Play_ENM_kali_burst_01" ObjectPath="\Events\Weapons\Play_ENM_kali_burst_01" MaxAttenuation="60.000000"/>
				<Event Id="147971697" Name="Play_ENM_kali_charge_01" ObjectPath="\Events\Weapons\Play_ENM_kali_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="1875258198" Name="Play_ENM_kali_explode_01" ObjectPath="\Events\Weapons\Play_ENM_kali_explode_01" MaxAttenuation="60.000000"/>
				<Event Id="645475940" Name="Play_ENM_kali_pop_01" ObjectPath="\Events\Weapons\Play_ENM_kali_pop_01" MaxAttenuation="60.000000"/>
				<Event Id="1012934776" Name="Play_ENM_kali_shockwave_01" ObjectPath="\Events\Weapons\Play_ENM_kali_shockwave_01" MaxAttenuation="60.000000"/>
				<Event Id="1810839583" Name="Play_ENM_Kali_Transform_01" ObjectPath="\Events\Weapons\Play_ENM_Kali_Transform_01" MaxAttenuation="60.000000"/>
				<Event Id="1436147333" Name="Play_ENM_lighten_world_01" ObjectPath="\Events\Weapons\Play_ENM_lighten_world_01"/>
				<Event Id="2478279890" Name="Play_ENM_lizard_bubble_01" ObjectPath="\Events\Weapons\Play_ENM_lizard_bubble_01" MaxAttenuation="60.000000"/>
				<Event Id="2478279889" Name="Play_ENM_lizard_bubble_02" ObjectPath="\Events\Weapons\Play_ENM_lizard_bubble_02" MaxAttenuation="60.000000"/>
				<Event Id="1181964643" Name="Play_ENM_magic_circle_01" ObjectPath="\Events\Weapons\Play_ENM_magic_circle_01" MaxAttenuation="60.000000"/>
				<Event Id="544903597" Name="Play_enm_mech_step_01" ObjectPath="\Events\Weapons\Play_enm_mech_step_01" MaxAttenuation="60.000000"/>
				<Event Id="2070262512" Name="Play_ENM_mummy_cast_01" ObjectPath="\Events\Weapons\Play_ENM_mummy_cast_01" MaxAttenuation="60.000000"/>
				<Event Id="282174915" Name="Play_ENM_mummy_curse_01" ObjectPath="\Events\Weapons\Play_ENM_mummy_curse_01" MaxAttenuation="60.000000"/>
				<Event Id="3266588162" Name="Play_ENM_mushroom_charge_01" ObjectPath="\Events\Weapons\Play_ENM_mushroom_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3866069975" Name="Play_ENM_mushroom_cloud_01" ObjectPath="\Events\Weapons\Play_ENM_mushroom_cloud_01" MaxAttenuation="60.000000"/>
				<Event Id="68730756" Name="Play_ENM_orb_laser_01" ObjectPath="\Events\Weapons\Play_ENM_orb_laser_01" MaxAttenuation="60.000000"/>
				<Event Id="2722943361" Name="Play_ENM_PhaseSpider_Appear_01" ObjectPath="\Events\Weapons\Play_ENM_PhaseSpider_Appear_01" MaxAttenuation="60.000000"/>
				<Event Id="4084823813" Name="Play_ENM_PhaseSpider_Spray_01" ObjectPath="\Events\Weapons\Play_ENM_PhaseSpider_Spray_01" MaxAttenuation="60.000000"/>
				<Event Id="998394443" Name="Play_ENM_PhaseSpider_Vanish_01" ObjectPath="\Events\Weapons\Play_ENM_PhaseSpider_Vanish_01" MaxAttenuation="60.000000"/>
				<Event Id="1064202986" Name="Play_ENM_PhaseSpider_Weave_01" ObjectPath="\Events\Weapons\Play_ENM_PhaseSpider_Weave_01" MaxAttenuation="60.000000"/>
				<Event Id="677377632" Name="Play_ENM_plasma_burst_01" ObjectPath="\Events\Weapons\Play_ENM_plasma_burst_01" MaxAttenuation="60.000000"/>
				<Event Id="143345667" Name="Play_ENM_pop_shot_01" ObjectPath="\Events\Weapons\Play_ENM_pop_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4076385060" Name="Play_ENM_reaper_spawn_01" ObjectPath="\Events\Weapons\Play_ENM_reaper_spawn_01"/>
				<Event Id="2402247451" Name="Play_ENM_revolvenant_chain_01" ObjectPath="\Events\Weapons\Play_ENM_revolvenant_chain_01" MaxAttenuation="60.000000"/>
				<Event Id="484263990" Name="Play_ENM_revolvenant_circle_01" ObjectPath="\Events\Weapons\Play_ENM_revolvenant_circle_01" MaxAttenuation="60.000000"/>
				<Event Id="826583587" Name="Play_ENM_rock_blast_01" ObjectPath="\Events\Weapons\Play_ENM_rock_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="1287618008" Name="Play_ENM_rubber_blast_01" ObjectPath="\Events\Weapons\Play_ENM_rubber_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="3951490706" Name="Play_ENM_rubber_bounce_01" ObjectPath="\Events\Weapons\Play_ENM_rubber_bounce_01" MaxAttenuation="60.000000"/>
				<Event Id="1739808701" Name="Play_ENM_rubber_charging_01" ObjectPath="\Events\Weapons\Play_ENM_rubber_charging_01" MaxAttenuation="60.000000"/>
				<Event Id="3416719360" Name="Play_ENM_rubber_shock_01" ObjectPath="\Events\Weapons\Play_ENM_rubber_shock_01" MaxAttenuation="60.000000"/>
				<Event Id="1005884771" Name="Play_ENM_screamer_scream_01" ObjectPath="\Events\Weapons\Play_ENM_screamer_scream_01" MaxAttenuation="60.000000"/>
				<Event Id="3638679875" Name="Play_ENM_shelleton_beam_01" ObjectPath="\Events\Weapons\Play_ENM_shelleton_beam_01" MaxAttenuation="60.000000"/>
				<Event Id="76290102" Name="Play_ENM_shelleton_impact_01" ObjectPath="\Events\Weapons\Play_ENM_shelleton_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3159631174" Name="Play_ENM_shelleton_melt_01" ObjectPath="\Events\Weapons\Play_ENM_shelleton_melt_01" MaxAttenuation="60.000000"/>
				<Event Id="55328190" Name="Play_ENM_shells_gather_01" ObjectPath="\Events\Weapons\Play_ENM_shells_gather_01" MaxAttenuation="60.000000"/>
				<Event Id="3833754266" Name="Play_ENM_shotgun_burst_01" ObjectPath="\Events\Weapons\Play_ENM_shotgun_burst_01" MaxAttenuation="60.000000"/>
				<Event Id="242545009" Name="Play_ENM_smiley_whistle_01" ObjectPath="\Events\Weapons\Play_ENM_smiley_whistle_01" MaxAttenuation="60.000000"/>
				<Event Id="242545010" Name="Play_ENM_smiley_whistle_02" ObjectPath="\Events\Weapons\Play_ENM_smiley_whistle_02" MaxAttenuation="60.000000"/>
				<Event Id="1755878826" Name="Play_ENM_snake_shot_01" ObjectPath="\Events\Weapons\Play_ENM_snake_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1755878825" Name="Play_ENM_snake_shot_02" ObjectPath="\Events\Weapons\Play_ENM_snake_shot_02" MaxAttenuation="60.000000"/>
				<Event Id="2486050962" Name="Play_ENM_spawn_appear_01" ObjectPath="\Events\Weapons\Play_ENM_spawn_appear_01"/>
				<Event Id="2486050961" Name="Play_ENM_spawn_appear_02" ObjectPath="\Events\Weapons\Play_ENM_spawn_appear_02"/>
				<Event Id="3159751721" Name="Play_ENM_spawn_reticle_01" ObjectPath="\Events\Weapons\Play_ENM_spawn_reticle_01" MaxAttenuation="60.000000"/>
				<Event Id="3159751722" Name="Play_ENM_spawn_reticle_02" ObjectPath="\Events\Weapons\Play_ENM_spawn_reticle_02" MaxAttenuation="60.000000"/>
				<Event Id="2731319152" Name="Play_ENM_squidface_cast_01" ObjectPath="\Events\Weapons\Play_ENM_squidface_cast_01" MaxAttenuation="60.000000"/>
				<Event Id="2786275713" Name="Play_ENM_squidface_chant_01" ObjectPath="\Events\Weapons\Play_ENM_squidface_chant_01" MaxAttenuation="60.000000"/>
				<Event Id="2348570800" Name="Play_ENM_squidface_illusion_01" ObjectPath="\Events\Weapons\Play_ENM_squidface_illusion_01" MaxAttenuation="60.000000"/>
				<Event Id="2435058802" Name="Play_ENM_squidface_zap_01" ObjectPath="\Events\Weapons\Play_ENM_squidface_zap_01" MaxAttenuation="60.000000"/>
				<Event Id="587743396" Name="Play_ENM_statue_charge_01" ObjectPath="\Events\Weapons\Play_ENM_statue_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="1719055345" Name="Play_ENM_statue_glow_01" ObjectPath="\Events\Weapons\Play_ENM_statue_glow_01" MaxAttenuation="60.000000"/>
				<Event Id="2169289082" Name="Play_ENM_statue_intro_01" ObjectPath="\Events\Weapons\Play_ENM_statue_intro_01"/>
				<Event Id="1245838364" Name="Play_ENM_statue_jump_01" ObjectPath="\Events\Weapons\Play_ENM_statue_jump_01" MaxAttenuation="20.000000"/>
				<Event Id="2870716046" Name="Play_ENM_statue_ring_01" ObjectPath="\Events\Weapons\Play_ENM_statue_ring_01" MaxAttenuation="60.000000"/>
				<Event Id="3137076581" Name="Play_ENM_statue_stomp_01" ObjectPath="\Events\Weapons\Play_ENM_statue_stomp_01" MaxAttenuation="20.000000"/>
				<Event Id="390805831" Name="Play_ENM_Tarnisher_Awake_01" ObjectPath="\Events\Weapons\Play_ENM_Tarnisher_Awake_01" MaxAttenuation="60.000000"/>
				<Event Id="4210129174" Name="Play_ENM_Tarnisher_Bite_01" ObjectPath="\Events\Weapons\Play_ENM_Tarnisher_Bite_01" MaxAttenuation="60.000000"/>
				<Event Id="548921383" Name="Play_ENM_Tarnisher_Chew_01" ObjectPath="\Events\Weapons\Play_ENM_Tarnisher_Chew_01" MaxAttenuation="60.000000"/>
				<Event Id="2523936712" Name="Play_ENM_Tarnisher_Seeking_01" ObjectPath="\Events\Weapons\Play_ENM_Tarnisher_Seeking_01" MaxAttenuation="60.000000"/>
				<Event Id="1582911858" Name="Play_ENM_Tarnisher_Spit_01" ObjectPath="\Events\Weapons\Play_ENM_Tarnisher_Spit_01" MaxAttenuation="60.000000"/>
				<Event Id="1272129641" Name="Play_ENM_Tarnisher_Tarnish_01" ObjectPath="\Events\Weapons\Play_ENM_Tarnisher_Tarnish_01" MaxAttenuation="60.000000"/>
				<Event Id="4207141052" Name="Play_ENM_tutorialknight_appear_01" ObjectPath="\Events\Weapons\Play_ENM_tutorialknight_appear_01" MaxAttenuation="60.000000"/>
				<Event Id="3447850686" Name="Play_ENM_tutorialknight_vanish_01" ObjectPath="\Events\Weapons\Play_ENM_tutorialknight_vanish_01" MaxAttenuation="60.000000"/>
				<Event Id="2882050559" Name="Play_ENM_Wake" ObjectPath="\Events\Weapons\Play_ENM_Wake" MaxAttenuation="40.000000"/>
				<Event Id="752005000" Name="Play_ENM_WallMimic_Walk_01" ObjectPath="\Events\Weapons\Play_ENM_WallMimic_Walk_01" MaxAttenuation="40.000000"/>
				<Event Id="3507889042" Name="Play_ENM_Wing_Flap_01" ObjectPath="\Events\Weapons\Play_ENM_Wing_Flap_01" MaxAttenuation="22.000000"/>
				<Event Id="1715867100" Name="Play_ENM_wizard_book_01" ObjectPath="\Events\Weapons\Play_ENM_wizard_book_01" MaxAttenuation="60.000000"/>
				<Event Id="3526908817" Name="Play_ENM_wizard_charge_01" ObjectPath="\Events\Weapons\Play_ENM_wizard_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="2621504482" Name="Play_ENM_wizard_page_01" ObjectPath="\Events\Weapons\Play_ENM_wizard_page_01" MaxAttenuation="60.000000"/>
				<Event Id="4006467224" Name="Play_ENM_wizard_shockwave_01" ObjectPath="\Events\Weapons\Play_ENM_wizard_shockwave_01" MaxAttenuation="60.000000"/>
				<Event Id="3741981046" Name="Play_ENM_wizard_summon_01" ObjectPath="\Events\Weapons\Play_ENM_wizard_summon_01" MaxAttenuation="60.000000"/>
				<Event Id="3022294369" Name="Play_ENM_wizardred_appear_01" ObjectPath="\Events\Weapons\Play_ENM_wizardred_appear_01" MaxAttenuation="60.000000"/>
				<Event Id="4089275436" Name="Play_ENM_wizardred_chant_01" ObjectPath="\Events\Weapons\Play_ENM_wizardred_chant_01" MaxAttenuation="60.000000"/>
				<Event Id="3769610844" Name="Play_ENM_wizardred_conjure_01" ObjectPath="\Events\Weapons\Play_ENM_wizardred_conjure_01" MaxAttenuation="60.000000"/>
				<Event Id="1527029977" Name="Play_ENM_wizardred_orb_01" ObjectPath="\Events\Weapons\Play_ENM_wizardred_orb_01" MaxAttenuation="60.000000"/>
				<Event Id="1047956143" Name="Play_ENM_wizardred_shoot_01" ObjectPath="\Events\Weapons\Play_ENM_wizardred_shoot_01" MaxAttenuation="40.000000"/>
				<Event Id="3420608154" Name="Play_ENM_wizardred_swing_01" ObjectPath="\Events\Weapons\Play_ENM_wizardred_swing_01" MaxAttenuation="60.000000"/>
				<Event Id="566045611" Name="Play_ENM_wizardred_vanish_01" ObjectPath="\Events\Weapons\Play_ENM_wizardred_vanish_01" MaxAttenuation="60.000000"/>
				<Event Id="2555539939" Name="Play_ENM_zombie_rise_01" ObjectPath="\Events\Weapons\Play_ENM_zombie_rise_01" MaxAttenuation="60.000000"/>
				<Event Id="166108141" Name="Play_ENV_acidsizzle_loop_01" ObjectPath="\Events\Weapons\Play_ENV_acidsizzle_loop_01" MaxAttenuation="20.000000"/>
				<Event Id="2927275189" Name="Play_ENV_final_flash_01" ObjectPath="\Events\Weapons\Play_ENV_final_flash_01"/>
				<Event Id="1863066797" Name="Play_ENV_final_shot_01" ObjectPath="\Events\Weapons\Play_ENV_final_shot_01"/>
				<Event Id="232059299" Name="Play_ENV_oilfire_ignite_01" ObjectPath="\Events\Weapons\Play_ENV_oilfire_ignite_01" MaxAttenuation="20.000000"/>
				<Event Id="756234716" Name="Play_ENV_puddle_zap_01" ObjectPath="\Events\Weapons\Play_ENV_puddle_zap_01" MaxAttenuation="20.000000"/>
				<Event Id="2637993796" Name="Play_ENV_quake_loop_01" ObjectPath="\Events\Weapons\Play_ENV_quake_loop_01"/>
				<Event Id="1116677101" Name="Play_ENV_rain_loop_01" ObjectPath="\Events\Weapons\Play_ENV_rain_loop_01"/>
				<Event Id="1538978359" Name="Play_ENV_thunder_flash_01" ObjectPath="\Events\Weapons\Play_ENV_thunder_flash_01"/>
				<Event Id="1137796603" Name="Play_ENV_time_shatter_01" ObjectPath="\Events\Weapons\Play_ENV_time_shatter_01"/>
				<Event Id="2143031532" Name="Play_ENV_Trap_Active" ObjectPath="\Events\Weapons\Play_ENV_Trap_Active" MaxAttenuation="30.000000"/>
				<Event Id="4118249719" Name="Play_ENV_Trap_Reset" ObjectPath="\Events\Weapons\Play_ENV_Trap_Reset" MaxAttenuation="20.000000"/>
				<Event Id="2701222614" Name="Play_ENV_Trap_Trigger" ObjectPath="\Events\Weapons\Play_ENV_Trap_Trigger" MaxAttenuation="20.000000"/>
				<Event Id="1256252971" Name="Play_ENV_Trap_Turn" ObjectPath="\Events\Weapons\Play_ENV_Trap_Turn" MaxAttenuation="20.000000"/>
				<Event Id="397395019" Name="Play_ENV_water_splash_01" ObjectPath="\Events\Weapons\Play_ENV_water_splash_01" MaxAttenuation="20.000000"/>
				<Event Id="2712047697" Name="Play_Fall" ObjectPath="\Events\Weapons\Play_Fall" MaxAttenuation="40.000000"/>
				<Event Id="2262856515" Name="Play_FS" ObjectPath="\Events\Weapons\Play_FS" MaxAttenuation="40.000000"/>
				<Event Id="1581232564" Name="Play_FS_bell_step_01" ObjectPath="\Events\Weapons\Play_FS_bell_step_01" MaxAttenuation="40.000000"/>
				<Event Id="4021992140" Name="Play_FS_ENM" ObjectPath="\Events\Weapons\Play_FS_ENM" MaxAttenuation="40.000000"/>
				<Event Id="3961057535" Name="Play_FS_heelbig_step_01" ObjectPath="\Events\Weapons\Play_FS_heelbig_step_01" MaxAttenuation="40.000000"/>
				<Event Id="3729459883" Name="Play_FS_Rat_01" ObjectPath="\Events\Weapons\Play_FS_Rat_01" MaxAttenuation="40.000000"/>
				<Event Id="2661383918" Name="Play_FS_rat_leap_01" ObjectPath="\Events\Weapons\Play_FS_rat_leap_01" MaxAttenuation="40.000000"/>
				<Event Id="3268843951" Name="Play_FS_rat_roll_01" ObjectPath="\Events\Weapons\Play_FS_rat_roll_01" MaxAttenuation="40.000000"/>
				<Event Id="3697701262" Name="Play_FS_Shotgun_01" ObjectPath="\Events\Weapons\Play_FS_Shotgun_01" MaxAttenuation="40.000000"/>
				<Event Id="1220745469" Name="Play_FS_Shotgun_Leap_01" ObjectPath="\Events\Weapons\Play_FS_Shotgun_Leap_01" MaxAttenuation="40.000000"/>
				<Event Id="1795675192" Name="Play_FS_Shotgun_Roll_01" ObjectPath="\Events\Weapons\Play_FS_Shotgun_Roll_01" MaxAttenuation="40.000000"/>
				<Event Id="2388975931" Name="Play_ITM_CheeseWheel_Finish_01" ObjectPath="\Events\Weapons\Play_ITM_CheeseWheel_Finish_01"/>
				<Event Id="2516829319" Name="Play_ITM_CheeseWheel_Munch_01" ObjectPath="\Events\Weapons\Play_ITM_CheeseWheel_Munch_01"/>
				<Event Id="4162712373" Name="Play_ITM_Crisis_Stone_Impact_01" ObjectPath="\Events\Weapons\Play_ITM_Crisis_Stone_Impact_01"/>
				<Event Id="4183013798" Name="Play_ITM_Crisis_Stone_Reload_01" ObjectPath="\Events\Weapons\Play_ITM_Crisis_Stone_Reload_01"/>
				<Event Id="2966907978" Name="Play_ITM_Crisis_Stone_Shield_01" ObjectPath="\Events\Weapons\Play_ITM_Crisis_Stone_Shield_01"/>
				<Event Id="1262700361" Name="Play_ITM_Folding_Table_Use_01" ObjectPath="\Events\Weapons\Play_ITM_Folding_Table_Use_01"/>
				<Event Id="2205164788" Name="Play_ITM_Macho_Brace_Active_01" ObjectPath="\Events\Weapons\Play_ITM_Macho_Brace_Active_01"/>
				<Event Id="1696672376" Name="Play_ITM_Macho_Brace_Fade_01" ObjectPath="\Events\Weapons\Play_ITM_Macho_Brace_Fade_01"/>
				<Event Id="43715938" Name="Play_ITM_Macho_Brace_Trigger_01" ObjectPath="\Events\Weapons\Play_ITM_Macho_Brace_Trigger_01"/>
				<Event Id="498227361" Name="Play_ITM_Table_Time_Freeze_01" ObjectPath="\Events\Weapons\Play_ITM_Table_Time_Freeze_01" MaxAttenuation="60.000000"/>
				<Event Id="4032927072" Name="Play_Leap" ObjectPath="\Events\Weapons\Play_Leap" MaxAttenuation="40.000000"/>
				<Event Id="2367856268" Name="Play_m_ENM_Grip_Master_Swipe_02" ObjectPath="\Events\Weapons\Play_m_ENM_Grip_Master_Swipe_02" MaxAttenuation="60.000000"/>
				<Event Id="832166237" Name="Play_MUS_Anthem" ObjectPath="\Events\Weapons\Play_MUS_Anthem"/>
				<Event Id="4247704996" Name="Play_MUS_Anthem_Winner_Short_01" ObjectPath="\Events\Weapons\Play_MUS_Anthem_Winner_Short_01"/>
				<Event Id="1075162602" Name="Play_MUS_Boss_Theme_Beholster" ObjectPath="\Events\Weapons\Play_MUS_Boss_Theme_Beholster"/>
				<Event Id="849808829" Name="Play_MUS_Boss_Theme_Dragun_01" ObjectPath="\Events\Weapons\Play_MUS_Boss_Theme_Dragun_01"/>
				<Event Id="849808830" Name="Play_MUS_Boss_Theme_Dragun_02" ObjectPath="\Events\Weapons\Play_MUS_Boss_Theme_Dragun_02"/>
				<Event Id="1551819142" Name="Play_MUS_Boss_Theme_Gull" ObjectPath="\Events\Weapons\Play_MUS_Boss_Theme_Gull"/>
				<Event Id="716969274" Name="Play_MUS_Boss_Theme_Lich" ObjectPath="\Events\Weapons\Play_MUS_Boss_Theme_Lich"/>
				<Event Id="1282872445" Name="Play_MUS_BulletHell_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_BulletHell_Theme_01"/>
				<Event Id="4116476174" Name="Play_MUS_Castle_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Castle_Theme_01"/>
				<Event Id="4244162541" Name="Play_MUS_Catacombs_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Catacombs_Theme_01"/>
				<Event Id="1420946526" Name="Play_MUS_Cathedral_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Cathedral_Theme_01"/>
				<Event Id="2646897392" Name="Play_MUS_Dungeon_Rat_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_Rat_Theme_01"/>
				<Event Id="2212127529" Name="Play_MUS_Dungeon_State_Drone" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_Drone" MaxAttenuation="0.000000"/>
				<Event Id="3990316081" Name="Play_MUS_Dungeon_State_Intro" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_Intro" MaxAttenuation="0.000000"/>
				<Event Id="440608668" Name="Play_MUS_Dungeon_State_LoopA" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_LoopA" MaxAttenuation="0.000000"/>
				<Event Id="440608671" Name="Play_MUS_Dungeon_State_LoopB" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_LoopB" MaxAttenuation="0.000000"/>
				<Event Id="440608670" Name="Play_MUS_Dungeon_State_LoopC" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_LoopC" MaxAttenuation="0.000000"/>
				<Event Id="440608665" Name="Play_MUS_Dungeon_State_LoopD" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_LoopD" MaxAttenuation="0.000000"/>
				<Event Id="3667741330" Name="Play_MUS_Dungeon_State_NPC" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_NPC" MaxAttenuation="0.000000"/>
				<Event Id="787274165" Name="Play_MUS_Dungeon_State_Secret" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_Secret" MaxAttenuation="0.000000"/>
				<Event Id="3032707657" Name="Play_MUS_Dungeon_State_Shop" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_Shop" MaxAttenuation="0.000000"/>
				<Event Id="3647834521" Name="Play_MUS_Dungeon_State_Winchester" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_Winchester" MaxAttenuation="0.000000"/>
				<Event Id="1021859616" Name="Play_MUS_Dungeon_State_Winner" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_State_Winner" MaxAttenuation="0.000000"/>
				<Event Id="3082810640" Name="Play_MUS_Dungeon_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Dungeon_Theme_01"/>
				<Event Id="1458414852" Name="Play_MUS_Ending_Bullet_01" ObjectPath="\Events\Weapons\Play_MUS_Ending_Bullet_01"/>
				<Event Id="1459481638" Name="Play_MUS_Ending_Convict_01" ObjectPath="\Events\Weapons\Play_MUS_Ending_Convict_01"/>
				<Event Id="1604056256" Name="Play_MUS_Ending_Guide_01" ObjectPath="\Events\Weapons\Play_MUS_Ending_Guide_01"/>
				<Event Id="4163987082" Name="Play_MUS_Ending_Marine_01" ObjectPath="\Events\Weapons\Play_MUS_Ending_Marine_01"/>
				<Event Id="301104122" Name="Play_MUS_Ending_Pilot_01" ObjectPath="\Events\Weapons\Play_MUS_Ending_Pilot_01"/>
				<Event Id="2064446228" Name="Play_MUS_Ending_Robot_01" ObjectPath="\Events\Weapons\Play_MUS_Ending_Robot_01"/>
				<Event Id="1469496829" Name="Play_MUS_Ending_State_01" ObjectPath="\Events\Weapons\Play_MUS_Ending_State_01" MaxAttenuation="0.000000"/>
				<Event Id="1469496830" Name="Play_MUS_Ending_State_02" ObjectPath="\Events\Weapons\Play_MUS_Ending_State_02" MaxAttenuation="0.000000"/>
				<Event Id="4117896917" Name="Play_MUS_Forge_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Forge_Theme_01"/>
				<Event Id="1641444327" Name="Play_MUS_Foyer_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Foyer_Theme_01"/>
				<Event Id="3722130303" Name="Play_MUS_Gunsling_State_Lose" ObjectPath="\Events\Weapons\Play_MUS_Gunsling_State_Lose" MaxAttenuation="0.000000"/>
				<Event Id="1944913989" Name="Play_MUS_Gunsling_State_Normal" ObjectPath="\Events\Weapons\Play_MUS_Gunsling_State_Normal" MaxAttenuation="0.000000"/>
				<Event Id="219649542" Name="Play_MUS_Gunsling_State_Win" ObjectPath="\Events\Weapons\Play_MUS_Gunsling_State_Win" MaxAttenuation="0.000000"/>
				<Event Id="4242393891" Name="Play_MUS_Intro_Beat_01" ObjectPath="\Events\Weapons\Play_MUS_Intro_Beat_01"/>
				<Event Id="4242393888" Name="Play_MUS_Intro_Beat_02" ObjectPath="\Events\Weapons\Play_MUS_Intro_Beat_02"/>
				<Event Id="3567367051" Name="Play_MUS_Intro_Drum_01" ObjectPath="\Events\Weapons\Play_MUS_Intro_Drum_01"/>
				<Event Id="3567367048" Name="Play_MUS_Intro_Drum_02" ObjectPath="\Events\Weapons\Play_MUS_Intro_Drum_02"/>
				<Event Id="1825332200" Name="Play_MUS_Lich_Double_01" ObjectPath="\Events\Weapons\Play_MUS_Lich_Double_01"/>
				<Event Id="477812651" Name="Play_MUS_Lich_Phase_02" ObjectPath="\Events\Weapons\Play_MUS_Lich_Phase_02"/>
				<Event Id="477812650" Name="Play_MUS_Lich_Phase_03" ObjectPath="\Events\Weapons\Play_MUS_Lich_Phase_03"/>
				<Event Id="1205781205" Name="Play_MUS_Lich_Stinger_01" ObjectPath="\Events\Weapons\Play_MUS_Lich_Stinger_01"/>
				<Event Id="3483902618" Name="Play_MUS_Lich_Transition_01" ObjectPath="\Events\Weapons\Play_MUS_Lich_Transition_01"/>
				<Event Id="3483902617" Name="Play_MUS_Lich_Transition_02" ObjectPath="\Events\Weapons\Play_MUS_Lich_Transition_02"/>
				<Event Id="3483902616" Name="Play_MUS_Lich_Transition_03" ObjectPath="\Events\Weapons\Play_MUS_Lich_Transition_03"/>
				<Event Id="81773239" Name="Play_MUS_Map_Intro_01" ObjectPath="\Events\Weapons\Play_MUS_Map_Intro_01"/>
				<Event Id="1147023774" Name="Play_MUS_Mines_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Mines_Theme_01"/>
				<Event Id="1135845654" Name="Play_MUS_NPC_State_Curse" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Curse" MaxAttenuation="0.000000"/>
				<Event Id="4180286476" Name="Play_MUS_NPC_State_Fountain" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Fountain" MaxAttenuation="0.000000"/>
				<Event Id="955366409" Name="Play_MUS_NPC_State_Gunsling" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Gunsling" MaxAttenuation="0.000000"/>
				<Event Id="2938051232" Name="Play_MUS_NPC_State_Link" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Link" MaxAttenuation="0.000000"/>
				<Event Id="3114621582" Name="Play_MUS_NPC_State_Nurses" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Nurses" MaxAttenuation="0.000000"/>
				<Event Id="2510127061" Name="Play_MUS_NPC_State_Shrine" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Shrine" MaxAttenuation="0.000000"/>
				<Event Id="1002724887" Name="Play_MUS_NPC_State_Synergy" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Synergy" MaxAttenuation="0.000000"/>
				<Event Id="477969130" Name="Play_MUS_NPC_State_Vampire" ObjectPath="\Events\Weapons\Play_MUS_NPC_State_Vampire" MaxAttenuation="0.000000"/>
				<Event Id="775336242" Name="Play_MUS_Office_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Office_Theme_01"/>
				<Event Id="2091982701" Name="Play_MUS_Rat_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Rat_Theme_01"/>
				<Event Id="2091982702" Name="Play_MUS_Rat_Theme_02" ObjectPath="\Events\Weapons\Play_MUS_Rat_Theme_02"/>
				<Event Id="4002017812" Name="Play_MUS_RatPunch_Intro_01" ObjectPath="\Events\Weapons\Play_MUS_RatPunch_Intro_01"/>
				<Event Id="1071286011" Name="Play_MUS_RatPunch_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_RatPunch_Theme_01"/>
				<Event Id="1071286008" Name="Play_MUS_RatPunch_Theme_02" ObjectPath="\Events\Weapons\Play_MUS_RatPunch_Theme_02"/>
				<Event Id="1071286009" Name="Play_MUS_RatPunch_Theme_03" ObjectPath="\Events\Weapons\Play_MUS_RatPunch_Theme_03"/>
				<Event Id="2154022861" Name="Play_MUS_RatPunch_Transition_01" ObjectPath="\Events\Weapons\Play_MUS_RatPunch_Transition_01"/>
				<Event Id="2154022862" Name="Play_MUS_RatPunch_Transition_02" ObjectPath="\Events\Weapons\Play_MUS_RatPunch_Transition_02"/>
				<Event Id="2838937156" Name="Play_MUS_Sewer_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Sewer_Theme_01"/>
				<Event Id="2354221879" Name="Play_MUS_Space_Intro_01" ObjectPath="\Events\Weapons\Play_MUS_Space_Intro_01"/>
				<Event Id="209419548" Name="Play_MUS_Space_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Space_Theme_01"/>
				<Event Id="3551659418" Name="Play_MUS_State_Elevator" ObjectPath="\Events\Weapons\Play_MUS_State_Elevator" MaxAttenuation="0.000000"/>
				<Event Id="3210541369" Name="Play_Mus_State_Reset" ObjectPath="\Events\Weapons\Play_Mus_State_Reset" MaxAttenuation="0.000000"/>
				<Event Id="4257783045" Name="Play_MUS_State_Sorceress" ObjectPath="\Events\Weapons\Play_MUS_State_Sorceress" MaxAttenuation="0.000000"/>
				<Event Id="4090335995" Name="Play_MUS_State_UnicornHorn_01" ObjectPath="\Events\Weapons\Play_MUS_State_UnicornHorn_01"/>
				<Event Id="2615903041" Name="Play_MUS_State_Winner" ObjectPath="\Events\Weapons\Play_MUS_State_Winner" MaxAttenuation="0.000000"/>
				<Event Id="486575468" Name="Play_MUS_Title_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Title_Theme_01"/>
				<Event Id="1304319372" Name="Play_MUS_Victory_Theme_01" ObjectPath="\Events\Weapons\Play_MUS_Victory_Theme_01"/>
				<Event Id="3846963375" Name="Play_MUS_Winchester_State_Drone" ObjectPath="\Events\Weapons\Play_MUS_Winchester_State_Drone" MaxAttenuation="0.000000"/>
				<Event Id="3172517729" Name="Play_MUS_Winchester_state_Game" ObjectPath="\Events\Weapons\Play_MUS_Winchester_state_Game" MaxAttenuation="0.000000"/>
				<Event Id="3627063041" Name="Play_NPC_BabyDragun_Munch_01" ObjectPath="\Events\Weapons\Play_NPC_BabyDragun_Munch_01" MaxAttenuation="40.000000"/>
				<Event Id="2644743015" Name="Play_npc_Blessing_GunAlt_01" ObjectPath="\Events\Weapons\Play_npc_Blessing_GunAlt_01" MaxAttenuation="40.000000"/>
				<Event Id="4028747839" Name="Play_npc_Blessing_Rainbow_Get_01" ObjectPath="\Events\Weapons\Play_npc_Blessing_Rainbow_Get_01" MaxAttenuation="40.000000"/>
				<Event Id="4016546805" Name="Play_npc_Blessing_Rainbow_Remove_01" ObjectPath="\Events\Weapons\Play_npc_Blessing_Rainbow_Remove_01" MaxAttenuation="40.000000"/>
				<Event Id="4250699781" Name="Play_NPC_Blessing_Slow_Tonic_01" ObjectPath="\Events\Weapons\Play_NPC_Blessing_Slow_Tonic_01" MaxAttenuation="40.000000"/>
				<Event Id="434252959" Name="Play_NPC_Blessing_Speed_Tonic_01" ObjectPath="\Events\Weapons\Play_NPC_Blessing_Speed_Tonic_01" MaxAttenuation="40.000000"/>
				<Event Id="847323484" Name="Play_NPC_Blessing_Synergy_Get_01" ObjectPath="\Events\Weapons\Play_NPC_Blessing_Synergy_Get_01" MaxAttenuation="40.000000"/>
				<Event Id="2554553513" Name="Play_NPC_creep_creeping_01" ObjectPath="\Events\Weapons\Play_NPC_creep_creeping_01" MaxAttenuation="20.000000"/>
				<Event Id="2314752327" Name="Play_NPC_faerie_heal_01" ObjectPath="\Events\Weapons\Play_NPC_faerie_heal_01" MaxAttenuation="40.000000"/>
				<Event Id="2756089187" Name="Play_NPC_gunball_dispense_01" ObjectPath="\Events\Weapons\Play_NPC_gunball_dispense_01" MaxAttenuation="40.000000"/>
				<Event Id="52298577" Name="Play_NPC_magic_blessing_01" ObjectPath="\Events\Weapons\Play_NPC_magic_blessing_01" MaxAttenuation="40.000000"/>
				<Event Id="3951670257" Name="Play_OBJ_ammo_pickup_01" ObjectPath="\Events\Weapons\Play_OBJ_ammo_pickup_01"/>
				<Event Id="3760060127" Name="Play_OBJ_ammo_suck_01" ObjectPath="\Events\Weapons\Play_OBJ_ammo_suck_01"/>
				<Event Id="2374458427" Name="Play_OBJ_anvil_strike_01" ObjectPath="\Events\Weapons\Play_OBJ_anvil_strike_01" MaxAttenuation="30.000000"/>
				<Event Id="3005298213" Name="Play_OBJ_armor_collapse_01" ObjectPath="\Events\Weapons\Play_OBJ_armor_collapse_01" MaxAttenuation="30.000000"/>
				<Event Id="2487281867" Name="Play_OBJ_ash_burst_01" ObjectPath="\Events\Weapons\Play_OBJ_ash_burst_01" MaxAttenuation="30.000000"/>
				<Event Id="1619437998" Name="Play_OBJ_barrel_break_01" ObjectPath="\Events\Weapons\Play_OBJ_barrel_break_01" MaxAttenuation="30.000000"/>
				<Event Id="2381898890" Name="Play_OBJ_blackchest_spawn_01" ObjectPath="\Events\Weapons\Play_OBJ_blackchest_spawn_01" MaxAttenuation="30.000000"/>
				<Event Id="339202736" Name="Play_OBJ_blackhole_close_01" ObjectPath="\Events\Weapons\Play_OBJ_blackhole_close_01" MaxAttenuation="60.000000"/>
				<Event Id="2687193612" Name="Play_OBJ_blackhole_vortex_01" ObjectPath="\Events\Weapons\Play_OBJ_blackhole_vortex_01"/>
				<Event Id="3023685142" Name="Play_OBJ_bloodybullet_proc_01" ObjectPath="\Events\Weapons\Play_OBJ_bloodybullet_proc_01"/>
				<Event Id="271938498" Name="Play_OBJ_bomb_fuse_01" ObjectPath="\Events\Weapons\Play_OBJ_bomb_fuse_01"/>
				<Event Id="2221740217" Name="Play_OBJ_book_drop_01" ObjectPath="\Events\Weapons\Play_OBJ_book_drop_01" MaxAttenuation="30.000000"/>
				<Event Id="1825971412" Name="Play_OBJ_bossdoor_open_01" ObjectPath="\Events\Weapons\Play_OBJ_bossdoor_open_01" MaxAttenuation="30.000000"/>
				<Event Id="2677924510" Name="Play_OBJ_bottle_cork_01" ObjectPath="\Events\Weapons\Play_OBJ_bottle_cork_01"/>
				<Event Id="4175971831" Name="Play_OBJ_boulder_break_01" ObjectPath="\Events\Weapons\Play_OBJ_boulder_break_01" MaxAttenuation="30.000000"/>
				<Event Id="392413003" Name="Play_OBJ_boulder_crash_01" ObjectPath="\Events\Weapons\Play_OBJ_boulder_crash_01" MaxAttenuation="30.000000"/>
				<Event Id="3495835663" Name="Play_obj_bowler_burn_01" ObjectPath="\Events\Weapons\Play_obj_bowler_burn_01" MaxAttenuation="20.000000"/>
				<Event Id="1483625601" Name="Play_obj_bowler_flame_01" ObjectPath="\Events\Weapons\Play_obj_bowler_flame_01" MaxAttenuation="20.000000"/>
				<Event Id="747424064" Name="Play_obj_bowler_ignite_01" ObjectPath="\Events\Weapons\Play_obj_bowler_ignite_01" MaxAttenuation="30.000000"/>
				<Event Id="925104179" Name="Play_obj_box_break_01" ObjectPath="\Events\Weapons\Play_obj_box_break_01" MaxAttenuation="30.000000"/>
				<Event Id="204259019" Name="Play_OBJ_box_cover_01" ObjectPath="\Events\Weapons\Play_OBJ_box_cover_01"/>
				<Event Id="2289024982" Name="Play_OBJ_box_uncover_01" ObjectPath="\Events\Weapons\Play_OBJ_box_uncover_01"/>
				<Event Id="3535196759" Name="Play_OBJ_brazier_flip_01" ObjectPath="\Events\Weapons\Play_OBJ_brazier_flip_01" MaxAttenuation="30.000000"/>
				<Event Id="1318310568" Name="Play_OBJ_bullet_stomp_01" ObjectPath="\Events\Weapons\Play_OBJ_bullet_stomp_01" MaxAttenuation="60.000000"/>
				<Event Id="2435278347" Name="Play_OBJ_bush_whack_01" ObjectPath="\Events\Weapons\Play_OBJ_bush_whack_01" MaxAttenuation="30.000000"/>
				<Event Id="1514193473" Name="Play_OBJ_candle_fall_01" ObjectPath="\Events\Weapons\Play_OBJ_candle_fall_01" MaxAttenuation="30.000000"/>
				<Event Id="2082125652" Name="Play_OBJ_candle_splat_01" ObjectPath="\Events\Weapons\Play_OBJ_candle_splat_01" MaxAttenuation="30.000000"/>
				<Event Id="1324936891" Name="Play_OBJ_car_drive_01" ObjectPath="\Events\Weapons\Play_OBJ_car_drive_01" MaxAttenuation="30.000000"/>
				<Event Id="1775424143" Name="Play_OBJ_cardoor_close_01" ObjectPath="\Events\Weapons\Play_OBJ_cardoor_close_01" MaxAttenuation="30.000000"/>
				<Event Id="270728025" Name="Play_OBJ_cardoor_open_01" ObjectPath="\Events\Weapons\Play_OBJ_cardoor_open_01" MaxAttenuation="30.000000"/>
				<Event Id="401815250" Name="Play_OBJ_cauldron_splash_01" ObjectPath="\Events\Weapons\Play_OBJ_cauldron_splash_01" MaxAttenuation="30.000000"/>
				<Event Id="825262740" Name="Play_OBJ_cauldron_use_01" ObjectPath="\Events\Weapons\Play_OBJ_cauldron_use_01" MaxAttenuation="30.000000"/>
				<Event Id="3631275632" Name="Play_obj_cell_explode_01" ObjectPath="\Events\Weapons\Play_obj_cell_explode_01" MaxAttenuation="30.000000"/>
				<Event Id="257028845" Name="Play_OBJ_chaff_blast_01" ObjectPath="\Events\Weapons\Play_OBJ_chaff_blast_01"/>
				<Event Id="3467779352" Name="Play_OBJ_chain_switch_01" ObjectPath="\Events\Weapons\Play_OBJ_chain_switch_01" MaxAttenuation="30.000000"/>
				<Event Id="1719285310" Name="Play_OBJ_chainpot_drop_01" ObjectPath="\Events\Weapons\Play_OBJ_chainpot_drop_01" MaxAttenuation="30.000000"/>
				<Event Id="789326791" Name="Play_obj_chair_break_01" ObjectPath="\Events\Weapons\Play_obj_chair_break_01" MaxAttenuation="30.000000"/>
				<Event Id="567497433" Name="Play_OBJ_chalice_clank_01" ObjectPath="\Events\Weapons\Play_OBJ_chalice_clank_01" MaxAttenuation="30.000000"/>
				<Event Id="150131084" Name="Play_OBJ_chandelier_impact_01" ObjectPath="\Events\Weapons\Play_OBJ_chandelier_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3777899644" Name="Play_OBJ_charmhorn_use_01" ObjectPath="\Events\Weapons\Play_OBJ_charmhorn_use_01"/>
				<Event Id="3288081988" Name="Play_OBJ_chest_open_01" ObjectPath="\Events\Weapons\Play_OBJ_chest_open_01" MaxAttenuation="30.000000"/>
				<Event Id="3874046754" Name="Play_OBJ_chest_shake_01" ObjectPath="\Events\Weapons\Play_OBJ_chest_shake_01" MaxAttenuation="30.000000"/>
				<Event Id="2392764059" Name="Play_OBJ_chest_surprise_01" ObjectPath="\Events\Weapons\Play_OBJ_chest_surprise_01" MaxAttenuation="30.000000"/>
				<Event Id="2609241963" Name="Play_OBJ_Chest_Synergy_Lose_01" ObjectPath="\Events\Weapons\Play_OBJ_Chest_Synergy_Lose_01" MaxAttenuation="30.000000"/>
				<Event Id="4139141391" Name="Play_OBJ_Chest_Synergy_Slots_01" ObjectPath="\Events\Weapons\Play_OBJ_Chest_Synergy_Slots_01" MaxAttenuation="30.000000"/>
				<Event Id="367760140" Name="Play_OBJ_Chest_Synergy_Win_01" ObjectPath="\Events\Weapons\Play_OBJ_Chest_Synergy_Win_01" MaxAttenuation="30.000000"/>
				<Event Id="3548005152" Name="Play_OBJ_chest_unlock_01" ObjectPath="\Events\Weapons\Play_OBJ_chest_unlock_01" MaxAttenuation="30.000000"/>
				<Event Id="3141900793" Name="Play_OBJ_chestglitch_loop_01" ObjectPath="\Events\Weapons\Play_OBJ_chestglitch_loop_01" MaxAttenuation="20.000000"/>
				<Event Id="3949796753" Name="Play_OBJ_chestwarp_use_01" ObjectPath="\Events\Weapons\Play_OBJ_chestwarp_use_01"/>
				<Event Id="2143861677" Name="Play_OBJ_cigarette_throw_01" ObjectPath="\Events\Weapons\Play_OBJ_cigarette_throw_01"/>
				<Event Id="198144539" Name="Play_OBJ_coin_large_01" ObjectPath="\Events\Weapons\Play_OBJ_coin_large_01"/>
				<Event Id="2685047335" Name="Play_OBJ_coin_medium_01" ObjectPath="\Events\Weapons\Play_OBJ_coin_medium_01"/>
				<Event Id="529126935" Name="Play_OBJ_coin_small_01" ObjectPath="\Events\Weapons\Play_OBJ_coin_small_01"/>
				<Event Id="1650003222" Name="Play_OBJ_coin_spill_01" ObjectPath="\Events\Weapons\Play_OBJ_coin_spill_01"/>
				<Event Id="2681443787" Name="Play_OBJ_compass_point_01" ObjectPath="\Events\Weapons\Play_OBJ_compass_point_01"/>
				<Event Id="3413705456" Name="Play_OBJ_computer_boop_01" ObjectPath="\Events\Weapons\Play_OBJ_computer_boop_01"/>
				<Event Id="3777939635" Name="Play_obj_computer_break_01" ObjectPath="\Events\Weapons\Play_obj_computer_break_01" MaxAttenuation="30.000000"/>
				<Event Id="4170479622" Name="Play_OBJ_coolant_leak_01" ObjectPath="\Events\Weapons\Play_OBJ_coolant_leak_01"/>
				<Event Id="399974735" Name="Play_OBJ_cryo_freeze_01" ObjectPath="\Events\Weapons\Play_OBJ_cryo_freeze_01" MaxAttenuation="30.000000"/>
				<Event Id="2470467356" Name="Play_OBJ_cryochamber_close_01" ObjectPath="\Events\Weapons\Play_OBJ_cryochamber_close_01" MaxAttenuation="30.000000"/>
				<Event Id="3554958382" Name="Play_OBJ_crystal_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_crystal_shatter_01" MaxAttenuation="30.000000"/>
				<Event Id="3554958381" Name="Play_OBJ_crystal_shatter_02" ObjectPath="\Events\Weapons\Play_OBJ_crystal_shatter_02" MaxAttenuation="30.000000"/>
				<Event Id="4001986606" Name="Play_OBJ_cursepot_loop_01" ObjectPath="\Events\Weapons\Play_OBJ_cursepot_loop_01" MaxAttenuation="30.000000"/>
				<Event Id="2752572041" Name="Play_OBJ_cursepot_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_cursepot_shatter_01" MaxAttenuation="30.000000"/>
				<Event Id="2565434381" Name="Play_OBJ_cursepot_wiggle_01" ObjectPath="\Events\Weapons\Play_OBJ_cursepot_wiggle_01" MaxAttenuation="30.000000"/>
				<Event Id="93139742" Name="Play_OBJ_daggershield_shot_01" ObjectPath="\Events\Weapons\Play_OBJ_daggershield_shot_01"/>
				<Event Id="823519762" Name="Play_OBJ_daggershield_start_01" ObjectPath="\Events\Weapons\Play_OBJ_daggershield_start_01"/>
				<Event Id="536987491" Name="Play_OBJ_dead_again_01" ObjectPath="\Events\Weapons\Play_OBJ_dead_again_01"/>
				<Event Id="1715607741" Name="Play_OBJ_decoy_trigger_01" ObjectPath="\Events\Weapons\Play_OBJ_decoy_trigger_01"/>
				<Event Id="1237881275" Name="Play_OBJ_desk_flip_01" ObjectPath="\Events\Weapons\Play_OBJ_desk_flip_01" MaxAttenuation="30.000000"/>
				<Event Id="2281302159" Name="Play_OBJ_detonate_push_01" ObjectPath="\Events\Weapons\Play_OBJ_detonate_push_01" MaxAttenuation="30.000000"/>
				<Event Id="3744731081" Name="Play_OBJ_dice_bless_01" ObjectPath="\Events\Weapons\Play_OBJ_dice_bless_01"/>
				<Event Id="1307644264" Name="Play_OBJ_door_gate_01" ObjectPath="\Events\Weapons\Play_OBJ_door_gate_01" MaxAttenuation="30.000000"/>
				<Event Id="2490912779" Name="Play_OBJ_door_open_01" ObjectPath="\Events\Weapons\Play_OBJ_door_open_01" MaxAttenuation="30.000000"/>
				<Event Id="589162794" Name="Play_OBJ_drum_break_01" ObjectPath="\Events\Weapons\Play_OBJ_drum_break_01" MaxAttenuation="30.000000"/>
				<Event Id="3372529814" Name="Play_OBJ_elevator_arrive_01" ObjectPath="\Events\Weapons\Play_OBJ_elevator_arrive_01" MaxAttenuation="30.000000"/>
				<Event Id="2924706352" Name="Play_OBJ_elevator_depart_02" ObjectPath="\Events\Weapons\Play_OBJ_elevator_depart_02" MaxAttenuation="30.000000"/>
				<Event Id="3736769144" Name="Play_OBJ_elevator_leave_01" ObjectPath="\Events\Weapons\Play_OBJ_elevator_leave_01" MaxAttenuation="30.000000"/>
				<Event Id="541624697" Name="Play_OBJ_elevator_spin_01" ObjectPath="\Events\Weapons\Play_OBJ_elevator_spin_01" MaxAttenuation="30.000000"/>
				<Event Id="2241150479" Name="Play_OBJ_enemy_charmed_01" ObjectPath="\Events\Weapons\Play_OBJ_enemy_charmed_01"/>
				<Event Id="2701126532" Name="Play_OBJ_final_chest_01" ObjectPath="\Events\Weapons\Play_OBJ_final_chest_01"/>
				<Event Id="3298747880" Name="Play_OBJ_floorgrate_open_01" ObjectPath="\Events\Weapons\Play_OBJ_floorgrate_open_01" MaxAttenuation="30.000000"/>
				<Event Id="4084061869" Name="Play_OBJ_fortune_shield_01" ObjectPath="\Events\Weapons\Play_OBJ_fortune_shield_01"/>
				<Event Id="26319054" Name="Play_OBJ_fuse_loop_01" ObjectPath="\Events\Weapons\Play_OBJ_fuse_loop_01" MaxAttenuation="30.000000"/>
				<Event Id="1970454450" Name="Play_OBJ_gate_open_01" ObjectPath="\Events\Weapons\Play_OBJ_gate_open_01"/>
				<Event Id="3135926807" Name="Play_OBJ_gate_slam_01" ObjectPath="\Events\Weapons\Play_OBJ_gate_slam_01"/>
				<Event Id="2518001934" Name="Play_obj_glass_break_01" ObjectPath="\Events\Weapons\Play_obj_glass_break_01" MaxAttenuation="30.000000"/>
				<Event Id="62604520" Name="Play_OBJ_glass_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_glass_shatter_01" MaxAttenuation="30.000000"/>
				<Event Id="3255959032" Name="Play_OBJ_glassbottle_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_glassbottle_shatter_01" MaxAttenuation="30.000000"/>
				<Event Id="1540298761" Name="Play_OBJ_goldenlock_open_01" ObjectPath="\Events\Weapons\Play_OBJ_goldenlock_open_01" MaxAttenuation="30.000000"/>
				<Event Id="4282795096" Name="Play_OBJ_goldkey_pickup_01" ObjectPath="\Events\Weapons\Play_OBJ_goldkey_pickup_01"/>
				<Event Id="3250399523" Name="Play_OBJ_grate_fall_01" ObjectPath="\Events\Weapons\Play_OBJ_grate_fall_01" MaxAttenuation="30.000000"/>
				<Event Id="1329646053" Name="Play_OBJ_heart_heal_01" ObjectPath="\Events\Weapons\Play_OBJ_heart_heal_01"/>
				<Event Id="2133147221" Name="Play_OBJ_hook_pull_01" ObjectPath="\Events\Weapons\Play_OBJ_hook_pull_01" MaxAttenuation="60.000000"/>
				<Event Id="2940143058" Name="Play_OBJ_hook_shot_01" ObjectPath="\Events\Weapons\Play_OBJ_hook_shot_01"/>
				<Event Id="1583686790" Name="Play_OBJ_hugedoor_close_01" ObjectPath="\Events\Weapons\Play_OBJ_hugedoor_close_01" MaxAttenuation="30.000000"/>
				<Event Id="3467717194" Name="Play_OBJ_hugedoor_open_01" ObjectPath="\Events\Weapons\Play_OBJ_hugedoor_open_01" MaxAttenuation="30.000000"/>
				<Event Id="1509813649" Name="Play_OBJ_ironcoin_flip_01" ObjectPath="\Events\Weapons\Play_OBJ_ironcoin_flip_01"/>
				<Event Id="3685623037" Name="Play_OBJ_ironcoin_wish_01" ObjectPath="\Events\Weapons\Play_OBJ_ironcoin_wish_01"/>
				<Event Id="3715892902" Name="Play_OBJ_item_pickup_01" ObjectPath="\Events\Weapons\Play_OBJ_item_pickup_01"/>
				<Event Id="3116601017" Name="Play_OBJ_item_purchase_01" ObjectPath="\Events\Weapons\Play_OBJ_item_purchase_01"/>
				<Event Id="1922347085" Name="Play_OBJ_item_spawn_01" ObjectPath="\Events\Weapons\Play_OBJ_item_spawn_01" MaxAttenuation="30.000000"/>
				<Event Id="4202832802" Name="Play_OBJ_item_throw_01" ObjectPath="\Events\Weapons\Play_OBJ_item_throw_01"/>
				<Event Id="1576098743" Name="Play_OBJ_jetpack_start_01" ObjectPath="\Events\Weapons\Play_OBJ_jetpack_start_01"/>
				<Event Id="2350923470" Name="Play_obj_katana_slash_01" ObjectPath="\Events\Weapons\Play_obj_katana_slash_01"/>
				<Event Id="1462162608" Name="Play_OBJ_key_impact_01" ObjectPath="\Events\Weapons\Play_OBJ_key_impact_01" MaxAttenuation="30.000000"/>
				<Event Id="805650270" Name="Play_OBJ_key_pickup_01" ObjectPath="\Events\Weapons\Play_OBJ_key_pickup_01"/>
				<Event Id="2951236943" Name="Play_OBJ_lamentbox_open_01" ObjectPath="\Events\Weapons\Play_OBJ_lamentbox_open_01"/>
				<Event Id="4268240282" Name="Play_OBJ_lamentbox_use_01" ObjectPath="\Events\Weapons\Play_OBJ_lamentbox_use_01"/>
				<Event Id="4048186820" Name="Play_OBJ_lantern_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_lantern_shatter_01" MaxAttenuation="30.000000"/>
				<Event Id="2091914773" Name="Play_OBJ_lightning_flash_01" ObjectPath="\Events\Weapons\Play_OBJ_lightning_flash_01"/>
				<Event Id="2637367746" Name="Play_OBJ_lock_jiggle_01" ObjectPath="\Events\Weapons\Play_OBJ_lock_jiggle_01" MaxAttenuation="30.000000"/>
				<Event Id="4204757195" Name="Play_OBJ_lock_pick_01" ObjectPath="\Events\Weapons\Play_OBJ_lock_pick_01"/>
				<Event Id="3513787662" Name="Play_OBJ_lock_unlock_01" ObjectPath="\Events\Weapons\Play_OBJ_lock_unlock_01" MaxAttenuation="30.000000"/>
				<Event Id="1996253551" Name="Play_OBJ_med_kit_01" ObjectPath="\Events\Weapons\Play_OBJ_med_kit_01"/>
				<Event Id="247333327" Name="Play_OBJ_metacoin_collect_01" ObjectPath="\Events\Weapons\Play_OBJ_metacoin_collect_01"/>
				<Event Id="2848818184" Name="Play_OBJ_metalskin_activate_01" ObjectPath="\Events\Weapons\Play_OBJ_metalskin_activate_01"/>
				<Event Id="1145701644" Name="Play_OBJ_metalskin_deflect_01" ObjectPath="\Events\Weapons\Play_OBJ_metalskin_deflect_01"/>
				<Event Id="597913990" Name="Play_OBJ_metalskin_end_01" ObjectPath="\Events\Weapons\Play_OBJ_metalskin_end_01"/>
				<Event Id="3392893712" Name="Play_OBJ_metroid_roll_01" ObjectPath="\Events\Weapons\Play_OBJ_metroid_roll_01"/>
				<Event Id="3493893067" Name="Play_OBJ_metronome_fail_01" ObjectPath="\Events\Weapons\Play_OBJ_metronome_fail_01"/>
				<Event Id="3572410422" Name="Play_OBJ_metronome_jingle_01" ObjectPath="\Events\Weapons\Play_OBJ_metronome_jingle_01"/>
				<Event Id="756361874" Name="Play_OBJ_mine_beep_01" ObjectPath="\Events\Weapons\Play_OBJ_mine_beep_01" MaxAttenuation="30.000000"/>
				<Event Id="4189612798" Name="Play_OBJ_mine_set_01" ObjectPath="\Events\Weapons\Play_OBJ_mine_set_01" MaxAttenuation="20.000000"/>
				<Event Id="1917099243" Name="Play_OBJ_minecart_brake_01" ObjectPath="\Events\Weapons\Play_OBJ_minecart_brake_01" MaxAttenuation="30.000000"/>
				<Event Id="2462293806" Name="Play_OBJ_minecart_loop_01" ObjectPath="\Events\Weapons\Play_OBJ_minecart_loop_01" MaxAttenuation="30.000000"/>
				<Event Id="2972506087" Name="Play_OBJ_mirror_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_mirror_shatter_01" MaxAttenuation="30.000000"/>
				<Event Id="2211965768" Name="Play_OBJ_moondoor_close_01" ObjectPath="\Events\Weapons\Play_OBJ_moondoor_close_01" MaxAttenuation="30.000000"/>
				<Event Id="2157358798" Name="Play_OBJ_nuke_blast_01" ObjectPath="\Events\Weapons\Play_OBJ_nuke_blast_01"/>
				<Event Id="585519169" Name="Play_OBJ_orange_love_01" ObjectPath="\Events\Weapons\Play_OBJ_orange_love_01"/>
				<Event Id="409666624" Name="Play_OBJ_passive_get_01" ObjectPath="\Events\Weapons\Play_OBJ_passive_get_01"/>
				<Event Id="539381578" Name="Play_OBJ_pastkiller_charge_01" ObjectPath="\Events\Weapons\Play_OBJ_pastkiller_charge_01"/>
				<Event Id="2562880153" Name="Play_OBJ_paydaydrill_end_01" ObjectPath="\Events\Weapons\Play_OBJ_paydaydrill_end_01"/>
				<Event Id="3936768590" Name="Play_OBJ_paydaydrill_loop_01" ObjectPath="\Events\Weapons\Play_OBJ_paydaydrill_loop_01"/>
				<Event Id="4281611524" Name="Play_OBJ_paydaydrill_start_01" ObjectPath="\Events\Weapons\Play_OBJ_paydaydrill_start_01"/>
				<Event Id="2351054546" Name="Play_OBJ_plank_break_01" ObjectPath="\Events\Weapons\Play_OBJ_plank_break_01" MaxAttenuation="30.000000"/>
				<Event Id="1308520522" Name="Play_OBJ_plate_press_01" ObjectPath="\Events\Weapons\Play_OBJ_plate_press_01" MaxAttenuation="30.000000"/>
				<Event Id="63648518" Name="Play_OBJ_platter_crunch_01" ObjectPath="\Events\Weapons\Play_OBJ_platter_crunch_01" MaxAttenuation="30.000000"/>
				<Event Id="1824316024" Name="Play_OBJ_poisonvial_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_poisonvial_shatter_01"/>
				<Event Id="1821568727" Name="Play_OBJ_pot_shatter_01" ObjectPath="\Events\Weapons\Play_OBJ_pot_shatter_01" MaxAttenuation="30.000000"/>
				<Event Id="3759102021" Name="Play_OBJ_power_up_01" ObjectPath="\Events\Weapons\Play_OBJ_power_up_01"/>
				<Event Id="4169129755" Name="Play_OBJ_powerstar_use_01" ObjectPath="\Events\Weapons\Play_OBJ_powerstar_use_01"/>
				<Event Id="664545349" Name="Play_OBJ_prize_won_01" ObjectPath="\Events\Weapons\Play_OBJ_prize_won_01" MaxAttenuation="30.000000"/>
				<Event Id="1791044929" Name="Play_OBJ_purchase_unable_01" ObjectPath="\Events\Weapons\Play_OBJ_purchase_unable_01"/>
				<Event Id="2002507038" Name="Play_OBJ_redchest_spawn_01" ObjectPath="\Events\Weapons\Play_OBJ_redchest_spawn_01" MaxAttenuation="30.000000"/>
				<Event Id="2688465291" Name="Play_OBJ_rock_break_01" ObjectPath="\Events\Weapons\Play_OBJ_rock_break_01" MaxAttenuation="30.000000"/>
				<Event Id="690700648" Name="Play_OBJ_rope_escape_01" ObjectPath="\Events\Weapons\Play_OBJ_rope_escape_01"/>
				<Event Id="3835023879" Name="Play_OBJ_secret_door_01" ObjectPath="\Events\Weapons\Play_OBJ_secret_door_01" MaxAttenuation="30.000000"/>
				<Event Id="844205535" Name="Play_OBJ_secret_switch_01" ObjectPath="\Events\Weapons\Play_OBJ_secret_switch_01" MaxAttenuation="30.000000"/>
				<Event Id="4109073508" Name="Play_OBJ_shells_shower_01" ObjectPath="\Events\Weapons\Play_OBJ_shells_shower_01" MaxAttenuation="30.000000"/>
				<Event Id="2785341562" Name="Play_OBJ_shrine_accept_01" ObjectPath="\Events\Weapons\Play_OBJ_shrine_accept_01"/>
				<Event Id="2590507101" Name="Play_OBJ_silenceblank_small_01" ObjectPath="\Events\Weapons\Play_OBJ_silenceblank_small_01"/>
				<Event Id="2317075817" Name="Play_OBJ_silenceblank_use_01" ObjectPath="\Events\Weapons\Play_OBJ_silenceblank_use_01"/>
				<Event Id="1207241965" Name="Play_OBJ_skeleton_collapse_01" ObjectPath="\Events\Weapons\Play_OBJ_skeleton_collapse_01" MaxAttenuation="30.000000"/>
				<Event Id="758145009" Name="Play_obj_slipsign_break_01" ObjectPath="\Events\Weapons\Play_obj_slipsign_break_01" MaxAttenuation="30.000000"/>
				<Event Id="1352051334" Name="Play_OBJ_smallchest_spawn_01" ObjectPath="\Events\Weapons\Play_OBJ_smallchest_spawn_01" MaxAttenuation="60.000000"/>
				<Event Id="855138874" Name="Play_OBJ_spears_clank_01" ObjectPath="\Events\Weapons\Play_OBJ_spears_clank_01"/>
				<Event Id="380816061" Name="Play_OBJ_spears_open_01" ObjectPath="\Events\Weapons\Play_OBJ_spears_open_01"/>
				<Event Id="1885397516" Name="Play_OBJ_stone_crumble_01" ObjectPath="\Events\Weapons\Play_OBJ_stone_crumble_01" MaxAttenuation="30.000000"/>
				<Event Id="2713882737" Name="Play_OBJ_supplycrate_open_01" ObjectPath="\Events\Weapons\Play_OBJ_supplycrate_open_01"/>
				<Event Id="1505804328" Name="Play_OBJ_supplydrop_activate_01" ObjectPath="\Events\Weapons\Play_OBJ_supplydrop_activate_01"/>
				<Event Id="1393232392" Name="Play_OBJ_synergy_get_01" ObjectPath="\Events\Weapons\Play_OBJ_synergy_get_01"/>
				<Event Id="1641485296" Name="Play_OBJ_table_flip_01" ObjectPath="\Events\Weapons\Play_OBJ_table_flip_01" MaxAttenuation="30.000000"/>
				<Event Id="3784507007" Name="Play_OBJ_teleport_activate_01" ObjectPath="\Events\Weapons\Play_OBJ_teleport_activate_01" MaxAttenuation="30.000000"/>
				<Event Id="3024036665" Name="Play_OBJ_teleport_arrive_01" ObjectPath="\Events\Weapons\Play_OBJ_teleport_arrive_01"/>
				<Event Id="3832807792" Name="Play_OBJ_teleport_depart_01" ObjectPath="\Events\Weapons\Play_OBJ_teleport_depart_01"/>
				<Event Id="1330546269" Name="Play_OBJ_time_bell_01" ObjectPath="\Events\Weapons\Play_OBJ_time_bell_01"/>
				<Event Id="1726541254" Name="Play_OBJ_time_zone_01" ObjectPath="\Events\Weapons\Play_OBJ_time_zone_01"/>
				<Event Id="2917165647" Name="Play_obj_toilet_break_01" ObjectPath="\Events\Weapons\Play_obj_toilet_break_01" MaxAttenuation="30.000000"/>
				<Event Id="708152799" Name="Play_OBJ_trashbag_burst_01" ObjectPath="\Events\Weapons\Play_OBJ_trashbag_burst_01" MaxAttenuation="30.000000"/>
				<Event Id="2550521523" Name="Play_OBJ_turret_fade_01" ObjectPath="\Events\Weapons\Play_OBJ_turret_fade_01"/>
				<Event Id="1926503935" Name="Play_OBJ_turret_set_01" ObjectPath="\Events\Weapons\Play_OBJ_turret_set_01"/>
				<Event Id="2080400641" Name="Play_OBJ_tv_bounce_01" ObjectPath="\Events\Weapons\Play_OBJ_tv_bounce_01"/>
				<Event Id="4160455165" Name="Play_obj_vent_break_01" ObjectPath="\Events\Weapons\Play_obj_vent_break_01" MaxAttenuation="30.000000"/>
				<Event Id="601033998" Name="Play_OBJ_wall_reveal_01" ObjectPath="\Events\Weapons\Play_OBJ_wall_reveal_01"/>
				<Event Id="2269529930" Name="Play_OBJ_water_flow_01" ObjectPath="\Events\Weapons\Play_OBJ_water_flow_01" MaxAttenuation="30.000000"/>
				<Event Id="397674507" Name="Play_OBJ_weapon_pickup_01" ObjectPath="\Events\Weapons\Play_OBJ_weapon_pickup_01"/>
				<Event Id="651520358" Name="Play_PET_chicken_cluck_01" ObjectPath="\Events\Weapons\Play_PET_chicken_cluck_01" MaxAttenuation="30.000000"/>
				<Event Id="306775129" Name="Play_PET_chicken_summon_01" ObjectPath="\Events\Weapons\Play_PET_chicken_summon_01"/>
				<Event Id="257534955" Name="Play_PET_dog_bark_01" ObjectPath="\Events\Weapons\Play_PET_dog_bark_01" MaxAttenuation="30.000000"/>
				<Event Id="257534952" Name="Play_PET_dog_bark_02" ObjectPath="\Events\Weapons\Play_PET_dog_bark_02"/>
				<Event Id="2717709655" Name="Play_PET_dog_dig_01" ObjectPath="\Events\Weapons\Play_PET_dog_dig_01" MaxAttenuation="30.000000"/>
				<Event Id="2278673579" Name="Play_PET_junk_punch_01" ObjectPath="\Events\Weapons\Play_PET_junk_punch_01" MaxAttenuation="30.000000"/>
				<Event Id="3508390218" Name="Play_PET_junk_slash_01" ObjectPath="\Events\Weapons\Play_PET_junk_slash_01" MaxAttenuation="30.000000"/>
				<Event Id="2375423257" Name="Play_PET_junk_spin_01" ObjectPath="\Events\Weapons\Play_PET_junk_spin_01" MaxAttenuation="30.000000"/>
				<Event Id="1174668887" Name="Play_PET_junk_splat_01" ObjectPath="\Events\Weapons\Play_PET_junk_splat_01" MaxAttenuation="30.000000"/>
				<Event Id="2779965963" Name="Play_PET_owl_hoot_01" ObjectPath="\Events\Weapons\Play_PET_owl_hoot_01" MaxAttenuation="30.000000"/>
				<Event Id="3542423781" Name="Play_PET_pig_cry_01" ObjectPath="\Events\Weapons\Play_PET_pig_cry_01"/>
				<Event Id="3678957010" Name="Play_PET_tiny_chomp_01" ObjectPath="\Events\Weapons\Play_PET_tiny_chomp_01" MaxAttenuation="30.000000"/>
				<Event Id="3126415409" Name="Play_PET_wolf_bark_01" ObjectPath="\Events\Weapons\Play_PET_wolf_bark_01" MaxAttenuation="30.000000"/>
				<Event Id="13835653" Name="Play_PET_wolf_bite_01" ObjectPath="\Events\Weapons\Play_PET_wolf_bite_01" MaxAttenuation="30.000000"/>
				<Event Id="553930080" Name="Play_PET_wolf_growl_01" ObjectPath="\Events\Weapons\Play_PET_wolf_growl_01" MaxAttenuation="30.000000"/>
				<Event Id="365318234" Name="Play_Respawn" ObjectPath="\Events\Weapons\Play_Respawn" MaxAttenuation="40.000000"/>
				<Event Id="2719919427" Name="Play_Roll" ObjectPath="\Events\Weapons\Play_Roll" MaxAttenuation="40.000000"/>
				<Event Id="3162258804" Name="Play_s_ENM_statue_intro_01" ObjectPath="\Events\Weapons\Play_s_ENM_statue_intro_01"/>
				<Event Id="2098277430" Name="Play_State_Volume_Lower_01" ObjectPath="\Events\Weapons\Play_State_Volume_Lower_01" MaxAttenuation="0.000000"/>
				<Event Id="3398569992" Name="Play_TRP_bullet_shot_01" ObjectPath="\Events\Weapons\Play_TRP_bullet_shot_01" MaxAttenuation="20.000000"/>
				<Event Id="756815339" Name="Play_TRP_flame_torch_01" ObjectPath="\Events\Weapons\Play_TRP_flame_torch_01" MaxAttenuation="20.000000"/>
				<Event Id="1286061293" Name="Play_UI_ammonomicon_intro_01" ObjectPath="\Events\Weapons\Play_UI_ammonomicon_intro_01"/>
				<Event Id="1467589941" Name="Play_UI_ammonomicon_open_01" ObjectPath="\Events\Weapons\Play_UI_ammonomicon_open_01"/>
				<Event Id="1888240563" Name="Play_UI_boss_intro_01" ObjectPath="\Events\Weapons\Play_UI_boss_intro_01"/>
				<Event Id="3546455030" Name="Play_UI_card_open_01" ObjectPath="\Events\Weapons\Play_UI_card_open_01"/>
				<Event Id="2813951410" Name="Play_UI_challenge_clear_01" ObjectPath="\Events\Weapons\Play_UI_challenge_clear_01"/>
				<Event Id="1236328138" Name="Play_UI_cooldown_ready_01" ObjectPath="\Events\Weapons\Play_UI_cooldown_ready_01"/>
				<Event Id="3656703922" Name="Play_UI_gameover_lockon_01" ObjectPath="\Events\Weapons\Play_UI_gameover_lockon_01"/>
				<Event Id="3212573916" Name="Play_UI_gameover_reticle_01" ObjectPath="\Events\Weapons\Play_UI_gameover_reticle_01"/>
				<Event Id="3805931312" Name="Play_UI_gameover_shot_01" ObjectPath="\Events\Weapons\Play_UI_gameover_shot_01"/>
				<Event Id="1531263832" Name="Play_UI_gameover_start_01" ObjectPath="\Events\Weapons\Play_UI_gameover_start_01"/>
				<Event Id="3524000156" Name="Play_UI_map_open_01" ObjectPath="\Events\Weapons\Play_UI_map_open_01"/>
				<Event Id="1337178774" Name="Play_UI_menu_back_01" ObjectPath="\Events\Weapons\Play_UI_menu_back_01"/>
				<Event Id="3175316543" Name="Play_UI_menu_cancel_01" ObjectPath="\Events\Weapons\Play_UI_menu_cancel_01"/>
				<Event Id="2422016544" Name="Play_UI_menu_characterselect_01" ObjectPath="\Events\Weapons\Play_UI_menu_characterselect_01"/>
				<Event Id="973360191" Name="Play_UI_menu_confirm_01" ObjectPath="\Events\Weapons\Play_UI_menu_confirm_01"/>
				<Event Id="1707898649" Name="Play_UI_menu_pause_01" ObjectPath="\Events\Weapons\Play_UI_menu_pause_01"/>
				<Event Id="2980938729" Name="Play_UI_menu_select_01" ObjectPath="\Events\Weapons\Play_UI_menu_select_01"/>
				<Event Id="1412394412" Name="Play_UI_menu_unpause_01" ObjectPath="\Events\Weapons\Play_UI_menu_unpause_01" MaxAttenuation="0.000000"/>
				<Event Id="1376373710" Name="Play_UI_page_turn_01" ObjectPath="\Events\Weapons\Play_UI_page_turn_01"/>
				<Event Id="4017126729" Name="Play_UI_secret_reveal_01" ObjectPath="\Events\Weapons\Play_UI_secret_reveal_01"/>
				<Event Id="2413022918" Name="Play_UI_state_headphones_01" ObjectPath="\Events\Weapons\Play_UI_state_headphones_01" MaxAttenuation="0.000000"/>
				<Event Id="605431270" Name="Play_UI_state_speaker_01" ObjectPath="\Events\Weapons\Play_UI_state_speaker_01" MaxAttenuation="0.000000"/>
				<Event Id="762152783" Name="Play_UI_titleintro" ObjectPath="\Events\Weapons\Play_UI_titleintro"/>
				<Event Id="2029939866" Name="Play_VO_bashellisk_hiss_01" ObjectPath="\Events\Weapons\Play_VO_bashellisk_hiss_01" MaxAttenuation="40.000000"/>
				<Event Id="2029939865" Name="Play_VO_bashellisk_hiss_02" ObjectPath="\Events\Weapons\Play_VO_bashellisk_hiss_02"/>
				<Event Id="4169824963" Name="Play_VO_bombshee_cackle_01" ObjectPath="\Events\Weapons\Play_VO_bombshee_cackle_01" MaxAttenuation="40.000000"/>
				<Event Id="1104047664" Name="Play_VO_bombshee_death_01" ObjectPath="\Events\Weapons\Play_VO_bombshee_death_01" MaxAttenuation="40.000000"/>
				<Event Id="3293552740" Name="Play_VO_bulletbros_cheer_01" ObjectPath="\Events\Weapons\Play_VO_bulletbros_cheer_01"/>
				<Event Id="4186311028" Name="Play_VO_cannon_intro_01" ObjectPath="\Events\Weapons\Play_VO_cannon_intro_01"/>
				<Event Id="3788563744" Name="Play_VO_dragun_death_01" ObjectPath="\Events\Weapons\Play_VO_dragun_death_01"/>
				<Event Id="319727481" Name="Play_VO_fairy_spawn_01" ObjectPath="\Events\Weapons\Play_VO_fairy_spawn_01" MaxAttenuation="40.000000"/>
				<Event Id="3027495195" Name="Play_VO_gorgun_attack_01" ObjectPath="\Events\Weapons\Play_VO_gorgun_attack_01" MaxAttenuation="40.000000"/>
				<Event Id="3648792976" Name="Play_VO_gorgun_laugh_01" ObjectPath="\Events\Weapons\Play_VO_gorgun_laugh_01" MaxAttenuation="40.000000"/>
				<Event Id="3648792979" Name="Play_VO_gorgun_laugh_02" ObjectPath="\Events\Weapons\Play_VO_gorgun_laugh_02"/>
				<Event Id="451963574" Name="Play_VO_kali_death_01" ObjectPath="\Events\Weapons\Play_VO_kali_death_01" MaxAttenuation="40.000000"/>
				<Event Id="167037933" Name="Play_VO_lichA_cackle_01" ObjectPath="\Events\Weapons\Play_VO_lichA_cackle_01"/>
				<Event Id="1334248271" Name="Play_VO_lichA_chuckle_01" ObjectPath="\Events\Weapons\Play_VO_lichA_chuckle_01" MaxAttenuation="40.000000"/>
				<Event Id="451640935" Name="Play_VO_lichB_death_01" ObjectPath="\Events\Weapons\Play_VO_lichB_death_01"/>
				<Event Id="682872508" Name="Play_VO_lichC_death_01" ObjectPath="\Events\Weapons\Play_VO_lichC_death_01"/>
				<Event Id="1530763004" Name="Play_VO_LichC_intro_01" ObjectPath="\Events\Weapons\Play_VO_LichC_intro_01"/>
				<Event Id="4157021329" Name="Play_VO_mimic_awake_01" ObjectPath="\Events\Weapons\Play_VO_mimic_awake_01" MaxAttenuation="40.000000"/>
				<Event Id="3945805824" Name="Play_VO_mimic_death_01" ObjectPath="\Events\Weapons\Play_VO_mimic_death_01" MaxAttenuation="40.000000"/>
				<Event Id="1142840260" Name="Play_VO_phantom_death_01" ObjectPath="\Events\Weapons\Play_VO_phantom_death_01"/>
				<Event Id="2729599270" Name="Play_WPN_accent_ice_01" ObjectPath="\Events\Weapons\Play_WPN_accent_ice_01" MaxAttenuation="60.000000"/>
				<Event Id="3092826442" Name="Play_WPN_active_reload_01" ObjectPath="\Events\Weapons\Play_WPN_active_reload_01"/>
				<Event Id="1064851981" Name="Play_WPN_ak47_shells_01" ObjectPath="\Events\Weapons\Play_WPN_ak47_shells_01" MaxAttenuation="60.000000"/>
				<Event Id="962888721" Name="Play_WPN_anvil_impact_01" ObjectPath="\Events\Weapons\Play_WPN_anvil_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1900333752" Name="Play_WPN_banana_impact_01" ObjectPath="\Events\Weapons\Play_WPN_banana_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="822141201" Name="Play_WPN_beam_slash_01" ObjectPath="\Events\Weapons\Play_WPN_beam_slash_01" MaxAttenuation="60.000000"/>
				<Event Id="738309264" Name="Play_WPN_bees_impact_01" ObjectPath="\Events\Weapons\Play_WPN_bees_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="610862748" Name="Play_WPN_beretta_shot_01" ObjectPath="\Events\Weapons\Play_WPN_beretta_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1488726178" Name="Play_WPN_blackhole_charge_01" ObjectPath="\Events\Weapons\Play_WPN_blackhole_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="1488726183" Name="Play_WPN_blackhole_charge_04" ObjectPath="\Events\Weapons\Play_WPN_blackhole_charge_04" MaxAttenuation="60.000000"/>
				<Event Id="460440764" Name="Play_WPN_blackhole_impact_01" ObjectPath="\Events\Weapons\Play_WPN_blackhole_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="4090376542" Name="Play_WPN_blackhole_shot_01" ObjectPath="\Events\Weapons\Play_WPN_blackhole_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4090376541" Name="Play_WPN_blackhole_shot_02" ObjectPath="\Events\Weapons\Play_WPN_blackhole_shot_02" MaxAttenuation="60.000000"/>
				<Event Id="4090376540" Name="Play_WPN_blackhole_shot_03" ObjectPath="\Events\Weapons\Play_WPN_blackhole_shot_03" MaxAttenuation="60.000000"/>
				<Event Id="4090376539" Name="Play_WPN_blackhole_shot_04" ObjectPath="\Events\Weapons\Play_WPN_blackhole_shot_04" MaxAttenuation="60.000000"/>
				<Event Id="4090376538" Name="Play_WPN_blackhole_shot_05" ObjectPath="\Events\Weapons\Play_WPN_blackhole_shot_05" MaxAttenuation="60.000000"/>
				<Event Id="3995109107" Name="Play_WPN_blam_impact_01" ObjectPath="\Events\Weapons\Play_WPN_blam_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3598378280" Name="Play_WPN_blasphemy_shot_01" ObjectPath="\Events\Weapons\Play_WPN_blasphemy_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="576704940" Name="Play_WPN_blasterbow_shot_01" ObjectPath="\Events\Weapons\Play_WPN_blasterbow_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2149010033" Name="Play_WPN_blastrifle_shot_01" ObjectPath="\Events\Weapons\Play_WPN_blastrifle_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="748362956" Name="Play_WPN_blunderbuss_shot_01" ObjectPath="\Events\Weapons\Play_WPN_blunderbuss_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3336688233" Name="Play_WPN_boltpistol_shot_01" ObjectPath="\Events\Weapons\Play_WPN_boltpistol_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4283717870" Name="Play_WPN_bountyhunterarm_charge_01" ObjectPath="\Events\Weapons\Play_WPN_bountyhunterarm_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="4283717868" Name="Play_WPN_bountyhunterarm_charge_03" ObjectPath="\Events\Weapons\Play_WPN_bountyhunterarm_charge_03" MaxAttenuation="60.000000"/>
				<Event Id="4289849418" Name="Play_WPN_bountyhunterarm_shot_01" ObjectPath="\Events\Weapons\Play_WPN_bountyhunterarm_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4289849417" Name="Play_WPN_bountyhunterarm_shot_02" ObjectPath="\Events\Weapons\Play_WPN_bountyhunterarm_shot_02" MaxAttenuation="60.000000"/>
				<Event Id="4289849416" Name="Play_WPN_bountyhunterarm_shot_03" ObjectPath="\Events\Weapons\Play_WPN_bountyhunterarm_shot_03" MaxAttenuation="60.000000"/>
				<Event Id="1558534184" Name="Play_WPN_box_impact_01" ObjectPath="\Events\Weapons\Play_WPN_box_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3029902911" Name="Play_WPN_BoxingGlove_Impact_01" ObjectPath="\Events\Weapons\Play_WPN_BoxingGlove_Impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1866413847" Name="Play_WPN_brickgun_reload_01" ObjectPath="\Events\Weapons\Play_WPN_brickgun_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="188976261" Name="Play_WPN_bsg_shot_01" ObjectPath="\Events\Weapons\Play_WPN_bsg_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2768671249" Name="Play_WPN_Bubbler_Drink_01" ObjectPath="\Events\Weapons\Play_WPN_Bubbler_Drink_01" MaxAttenuation="60.000000"/>
				<Event Id="3713664548" Name="Play_WPN_bulletgun_spray_01" ObjectPath="\Events\Weapons\Play_WPN_bulletgun_spray_01" MaxAttenuation="60.000000"/>
				<Event Id="1426429127" Name="Play_WPN_burninghand_shot_01" ObjectPath="\Events\Weapons\Play_WPN_burninghand_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2749550841" Name="Play_WPN_cerebralbore_loop_01" ObjectPath="\Events\Weapons\Play_WPN_cerebralbore_loop_01" MaxAttenuation="60.000000"/>
				<Event Id="3684264416" Name="Play_wpn_chargelaser_shot_01" ObjectPath="\Events\Weapons\Play_wpn_chargelaser_shot_01"/>
				<Event Id="517453415" Name="Play_WPN_charmedbow_charge_01" ObjectPath="\Events\Weapons\Play_WPN_charmedbow_charge_01"/>
				<Event Id="517453412" Name="Play_WPN_charmedbow_charge_02" ObjectPath="\Events\Weapons\Play_WPN_charmedbow_charge_02" MaxAttenuation="60.000000"/>
				<Event Id="2134251923" Name="Play_WPN_charmedbow_shot_01" ObjectPath="\Events\Weapons\Play_WPN_charmedbow_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2134251920" Name="Play_WPN_charmedbow_shot_02" ObjectPath="\Events\Weapons\Play_WPN_charmedbow_shot_02" MaxAttenuation="60.000000"/>
				<Event Id="4268769458" Name="Play_WPN_claw_blast_01" ObjectPath="\Events\Weapons\Play_WPN_claw_blast_01" MaxAttenuation="60.000000"/>
				<Event Id="1046385579" Name="Play_WPN_colt1851_reload_01" ObjectPath="\Events\Weapons\Play_WPN_colt1851_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="4281680182" Name="Play_WPN_colt1851_shot_01" ObjectPath="\Events\Weapons\Play_WPN_colt1851_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3224841687" Name="Play_WPN_comm4nd0_shot_01" ObjectPath="\Events\Weapons\Play_WPN_comm4nd0_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1401882577" Name="Play_WPN_cooldown_ready_01" ObjectPath="\Events\Weapons\Play_WPN_cooldown_ready_01"/>
				<Event Id="2561647080" Name="Play_WPN_Corsair_Synergy_Impact_01" ObjectPath="\Events\Weapons\Play_WPN_Corsair_Synergy_Impact_01" MaxAttenuation="60.000000"/>
				<Event Id="2856799930" Name="Play_WPN_crescentbow_charge_01" ObjectPath="\Events\Weapons\Play_WPN_crescentbow_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="898021496" Name="Play_WPN_crossbow_reload_01" ObjectPath="\Events\Weapons\Play_WPN_crossbow_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="3398816489" Name="Play_WPN_crossbow_shot_01" ObjectPath="\Events\Weapons\Play_WPN_crossbow_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2689199691" Name="Play_WPN_crossbowshotgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_crossbowshotgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1884950620" Name="Play_WPN_dartgun_impact_01" ObjectPath="\Events\Weapons\Play_WPN_dartgun_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1478012915" Name="Play_WPN_dartgun_reload_01" ObjectPath="\Events\Weapons\Play_WPN_dartgun_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="2142697854" Name="Play_WPN_dartgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_dartgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1423082621" Name="Play_WPN_dawnhammer_charge_01" ObjectPath="\Events\Weapons\Play_WPN_dawnhammer_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3196826031" Name="Play_WPN_dawnhammer_loop_01" ObjectPath="\Events\Weapons\Play_WPN_dawnhammer_loop_01"/>
				<Event Id="1534263284" Name="Play_WPN_deck4rd_impact_01" ObjectPath="\Events\Weapons\Play_WPN_deck4rd_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="2414743862" Name="Play_WPN_deck4rd_shot_01" ObjectPath="\Events\Weapons\Play_WPN_deck4rd_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3214653242" Name="Play_WPN_demonhead_shot_01" ObjectPath="\Events\Weapons\Play_WPN_demonhead_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3512030601" Name="Play_WPN_deserteagle_reload_01" ObjectPath="\Events\Weapons\Play_WPN_deserteagle_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="2080886508" Name="Play_WPN_deserteagle_shot_01" ObjectPath="\Events\Weapons\Play_WPN_deserteagle_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4220355288" Name="Play_WPN_devolver_morph_01" ObjectPath="\Events\Weapons\Play_WPN_devolver_morph_01"/>
				<Event Id="3050373708" Name="Play_WPN_distortion_split_01" ObjectPath="\Events\Weapons\Play_WPN_distortion_split_01" MaxAttenuation="60.000000"/>
				<Event Id="2107395743" Name="Play_WPN_dl45heavylaser_reload" ObjectPath="\Events\Weapons\Play_WPN_dl45heavylaser_reload" MaxAttenuation="60.000000"/>
				<Event Id="1677867278" Name="Play_WPN_dl45heavylaser_shot_01" ObjectPath="\Events\Weapons\Play_WPN_dl45heavylaser_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2025680754" Name="Play_WPN_dragonbreath_shot_01" ObjectPath="\Events\Weapons\Play_WPN_dragonbreath_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3794102292" Name="Play_WPN_duelingpistol_impact_01" ObjectPath="\Events\Weapons\Play_WPN_duelingpistol_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1320361163" Name="Play_WPN_duelingpistol_reload_01" ObjectPath="\Events\Weapons\Play_WPN_duelingpistol_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="426661078" Name="Play_WPN_duelingpistol_shot_01" ObjectPath="\Events\Weapons\Play_WPN_duelingpistol_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1158305765" Name="Play_WPN_e12_shot_01" ObjectPath="\Events\Weapons\Play_WPN_e12_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3580710348" Name="Play_WPN_earthwormgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_earthwormgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3392181188" Name="Play_WPN_egg_impact_01" ObjectPath="\Events\Weapons\Play_WPN_egg_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1743490471" Name="Play_WPN_elephantgun_reload_01" ObjectPath="\Events\Weapons\Play_WPN_elephantgun_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="1161938930" Name="Play_WPN_elephantgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_elephantgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="949500639" Name="Play_WPN_energy_accent_01" ObjectPath="\Events\Weapons\Play_WPN_energy_accent_01" MaxAttenuation="60.000000"/>
				<Event Id="2586780655" Name="Play_WPN_energy_impact_01" ObjectPath="\Events\Weapons\Play_WPN_energy_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="298633142" Name="Play_WPN_energycannon_shot_01" ObjectPath="\Events\Weapons\Play_WPN_energycannon_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1998634233" Name="Play_WPN_eyeballgun_impact_01" ObjectPath="\Events\Weapons\Play_WPN_eyeballgun_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1499801419" Name="Play_WPN_eyeballgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_eyeballgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1645556841" Name="Play_WPN_fish_impact_01" ObjectPath="\Events\Weapons\Play_WPN_fish_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3372870486" Name="Play_WPN_flame_impact_01" ObjectPath="\Events\Weapons\Play_WPN_flame_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1860433902" Name="Play_WPN_fossilgun_reload_01" ObjectPath="\Events\Weapons\Play_WPN_fossilgun_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="264235311" Name="Play_WPN_fossilgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_fossilgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="165370171" Name="Play_WPN_glass_impact_01" ObjectPath="\Events\Weapons\Play_WPN_glass_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="445426712" Name="Play_WPN_glitter_impact_01" ObjectPath="\Events\Weapons\Play_WPN_glitter_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="2487775048" Name="Play_WPN_golddoublebarrelshotgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_golddoublebarrelshotgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3092535595" Name="Play_WPN_grasshopper_impact_01" ObjectPath="\Events\Weapons\Play_WPN_grasshopper_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="380909153" Name="Play_WPN_grasshopper_shot_01" ObjectPath="\Events\Weapons\Play_WPN_grasshopper_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3600951827" Name="Play_WPN_grenade_blast_01" ObjectPath="\Events\Weapons\Play_WPN_grenade_blast_01" MaxAttenuation="30.000000"/>
				<Event Id="1981238659" Name="Play_WPN_guitar_shot_01" ObjectPath="\Events\Weapons\Play_WPN_guitar_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4217797611" Name="Play_WPN_Gun_Charge_01" ObjectPath="\Events\Weapons\Play_WPN_Gun_Charge_01"/>
				<Event Id="4217797608" Name="Play_WPN_Gun_Charge_02" ObjectPath="\Events\Weapons\Play_WPN_Gun_Charge_02" MaxAttenuation="60.000000"/>
				<Event Id="4217797609" Name="Play_WPN_Gun_Charge_03" ObjectPath="\Events\Weapons\Play_WPN_Gun_Charge_03" MaxAttenuation="60.000000"/>
				<Event Id="4217797614" Name="Play_WPN_Gun_Charge_04" ObjectPath="\Events\Weapons\Play_WPN_Gun_Charge_04" MaxAttenuation="60.000000"/>
				<Event Id="1543820772" Name="Play_WPN_gun_empty_01" ObjectPath="\Events\Weapons\Play_WPN_gun_empty_01" MaxAttenuation="0.000000"/>
				<Event Id="640209676" Name="Play_WPN_Gun_Finale_01" ObjectPath="\Events\Weapons\Play_WPN_Gun_Finale_01" MaxAttenuation="60.000000"/>
				<Event Id="74156195" Name="Play_WPN_Gun_Musical_01" ObjectPath="\Events\Weapons\Play_WPN_Gun_Musical_01" MaxAttenuation="60.000000"/>
				<Event Id="3642258854" Name="Play_WPN_Gun_Reload_01" ObjectPath="\Events\Weapons\Play_WPN_Gun_Reload_01" MaxAttenuation="60.000000"/>
				<Event Id="852526919" Name="Play_WPN_Gun_Shot_01" ObjectPath="\Events\Weapons\Play_WPN_Gun_Shot_01"/>
				<Event Id="852526916" Name="Play_WPN_Gun_Shot_02" ObjectPath="\Events\Weapons\Play_WPN_Gun_Shot_02"/>
				<Event Id="852526917" Name="Play_WPN_Gun_Shot_03" ObjectPath="\Events\Weapons\Play_WPN_Gun_Shot_03" MaxAttenuation="60.000000"/>
				<Event Id="852526915" Name="Play_WPN_Gun_Shot_05" ObjectPath="\Events\Weapons\Play_WPN_Gun_Shot_05" MaxAttenuation="60.000000"/>
				<Event Id="4108413496" Name="Play_WPN_gunhand_shot_01" ObjectPath="\Events\Weapons\Play_WPN_gunhand_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2928845025" Name="Play_WPN_guzheng_loop_01" ObjectPath="\Events\Weapons\Play_WPN_guzheng_loop_01" MaxAttenuation="60.000000"/>
				<Event Id="3721182446" Name="Play_WPN_h4mmer_shot_01" ObjectPath="\Events\Weapons\Play_WPN_h4mmer_shot_01" MaxAttenuation="40.000000"/>
				<Event Id="119662001" Name="Play_WPN_iceogre_shot_01" ObjectPath="\Events\Weapons\Play_WPN_iceogre_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4104863961" Name="Play_wpn_jk47_droop_01" ObjectPath="\Events\Weapons\Play_wpn_jk47_droop_01" MaxAttenuation="60.000000"/>
				<Event Id="2298080633" Name="Play_WPN_knav3_reload_01" ObjectPath="\Events\Weapons\Play_WPN_knav3_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="2084805756" Name="Play_WPN_knav3_shot_01" ObjectPath="\Events\Weapons\Play_WPN_knav3_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="772174658" Name="Play_WPN_kthulu_blast_01" ObjectPath="\Events\Weapons\Play_WPN_kthulu_blast_01"/>
				<Event Id="82916095" Name="Play_wpn_kthulu_soul_01" ObjectPath="\Events\Weapons\Play_wpn_kthulu_soul_01" MaxAttenuation="60.000000"/>
				<Event Id="3209561835" Name="Play_WPN_lamp_shot_01" ObjectPath="\Events\Weapons\Play_WPN_lamp_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="472622181" Name="Play_WPN_Life_Orb_Blast_01" ObjectPath="\Events\Weapons\Play_WPN_Life_Orb_Blast_01"/>
				<Event Id="3932042125" Name="Play_WPN_Life_Orb_Capture_01" ObjectPath="\Events\Weapons\Play_WPN_Life_Orb_Capture_01" MaxAttenuation="60.000000"/>
				<Event Id="49891483" Name="Play_WPN_Life_Orb_Fade_01" ObjectPath="\Events\Weapons\Play_WPN_Life_Orb_Fade_01" MaxAttenuation="60.000000"/>
				<Event Id="1799791829" Name="Play_WPN_Life_Orb_Shot_01" ObjectPath="\Events\Weapons\Play_WPN_Life_Orb_Shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3532471346" Name="Play_WPN_looper_shot_01" ObjectPath="\Events\Weapons\Play_WPN_looper_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2349569045" Name="Play_WPN_LowerCaseR_Alpha_BulletAlpha_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Alpha_BulletAlpha_01" MaxAttenuation="60.000000"/>
				<Event Id="558701859" Name="Play_WPN_LowerCaseR_Angry_Chump_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Angry_Chump_01" MaxAttenuation="60.000000"/>
				<Event Id="742683278" Name="Play_WPN_LowerCaseR_Angry_Dork_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Angry_Dork_01" MaxAttenuation="60.000000"/>
				<Event Id="1299055857" Name="Play_WPN_LowerCaseR_Angry_Loser_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Angry_Loser_01" MaxAttenuation="60.000000"/>
				<Event Id="1561252879" Name="Play_WPN_LowerCaseR_Angry_Noodle_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Angry_Noodle_01" MaxAttenuation="60.000000"/>
				<Event Id="4010243968" Name="Play_WPN_LowerCaseR_Angry_Taffer_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Angry_Taffer_01" MaxAttenuation="60.000000"/>
				<Event Id="2005847740" Name="Play_WPN_LowerCaseR_Bomb_boom_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bomb_boom_01" MaxAttenuation="60.000000"/>
				<Event Id="196652136" Name="Play_WPN_LowerCaseR_Bomb_Kaboom_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bomb_Kaboom_01" MaxAttenuation="60.000000"/>
				<Event Id="2395403899" Name="Play_WPN_LowerCaseR_Bomb_Pow_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bomb_Pow_01" MaxAttenuation="60.000000"/>
				<Event Id="3885961467" Name="Play_WPN_LowerCaseR_Bomb_Rocket_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bomb_Rocket_01" MaxAttenuation="60.000000"/>
				<Event Id="75595487" Name="Play_WPN_LowerCaseR_Bye_Booyakasha_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_Booyakasha_01" MaxAttenuation="60.000000"/>
				<Event Id="680204102" Name="Play_WPN_LowerCaseR_Bye_Cowabunga_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_Cowabunga_01" MaxAttenuation="60.000000"/>
				<Event Id="2719789779" Name="Play_WPN_LowerCaseR_Bye_Farewell_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_Farewell_01" MaxAttenuation="60.000000"/>
				<Event Id="1180039659" Name="Play_WPN_LowerCaseR_Bye_GameOver_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_GameOver_01" MaxAttenuation="60.000000"/>
				<Event Id="3504967486" Name="Play_WPN_LowerCaseR_Bye_Goodbye_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_Goodbye_01" MaxAttenuation="60.000000"/>
				<Event Id="2337906834" Name="Play_WPN_LowerCaseR_Bye_Hastalavista_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_Hastalavista_01" MaxAttenuation="60.000000"/>
				<Event Id="2342652078" Name="Play_WPN_LowerCaseR_Bye_Thanks_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_Thanks_01" MaxAttenuation="60.000000"/>
				<Event Id="2855753381" Name="Play_WPN_LowerCaseR_Bye_ThanksforPlaying_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_ThanksforPlaying_01" MaxAttenuation="60.000000"/>
				<Event Id="437910876" Name="Play_WPN_LowerCaseR_Bye_ThankYou_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_ThankYou_01" MaxAttenuation="60.000000"/>
				<Event Id="929498179" Name="Play_WPN_LowerCaseR_Bye_Toodles_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Bye_Toodles_01" MaxAttenuation="60.000000"/>
				<Event Id="4041464761" Name="Play_WPN_LowerCaseR_Chest_Chest_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Chest_01" MaxAttenuation="60.000000"/>
				<Event Id="837670647" Name="Play_WPN_LowerCaseR_Chest_Hinge_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Hinge_01" MaxAttenuation="60.000000"/>
				<Event Id="1469297805" Name="Play_WPN_LowerCaseR_Chest_Lid_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Lid_01" MaxAttenuation="60.000000"/>
				<Event Id="3493206351" Name="Play_WPN_LowerCaseR_Chest_Lock_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Lock_01" MaxAttenuation="60.000000"/>
				<Event Id="3796850333" Name="Play_WPN_LowerCaseR_Chest_Mimic_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Mimic_01" MaxAttenuation="60.000000"/>
				<Event Id="3355379660" Name="Play_WPN_LowerCaseR_Chest_Paint_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Paint_01" MaxAttenuation="60.000000"/>
				<Event Id="2505229824" Name="Play_WPN_LowerCaseR_Chest_Screw_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Screw_01" MaxAttenuation="60.000000"/>
				<Event Id="138989566" Name="Play_WPN_LowerCaseR_Chest_Teeth_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Teeth_01" MaxAttenuation="60.000000"/>
				<Event Id="2389459392" Name="Play_WPN_LowerCaseR_Chest_Tongue_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Tongue_01" MaxAttenuation="60.000000"/>
				<Event Id="1760139681" Name="Play_WPN_LowerCaseR_Chest_Wood_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Chest_Wood_01" MaxAttenuation="60.000000"/>
				<Event Id="641650343" Name="Play_WPN_LowerCaseR_Magical_Abra_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Magical_Abra_01" MaxAttenuation="60.000000"/>
				<Event Id="3829476397" Name="Play_WPN_LowerCaseR_Magical_Hocus_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Magical_Hocus_01" MaxAttenuation="60.000000"/>
				<Event Id="3701190053" Name="Play_WPN_LowerCaseR_Magical_Kadabra_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Magical_Kadabra_01" MaxAttenuation="60.000000"/>
				<Event Id="2205320696" Name="Play_WPN_LowerCaseR_Magical_Magic_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Magical_Magic_01" MaxAttenuation="60.000000"/>
				<Event Id="3955948661" Name="Play_WPN_LowerCaseR_Magical_Pocus_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Magical_Pocus_01" MaxAttenuation="60.000000"/>
				<Event Id="183143305" Name="Play_WPN_LowerCaseR_Magical_Spell_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Magical_Spell_01" MaxAttenuation="60.000000"/>
				<Event Id="2646569985" Name="Play_WPN_LowerCaseR_Omega_BulletOmega_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Omega_BulletOmega_01" MaxAttenuation="60.000000"/>
				<Event Id="3821594537" Name="Play_WPN_LowerCaseR_Scary_Boo_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Scary_Boo_01" MaxAttenuation="60.000000"/>
				<Event Id="2450978298" Name="Play_WPN_LowerCaseR_Scary_Charm_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Scary_Charm_01" MaxAttenuation="60.000000"/>
				<Event Id="822444768" Name="Play_WPN_LowerCaseR_Scary_Cute_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Scary_Cute_01" MaxAttenuation="60.000000"/>
				<Event Id="831765050" Name="Play_WPN_LowerCaseR_Scary_Ghost_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Scary_Ghost_01" MaxAttenuation="60.000000"/>
				<Event Id="614710218" Name="Play_WPN_LowerCaseR_Scary_Handsome_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Scary_Handsome_01" MaxAttenuation="60.000000"/>
				<Event Id="3711285702" Name="Play_WPN_LowerCaseR_Scary_Spooky_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Scary_Spooky_01" MaxAttenuation="60.000000"/>
				<Event Id="2873914021" Name="Play_WPN_LowerCaseR_Slayer_Blessed_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Slayer_Blessed_01" MaxAttenuation="60.000000"/>
				<Event Id="3792648032" Name="Play_WPN_LowerCaseR_Slayer_Silver_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Slayer_Silver_01" MaxAttenuation="60.000000"/>
				<Event Id="4232427444" Name="Play_WPN_LowerCaseR_Slayer_Werewolf_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Slayer_Werewolf_01" MaxAttenuation="60.000000"/>
				<Event Id="1262974760" Name="Play_WPN_LowerCaseR_Synergy_BulletPlus_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Synergy_BulletPlus_01" MaxAttenuation="60.000000"/>
				<Event Id="2769602867" Name="Play_WPN_LowerCaseR_Wealth_Cash_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Wealth_Cash_01" MaxAttenuation="60.000000"/>
				<Event Id="3386506134" Name="Play_WPN_LowerCaseR_Wealth_Coins_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Wealth_Coins_01" MaxAttenuation="60.000000"/>
				<Event Id="3488471182" Name="Play_WPN_LowerCaseR_Wealth_Gold_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Wealth_Gold_01" MaxAttenuation="60.000000"/>
				<Event Id="2610857364" Name="Play_WPN_LowerCaseR_Wealth_Money_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Wealth_Money_01" MaxAttenuation="60.000000"/>
				<Event Id="3139513155" Name="Play_WPN_LowerCaseR_Wealth_Shells_01" ObjectPath="\Events\Weapons\Play_WPN_LowerCaseR_Wealth_Shells_01" MaxAttenuation="60.000000"/>
				<Event Id="2212021245" Name="Play_WPN_m1911_reload_01" ObjectPath="\Events\Weapons\Play_WPN_m1911_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="4262573440" Name="Play_WPN_m1911_shot_01" ObjectPath="\Events\Weapons\Play_WPN_m1911_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1978837676" Name="Play_WPN_m1rifle_reload_01" ObjectPath="\Events\Weapons\Play_WPN_m1rifle_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="213561709" Name="Play_WPN_m1rifle_shot_01" ObjectPath="\Events\Weapons\Play_WPN_m1rifle_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3863326325" Name="Play_WPN_m79grenadelauncher_reload_01" ObjectPath="\Events\Weapons\Play_WPN_m79grenadelauncher_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="3984338968" Name="Play_WPN_m79grenadelauncher_shot_01" ObjectPath="\Events\Weapons\Play_WPN_m79grenadelauncher_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3176285763" Name="Play_WPN_magnum_empty_01" ObjectPath="\Events\Weapons\Play_WPN_magnum_empty_01" MaxAttenuation="60.000000"/>
				<Event Id="1438004527" Name="Play_WPN_magnum_reload_01" ObjectPath="\Events\Weapons\Play_WPN_magnum_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="1384589561" Name="Play_WPN_magnum_shells_01" ObjectPath="\Events\Weapons\Play_WPN_magnum_shells_01" MaxAttenuation="60.000000"/>
				<Event Id="399198074" Name="Play_WPN_magnum_shot_01" ObjectPath="\Events\Weapons\Play_WPN_magnum_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1949310475" Name="Play_WPN_mailbox_impact_01" ObjectPath="\Events\Weapons\Play_WPN_mailbox_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1896644944" Name="Play_WPN_mailbox_reload_01" ObjectPath="\Events\Weapons\Play_WPN_mailbox_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="1578881729" Name="Play_WPN_mailbox_shot_01" ObjectPath="\Events\Weapons\Play_WPN_mailbox_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4149541019" Name="Play_WPN_makarov_reload_01" ObjectPath="\Events\Weapons\Play_WPN_makarov_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="1752734982" Name="Play_WPN_makarov_shot_01" ObjectPath="\Events\Weapons\Play_WPN_makarov_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1625978968" Name="Play_WPN_megablaster_charge_01" ObjectPath="\Events\Weapons\Play_WPN_megablaster_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3860773598" Name="Play_WPN_MegaBlaster_Flash_Silence_01" ObjectPath="\Events\Weapons\Play_WPN_MegaBlaster_Flash_Silence_01" MaxAttenuation="60.000000"/>
				<Event Id="3914543200" Name="Play_WPN_megablaster_shot_01" ObjectPath="\Events\Weapons\Play_WPN_megablaster_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3914543203" Name="Play_WPN_megablaster_shot_02" ObjectPath="\Events\Weapons\Play_WPN_megablaster_shot_02" MaxAttenuation="60.000000"/>
				<Event Id="1544536217" Name="Play_WPN_megastar_impact_01" ObjectPath="\Events\Weapons\Play_WPN_megastar_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1882336310" Name="Play_WPN_metalbullet_impact_01" ObjectPath="\Events\Weapons\Play_WPN_metalbullet_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1886271900" Name="Play_WPN_minigun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_minigun_shot_01" MaxAttenuation="40.000000"/>
				<Event Id="2937833323" Name="Play_WPN_missile_loop_01" ObjectPath="\Events\Weapons\Play_WPN_missile_loop_01" MaxAttenuation="60.000000"/>
				<Event Id="3621626893" Name="Play_WPN_molotov_impact_01" ObjectPath="\Events\Weapons\Play_WPN_molotov_impact_01"/>
				<Event Id="530514705" Name="Play_WPN_moonscraperLaser_shot_01" ObjectPath="\Events\Weapons\Play_WPN_moonscraperLaser_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1002043183" Name="Play_WPN_nailgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_nailgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1007651490" Name="Play_WPN_peashooter_reload_01" ObjectPath="\Events\Weapons\Play_WPN_peashooter_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="1936931219" Name="Play_WPN_peashooter_shot_01" ObjectPath="\Events\Weapons\Play_WPN_peashooter_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="395657339" Name="Play_WPN_pillow_reload_01" ObjectPath="\Events\Weapons\Play_WPN_pillow_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="3562557726" Name="Play_WPN_plasmacell_reload_01" ObjectPath="\Events\Weapons\Play_WPN_plasmacell_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="3694955007" Name="Play_WPN_plasmacell_shot_01" ObjectPath="\Events\Weapons\Play_WPN_plasmacell_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2795182087" Name="Play_WPN_plasmarifle_impact_01" ObjectPath="\Events\Weapons\Play_WPN_plasmarifle_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="885197389" Name="Play_WPN_plasmarifle_shot_01" ObjectPath="\Events\Weapons\Play_WPN_plasmarifle_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2435835047" Name="Play_WPN_poison_impact_01" ObjectPath="\Events\Weapons\Play_WPN_poison_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="277697902" Name="Play_WPN_pollster_shot_01" ObjectPath="\Events\Weapons\Play_WPN_pollster_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1285701142" Name="Play_WPN_pot_impact_01" ObjectPath="\Events\Weapons\Play_WPN_pot_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3684913487" Name="Play_WPN_praygun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_praygun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2159181649" Name="Play_WPN_radgun_cool_01" ObjectPath="\Events\Weapons\Play_WPN_radgun_cool_01" MaxAttenuation="60.000000"/>
				<Event Id="712398994" Name="Play_WPN_radgun_noice_01" ObjectPath="\Events\Weapons\Play_WPN_radgun_noice_01" MaxAttenuation="60.000000"/>
				<Event Id="3858020723" Name="Play_WPN_radgun_rad_01" ObjectPath="\Events\Weapons\Play_WPN_radgun_rad_01" MaxAttenuation="60.000000"/>
				<Event Id="2779229426" Name="Play_WPN_radgun_reload_02" ObjectPath="\Events\Weapons\Play_WPN_radgun_reload_02" MaxAttenuation="60.000000"/>
				<Event Id="2779229427" Name="Play_WPN_radgun_reload_03" ObjectPath="\Events\Weapons\Play_WPN_radgun_reload_03" MaxAttenuation="60.000000"/>
				<Event Id="875436990" Name="Play_WPN_radgun_wack_01" ObjectPath="\Events\Weapons\Play_WPN_radgun_wack_01" MaxAttenuation="60.000000"/>
				<Event Id="2320040231" Name="Play_WPN_radiationlaser_shot_01" ObjectPath="\Events\Weapons\Play_WPN_radiationlaser_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="813868243" Name="Play_WPN_raidenlaser_shot_01" ObjectPath="\Events\Weapons\Play_WPN_raidenlaser_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1818843035" Name="Play_WPN_RechargeGun_Recharge_01" ObjectPath="\Events\Weapons\Play_WPN_RechargeGun_Recharge_01" MaxAttenuation="60.000000"/>
				<Event Id="2649274476" Name="Play_WPN_rg_shot_01" ObjectPath="\Events\Weapons\Play_WPN_rg_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="858301901" Name="Play_WPN_rgun_bullet_01" ObjectPath="\Events\Weapons\Play_WPN_rgun_bullet_01" MaxAttenuation="60.000000"/>
				<Event Id="369380545" Name="Play_WPN_rpg_reload_01" ObjectPath="\Events\Weapons\Play_WPN_rpg_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="466446116" Name="Play_WPN_RPG_shot_01" ObjectPath="\Events\Weapons\Play_WPN_RPG_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3465208332" Name="Play_WPN_rustysidearm_reload_01" ObjectPath="\Events\Weapons\Play_WPN_rustysidearm_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="2443537741" Name="Play_WPN_rustysidearm_shot_01" ObjectPath="\Events\Weapons\Play_WPN_rustysidearm_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2994128910" Name="Play_WPN_SAA_impact_01" ObjectPath="\Events\Weapons\Play_WPN_SAA_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="21291593" Name="Play_WPN_SAA_reload_01" ObjectPath="\Events\Weapons\Play_WPN_SAA_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="2131559340" Name="Play_WPN_SAA_shot_01" ObjectPath="\Events\Weapons\Play_WPN_SAA_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="83653868" Name="Play_WPN_SAA_spin_01" ObjectPath="\Events\Weapons\Play_WPN_SAA_spin_01" MaxAttenuation="60.000000"/>
				<Event Id="2450718756" Name="Play_WPN_saw_impact_01" ObjectPath="\Events\Weapons\Play_WPN_saw_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="16695587" Name="Play_WPN_screechgun_reload_01" ObjectPath="\Events\Weapons\Play_WPN_screechgun_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="4258631054" Name="Play_WPN_screechgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_screechgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2186590508" Name="Play_WPN_seriouscannon_charge_01" ObjectPath="\Events\Weapons\Play_WPN_seriouscannon_charge_01" MaxAttenuation="60.000000"/>
				<Event Id="3997900166" Name="Play_WPN_seriouscannon_impact_01" ObjectPath="\Events\Weapons\Play_WPN_seriouscannon_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="2091555305" Name="Play_WPN_SeriousCannon_Scream_01" ObjectPath="\Events\Weapons\Play_WPN_SeriousCannon_Scream_01" MaxAttenuation="60.000000"/>
				<Event Id="338794052" Name="Play_WPN_seriouscannon_shot_01" ObjectPath="\Events\Weapons\Play_WPN_seriouscannon_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1570105205" Name="Play_WPN_sflaser_shot_01" ObjectPath="\Events\Weapons\Play_WPN_sflaser_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="938304882" Name="Play_WPN_shadesrevolver_shot_01" ObjectPath="\Events\Weapons\Play_WPN_shadesrevolver_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2508305428" Name="Play_WPN_sharkgun_eat_01" ObjectPath="\Events\Weapons\Play_WPN_sharkgun_eat_01" MaxAttenuation="60.000000"/>
				<Event Id="4229788881" Name="Play_WPN_shell_impact_01" ObjectPath="\Events\Weapons\Play_WPN_shell_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1981183704" Name="Play_WPN_shotgun_reload" ObjectPath="\Events\Weapons\Play_WPN_shotgun_reload" MaxAttenuation="60.000000"/>
				<Event Id="2258801996" Name="Play_WPN_shotgun_shells_01" ObjectPath="\Events\Weapons\Play_WPN_shotgun_shells_01" MaxAttenuation="60.000000"/>
				<Event Id="1993777007" Name="Play_WPN_shotgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_shotgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3535856143" Name="Play_WPN_shotgunfullofhate_shot_01" ObjectPath="\Events\Weapons\Play_WPN_shotgunfullofhate_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3674399216" Name="Play_WPN_skull_impact_01" ObjectPath="\Events\Weapons\Play_WPN_skull_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="910879894" Name="Play_WPN_skullgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_skullgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2054277882" Name="Play_WPN_smallrocket_impact_01" ObjectPath="\Events\Weapons\Play_WPN_smallrocket_impact_01" MaxAttenuation="30.000000"/>
				<Event Id="108385153" Name="Play_WPN_smileyrevolver_shot_01" ObjectPath="\Events\Weapons\Play_WPN_smileyrevolver_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4226818356" Name="Play_WPN_sniperrifle_shot_01" ObjectPath="\Events\Weapons\Play_WPN_sniperrifle_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1291471498" Name="Play_WPN_SNS_reload_01" ObjectPath="\Events\Weapons\Play_WPN_SNS_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="3878359419" Name="Play_WPN_SNS_shot_01" ObjectPath="\Events\Weapons\Play_WPN_SNS_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="39482381" Name="Play_WPN_spacerifle_shot_01" ObjectPath="\Events\Weapons\Play_WPN_spacerifle_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2600026553" Name="Play_WPN_spaceshotgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_spaceshotgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="330117600" Name="Play_WPN_spark_impact_01" ObjectPath="\Events\Weapons\Play_WPN_spark_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="832483197" Name="Play_WPN_spellactionrevolver_reload_01" ObjectPath="\Events\Weapons\Play_WPN_spellactionrevolver_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="3445085440" Name="Play_WPN_spellactionrevolver_shot_01" ObjectPath="\Events\Weapons\Play_WPN_spellactionrevolver_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2170889236" Name="Play_WPN_spirit_impact_01" ObjectPath="\Events\Weapons\Play_WPN_spirit_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1736635338" Name="Play_WPN_spma_shot_01" ObjectPath="\Events\Weapons\Play_WPN_spma_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1335582327" Name="Play_WPN_star_impact_01" ObjectPath="\Events\Weapons\Play_WPN_star_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3495734172" Name="Play_WPN_starlet_impact_01" ObjectPath="\Events\Weapons\Play_WPN_starlet_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3729766797" Name="Play_WPN_Starpew_Blast_01" ObjectPath="\Events\Weapons\Play_WPN_Starpew_Blast_01" MaxAttenuation="60.000000"/>
				<Event Id="4247836584" Name="Play_WPN_stdissuelaser_shot_01" ObjectPath="\Events\Weapons\Play_WPN_stdissuelaser_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2630886860" Name="Play_WPN_stickycrossbow_shot_01" ObjectPath="\Events\Weapons\Play_WPN_stickycrossbow_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="4153789388" Name="Play_WPN_superdowser_shot_01" ObjectPath="\Events\Weapons\Play_WPN_superdowser_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3950881160" Name="Play_WPN_sword_impact_01" ObjectPath="\Events\Weapons\Play_WPN_sword_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="4084797974" Name="Play_WPN_syringe_shot_01" ObjectPath="\Events\Weapons\Play_WPN_syringe_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3546047381" Name="Play_WPN_tachyon_loop_01" ObjectPath="\Events\Weapons\Play_WPN_tachyon_loop_01" MaxAttenuation="60.000000"/>
				<Event Id="2624420981" Name="Play_WPN_tank_shot_01" ObjectPath="\Events\Weapons\Play_WPN_tank_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1662225977" Name="Play_WPN_teddy_impact_01" ObjectPath="\Events\Weapons\Play_WPN_teddy_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="176749267" Name="Play_WPN_thatyellowblaster_shot_01" ObjectPath="\Events\Weapons\Play_WPN_thatyellowblaster_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2437258853" Name="Play_WPN_thompson_shot_01" ObjectPath="\Events\Weapons\Play_WPN_thompson_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="1410282486" Name="Play_WPN_tiara_impact_01" ObjectPath="\Events\Weapons\Play_WPN_tiara_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1035739535" Name="Play_WPN_tiger_gore_01" ObjectPath="\Events\Weapons\Play_WPN_tiger_gore_01" MaxAttenuation="60.000000"/>
				<Event Id="2241394277" Name="Play_WPN_tiger_growl_01" ObjectPath="\Events\Weapons\Play_WPN_tiger_growl_01" MaxAttenuation="60.000000"/>
				<Event Id="4224059718" Name="Play_WPN_tiger_swipe_01" ObjectPath="\Events\Weapons\Play_WPN_tiger_swipe_01" MaxAttenuation="60.000000"/>
				<Event Id="273541510" Name="Play_wpn_toxic_impact_01" ObjectPath="\Events\Weapons\Play_wpn_toxic_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3597553895" Name="Play_WPN_trashgun_impact_01" ObjectPath="\Events\Weapons\Play_WPN_trashgun_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3523526445" Name="Play_WPN_trashgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_trashgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="872137165" Name="Play_WPN_trident_twirl_01" ObjectPath="\Events\Weapons\Play_WPN_trident_twirl_01" MaxAttenuation="60.000000"/>
				<Event Id="885518410" Name="Play_WPN_unicornhorn_shot_01" ObjectPath="\Events\Weapons\Play_WPN_unicornhorn_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3582221144" Name="Play_WPN_unicornhornII_shot_01" ObjectPath="\Events\Weapons\Play_WPN_unicornhornII_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3758856107" Name="Play_WPN_uzi_shot_01" ObjectPath="\Events\Weapons\Play_WPN_uzi_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2427663316" Name="Play_WPN_vertebraek47_reload_01" ObjectPath="\Events\Weapons\Play_WPN_vertebraek47_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="2846484149" Name="Play_WPN_vertebraek47_shot_01" ObjectPath="\Events\Weapons\Play_WPN_vertebraek47_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2133321304" Name="Play_wpn_voidcannon_shot_01" ObjectPath="\Events\Weapons\Play_wpn_voidcannon_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3664925863" Name="Play_WPN_Vorpal_Shot_Critical_01" ObjectPath="\Events\Weapons\Play_WPN_Vorpal_Shot_Critical_01"/>
				<Event Id="2557935221" Name="Play_WPN_wandbundle_impact_01" ObjectPath="\Events\Weapons\Play_WPN_wandbundle_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3365376391" Name="Play_WPN_wandbundle_shot_01" ObjectPath="\Events\Weapons\Play_WPN_wandbundle_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="306211781" Name="Play_WPN_warp_impact_01" ObjectPath="\Events\Weapons\Play_WPN_warp_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="2404980751" Name="Play_WPN_woodbeam_extend_01" ObjectPath="\Events\Weapons\Play_WPN_woodbeam_extend_01" MaxAttenuation="60.000000"/>
				<Event Id="449871153" Name="Play_WPN_woodbeam_impact_01" ObjectPath="\Events\Weapons\Play_WPN_woodbeam_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="1305432536" Name="Play_WPN_woodbow_charge_01" ObjectPath="\Events\Weapons\Play_WPN_woodbow_charge_01"/>
				<Event Id="1305432539" Name="Play_WPN_woodbow_charge_02" ObjectPath="\Events\Weapons\Play_WPN_woodbow_charge_02" MaxAttenuation="60.000000"/>
				<Event Id="1909372514" Name="Play_WPN_woodbow_impact_01" ObjectPath="\Events\Weapons\Play_WPN_woodbow_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="3826716128" Name="Play_WPN_woodbow_shot_01" ObjectPath="\Events\Weapons\Play_WPN_woodbow_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3826716131" Name="Play_WPN_woodbow_shot_02" ObjectPath="\Events\Weapons\Play_WPN_woodbow_shot_02" MaxAttenuation="60.000000"/>
				<Event Id="4220072644" Name="Play_WPN_woodbowlight_impact_01" ObjectPath="\Events\Weapons\Play_WPN_woodbowlight_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="2625766741" Name="Play_WPN_yarirocketlauncher_reload_01" ObjectPath="\Events\Weapons\Play_WPN_yarirocketlauncher_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="3362299896" Name="Play_WPN_yarirocketlauncher_shot_01" ObjectPath="\Events\Weapons\Play_WPN_yarirocketlauncher_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3695397245" Name="Play_WPN_zapper_impact_01" ObjectPath="\Events\Weapons\Play_WPN_zapper_impact_01" MaxAttenuation="60.000000"/>
				<Event Id="159359086" Name="Play_WPN_zapper_reload_01" ObjectPath="\Events\Weapons\Play_WPN_zapper_reload_01" MaxAttenuation="60.000000"/>
				<Event Id="1624522159" Name="Play_WPN_zapper_shot_01" ObjectPath="\Events\Weapons\Play_WPN_zapper_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="2255071908" Name="Play_WPN_zorgun_shot_01" ObjectPath="\Events\Weapons\Play_WPN_zorgun_shot_01" MaxAttenuation="60.000000"/>
				<Event Id="3869703483" Name="State_Bullet_Time_off" ObjectPath="\Events\Weapons\State_Bullet_Time_off" MaxAttenuation="0.000000"/>
				<Event Id="2819889991" Name="State_Bullet_Time_on" ObjectPath="\Events\Weapons\State_Bullet_Time_on"/>
				<Event Id="316097" Name="State_ENV_Dimension_01" ObjectPath="\Events\Weapons\State_ENV_Dimension_01" MaxAttenuation="0.000000"/>
				<Event Id="1665785895" Name="State_Unicorn_Off" ObjectPath="\Events\Weapons\State_Unicorn_Off" MaxAttenuation="0.000000"/>
				<Event Id="1125980" Name="Stop_ANM_Gull_Loop_01" ObjectPath="\Events\Weapons\Stop_ANM_Gull_Loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3634176794" Name="Stop_BOSS_bashellisk_move_01" ObjectPath="\Events\Weapons\Stop_BOSS_bashellisk_move_01" MaxAttenuation="0.000000"/>
				<Event Id="887256125" Name="Stop_BOSS_doormimic_turn_01" ObjectPath="\Events\Weapons\Stop_BOSS_doormimic_turn_01" MaxAttenuation="0.000000"/>
				<Event Id="2746623008" Name="Stop_boss_helicopter_loop_01" ObjectPath="\Events\Weapons\Stop_boss_helicopter_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="826602401" Name="Stop_BOSS_RatMech_Wizard_Spell_01" ObjectPath="\Events\Weapons\Stop_BOSS_RatMech_Wizard_Spell_01" MaxAttenuation="0.000000"/>
				<Event Id="3216713331" Name="Stop_BOSS_tank_idle_01" ObjectPath="\Events\Weapons\Stop_BOSS_tank_idle_01" MaxAttenuation="0.000000"/>
				<Event Id="4255714976" Name="Stop_BOSS_tank_move_01" ObjectPath="\Events\Weapons\Stop_BOSS_tank_move_01" MaxAttenuation="0.000000"/>
				<Event Id="4094909468" Name="Stop_ENM_attack_cancel_01" ObjectPath="\Events\Weapons\Stop_ENM_attack_cancel_01" MaxAttenuation="0.000000"/>
				<Event Id="3015817298" Name="Stop_ENM_deathray_loop_01" ObjectPath="\Events\Weapons\Stop_ENM_deathray_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3793600740" Name="Stop_ENM_statue_ring_01" ObjectPath="\Events\Weapons\Stop_ENM_statue_ring_01" MaxAttenuation="0.000000"/>
				<Event Id="900343463" Name="Stop_ENV_acidsizzle_loop_01" ObjectPath="\Events\Weapons\Stop_ENV_acidsizzle_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3035395977" Name="Stop_ENV_oilfire_loop_01" ObjectPath="\Events\Weapons\Stop_ENV_oilfire_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3580149326" Name="Stop_ENV_quake_loop_01" ObjectPath="\Events\Weapons\Stop_ENV_quake_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="52331191" Name="Stop_ENV_rain_loop_01" ObjectPath="\Events\Weapons\Stop_ENV_rain_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="1839518682" Name="Stop_ENV_trap_active" ObjectPath="\Events\Weapons\Stop_ENV_trap_active" MaxAttenuation="0.000000"/>
				<Event Id="3363384382" Name="Stop_Foyer_Fade_01" ObjectPath="\Events\Weapons\Stop_Foyer_Fade_01" MaxAttenuation="0.000000"/>
				<Event Id="3649037401" Name="Stop_MUS_All" ObjectPath="\Events\Weapons\Stop_MUS_All" MaxAttenuation="0.000000"/>
				<Event Id="1233145121" Name="Stop_MUS_Boss_Theme" ObjectPath="\Events\Weapons\Stop_MUS_Boss_Theme" MaxAttenuation="0.000000"/>
				<Event Id="2763081860" Name="Stop_OBJ_cursepot_loop_01" ObjectPath="\Events\Weapons\Stop_OBJ_cursepot_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="1175281884" Name="Stop_OBJ_fuse_loop_01" ObjectPath="\Events\Weapons\Stop_OBJ_fuse_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3775312221" Name="Stop_OBJ_jetpack_loop_01" ObjectPath="\Events\Weapons\Stop_OBJ_jetpack_loop_01"/>
				<Event Id="1084947688" Name="Stop_OBJ_minecart_loop_01" ObjectPath="\Events\Weapons\Stop_OBJ_minecart_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="2615996360" Name="Stop_OBJ_pastkiller_charge_01" ObjectPath="\Events\Weapons\Stop_OBJ_pastkiller_charge_01" MaxAttenuation="0.000000"/>
				<Event Id="2259439212" Name="Stop_OBJ_paydaydrill_loop_01" ObjectPath="\Events\Weapons\Stop_OBJ_paydaydrill_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="886780813" Name="Stop_SND_all" ObjectPath="\Events\Weapons\Stop_SND_all" MaxAttenuation="0.000000"/>
				<Event Id="1463880818" Name="Stop_SND_Diagetic" ObjectPath="\Events\Weapons\Stop_SND_Diagetic" MaxAttenuation="0.000000"/>
				<Event Id="918762059" Name="Stop_SND_OBJ" ObjectPath="\Events\Weapons\Stop_SND_OBJ" MaxAttenuation="0.000000"/>
				<Event Id="3062250844" Name="Stop_State_Volume_Lower_01" ObjectPath="\Events\Weapons\Stop_State_Volume_Lower_01" MaxAttenuation="0.000000"/>
				<Event Id="3920683887" Name="Stop_UI_ammonomicon_open_01" ObjectPath="\Events\Weapons\Stop_UI_ammonomicon_open_01" MaxAttenuation="0.000000"/>
				<Event Id="2215446461" Name="Stop_WPN_All" ObjectPath="\Events\Weapons\Stop_WPN_All" MaxAttenuation="0.000000"/>
				<Event Id="1760747140" Name="Stop_WPN_blackhole_charge_01" ObjectPath="\Events\Weapons\Stop_WPN_blackhole_charge_01" MaxAttenuation="0.000000"/>
				<Event Id="3752006495" Name="Stop_WPN_cerebralbore_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_cerebralbore_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3412972186" Name="Stop_WPN_demonhead_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_demonhead_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="2107420570" Name="Stop_WPN_energycannon_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_energycannon_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3794429455" Name="Stop_WPN_fossilgun_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_fossilgun_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="2878996391" Name="Stop_WPN_Gun_Loop_01" ObjectPath="\Events\Weapons\Stop_WPN_Gun_Loop_01" MaxAttenuation="0.000000"/>
				<Event Id="1723494261" Name="Stop_WPN_Gun_Shot_01" ObjectPath="\Events\Weapons\Stop_WPN_Gun_Shot_01" MaxAttenuation="0.000000"/>
				<Event Id="2374385361" Name="Stop_WPN_missile_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_missile_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3420280849" Name="Stop_WPN_moonscraperLaser_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_moonscraperLaser_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="3354660487" Name="Stop_WPN_radiationlaser_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_radiationlaser_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="2918682963" Name="Stop_WPN_raidenlaser_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_raidenlaser_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="54206810" Name="Stop_WPN_seriouscannon_charge_01" ObjectPath="\Events\Weapons\Stop_WPN_seriouscannon_charge_01" MaxAttenuation="0.000000"/>
				<Event Id="2142295519" Name="Stop_WPN_SeriousCannon_Scream_01" ObjectPath="\Events\Weapons\Stop_WPN_SeriousCannon_Scream_01" MaxAttenuation="0.000000"/>
				<Event Id="1429125460" Name="Stop_WPN_superdowser_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_superdowser_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="679801478" Name="Stop_WPN_syringe_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_syringe_loop_01" MaxAttenuation="0.000000"/>
				<Event Id="2209017280" Name="Stop_WPN_unicornhornII_loop_01" ObjectPath="\Events\Weapons\Stop_WPN_unicornhornII_loop_01" MaxAttenuation="0.000000"/>
			</IncludedEvents>
			<IncludedMemoryFiles>
				<File Id="705935" Language="SFX">
					<ShortName>SND_ANM_Gull_Rocket_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Rocket_01_8D465481.wem</Path>
				</File>
				<File Id="1374281" Language="SFX">
					<ShortName>m_ENM_blobulord_leap_01.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_leap_01_8D465481.wem</Path>
				</File>
				<File Id="1786369" Language="SFX">
					<ShortName>m_wpn_lute_shot_08.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_08_A8C18816.wem</Path>
				</File>
				<File Id="2354706" Language="SFX">
					<ShortName>m_ENM_bombshee_scream_01.wav</ShortName>
					<Path>SFX\m_ENM_bombshee_scream_01_8D465481.wem</Path>
				</File>
				<File Id="2848215" Language="SFX">
					<ShortName>SND_ENM_beholster_death_01.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_death_01_8D465481.wem</Path>
				</File>
				<File Id="5003164" Language="SFX">
					<ShortName>SND_FS_slipper_carpet_03.wav</ShortName>
					<Path>SFX\SND_FS_slipper_carpet_03_8D465481.wem</Path>
				</File>
				<File Id="5850249" Language="SFX">
					<ShortName>m_VO_bashellisk_hiss_01.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hiss_01_DFDD496A.wem</Path>
				</File>
				<File Id="6113994" Language="SFX">
					<ShortName>SND_WPN_crossbowshotgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_crossbowshotgun_shot_02_8D465481.wem</Path>
				</File>
				<File Id="8063370" Language="SFX">
					<ShortName>s_BOSS_queenship_death_01.wav</ShortName>
					<Path>SFX\s_BOSS_queenship_death_01_8D465481.wem</Path>
				</File>
				<File Id="9569538" Language="SFX">
					<ShortName>m_FS_shelleton_stone_03.wav</ShortName>
					<Path>SFX\m_FS_shelleton_stone_03_8D465481.wem</Path>
				</File>
				<File Id="9608869" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_01_A8C18816_34B2BBD3.wem</Path>
				</File>
				<File Id="9743618" Language="SFX">
					<ShortName>m_OBJ_metacoin_collect_01.wav</ShortName>
					<Path>SFX\m_OBJ_metacoin_collect_01_8D465481_7D6C8427.wem</Path>
				</File>
				<File Id="10050083" Language="SFX">
					<ShortName>SND_WPN_e12_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_e12_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="10299801" Language="SFX">
					<ShortName>m_wpn_jk47_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_jk47_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="10665726" Language="SFX">
					<ShortName>s_UI_gameover_reticle_01.wav</ShortName>
					<Path>SFX\s_UI_gameover_reticle_01_E070447A.wem</Path>
				</File>
				<File Id="10733388" Language="SFX">
					<ShortName>SND_WPN_magnum_empty_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_empty_01_A8C18816.wem</Path>
				</File>
				<File Id="11763669" Language="SFX">
					<ShortName>m_VO_bashellisk_hiss_03.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hiss_03_717D1230.wem</Path>
				</File>
				<File Id="11907198" Language="SFX">
					<ShortName>m_ENM_bulletking_shot_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_shot_01_8D465481.wem</Path>
				</File>
				<File Id="12242523" Language="SFX">
					<ShortName>m_WPN_beam_slash_01.wav</ShortName>
					<Path>SFX\m_WPN_beam_slash_01_A8C18816.wem</Path>
				</File>
				<File Id="13782322" Language="SFX">
					<ShortName>SND_WPN_eyeballgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_eyeballgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="14399725" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_impact_03_8D465481.wem</Path>
				</File>
				<File Id="15089384" Language="SFX">
					<ShortName>m_BOSS_FuseBomb_Attack_Ball_01.wav</ShortName>
					<Path>SFX\m_BOSS_FuseBomb_Attack_Ball_01_8D465481.wem</Path>
				</File>
				<File Id="15318424" Language="SFX">
					<ShortName>m_WPN_Corsair_Synergy_Impact_01.wav</ShortName>
					<Path>SFX\m_WPN_Corsair_Synergy_Impact_01_8D465481.wem</Path>
				</File>
				<File Id="15651212" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="17137549" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LOSE_06.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LOSE_06_8D465481.wem</Path>
				</File>
				<File Id="17713798" Language="SFX">
					<ShortName>m_BOSS_doormimic_zap_02.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_zap_02_8D465481.wem</Path>
				</File>
				<File Id="17918764" Language="SFX">
					<ShortName>SND_WPN_woodbow_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_woodbow_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="19497298" Language="SFX">
					<ShortName>m_BOSS_dragun_flap_03.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_flap_03_8D465481.wem</Path>
				</File>
				<File Id="20615131" Language="SFX">
					<ShortName>ETG LICH TRANSITION3 END NEW2.wav</ShortName>
					<Path>SFX\ETG LICH TRANSITION3 END NEW2_25874DAF.wem</Path>
				</File>
				<File Id="20619675" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Scary_Spooky_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Scary_Spooky_01_8D465481.wem</Path>
				</File>
				<File Id="21054848" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_WIN_05.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_WIN_05_8D465481.wem</Path>
				</File>
				<File Id="21059927" Language="SFX">
					<ShortName>s_CHR_forever_fall_01.wav</ShortName>
					<Path>SFX\s_CHR_forever_fall_01_E3AE94D8.wem</Path>
				</File>
				<File Id="21551852" Language="SFX">
					<ShortName>m_VO_mummy_death_01.wav</ShortName>
					<Path>SFX\m_VO_mummy_death_01_8D465481.wem</Path>
				</File>
				<File Id="23166287" Language="SFX">
					<ShortName>ETG RAT LEVEL MUZAC A SIDE5.wav</ShortName>
					<Path>SFX\ETG RAT LEVEL MUZAC A SIDE5_35A67E5D.wem</Path>
				</File>
				<File Id="23905509" Language="SFX">
					<ShortName>m_PET_chicken_cluck_02.wav</ShortName>
					<Path>SFX\m_PET_chicken_cluck_02_8D465481.wem</Path>
				</File>
				<File Id="24206669" Language="SFX">
					<ShortName>m_wpn_poison_impact_02.wav</ShortName>
					<Path>SFX\m_wpn_poison_impact_02_8D465481.wem</Path>
				</File>
				<File Id="25358702" Language="SFX">
					<ShortName>m_ENM_statue_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_statue_charge_01_8D465481.wem</Path>
				</File>
				<File Id="25553415" Language="SFX">
					<ShortName>ETG SECRETROOM LOOP999b.wav</ShortName>
					<Path>SFX\ETG SECRETROOM LOOP999b_35A67E5D.wem</Path>
				</File>
				<File Id="25907715" Language="SFX">
					<ShortName>m_OBJ_chestglitch_accent_03.wav</ShortName>
					<Path>SFX\m_OBJ_chestglitch_accent_03_53D2FA05.wem</Path>
				</File>
				<File Id="27323063" Language="SFX">
					<ShortName>m_OBJ_mirror_shatter_01.wav</ShortName>
					<Path>SFX\m_OBJ_mirror_shatter_01_53D2FA05.wem</Path>
				</File>
				<File Id="27396806" Language="SFX">
					<ShortName>ETG RAT BOSS FIGHT MECH STAGE2.wav</ShortName>
					<Path>SFX\ETG RAT BOSS FIGHT MECH STAGE2_35A67E5D.wem</Path>
				</File>
				<File Id="28982976" Language="SFX">
					<ShortName>ETG CURSE REMOVE FOUNTAIN MUZAC1.wav</ShortName>
					<Path>SFX\ETG CURSE REMOVE FOUNTAIN MUZAC1_35A67E5D.wem</Path>
				</File>
				<File Id="29432369" Language="SFX">
					<ShortName>m_ENM_gorgun_scream_01.wav</ShortName>
					<Path>SFX\m_ENM_gorgun_scream_01_984B9CC0.wem</Path>
				</File>
				<File Id="29492481" Language="SFX">
					<ShortName>m_OBJ_cursepot_loop_01.wav</ShortName>
					<Path>SFX\m_OBJ_cursepot_loop_01_28539BF3.wem</Path>
				</File>
				<File Id="29751334" Language="SFX">
					<ShortName>SND_WPN_bountyhunterarm_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_bountyhunterarm_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="30606484" Language="SFX">
					<ShortName>m_WPN_bsg_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_bsg_charge_01_22846A95.wem</Path>
				</File>
				<File Id="30614829" Language="SFX">
					<ShortName>m_TRP_spikes_armed_02.wav</ShortName>
					<Path>SFX\m_TRP_spikes_armed_02_53D2FA05.wem</Path>
				</File>
				<File Id="31255454" Language="SFX">
					<ShortName>m_ENM_PhaseSpider_Appear_01.wav</ShortName>
					<Path>SFX\m_ENM_PhaseSpider_Appear_01_8D465481.wem</Path>
				</File>
				<File Id="31414462" Language="SFX">
					<ShortName>m_WPN_tiger_gore_02.wav</ShortName>
					<Path>SFX\m_WPN_tiger_gore_02_A8C18816.wem</Path>
				</File>
				<File Id="31940560" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_03.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_03_8D465481.wem</Path>
				</File>
				<File Id="32165089" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Scary_Handsome_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Scary_Handsome_01_8D465481.wem</Path>
				</File>
				<File Id="32221287" Language="SFX">
					<ShortName>m_VO_lasthuman_hurt_03.wav</ShortName>
					<Path>SFX\m_VO_lasthuman_hurt_03_8D465481.wem</Path>
				</File>
				<File Id="32235763" Language="SFX">
					<ShortName>m_NPC_Blessing_Synergy_Get_01.wav</ShortName>
					<Path>SFX\m_NPC_Blessing_Synergy_Get_01_8D465481.wem</Path>
				</File>
				<File Id="32434347" Language="SFX">
					<ShortName>m_ENM_shells_gather_01.wav</ShortName>
					<Path>SFX\m_ENM_shells_gather_01_8D465481.wem</Path>
				</File>
				<File Id="33138535" Language="SFX">
					<ShortName>SND_CHR_ghost_appear_01.wav</ShortName>
					<Path>SFX\SND_CHR_ghost_appear_01_EA285692_C5818E85.wem</Path>
				</File>
				<File Id="33425681" Language="SFX">
					<ShortName>m_BOSS_Punchout_Swing_Left_01.wav</ShortName>
					<Path>SFX\m_BOSS_Punchout_Swing_Left_01_8D465481.wem</Path>
				</File>
				<File Id="33900382" Language="SFX">
					<ShortName>m_WPN_sawgun_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_sawgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="34986896" Language="SFX">
					<ShortName>m_OBJ_silenceblank_use_01.wav</ShortName>
					<Path>SFX\m_OBJ_silenceblank_use_01_1E3C79EA.wem</Path>
				</File>
				<File Id="35125107" Language="SFX">
					<ShortName>m_ITM_CheeseWheel_Munch_01.wav</ShortName>
					<Path>SFX\m_ITM_CheeseWheel_Munch_01_8D465481.wem</Path>
				</File>
				<File Id="35211621" Language="SFX">
					<ShortName>SND_WPN_ak47_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="35320487" Language="SFX">
					<ShortName>ETG BOSS BEAT RAT STAGE3 LOOP1.wav</ShortName>
					<Path>SFX\ETG BOSS BEAT RAT STAGE3 LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="35681738" Language="SFX">
					<ShortName>m_TRP_spikes_shoot_01.wav</ShortName>
					<Path>SFX\m_TRP_spikes_shoot_01_8D465481.wem</Path>
				</File>
				<File Id="36200213" Language="SFX">
					<ShortName>m_ENM_statue_glow_01.wav</ShortName>
					<Path>SFX\m_ENM_statue_glow_01_DF786911.wem</Path>
				</File>
				<File Id="37006062" Language="SFX">
					<ShortName>SND_WPN_m1rifle_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_m1rifle_reload_01_8D465481.wem</Path>
				</File>
				<File Id="37571997" Language="SFX">
					<ShortName>m_BOSS_dragun_shot_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_shot_01_8D465481.wem</Path>
				</File>
				<File Id="37883699" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Lock_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Lock_01_8D465481.wem</Path>
				</File>
				<File Id="38879185" Language="SFX">
					<ShortName>SND_CHR_metalBullet_death_02.wav</ShortName>
					<Path>SFX\SND_CHR_metalBullet_death_02_8D465481.wem</Path>
				</File>
				<File Id="38992057" Language="SFX">
					<ShortName>m_WPN_RailgunV_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_RailgunV_shot_01_A8C18816_AA35166D.wem</Path>
				</File>
				<File Id="39027525" Language="SFX">
					<ShortName>m_ENM_squidface_chant_01.wav</ShortName>
					<Path>SFX\m_ENM_squidface_chant_01_8D465481.wem</Path>
				</File>
				<File Id="40938044" Language="SFX">
					<ShortName>m_WPN_sling_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_sling_shot_01_337699CD.wem</Path>
				</File>
				<File Id="41093686" Language="SFX">
					<ShortName>m_WPN_tachyon_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_tachyon_shot_01_FC1C391E.wem</Path>
				</File>
				<File Id="42900394" Language="SFX">
					<ShortName>m_WPN_lux_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_lux_reload_01_8D465481.wem</Path>
				</File>
				<File Id="43434999" Language="SFX">
					<ShortName>m_obj_computer_break_02.wav</ShortName>
					<Path>SFX\m_obj_computer_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="43611541" Language="SFX">
					<ShortName>SND_WPN_magnum_empty_03.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_empty_03_A8C18816.wem</Path>
				</File>
				<File Id="43948637" Language="SFX">
					<ShortName>m_WPN_freezeray_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_freezeray_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="45241065" Language="SFX">
					<ShortName>SND_WPN_deck4rd_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_impact_03_F5F365C1.wem</Path>
				</File>
				<File Id="45274867" Language="SFX">
					<ShortName>m_WPN_sling_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_sling_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="46540295" Language="SFX">
					<ShortName>SND_WPN_grenade_blast_01.wav</ShortName>
					<Path>SFX\SND_WPN_grenade_blast_01_A8C18816_DF842934.wem</Path>
				</File>
				<File Id="46585484" Language="SFX">
					<ShortName>m_wpn_chamberabbey_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_chamberabbey_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="47347013" Language="SFX">
					<ShortName>SND_FS_barefoot_stone_01.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_stone_01_8D465481.wem</Path>
				</File>
				<File Id="48456862" Language="SFX">
					<ShortName>SND_FS_boot_carpet_02.wav</ShortName>
					<Path>SFX\SND_FS_boot_carpet_02_8D465481.wem</Path>
				</File>
				<File Id="48619180" Language="SFX">
					<ShortName>m_OBJ_goldenlock_open_01.wav</ShortName>
					<Path>SFX\m_OBJ_goldenlock_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="49164694" Language="SFX">
					<ShortName>m_BOSS_spacebaby_charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_spacebaby_charge_01_8D465481.wem</Path>
				</File>
				<File Id="49322545" Language="SFX">
					<ShortName>m_VO_shotgun_death_01.wav</ShortName>
					<Path>SFX\m_VO_shotgun_death_01_8D465481.wem</Path>
				</File>
				<File Id="50373375" Language="SFX">
					<ShortName>m_OBJ_time_bell_01.wav</ShortName>
					<Path>SFX\m_OBJ_time_bell_01_F01A0712.wem</Path>
				</File>
				<File Id="51534552" Language="SFX">
					<ShortName>m_WPN_radgun_reload_02.wav</ShortName>
					<Path>SFX\m_WPN_radgun_reload_02_8D465481.wem</Path>
				</File>
				<File Id="53110811" Language="SFX">
					<ShortName>SND_OBJ_spears_open_01.wav</ShortName>
					<Path>SFX\SND_OBJ_spears_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="53351106" Language="SFX">
					<ShortName>SND_OBJ_spears_clank_01.wav</ShortName>
					<Path>SFX\SND_OBJ_spears_clank_01_53D2FA05.wem</Path>
				</File>
				<File Id="53676520" Language="SFX">
					<ShortName>ETG LICH END PHASE3 MUSIC LOOP1.wav</ShortName>
					<Path>SFX\ETG LICH END PHASE3 MUSIC LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="53941457" Language="SFX">
					<ShortName>m_ENM_wizard_page_01.wav</ShortName>
					<Path>SFX\m_ENM_wizard_page_01_8D465481.wem</Path>
				</File>
				<File Id="54229975" Language="SFX">
					<ShortName>m_OBJ_elevator_depart_01.wav</ShortName>
					<Path>SFX\m_OBJ_elevator_depart_01_3FBD658E.wem</Path>
				</File>
				<File Id="55817032" Language="SFX">
					<ShortName>SND_WPN_deck4rd_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_impact_01_74DFD835.wem</Path>
				</File>
				<File Id="55876490" Language="SFX">
					<ShortName>m_PET_wolf_growl_01.wav</ShortName>
					<Path>SFX\m_PET_wolf_growl_01_8D465481.wem</Path>
				</File>
				<File Id="57306531" Language="SFX">
					<ShortName>m_WPN_egg_impact_01.wav</ShortName>
					<Path>SFX\m_WPN_egg_impact_01_8D465481.wem</Path>
				</File>
				<File Id="58109506" Language="SFX">
					<ShortName>m_OBJ_water_flow_01.wav</ShortName>
					<Path>SFX\m_OBJ_water_flow_01_53D2FA05.wem</Path>
				</File>
				<File Id="58302650" Language="SFX">
					<ShortName>m_VO_gorgun_hurt_01b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_hurt_01b_8D465481.wem</Path>
				</File>
				<File Id="59771442" Language="SFX">
					<ShortName>m_wpn_evolveA_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_evolveA_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="60959116" Language="SFX">
					<ShortName>m_BOSS_doormimic_death_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_death_01_8D465481.wem</Path>
				</File>
				<File Id="61478689" Language="SFX">
					<ShortName>SND_ANM_Gull_Lift_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Lift_01_8D465481.wem</Path>
				</File>
				<File Id="61809690" Language="SFX">
					<ShortName>SND_OBJ_jetpack_start_01.wav</ShortName>
					<Path>SFX\SND_OBJ_jetpack_start_01_8D465481.wem</Path>
				</File>
				<File Id="62102311" Language="SFX">
					<ShortName>m_BOSS_Punchout_Swing_Right_01.wav</ShortName>
					<Path>SFX\m_BOSS_Punchout_Swing_Right_01_8D465481.wem</Path>
				</File>
				<File Id="63173118" Language="SFX">
					<ShortName>SND_CHR_ninja_dash_01.wav</ShortName>
					<Path>SFX\SND_CHR_ninja_dash_01_8D465481.wem</Path>
				</File>
				<File Id="63716047" Language="SFX">
					<ShortName>m_enm_bigbulletboy_step_01.wav</ShortName>
					<Path>SFX\m_enm_bigbulletboy_step_01_8D465481.wem</Path>
				</File>
				<File Id="63981744" Language="SFX">
					<ShortName>ETG MINES MUZAC Bside LOOP1.wav</ShortName>
					<Path>SFX\ETG MINES MUZAC Bside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="64095652" Language="SFX">
					<ShortName>m_ENM_iceslime_shot_02.wav</ShortName>
					<Path>SFX\m_ENM_iceslime_shot_02_8D465481.wem</Path>
				</File>
				<File Id="65483579" Language="SFX">
					<ShortName>m_ENM_creecher_peel_01.wav</ShortName>
					<Path>SFX\m_ENM_creecher_peel_01_8D465481.wem</Path>
				</File>
				<File Id="65691270" Language="SFX">
					<ShortName>m_BOSS_space_zap_01.wav</ShortName>
					<Path>SFX\m_BOSS_space_zap_01_A8C18816.wem</Path>
				</File>
				<File Id="65832750" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Omega_BulletOmega_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Omega_BulletOmega_01_8D465481.wem</Path>
				</File>
				<File Id="65896912" Language="SFX">
					<ShortName>m_VO_jammer_death_01.wav</ShortName>
					<Path>SFX\m_VO_jammer_death_01_8D465481.wem</Path>
				</File>
				<File Id="66045665" Language="SFX">
					<ShortName>SND_WPN_mailbox_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_mailbox_impact_01_5CD39481.wem</Path>
				</File>
				<File Id="66720928" Language="SFX">
					<ShortName>m_ENM_zombie_rise_01.wav</ShortName>
					<Path>SFX\m_ENM_zombie_rise_01_8D465481.wem</Path>
				</File>
				<File Id="67273168" Language="SFX">
					<ShortName>m_ENM_chainknight_prep_01.wav</ShortName>
					<Path>SFX\m_ENM_chainknight_prep_01_8D465481.wem</Path>
				</File>
				<File Id="67562423" Language="SFX">
					<ShortName>m_VO_spacebaby_hurt_04.wav</ShortName>
					<Path>SFX\m_VO_spacebaby_hurt_04_8D465481.wem</Path>
				</File>
				<File Id="68620421" Language="SFX">
					<ShortName>ETG UNDERCROFT Aside LOOP1.wav</ShortName>
					<Path>SFX\ETG UNDERCROFT Aside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="69458012" Language="SFX">
					<ShortName>m_OBJ_wax_splat_02.wav</ShortName>
					<Path>SFX\m_OBJ_wax_splat_02_53D2FA05.wem</Path>
				</File>
				<File Id="69694568" Language="SFX">
					<ShortName>m_WPN_Life_Orb_Blast_01.wav</ShortName>
					<Path>SFX\m_WPN_Life_Orb_Blast_01_8D465481_E6DCFE94.wem</Path>
				</File>
				<File Id="70700938" Language="SFX">
					<ShortName>m_ENM_hammer_smash_01.wav</ShortName>
					<Path>SFX\m_ENM_hammer_smash_01_8D465481.wem</Path>
				</File>
				<File Id="71538810" Language="SFX">
					<ShortName>m_OBJ_paydaydrill_loop_01.wav</ShortName>
					<Path>SFX\m_OBJ_paydaydrill_loop_01_12C8321F.wem</Path>
				</File>
				<File Id="72284646" Language="SFX">
					<ShortName>SND_WPN_cactus_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_cactus_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="73850605" Language="SFX">
					<ShortName>m_ENM_wizard_shockwave_01.wav</ShortName>
					<Path>SFX\m_ENM_wizard_shockwave_01_8D465481.wem</Path>
				</File>
				<File Id="74059479" Language="SFX">
					<ShortName>SND_WPN_shotgun_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="74075402" Language="SFX">
					<ShortName>m_WPN_Mac10_Shot_02.wav</ShortName>
					<Path>SFX\m_WPN_Mac10_Shot_02_A8C18816.wem</Path>
				</File>
				<File Id="75543267" Language="SFX">
					<ShortName>SND_WPN_unicornhorn2_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_unicornhorn2_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="75827240" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_02.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_02_8D465481.wem</Path>
				</File>
				<File Id="75857799" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Paint_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Paint_01_8D465481.wem</Path>
				</File>
				<File Id="76786065" Language="SFX">
					<ShortName>m_ENM_rock_blast_02.wav</ShortName>
					<Path>SFX\m_ENM_rock_blast_02_8D465481.wem</Path>
				</File>
				<File Id="77037152" Language="SFX">
					<ShortName>SND_OBJ_daggershield_start_01.wav</ShortName>
					<Path>SFX\SND_OBJ_daggershield_start_01_8D465481.wem</Path>
				</File>
				<File Id="77321339" Language="SFX">
					<ShortName>m_WPN_icebreaker_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_icebreaker_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="78029679" Language="SFX">
					<ShortName>m_ENM_bullet_dash_01.wav</ShortName>
					<Path>SFX\m_ENM_bullet_dash_01_8D465481.wem</Path>
				</File>
				<File Id="78156304" Language="SFX">
					<ShortName>m_WPN_ice_accent_01.wav</ShortName>
					<Path>SFX\m_WPN_ice_accent_01_AD3BF6C7.wem</Path>
				</File>
				<File Id="79399098" Language="SFX">
					<ShortName>SND_WPN_flame_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_flame_impact_03_8D465481.wem</Path>
				</File>
				<File Id="80143077" Language="SFX">
					<ShortName>SND_WPN_m1911_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_m1911_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="81285465" Language="SFX">
					<ShortName>SND_ENM_wizardred_death_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_death_01_8D465481.wem</Path>
				</File>
				<File Id="81565570" Language="SFX">
					<ShortName>m_VO_bombshee_cackle_01.wav</ShortName>
					<Path>SFX\m_VO_bombshee_cackle_01_E75311CA.wem</Path>
				</File>
				<File Id="82284014" Language="SFX">
					<ShortName>m_OBJ_rope_escape_01.wav</ShortName>
					<Path>SFX\m_OBJ_rope_escape_01_8D465481.wem</Path>
				</File>
				<File Id="82643966" Language="SFX">
					<ShortName>m_OBJ_ash_burst_02.wav</ShortName>
					<Path>SFX\m_OBJ_ash_burst_02_53D2FA05.wem</Path>
				</File>
				<File Id="82695532" Language="SFX">
					<ShortName>SND_WPN_earthwormgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_earthwormgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="83595542" Language="SFX">
					<ShortName>SND_WPN_m1911_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_m1911_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="83700015" Language="SFX">
					<ShortName>m_WPN_gunbow_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_gunbow_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="83861809" Language="SFX">
					<ShortName>ETG BULLET VO Booyakasha1.wav</ShortName>
					<Path>SFX\ETG BULLET VO Booyakasha1_AC886F48.wem</Path>
				</File>
				<File Id="84116464" Language="SFX">
					<ShortName>m_OBJ_Chest_Synergy_Win_01.wav</ShortName>
					<Path>SFX\m_OBJ_Chest_Synergy_Win_01_53D2FA05.wem</Path>
				</File>
				<File Id="84158783" Language="SFX">
					<ShortName>SND_OBJ_item_throw_01.wav</ShortName>
					<Path>SFX\SND_OBJ_item_throw_01_A8C18816.wem</Path>
				</File>
				<File Id="84553141" Language="SFX">
					<ShortName>m_ENM_bulletking_wine_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_wine_01_8D465481.wem</Path>
				</File>
				<File Id="85790195" Language="SFX">
					<ShortName>m_OBJ_fuse_loop_01.wav</ShortName>
					<Path>SFX\m_OBJ_fuse_loop_01_28539BF3.wem</Path>
				</File>
				<File Id="86252366" Language="SFX">
					<ShortName>m_ENM_highpriest_whips_01.wav</ShortName>
					<Path>SFX\m_ENM_highpriest_whips_01_8D465481.wem</Path>
				</File>
				<File Id="86901557" Language="SFX">
					<ShortName>ETG SPACE DRONE LOOP1.wav</ShortName>
					<Path>SFX\ETG SPACE DRONE LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="88227196" Language="SFX">
					<ShortName>m_WPN_ice_accent_03.wav</ShortName>
					<Path>SFX\m_WPN_ice_accent_03_8D465481.wem</Path>
				</File>
				<File Id="88973557" Language="SFX">
					<ShortName>m_VO_bulletbros_cheer_01.wav</ShortName>
					<Path>SFX\m_VO_bulletbros_cheer_01_8D465481.wem</Path>
				</File>
				<File Id="90668115" Language="SFX">
					<ShortName>s_OBJ_paydaydrill_end_01.wav</ShortName>
					<Path>SFX\s_OBJ_paydaydrill_end_01_8D465481.wem</Path>
				</File>
				<File Id="91738197" Language="SFX">
					<ShortName>SND_WPN_pollster_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_pollster_shot_02_A8C18816_594A9A74.wem</Path>
				</File>
				<File Id="92113204" Language="SFX">
					<ShortName>m_ENM_cannonball_launch_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_launch_01_8D465481.wem</Path>
				</File>
				<File Id="92921246" Language="SFX">
					<ShortName>SND_WPN_superdowser_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_superdowser_loop_01_8F9DC750.wem</Path>
				</File>
				<File Id="94061373" Language="SFX">
					<ShortName>m_FS_rubber_step_02.wav</ShortName>
					<Path>SFX\m_FS_rubber_step_02_8D465481.wem</Path>
				</File>
				<File Id="95067259" Language="SFX">
					<ShortName>m_ENM_gunknight_shockwave_01.wav</ShortName>
					<Path>SFX\m_ENM_gunknight_shockwave_01_A70A40BC.wem</Path>
				</File>
				<File Id="95590691" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Cheese_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Cheese_01_8D465481.wem</Path>
				</File>
				<File Id="96423604" Language="SFX">
					<ShortName>m_WPN_angel_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_angel_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="97750792" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Angry_Chump_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Angry_Chump_01_8D465481.wem</Path>
				</File>
				<File Id="97949118" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_03_2A412217.wem</Path>
				</File>
				<File Id="98543012" Language="SFX">
					<ShortName>m_WPN_Life_Orb_Loop_01.wav</ShortName>
					<Path>SFX\m_WPN_Life_Orb_Loop_01_2326DB30.wem</Path>
				</File>
				<File Id="101124516" Language="SFX">
					<ShortName>m_WPN_chargelaser_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_chargelaser_shot_01_594CDC61_7599DCA2.wem</Path>
				</File>
				<File Id="105260471" Language="SFX">
					<ShortName>SND_ANM_Gull_Rocket_02.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Rocket_02_8D465481.wem</Path>
				</File>
				<File Id="105299113" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_03_A8C18816_AF29BDA4.wem</Path>
				</File>
				<File Id="105310655" Language="SFX">
					<ShortName>m_enm_mech_death_01.wav</ShortName>
					<Path>SFX\m_enm_mech_death_01_8D465481.wem</Path>
				</File>
				<File Id="105721826" Language="SFX">
					<ShortName>SND_FS_slipper_stone_03.wav</ShortName>
					<Path>SFX\SND_FS_slipper_stone_03_8D465481.wem</Path>
				</File>
				<File Id="106971835" Language="SFX">
					<ShortName>ETG CASTLE INTRO LOOP1a.wav</ShortName>
					<Path>SFX\ETG CASTLE INTRO LOOP1a_35A67E5D.wem</Path>
				</File>
				<File Id="107598926" Language="SFX">
					<ShortName>SND_OBJ_moondoor_close_01.wav</ShortName>
					<Path>SFX\SND_OBJ_moondoor_close_01_1034B43C.wem</Path>
				</File>
				<File Id="108083392" Language="SFX">
					<ShortName>s_BOSS_DragunGold_Crackle_01.wav</ShortName>
					<Path>SFX\s_BOSS_DragunGold_Crackle_01_8D465481.wem</Path>
				</File>
				<File Id="109318232" Language="SFX">
					<ShortName>m_ENM_bullet_fistbump_01.wav</ShortName>
					<Path>SFX\m_ENM_bullet_fistbump_01_8D465481.wem</Path>
				</File>
				<File Id="109496756" Language="SFX">
					<ShortName>m_ENM_cannonarmor_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonarmor_charge_01_8D465481.wem</Path>
				</File>
				<File Id="109936011" Language="SFX">
					<ShortName>m_BOSS_hatch_close_01.wav</ShortName>
					<Path>SFX\m_BOSS_hatch_close_01_8D465481.wem</Path>
				</File>
				<File Id="112166658" Language="SFX">
					<ShortName>m_WPN_shell_impact_02.wav</ShortName>
					<Path>SFX\m_WPN_shell_impact_02_8D465481.wem</Path>
				</File>
				<File Id="112280805" Language="SFX">
					<ShortName>m_OBJ_grate_fall_01.wav</ShortName>
					<Path>SFX\m_OBJ_grate_fall_01_53D2FA05.wem</Path>
				</File>
				<File Id="112811749" Language="SFX">
					<ShortName>ETG NEW CASTLEI Aside LOOP5.wav</ShortName>
					<Path>SFX\ETG NEW CASTLEI Aside LOOP5_35A67E5D.wem</Path>
				</File>
				<File Id="113018456" Language="SFX">
					<ShortName>SND_OBJ_pot_shatter_02.wav</ShortName>
					<Path>SFX\SND_OBJ_pot_shatter_02_53D2FA05.wem</Path>
				</File>
				<File Id="113916644" Language="SFX">
					<ShortName>m_WPN_radgun_wack_03.wav</ShortName>
					<Path>SFX\m_WPN_radgun_wack_03_8D465481.wem</Path>
				</File>
				<File Id="114676994" Language="SFX">
					<ShortName>m_OBJ_boulder_break_01.wav</ShortName>
					<Path>SFX\m_OBJ_boulder_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="115353350" Language="SFX">
					<ShortName>m_ENM_cannonball_explode_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_explode_01_8D465481.wem</Path>
				</File>
				<File Id="115582343" Language="SFX">
					<ShortName>SND_WPN_cactus_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_cactus_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="115622314" Language="SFX">
					<ShortName>SND_WPN_energy_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_energy_impact_01_8D465481_C8E909FD.wem</Path>
				</File>
				<File Id="115735978" Language="SFX">
					<ShortName>SND_WPN_radiationlaser_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_radiationlaser_loop_01_2326DB30_87B0BB30.wem</Path>
				</File>
				<File Id="117087030" Language="SFX">
					<ShortName>SND_OBJ_plank_break_01.wav</ShortName>
					<Path>SFX\SND_OBJ_plank_break_01_22D0C90B.wem</Path>
				</File>
				<File Id="117307289" Language="SFX">
					<ShortName>SND_WPN_shotgun_shell_02.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shell_02_AACA1A40.wem</Path>
				</File>
				<File Id="117900130" Language="SFX">
					<ShortName>SND_CHR_ghost_death_01.wav</ShortName>
					<Path>SFX\SND_CHR_ghost_death_01_8D465481.wem</Path>
				</File>
				<File Id="117980100" Language="SFX">
					<ShortName>m_obj_slipsign_break_01.wav</ShortName>
					<Path>SFX\m_obj_slipsign_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="117991235" Language="SFX">
					<ShortName>m_OBJ_charmhorn_use_01.wav</ShortName>
					<Path>SFX\m_OBJ_charmhorn_use_01_8D465481_9206BAB2.wem</Path>
				</File>
				<File Id="118051643" Language="SFX">
					<ShortName>m_ENM_shelleton_impact_01.wav</ShortName>
					<Path>SFX\m_ENM_shelleton_impact_01_8D465481.wem</Path>
				</File>
				<File Id="118248672" Language="SFX">
					<ShortName>m_VO_dragun_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_dragun_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="118381548" Language="SFX">
					<ShortName>m_CHR_barefoot_stairs_01.wav</ShortName>
					<Path>SFX\m_CHR_barefoot_stairs_01_8D465481.wem</Path>
				</File>
				<File Id="118686430" Language="SFX">
					<ShortName>m_WPN_shell_impact_03.wav</ShortName>
					<Path>SFX\m_WPN_shell_impact_03_8D465481.wem</Path>
				</File>
				<File Id="119290391" Language="SFX">
					<ShortName>SND_ENM_statue_jump_03.wav</ShortName>
					<Path>SFX\SND_ENM_statue_jump_03_8D465481.wem</Path>
				</File>
				<File Id="119932327" Language="SFX">
					<ShortName>SND_WPN_heavylaser_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_heavylaser_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="120023508" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Hinge_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Hinge_01_8D465481.wem</Path>
				</File>
				<File Id="120467242" Language="SFX">
					<ShortName>SND_WPN_ak47_shells_01.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shells_01_8D465481.wem</Path>
				</File>
				<File Id="121719457" Language="SFX">
					<ShortName>m_VO_bulletman_death_01.wav</ShortName>
					<Path>SFX\m_VO_bulletman_death_01_53D2FA05.wem</Path>
				</File>
				<File Id="123296142" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Wealth_Cash_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Wealth_Cash_01_8D465481.wem</Path>
				</File>
				<File Id="123957049" Language="SFX">
					<ShortName>SND_WPN_wandbundle_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_wandbundle_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="124520747" Language="SFX">
					<ShortName>SND_CHR_shopkeep_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_shopkeep_voice_01_CF6192E9.wem</Path>
				</File>
				<File Id="124587171" Language="SFX">
					<ShortName>m_ENM_wizard_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_wizard_charge_01_8D465481.wem</Path>
				</File>
				<File Id="125209834" Language="SFX">
					<ShortName>SND_WPN_shotgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="125794570" Language="SFX">
					<ShortName>m_BOSS_Rat_Trap_Prep_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Trap_Prep_01_8D465481.wem</Path>
				</File>
				<File Id="126830999" Language="SFX">
					<ShortName>m_WPN_BoxingGlove_Impact_01.wav</ShortName>
					<Path>SFX\m_WPN_BoxingGlove_Impact_01_8D465481.wem</Path>
				</File>
				<File Id="127525966" Language="SFX">
					<ShortName>SND_WPN_sword_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_sword_impact_03_8D465481.wem</Path>
				</File>
				<File Id="127998798" Language="SFX">
					<ShortName>m_BOSS_cannon_stop_01.wav</ShortName>
					<Path>SFX\m_BOSS_cannon_stop_01_8D465481.wem</Path>
				</File>
				<File Id="128737154" Language="SFX">
					<ShortName>SND_CHR_metalBullet_step_03.wav</ShortName>
					<Path>SFX\SND_CHR_metalBullet_step_03_8D465481.wem</Path>
				</File>
				<File Id="128954916" Language="SFX">
					<ShortName>m_ENM_Grip_Master_Lockon_01.wav</ShortName>
					<Path>SFX\m_ENM_Grip_Master_Lockon_01_8D465481.wem</Path>
				</File>
				<File Id="130719539" Language="SFX">
					<ShortName>SND_WPN_elephantgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_elephantgun_shot_02_8D465481.wem</Path>
				</File>
				<File Id="130798924" Language="SFX">
					<ShortName>ETG HELL Aside LOOP999a.wav</ShortName>
					<Path>SFX\ETG HELL Aside LOOP999a_35A67E5D.wem</Path>
				</File>
				<File Id="131580434" Language="SFX">
					<ShortName>m_WPN_radgun_wack_01.wav</ShortName>
					<Path>SFX\m_WPN_radgun_wack_01_8D465481.wem</Path>
				</File>
				<File Id="131835744" Language="SFX">
					<ShortName>SND_OBJ_gate_slam_01.wav</ShortName>
					<Path>SFX\SND_OBJ_gate_slam_01_53D2FA05.wem</Path>
				</File>
				<File Id="132158191" Language="SFX">
					<ShortName>m_WPN_mailbox_finale_01.wav</ShortName>
					<Path>SFX\m_WPN_mailbox_finale_01_A8C18816.wem</Path>
				</File>
				<File Id="132567737" Language="SFX">
					<ShortName>SND_WPN_peashooter_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_peashooter_shot_02_8D465481.wem</Path>
				</File>
				<File Id="133863809" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Slayer_Silver_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Slayer_Silver_01_8D465481.wem</Path>
				</File>
				<File Id="136037731" Language="SFX">
					<ShortName>SND_WPN_colt1851_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_colt1851_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="137150558" Language="SFX">
					<ShortName>m_WPN_claw_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_claw_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="137221597" Language="SFX">
					<ShortName>m_ENM_screamer_scream_01.wav</ShortName>
					<Path>SFX\m_ENM_screamer_scream_01_8D465481.wem</Path>
				</File>
				<File Id="137323797" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_01_A8C18816_0C647DDE.wem</Path>
				</File>
				<File Id="139170846" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_charge_01.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_charge_01_99AF454D.wem</Path>
				</File>
				<File Id="139388372" Language="SFX">
					<ShortName>m_ENM_cannonarmor_blast_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonarmor_blast_01_8D465481.wem</Path>
				</File>
				<File Id="140822857" Language="SFX">
					<ShortName>SND_WPN_charmedbow_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_charmedbow_shot_02_18C6B6E0.wem</Path>
				</File>
				<File Id="142057589" Language="SFX">
					<ShortName>m_WPN_guitar_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_guitar_loop_01_A8C18816.wem</Path>
				</File>
				<File Id="142322434" Language="SFX">
					<ShortName>m_WPN_pulsehandgun_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_pulsehandgun_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="142406476" Language="SFX">
					<ShortName>m_ENM_Tarnisher_Tarnish_01.wav</ShortName>
					<Path>SFX\m_ENM_Tarnisher_Tarnish_01_8D465481.wem</Path>
				</File>
				<File Id="142510994" Language="SFX">
					<ShortName>SND_CHR_general_death_01.wav</ShortName>
					<Path>SFX\SND_CHR_general_death_01_8D465481.wem</Path>
				</File>
				<File Id="142933092" Language="SFX">
					<ShortName>SND_WPN_spirit_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_spirit_impact_01_8D465481.wem</Path>
				</File>
				<File Id="143091498" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_shot_01_D932F5CC.wem</Path>
				</File>
				<File Id="144132381" Language="SFX">
					<ShortName>SND_WPN_vertibraek47_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_vertibraek47_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="144380917" Language="SFX">
					<ShortName>SND_WPN_deserteagle_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_reload_01_8D465481.wem</Path>
				</File>
				<File Id="144396173" Language="SFX">
					<ShortName>SND_WPN_wandbundle_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_wandbundle_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="145213450" Language="SFX">
					<ShortName>m_OBJ_hugedoor_close_01.wav</ShortName>
					<Path>SFX\m_OBJ_hugedoor_close_01_53D2FA05.wem</Path>
				</File>
				<File Id="145386084" Language="SFX">
					<ShortName>SND_WPN_wandbundle_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_wandbundle_impact_02_8D465481.wem</Path>
				</File>
				<File Id="146090694" Language="SFX">
					<ShortName>m_WPN_fossilgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_fossilgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="146277133" Language="SFX">
					<ShortName>m_obj_vent_break_01.wav</ShortName>
					<Path>SFX\m_obj_vent_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="146665021" Language="SFX">
					<ShortName>m_ENM_creecher_burst_01.wav</ShortName>
					<Path>SFX\m_ENM_creecher_burst_01_8D465481.wem</Path>
				</File>
				<File Id="146697081" Language="SFX">
					<ShortName>m_VO_bulletman_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_bulletman_hurt_02_8D465481_594A9A74.wem</Path>
				</File>
				<File Id="147076037" Language="SFX">
					<ShortName>m_BOSS_omegaBeam_fade_01.wav</ShortName>
					<Path>SFX\m_BOSS_omegaBeam_fade_01_8D465481_854A44AC.wem</Path>
				</File>
				<File Id="147807702" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="150399783" Language="SFX">
					<ShortName>SND_WPN_peashooter_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_peashooter_shot_01_8D465481.wem</Path>
				</File>
				<File Id="150427047" Language="SFX">
					<ShortName>m_PET_junk_splat_02.wav</ShortName>
					<Path>SFX\m_PET_junk_splat_02_8D465481.wem</Path>
				</File>
				<File Id="151460048" Language="SFX">
					<ShortName>m_WPN_bubblegun_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_bubblegun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="152064598" Language="SFX">
					<ShortName>m_TRP_flame_torch_01.wav</ShortName>
					<Path>SFX\m_TRP_flame_torch_01_53D2FA05.wem</Path>
				</File>
				<File Id="152185950" Language="SFX">
					<ShortName>SND_WPN_blackhole_loop_02.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_loop_02_2326DB30_154BFBCF.wem</Path>
				</File>
				<File Id="152364922" Language="SFX">
					<ShortName>SND_FS_robot_stone_03.wav</ShortName>
					<Path>SFX\SND_FS_robot_stone_03_8D465481.wem</Path>
				</File>
				<File Id="152596069" Language="SFX">
					<ShortName>ETG CATHEDRAL Bside LOOP88.wav</ShortName>
					<Path>SFX\ETG CATHEDRAL Bside LOOP88_35A67E5D.wem</Path>
				</File>
				<File Id="153033391" Language="SFX">
					<ShortName>m_ENM_cannonball_blast_02.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_blast_02_8D465481.wem</Path>
				</File>
				<File Id="153379377" Language="SFX">
					<ShortName>m_BOSS_Rat_Tail_Spin_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Tail_Spin_01_8D465481.wem</Path>
				</File>
				<File Id="153413894" Language="SFX">
					<ShortName>SND_CHR_spacerogue_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_spacerogue_voice_01_4057E3B3.wem</Path>
				</File>
				<File Id="153790320" Language="SFX">
					<ShortName>m_wpn_lutehappy_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_lutehappy_shot_01_B3007C37.wem</Path>
				</File>
				<File Id="154200156" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_05.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_05_FABCDF16.wem</Path>
				</File>
				<File Id="154249491" Language="SFX">
					<ShortName>m_ENM_cannonball_eyes_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_eyes_01_8D465481.wem</Path>
				</File>
				<File Id="154577998" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Bomb_Rocket_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Bomb_Rocket_01_8D465481.wem</Path>
				</File>
				<File Id="154745237" Language="SFX">
					<ShortName>SND_WPN_pollster_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_pollster_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="155559175" Language="SFX">
					<ShortName>m_CHR_bullet_roll_01.wav</ShortName>
					<Path>SFX\m_CHR_bullet_roll_01_8D465481.wem</Path>
				</File>
				<File Id="157174544" Language="SFX">
					<ShortName>m_BOSS_agunim_orb_01.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_orb_01_8D465481.wem</Path>
				</File>
				<File Id="158461512" Language="SFX">
					<ShortName>m_ENM_rubber_death_02.wav</ShortName>
					<Path>SFX\m_ENM_rubber_death_02_8D465481.wem</Path>
				</File>
				<File Id="158884008" Language="SFX">
					<ShortName>m_ENM_snake_shot_03.wav</ShortName>
					<Path>SFX\m_ENM_snake_shot_03_8D465481.wem</Path>
				</File>
				<File Id="158972141" Language="SFX">
					<ShortName>ETG LICH TRANSITION3 LOOP NEW1.wav</ShortName>
					<Path>SFX\ETG LICH TRANSITION3 LOOP NEW1_35A67E5D.wem</Path>
				</File>
				<File Id="160967139" Language="SFX">
					<ShortName>m_ENM_lizard_bubble_02.wav</ShortName>
					<Path>SFX\m_ENM_lizard_bubble_02_8D465481.wem</Path>
				</File>
				<File Id="161641347" Language="SFX">
					<ShortName>m_VO_bulletman_death_02.wav</ShortName>
					<Path>SFX\m_VO_bulletman_death_02_8D465481_53C926DD.wem</Path>
				</File>
				<File Id="161844558" Language="SFX">
					<ShortName>SND_WPN_grenadelauncher_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_grenadelauncher_reload_01_8D465481.wem</Path>
				</File>
				<File Id="161869773" Language="SFX">
					<ShortName>Gungeon D1 Aside LOOP1.wav</ShortName>
					<Path>SFX\Gungeon D1 Aside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="162003650" Language="SFX">
					<ShortName>m_VO_bashellisk_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="162874657" Language="SFX">
					<ShortName>m_wpn_shovel_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_shovel_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="167203964" Language="SFX">
					<ShortName>m_WPN_dawnhammer_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_dawnhammer_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="167729726" Language="SFX">
					<ShortName>SND_WPN_peashooter_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_peashooter_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="169343747" Language="SFX">
					<ShortName>m_TRP_spikes_shoot_02.wav</ShortName>
					<Path>SFX\m_TRP_spikes_shoot_02_53D2FA05.wem</Path>
				</File>
				<File Id="170504071" Language="SFX">
					<ShortName>SND_OBJ_metronome_fail_01.wav</ShortName>
					<Path>SFX\SND_OBJ_metronome_fail_01_8D465481.wem</Path>
				</File>
				<File Id="170843310" Language="SFX">
					<ShortName>m_ENM_wizard_summon_01.wav</ShortName>
					<Path>SFX\m_ENM_wizard_summon_01_8D465481.wem</Path>
				</File>
				<File Id="171098247" Language="SFX">
					<ShortName>m_ENM_gorgun_breech_01.wav</ShortName>
					<Path>SFX\m_ENM_gorgun_breech_01_8D465481.wem</Path>
				</File>
				<File Id="171491005" Language="SFX">
					<ShortName>SND_WPN_metalbullet_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_metalbullet_impact_02_8D465481.wem</Path>
				</File>
				<File Id="171562164" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LOSE_03.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LOSE_03_8D465481.wem</Path>
				</File>
				<File Id="171754167" Language="SFX">
					<ShortName>m_OBJ_barrel_break_03.wav</ShortName>
					<Path>SFX\m_OBJ_barrel_break_03_53D2FA05.wem</Path>
				</File>
				<File Id="172305257" Language="SFX">
					<ShortName>SND_WPN_megablaster_charge_01.wav</ShortName>
					<Path>SFX\SND_WPN_megablaster_charge_01_B93842A6.wem</Path>
				</File>
				<File Id="172379280" Language="SFX">
					<ShortName>m_TRP_fire_burst_02.wav</ShortName>
					<Path>SFX\m_TRP_fire_burst_02_53D2FA05.wem</Path>
				</File>
				<File Id="173222387" Language="SFX">
					<ShortName>m_VO_spacebaby_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_spacebaby_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="174587812" Language="SFX">
					<ShortName>SND_CHR_robot_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_robot_voice_01_CF6192E9.wem</Path>
				</File>
				<File Id="174865828" Language="SFX">
					<ShortName>AGUNIM_VO_SHADOW_HURT_03.wav</ShortName>
					<Path>SFX\AGUNIM_VO_SHADOW_HURT_03_6096F674.wem</Path>
				</File>
				<File Id="175841617" Language="SFX">
					<ShortName>m_wpn_controller_loop_01.wav</ShortName>
					<Path>SFX\m_wpn_controller_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="177764557" Language="SFX">
					<ShortName>m_WPN_tiger_swipe_01.wav</ShortName>
					<Path>SFX\m_WPN_tiger_swipe_01_A8C18816.wem</Path>
				</File>
				<File Id="178062546" Language="SFX">
					<ShortName>ETG MINES MUZAC DRONE LOOP1.wav</ShortName>
					<Path>SFX\ETG MINES MUZAC DRONE LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="178314312" Language="SFX">
					<ShortName>m_OBJ_chestwarp_use_01.wav</ShortName>
					<Path>SFX\m_OBJ_chestwarp_use_01_8D465481.wem</Path>
				</File>
				<File Id="179592280" Language="SFX">
					<ShortName>m_ENM_Grip_Master_Death_01.wav</ShortName>
					<Path>SFX\m_ENM_Grip_Master_Death_01_8D465481.wem</Path>
				</File>
				<File Id="179748898" Language="SFX">
					<ShortName>m_OBJ_crystal_shatter_01.wav</ShortName>
					<Path>SFX\m_OBJ_crystal_shatter_01_53D2FA05.wem</Path>
				</File>
				<File Id="180840506" Language="SFX">
					<ShortName>m_OBJ_decoy_trigger_01.wav</ShortName>
					<Path>SFX\m_OBJ_decoy_trigger_01_6AD3C672.wem</Path>
				</File>
				<File Id="181064189" Language="SFX">
					<ShortName>s_BOSS_dragun_stomp_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_stomp_01_8D465481.wem</Path>
				</File>
				<File Id="182467887" Language="SFX">
					<ShortName>m_WPN_crescentbow_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_crescentbow_charge_01_580D4E7B.wem</Path>
				</File>
				<File Id="182619271" Language="SFX">
					<ShortName>m_VO_meta_death_01.wav</ShortName>
					<Path>SFX\m_VO_meta_death_01_8D465481.wem</Path>
				</File>
				<File Id="183753795" Language="SFX">
					<ShortName>s_VO_dragun_death_01.wav</ShortName>
					<Path>SFX\s_VO_dragun_death_01_905D13EC_9836EE8A.wem</Path>
				</File>
				<File Id="183888221" Language="SFX">
					<ShortName>m_WPN_saw_impact_01.wav</ShortName>
					<Path>SFX\m_WPN_saw_impact_01_8D465481.wem</Path>
				</File>
				<File Id="183922714" Language="SFX">
					<ShortName>m_ENM_gorgun_breech_01.wav</ShortName>
					<Path>SFX\m_ENM_gorgun_breech_01_E3AE94D8_F5529601.wem</Path>
				</File>
				<File Id="185843477" Language="SFX">
					<ShortName>m_VO_bashellisk_hiss_02.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hiss_02_4D529106.wem</Path>
				</File>
				<File Id="186286468" Language="SFX">
					<ShortName>SND_WPN_tank_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_tank_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="186287012" Language="SFX">
					<ShortName>m_BOSS_mineflayer_cute_01.wav</ShortName>
					<Path>SFX\m_BOSS_mineflayer_cute_01_8D465481.wem</Path>
				</File>
				<File Id="186448388" Language="SFX">
					<ShortName>m_ENM_kali_pop_01.wav</ShortName>
					<Path>SFX\m_ENM_kali_pop_01_8D465481.wem</Path>
				</File>
				<File Id="187178996" Language="SFX">
					<ShortName>SND_WPN_yarirocketlauncher_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_yarirocketlauncher_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="188034192" Language="SFX">
					<ShortName>m_OBJ_Chest_Synergy_Slots_01.wav</ShortName>
					<Path>SFX\m_OBJ_Chest_Synergy_Slots_01_53D2FA05.wem</Path>
				</File>
				<File Id="188958435" Language="SFX">
					<ShortName>SND_ANM_Gull_Laugh_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Laugh_01_8D465481.wem</Path>
				</File>
				<File Id="188996468" Language="SFX">
					<ShortName>m_ENM_snake_shot_03.wav</ShortName>
					<Path>SFX\m_ENM_snake_shot_03_33EA4706.wem</Path>
				</File>
				<File Id="189206902" Language="SFX">
					<ShortName>m_OBJ_chestglitch_accent_02.wav</ShortName>
					<Path>SFX\m_OBJ_chestglitch_accent_02_53D2FA05.wem</Path>
				</File>
				<File Id="189307575" Language="SFX">
					<ShortName>m_BOSS_cyborg_drop_01.wav</ShortName>
					<Path>SFX\m_BOSS_cyborg_drop_01_8D465481.wem</Path>
				</File>
				<File Id="189502458" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Scary_Charm_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Scary_Charm_01_8D465481.wem</Path>
				</File>
				<File Id="189569884" Language="SFX">
					<ShortName>SND_OBJ_table_flip_02.wav</ShortName>
					<Path>SFX\SND_OBJ_table_flip_02_53D2FA05.wem</Path>
				</File>
				<File Id="189667826" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_01_8D465481.wem</Path>
				</File>
				<File Id="190833036" Language="SFX">
					<ShortName>m_OBJ_rock_break_02.wav</ShortName>
					<Path>SFX\m_OBJ_rock_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="191287333" Language="SFX">
					<ShortName>SND_WPN_m1rifle_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_m1rifle_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="191722730" Language="SFX">
					<ShortName>m_obj_glass_break_01.wav</ShortName>
					<Path>SFX\m_obj_glass_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="192875976" Language="SFX">
					<ShortName>SND_WPN_elephantgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_elephantgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="194960924" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_03_A8C18816_A026EFCE.wem</Path>
				</File>
				<File Id="195424117" Language="SFX">
					<ShortName>SND_WPN_tank_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_tank_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="195931097" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Magical_Abra_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Magical_Abra_01_8D465481.wem</Path>
				</File>
				<File Id="196872360" Language="SFX">
					<ShortName>SND_ENM_wizardred_attack_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_attack_01_8D465481.wem</Path>
				</File>
				<File Id="197771922" Language="SFX">
					<ShortName>ETG CASTLE II Bside LOOP888.wav</ShortName>
					<Path>SFX\ETG CASTLE II Bside LOOP888_35A67E5D.wem</Path>
				</File>
				<File Id="198517850" Language="SFX">
					<ShortName>s_ENM_lighten_world_01.wav</ShortName>
					<Path>SFX\s_ENM_lighten_world_01_8D465481.wem</Path>
				</File>
				<File Id="199095602" Language="SFX">
					<ShortName>SND_WPN_woodbow_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_woodbow_impact_02_8D465481.wem</Path>
				</File>
				<File Id="199367820" Language="SFX">
					<ShortName>SND_FS_robot_stone_01.wav</ShortName>
					<Path>SFX\SND_FS_robot_stone_01_8D465481.wem</Path>
				</File>
				<File Id="200560808" Language="SFX">
					<ShortName>m_wpn_lutehappy_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_lutehappy_shot_02_4F7E02FA.wem</Path>
				</File>
				<File Id="200648526" Language="SFX">
					<ShortName>SND_WPN_zapper_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_zapper_impact_01_8D465481.wem</Path>
				</File>
				<File Id="200688510" Language="SFX">
					<ShortName>s_ENM_statue_intro_01.wav</ShortName>
					<Path>SFX\s_ENM_statue_intro_01_575FCE16_8110C768.wem</Path>
				</File>
				<File Id="200813580" Language="SFX">
					<ShortName>m_WPN_ArmorGunB_Shot_02.wav</ShortName>
					<Path>SFX\m_WPN_ArmorGunB_Shot_02_A8C18816.wem</Path>
				</File>
				<File Id="201095483" Language="SFX">
					<ShortName>m_BOSS_lichA_flame_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_flame_01_8D465481.wem</Path>
				</File>
				<File Id="201547263" Language="SFX">
					<ShortName>m_ENM_kali_shockwave_01.wav</ShortName>
					<Path>SFX\m_ENM_kali_shockwave_01_8D465481.wem</Path>
				</File>
				<File Id="202044989" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Synergy_BulletPlus_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Synergy_BulletPlus_01_8D465481.wem</Path>
				</File>
				<File Id="202504002" Language="SFX">
					<ShortName>SND_OBJ_teleport_activate_01.wav</ShortName>
					<Path>SFX\SND_OBJ_teleport_activate_01_53D2FA05.wem</Path>
				</File>
				<File Id="202834156" Language="SFX">
					<ShortName>m_BOSS_bulletbros_anger_01.wav</ShortName>
					<Path>SFX\m_BOSS_bulletbros_anger_01_8D465481.wem</Path>
				</File>
				<File Id="204509540" Language="SFX">
					<ShortName>SND_OBJ_heart_heal_01.wav</ShortName>
					<Path>SFX\SND_OBJ_heart_heal_01_8D465481.wem</Path>
				</File>
				<File Id="204511328" Language="SFX">
					<ShortName>SND_CHR_dodge_roll_02.wav</ShortName>
					<Path>SFX\SND_CHR_dodge_roll_02_8D465481.wem</Path>
				</File>
				<File Id="205749975" Language="SFX">
					<ShortName>SND_CHR_convict_leap_03.wav</ShortName>
					<Path>SFX\SND_CHR_convict_leap_03_8D465481.wem</Path>
				</File>
				<File Id="206648601" Language="SFX">
					<ShortName>m_BOSS_doormimic_flame_02.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_flame_02_8D465481.wem</Path>
				</File>
				<File Id="206728775" Language="SFX">
					<ShortName>SND_ENM_wizardred_orb_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_orb_01_8D465481.wem</Path>
				</File>
				<File Id="206785954" Language="SFX">
					<ShortName>m_obj_slipsign_break_02.wav</ShortName>
					<Path>SFX\m_obj_slipsign_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="207482091" Language="SFX">
					<ShortName>m_PET_junk_slash_01.wav</ShortName>
					<Path>SFX\m_PET_junk_slash_01_8D465481.wem</Path>
				</File>
				<File Id="207716659" Language="SFX">
					<ShortName>m_TRP_fire_burst_03.wav</ShortName>
					<Path>SFX\m_TRP_fire_burst_03_53D2FA05.wem</Path>
				</File>
				<File Id="208145197" Language="SFX">
					<ShortName>SND_OBJ_item_spawn_01.wav</ShortName>
					<Path>SFX\SND_OBJ_item_spawn_01_8D465481.wem</Path>
				</File>
				<File Id="208154025" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="208174151" Language="SFX">
					<ShortName>SND_OBJ_turret_fade_01.wav</ShortName>
					<Path>SFX\SND_OBJ_turret_fade_01_8D465481.wem</Path>
				</File>
				<File Id="208845830" Language="SFX">
					<ShortName>m_BOSS_lichB_charge_03.wav</ShortName>
					<Path>SFX\m_BOSS_lichB_charge_03_8D465481.wem</Path>
				</File>
				<File Id="209155351" Language="SFX">
					<ShortName>m_WPN_baseball_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_baseball_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="209708069" Language="SFX">
					<ShortName>SND_WPN_grenadelauncher_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_grenadelauncher_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="210893801" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_impact_02_8D465481.wem</Path>
				</File>
				<File Id="211668505" Language="SFX">
					<ShortName>m_ENM_rubber_hurt_02.wav</ShortName>
					<Path>SFX\m_ENM_rubber_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="213323847" Language="SFX">
					<ShortName>SND_WPN_demonhead_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_demonhead_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="213726943" Language="SFX">
					<ShortName>s_ENV_final_flash_01.wav</ShortName>
					<Path>SFX\s_ENV_final_flash_01_E3AE94D8.wem</Path>
				</File>
				<File Id="214321245" Language="SFX">
					<ShortName>m_OBJ_elevator_depart_01.wav</ShortName>
					<Path>SFX\m_OBJ_elevator_depart_01_53D2FA05.wem</Path>
				</File>
				<File Id="214522146" Language="SFX">
					<ShortName>m_OBJ_bush_whack_03.wav</ShortName>
					<Path>SFX\m_OBJ_bush_whack_03_53D2FA05.wem</Path>
				</File>
				<File Id="214582631" Language="SFX">
					<ShortName>m_FS_rubber_step_03.wav</ShortName>
					<Path>SFX\m_FS_rubber_step_03_8D465481.wem</Path>
				</File>
				<File Id="214982198" Language="SFX">
					<ShortName>m_VO_shotgun_death_02.wav</ShortName>
					<Path>SFX\m_VO_shotgun_death_02_8D465481.wem</Path>
				</File>
				<File Id="215213119" Language="SFX">
					<ShortName>m_BOSS_dragun_blade_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_blade_01_8D465481.wem</Path>
				</File>
				<File Id="215257685" Language="SFX">
					<ShortName>Boss_Fight_Loop.wav</ShortName>
					<Path>SFX\Boss_Fight_Loop_35A67E5D.wem</Path>
				</File>
				<File Id="215645095" Language="SFX">
					<ShortName>m_OBJ_bloodybullet_proc_01.wav</ShortName>
					<Path>SFX\m_OBJ_bloodybullet_proc_01_8D465481.wem</Path>
				</File>
				<File Id="216095173" Language="SFX">
					<ShortName>m_WPN_rgun_bullet_03.wav</ShortName>
					<Path>SFX\m_WPN_rgun_bullet_03_A8C18816.wem</Path>
				</File>
				<File Id="216320493" Language="SFX">
					<ShortName>SND_WPN_colt1851_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_colt1851_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="216465915" Language="SFX">
					<ShortName>m_BOSS_mineflayer_belldrop_01.wav</ShortName>
					<Path>SFX\m_BOSS_mineflayer_belldrop_01_8D465481.wem</Path>
				</File>
				<File Id="217260458" Language="SFX">
					<ShortName>m_ENM_blobulord_splash_01.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_splash_01_8D465481.wem</Path>
				</File>
				<File Id="217497886" Language="SFX">
					<ShortName>SND_WPN_yarirocketlauncher_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_yarirocketlauncher_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="217845561" Language="SFX">
					<ShortName>m_WPN_planetgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_planetgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="219199436" Language="SFX">
					<ShortName>SND_WPN_grenade_blast_01.wav</ShortName>
					<Path>SFX\SND_WPN_grenade_blast_01_242D60BD_A29980DC.wem</Path>
				</File>
				<File Id="219850235" Language="SFX">
					<ShortName>SND_OBJ_passive_get_01.wav</ShortName>
					<Path>SFX\SND_OBJ_passive_get_01_8D465481.wem</Path>
				</File>
				<File Id="220044643" Language="SFX">
					<ShortName>m_WPN_cerebralbore_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_cerebralbore_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="220613679" Language="SFX">
					<ShortName>m_ENV_puddle_zap_01.wav</ShortName>
					<Path>SFX\m_ENV_puddle_zap_01_53D2FA05.wem</Path>
				</File>
				<File Id="220633574" Language="SFX">
					<ShortName>m_BOSS_lichB_grab_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichB_grab_01_8D465481.wem</Path>
				</File>
				<File Id="221336514" Language="SFX">
					<ShortName>m_WPN_zapflash_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_zapflash_shot_02_BEF79D90.wem</Path>
				</File>
				<File Id="221798615" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LAUGH_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LAUGH_01_8D465481.wem</Path>
				</File>
				<File Id="223416224" Language="SFX">
					<ShortName>m_WPN_cashregister_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_cashregister_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="223763631" Language="SFX">
					<ShortName>m_ENM_cult_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_cult_charge_01_8D465481.wem</Path>
				</File>
				<File Id="224737585" Language="SFX">
					<ShortName>m_WPN_megastar_impact_01.wav</ShortName>
					<Path>SFX\m_WPN_megastar_impact_01_8D465481_7ABFD421.wem</Path>
				</File>
				<File Id="225849695" Language="SFX">
					<ShortName>m_BOSS_oldking_suck_01.wav</ShortName>
					<Path>SFX\m_BOSS_oldking_suck_01_8D465481.wem</Path>
				</File>
				<File Id="225859784" Language="SFX">
					<ShortName>SND_ENM_deathray_loop_01.wav</ShortName>
					<Path>SFX\SND_ENM_deathray_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="226355230" Language="SFX">
					<ShortName>m_BOSS_FuseBomb_Attack_Flame_01.wav</ShortName>
					<Path>SFX\m_BOSS_FuseBomb_Attack_Flame_01_8D465481.wem</Path>
				</File>
				<File Id="226630728" Language="SFX">
					<ShortName>SND_WPN_energycannon_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_energycannon_shot_01_4658EB85.wem</Path>
				</File>
				<File Id="227951183" Language="SFX">
					<ShortName>m_VO_bulletman_death_02.wav</ShortName>
					<Path>SFX\m_VO_bulletman_death_02_53D2FA05.wem</Path>
				</File>
				<File Id="228628991" Language="SFX">
					<ShortName>SND_WPN_looper_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_looper_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="228799844" Language="SFX">
					<ShortName>SND_WPN_heavylaser_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_heavylaser_shot_02_A8C18816_4705ECFC.wem</Path>
				</File>
				<File Id="228845852" Language="SFX">
					<ShortName>m_ENM_shelleton_beam_01.wav</ShortName>
					<Path>SFX\m_ENM_shelleton_beam_01_8D465481.wem</Path>
				</File>
				<File Id="228870166" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Chest_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Chest_01_8D465481.wem</Path>
				</File>
				<File Id="229309685" Language="SFX">
					<ShortName>ETG ENDING MUSIC LOOP PILOT 1.wav</ShortName>
					<Path>SFX\ETG ENDING MUSIC LOOP PILOT 1_35A67E5D.wem</Path>
				</File>
				<File Id="230301679" Language="SFX">
					<ShortName>m_OBJ_box_uncover_01.wav</ShortName>
					<Path>SFX\m_OBJ_box_uncover_01_8D465481.wem</Path>
				</File>
				<File Id="230455781" Language="SFX">
					<ShortName>ETG LICH END PHASE2 MUSIC LOOP1.wav</ShortName>
					<Path>SFX\ETG LICH END PHASE2 MUSIC LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="230478129" Language="SFX">
					<ShortName>SND_WPN_flame_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_flame_impact_02_8D465481.wem</Path>
				</File>
				<File Id="230867107" Language="SFX">
					<ShortName>SND_ENM_wizardred_vanish_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_vanish_01_8D465481.wem</Path>
				</File>
				<File Id="231262612" Language="SFX">
					<ShortName>SND_CHR_metalBullet_step_01.wav</ShortName>
					<Path>SFX\SND_CHR_metalBullet_step_01_8D465481.wem</Path>
				</File>
				<File Id="232387877" Language="SFX">
					<ShortName>m_OBJ_powerstar_use_01.wav</ShortName>
					<Path>SFX\m_OBJ_powerstar_use_01_8D465481.wem</Path>
				</File>
				<File Id="232901528" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_01.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_01_53D2FA05.wem</Path>
				</File>
				<File Id="233523317" Language="SFX">
					<ShortName>m_WPN_crescentbow_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_crescentbow_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="233815478" Language="SFX">
					<ShortName>m_ENM_lizard_bubble_01.wav</ShortName>
					<Path>SFX\m_ENM_lizard_bubble_01_8D465481.wem</Path>
				</File>
				<File Id="234092919" Language="SFX">
					<ShortName>SND_ENM_statue_jump_01.wav</ShortName>
					<Path>SFX\SND_ENM_statue_jump_01_8D465481.wem</Path>
				</File>
				<File Id="234650513" Language="SFX">
					<ShortName>m_WPN_MutantArm_Electric_Loop_01.wav</ShortName>
					<Path>SFX\m_WPN_MutantArm_Electric_Loop_01_2326DB30.wem</Path>
				</File>
				<File Id="235138752" Language="SFX">
					<ShortName>m_wpn_tetrisgun_reload_01.wav</ShortName>
					<Path>SFX\m_wpn_tetrisgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="235300745" Language="SFX">
					<ShortName>SND_FS_robot_carpet_01.wav</ShortName>
					<Path>SFX\SND_FS_robot_carpet_01_8D465481.wem</Path>
				</File>
				<File Id="235551330" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="236081083" Language="SFX">
					<ShortName>m_ENM_cannonball_whips_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_whips_01_B3820D81.wem</Path>
				</File>
				<File Id="236271871" Language="SFX">
					<ShortName>SND_OBJ_stone_crumble_01.wav</ShortName>
					<Path>SFX\SND_OBJ_stone_crumble_01_53D2FA05.wem</Path>
				</File>
				<File Id="236940102" Language="SFX">
					<ShortName>m_BOSS_lichC_swing_03.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_swing_03_8D465481.wem</Path>
				</File>
				<File Id="237422445" Language="SFX">
					<ShortName>ETG DIEHARD Aside LOOP2.wav</ShortName>
					<Path>SFX\ETG DIEHARD Aside LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="237973534" Language="SFX">
					<ShortName>m_BOSS_agunim_ribbons_01.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_ribbons_01_8D465481_A2F42FCD.wem</Path>
				</File>
				<File Id="238023542" Language="SFX">
					<ShortName>m_ENM_mushroom_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_mushroom_charge_01_8D465481.wem</Path>
				</File>
				<File Id="240274486" Language="SFX">
					<ShortName>m_WPN_icebreaker_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_icebreaker_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="240603407" Language="SFX">
					<ShortName>m_wpn_lute_shot_05.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_05_A8C18816.wem</Path>
				</File>
				<File Id="241755320" Language="SFX">
					<ShortName>m_PET_chicken_cluck_01.wav</ShortName>
					<Path>SFX\m_PET_chicken_cluck_01_8D465481.wem</Path>
				</File>
				<File Id="241801920" Language="SFX">
					<ShortName>m_BOSS_tank_move_01.wav</ShortName>
					<Path>SFX\m_BOSS_tank_move_01_12C8321F.wem</Path>
				</File>
				<File Id="243381055" Language="SFX">
					<ShortName>m_PET_junk_splat_03.wav</ShortName>
					<Path>SFX\m_PET_junk_splat_03_8D465481.wem</Path>
				</File>
				<File Id="244428831" Language="SFX">
					<ShortName>s_ENV_time_shatter_01.wav</ShortName>
					<Path>SFX\s_ENV_time_shatter_01_E3AE94D8.wem</Path>
				</File>
				<File Id="246006956" Language="SFX">
					<ShortName>SND_ENM_spawn_reticle_01.wav</ShortName>
					<Path>SFX\SND_ENM_spawn_reticle_01_4C003417.wem</Path>
				</File>
				<File Id="246292833" Language="SFX">
					<ShortName>SND_WPN_peashooter_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_peashooter_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="246942497" Language="SFX">
					<ShortName>m_BOSS_Rat_Tail_Whip_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Tail_Whip_01_8D465481.wem</Path>
				</File>
				<File Id="246999737" Language="SFX">
					<ShortName>s_BOSS_dragun_intro_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_intro_01_8D465481.wem</Path>
				</File>
				<File Id="247290782" Language="SFX">
					<ShortName>m_WPN_radgun_rad_01.wav</ShortName>
					<Path>SFX\m_WPN_radgun_rad_01_8D465481.wem</Path>
				</File>
				<File Id="247313180" Language="SFX">
					<ShortName>m_WPN_cold45_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_cold45_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="247706977" Language="SFX">
					<ShortName>m_VO_lasthuman_hurt_04.wav</ShortName>
					<Path>SFX\m_VO_lasthuman_hurt_04_8D465481.wem</Path>
				</File>
				<File Id="248364899" Language="SFX">
					<ShortName>m_ENM_ironmaiden_shatter_01.wav</ShortName>
					<Path>SFX\m_ENM_ironmaiden_shatter_01_8D465481.wem</Path>
				</File>
				<File Id="251284690" Language="SFX">
					<ShortName>m_VO_dragun_hurt_04.wav</ShortName>
					<Path>SFX\m_VO_dragun_hurt_04_8D465481.wem</Path>
				</File>
				<File Id="251429102" Language="SFX">
					<ShortName>SND_WPN_m1911_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_m1911_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="251787769" Language="SFX">
					<ShortName>m_BOSS_dragun_flap_02.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_flap_02_8D465481.wem</Path>
				</File>
				<File Id="252587261" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_03.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_03_53D2FA05.wem</Path>
				</File>
				<File Id="253234789" Language="SFX">
					<ShortName>m_BOSS_RatMech_Shutter_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Shutter_01_8D465481.wem</Path>
				</File>
				<File Id="253521667" Language="SFX">
					<ShortName>m_VO_lichC_death_01.wav</ShortName>
					<Path>SFX\m_VO_lichC_death_01_9CE02236.wem</Path>
				</File>
				<File Id="253966419" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Player_Dodge_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Player_Dodge_01_8D465481.wem</Path>
				</File>
				<File Id="255072376" Language="SFX">
					<ShortName>m_VO_fairy_death_01.wav</ShortName>
					<Path>SFX\m_VO_fairy_death_01_497F5412_23F6780A.wem</Path>
				</File>
				<File Id="255102560" Language="SFX">
					<ShortName>m_BOSS_RatMech_Missile_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Missile_01_8D465481.wem</Path>
				</File>
				<File Id="259022692" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_01_8D465481.wem</Path>
				</File>
				<File Id="259077457" Language="SFX">
					<ShortName>m_ENM_cannonball_whips_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_whips_01_8D465481.wem</Path>
				</File>
				<File Id="259496233" Language="SFX">
					<ShortName>SND_CHR_plasticBullet_step_02.wav</ShortName>
					<Path>SFX\SND_CHR_plasticBullet_step_02_8D465481.wem</Path>
				</File>
				<File Id="260128382" Language="SFX">
					<ShortName>SND_ENM_beholster_hurt_01.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="260148036" Language="SFX">
					<ShortName>SND_WPN_plasmacell_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_plasmacell_reload_01_8D465481.wem</Path>
				</File>
				<File Id="260153233" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_04.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_04_8D465481.wem</Path>
				</File>
				<File Id="260205583" Language="SFX">
					<ShortName>m_WPN_RailgunV_charge_02.wav</ShortName>
					<Path>SFX\m_WPN_RailgunV_charge_02_2326DB30.wem</Path>
				</File>
				<File Id="260215764" Language="SFX">
					<ShortName>m_ENM_shells_gather_03.wav</ShortName>
					<Path>SFX\m_ENM_shells_gather_03_8D465481.wem</Path>
				</File>
				<File Id="260490644" Language="SFX">
					<ShortName>m_PET_chicken_cluck_03.wav</ShortName>
					<Path>SFX\m_PET_chicken_cluck_03_8D465481.wem</Path>
				</File>
				<File Id="260557099" Language="SFX">
					<ShortName>SND_WPN_ak47_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="260754909" Language="SFX">
					<ShortName>m_OBJ_skeleton_collapse_03.wav</ShortName>
					<Path>SFX\m_OBJ_skeleton_collapse_03_53D2FA05.wem</Path>
				</File>
				<File Id="261021070" Language="SFX">
					<ShortName>m_VO_cannon_intro_01.wav</ShortName>
					<Path>SFX\m_VO_cannon_intro_01_8D465481.wem</Path>
				</File>
				<File Id="261615421" Language="SFX">
					<ShortName>s_ENM_kali_blast_01.wav</ShortName>
					<Path>SFX\s_ENM_kali_blast_01_8D465481.wem</Path>
				</File>
				<File Id="262110814" Language="SFX">
					<ShortName>m_WPN_gunbow_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_gunbow_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="262111116" Language="SFX">
					<ShortName>SND_ENM_tutorialknight_appear_01.wav</ShortName>
					<Path>SFX\SND_ENM_tutorialknight_appear_01_8D465481.wem</Path>
				</File>
				<File Id="262122889" Language="SFX">
					<ShortName>SND_WPN_grasshopper_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_grasshopper_impact_03_8D465481.wem</Path>
				</File>
				<File Id="263225487" Language="SFX">
					<ShortName>m_CHR_boot_stairs_01.wav</ShortName>
					<Path>SFX\m_CHR_boot_stairs_01_8D465481.wem</Path>
				</File>
				<File Id="263754134" Language="SFX">
					<ShortName>m_BOSS_RatMech_Stomp_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Stomp_01_8D465481.wem</Path>
				</File>
				<File Id="264214122" Language="SFX">
					<ShortName>m_VO_bashellisk_hiss_02.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hiss_02_F065A27D.wem</Path>
				</File>
				<File Id="264431923" Language="SFX">
					<ShortName>ETG CATACOMBS Aside LOOP2.wav</ShortName>
					<Path>SFX\ETG CATACOMBS Aside LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="264488908" Language="SFX">
					<ShortName>m_WPN_meatlauncher_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_meatlauncher_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="264605306" Language="SFX">
					<ShortName>ETG LICH DOUBLE RAP w INTRO2 (1).wav</ShortName>
					<Path>SFX\ETG LICH DOUBLE RAP w INTRO2 (1)_35A67E5D.wem</Path>
				</File>
				<File Id="265944561" Language="SFX">
					<ShortName>SND_CHR_convict_roll_01.wav</ShortName>
					<Path>SFX\SND_CHR_convict_roll_01_8D465481.wem</Path>
				</File>
				<File Id="266033810" Language="SFX">
					<ShortName>m_ENM_PhaseSpider_Vanish_01.wav</ShortName>
					<Path>SFX\m_ENM_PhaseSpider_Vanish_01_8D465481.wem</Path>
				</File>
				<File Id="268181955" Language="SFX">
					<ShortName>m_ENM_Tarnisher_Bite_01.wav</ShortName>
					<Path>SFX\m_ENM_Tarnisher_Bite_01_8D465481.wem</Path>
				</File>
				<File Id="268751427" Language="SFX">
					<ShortName>SND_WPN_radiationlaser_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_radiationlaser_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="268947106" Language="SFX">
					<ShortName>s_ENM_demonwall_intro_01.wav</ShortName>
					<Path>SFX\s_ENM_demonwall_intro_01_8D465481.wem</Path>
				</File>
				<File Id="269382646" Language="SFX">
					<ShortName>SND_WPN_unicornhorn_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_unicornhorn_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="270804722" Language="SFX">
					<ShortName>m_obj_glass_break_02.wav</ShortName>
					<Path>SFX\m_obj_glass_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="270941292" Language="SFX">
					<ShortName>m_ENM_gunnut_shockwave_01.wav</ShortName>
					<Path>SFX\m_ENM_gunnut_shockwave_01_8D465481.wem</Path>
				</File>
				<File Id="271063494" Language="SFX">
					<ShortName>m_WPN_lux_shot_05.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_05_A8C18816_E99B68DC.wem</Path>
				</File>
				<File Id="271177222" Language="SFX">
					<ShortName>m_BOSS_lichC_hook_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_hook_01_8D465481.wem</Path>
				</File>
				<File Id="271479069" Language="SFX">
					<ShortName>s_ENM_statue_pound_01.wav</ShortName>
					<Path>SFX\s_ENM_statue_pound_01_2B7C0736_441F2FCB.wem</Path>
				</File>
				<File Id="272710472" Language="SFX">
					<ShortName>SND_WPN_vertibraek47_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_vertibraek47_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="272940713" Language="SFX">
					<ShortName>m_obj_bowler_ignite_01.wav</ShortName>
					<Path>SFX\m_obj_bowler_ignite_01_53D2FA05.wem</Path>
				</File>
				<File Id="274493964" Language="SFX">
					<ShortName>SND_OBJ_chest_open_01.wav</ShortName>
					<Path>SFX\SND_OBJ_chest_open_01_06A31702.wem</Path>
				</File>
				<File Id="276539461" Language="SFX">
					<ShortName>m_VO_spacebaby_hurt_03.wav</ShortName>
					<Path>SFX\m_VO_spacebaby_hurt_03_8D465481.wem</Path>
				</File>
				<File Id="276553414" Language="SFX">
					<ShortName>SND_WPN_eyeballgun_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_eyeballgun_impact_03_8D465481.wem</Path>
				</File>
				<File Id="276696302" Language="SFX">
					<ShortName>m_VO_cannon_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_cannon_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="277153743" Language="SFX">
					<ShortName>SND_ENM_beholster_teleport_02.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_teleport_02_8D465481.wem</Path>
				</File>
				<File Id="277200923" Language="SFX">
					<ShortName>ETG SHOP KEEPER MUZAC LOOP999b.wav</ShortName>
					<Path>SFX\ETG SHOP KEEPER MUZAC LOOP999b_35A67E5D.wem</Path>
				</File>
				<File Id="277820808" Language="SFX">
					<ShortName>m_WPN_woodgun_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_woodgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="277949759" Language="SFX">
					<ShortName>m_WPN_sawgun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_sawgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="278278389" Language="SFX">
					<ShortName>m_WPN_bsg_charge_02.wav</ShortName>
					<Path>SFX\m_WPN_bsg_charge_02_28539BF3.wem</Path>
				</File>
				<File Id="278932978" Language="SFX">
					<ShortName>m_WPN_rgun_bullet_02.wav</ShortName>
					<Path>SFX\m_WPN_rgun_bullet_02_A8C18816.wem</Path>
				</File>
				<File Id="279283301" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Synergy_BulletPlus_02.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Synergy_BulletPlus_02_8D465481.wem</Path>
				</File>
				<File Id="279480950" Language="SFX">
					<ShortName>m_WPN_radgun_reload_03.wav</ShortName>
					<Path>SFX\m_WPN_radgun_reload_03_8D465481.wem</Path>
				</File>
				<File Id="279505931" Language="SFX">
					<ShortName>m_WPN_dawnhammer_beam_01.wav</ShortName>
					<Path>SFX\m_WPN_dawnhammer_beam_01_A8C18816.wem</Path>
				</File>
				<File Id="279939838" Language="SFX">
					<ShortName>m_BOSS_dragun_charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_charge_01_8D465481.wem</Path>
				</File>
				<File Id="280175219" Language="SFX">
					<ShortName>ETG ANTHEM INTRO WINRAP DONE LOOP1.wav</ShortName>
					<Path>SFX\ETG ANTHEM INTRO WINRAP DONE LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="280401393" Language="SFX">
					<ShortName>ETG SPACE Bside LOOP1.wav</ShortName>
					<Path>SFX\ETG SPACE Bside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="280452186" Language="SFX">
					<ShortName>m_BOSS_blobulord_spew_01.wav</ShortName>
					<Path>SFX\m_BOSS_blobulord_spew_01_8D465481.wem</Path>
				</File>
				<File Id="280654602" Language="SFX">
					<ShortName>m_WPN_woodgun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_woodgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="281327377" Language="SFX">
					<ShortName>SND_WPN_demonhead_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_demonhead_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="281348659" Language="SFX">
					<ShortName>m_OBJ_metroid_roll_01.wav</ShortName>
					<Path>SFX\m_OBJ_metroid_roll_01_8D465481.wem</Path>
				</File>
				<File Id="282017948" Language="SFX">
					<ShortName>SND_WPN_elephantgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_elephantgun_shot_01_8D465481.wem</Path>
				</File>
				<File Id="283014234" Language="SFX">
					<ShortName>m_VO_gorgun_hurt_02b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_hurt_02b_8D465481.wem</Path>
				</File>
				<File Id="283223849" Language="SFX">
					<ShortName>SND_WPN_blackhole_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="285213234" Language="SFX">
					<ShortName>m_ENM_cannonball_blast_04.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_blast_04_8D465481.wem</Path>
				</File>
				<File Id="285441179" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_ATTACK_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_ATTACK_01_8D465481.wem</Path>
				</File>
				<File Id="285641611" Language="SFX">
					<ShortName>m_wpn_lute_loopA_01.wav</ShortName>
					<Path>SFX\m_wpn_lute_loopA_01_6DA7BC9A.wem</Path>
				</File>
				<File Id="287129957" Language="SFX">
					<ShortName>SND_WPN_skull_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_skull_impact_02_8D465481.wem</Path>
				</File>
				<File Id="287784735" Language="SFX">
					<ShortName>m_ENM_kali_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_kali_charge_01_8D465481.wem</Path>
				</File>
				<File Id="287836758" Language="SFX">
					<ShortName>m_BOSS_doormimic_eyes_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_eyes_01_8D465481.wem</Path>
				</File>
				<File Id="287966179" Language="SFX">
					<ShortName>m_WPN_claw_blast_02.wav</ShortName>
					<Path>SFX\m_WPN_claw_blast_02_8D465481.wem</Path>
				</File>
				<File Id="288902312" Language="SFX">
					<ShortName>ETG BOSSFIGHT LICH LOOP1.wav</ShortName>
					<Path>SFX\ETG BOSSFIGHT LICH LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="288986085" Language="SFX">
					<ShortName>m_CHR_voice_brat_01.wav</ShortName>
					<Path>SFX\m_CHR_voice_brat_01_CDC12B1E.wem</Path>
				</File>
				<File Id="289859536" Language="SFX">
					<ShortName>m_enm_bigbulletgal_step_02.wav</ShortName>
					<Path>SFX\m_enm_bigbulletgal_step_02_8D465481.wem</Path>
				</File>
				<File Id="290538205" Language="SFX">
					<ShortName>m_WPN_lux_shot_05.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_05_A8C18816_8C10AF25.wem</Path>
				</File>
				<File Id="291207000" Language="SFX">
					<ShortName>m_WPN_blackrevolver_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_blackrevolver_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="291537593" Language="SFX">
					<ShortName>m_WPN_woodgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_woodgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="291598720" Language="SFX">
					<ShortName>m_OBJ_minecart_loop_01.wav</ShortName>
					<Path>SFX\m_OBJ_minecart_loop_01_28539BF3.wem</Path>
				</File>
				<File Id="292667991" Language="SFX">
					<ShortName>m_BOSS_cyborg_clap_01.wav</ShortName>
					<Path>SFX\m_BOSS_cyborg_clap_01_8D465481.wem</Path>
				</File>
				<File Id="292988338" Language="SFX">
					<ShortName>m_WPN_Bubbler_Reload_01.wav</ShortName>
					<Path>SFX\m_WPN_Bubbler_Reload_01_8D465481.wem</Path>
				</File>
				<File Id="293330473" Language="SFX">
					<ShortName>m_WPN_bigshotgun_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_bigshotgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="294376858" Language="SFX">
					<ShortName>SND_WPN_earthwormgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_earthwormgun_shot_03_8D465481.wem</Path>
				</File>
				<File Id="295579049" Language="SFX">
					<ShortName>m_WPN_pillow_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_pillow_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="295942267" Language="SFX">
					<ShortName>SND_OBJ_moondoor_close_01.wav</ShortName>
					<Path>SFX\SND_OBJ_moondoor_close_01_488EA940.wem</Path>
				</File>
				<File Id="296152028" Language="SFX">
					<ShortName>s_OBJ_synergy_get_01.wav</ShortName>
					<Path>SFX\s_OBJ_synergy_get_01_8D465481.wem</Path>
				</File>
				<File Id="297358284" Language="SFX">
					<ShortName>m_WPN_tachyon_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_tachyon_shot_01_1F7E7830.wem</Path>
				</File>
				<File Id="297405112" Language="SFX">
					<ShortName>SND_WPN_m1rifle_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_m1rifle_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="298948865" Language="SFX">
					<ShortName>m_ENM_bulletking_shot_02.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_shot_02_8D465481.wem</Path>
				</File>
				<File Id="299596677" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_02_A8C18816_AF29BDA4.wem</Path>
				</File>
				<File Id="299920100" Language="SFX">
					<ShortName>m_ENM_rubber_bounce_01.wav</ShortName>
					<Path>SFX\m_ENM_rubber_bounce_01_8D465481.wem</Path>
				</File>
				<File Id="300489871" Language="SFX">
					<ShortName>m_WPN_HLD_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_HLD_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="301009148" Language="SFX">
					<ShortName>m_WPN_balloon_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_balloon_reload_01_8D465481.wem</Path>
				</File>
				<File Id="301306241" Language="SFX">
					<ShortName>m_TRP_spikes_armed_01.wav</ShortName>
					<Path>SFX\m_TRP_spikes_armed_01_53D2FA05.wem</Path>
				</File>
				<File Id="301329891" Language="SFX">
					<ShortName>SND_WPN_lamp_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_lamp_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="301388213" Language="SFX">
					<ShortName>SND_CHR_respawn_convict_01.wav</ShortName>
					<Path>SFX\SND_CHR_respawn_convict_01_8D465481.wem</Path>
				</File>
				<File Id="302546223" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_06.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_06_8D465481.wem</Path>
				</File>
				<File Id="303792733" Language="SFX">
					<ShortName>m_OBJ_door_gate_01.wav</ShortName>
					<Path>SFX\m_OBJ_door_gate_01_53D2FA05.wem</Path>
				</File>
				<File Id="304815093" Language="SFX">
					<ShortName>AGUNIM_VO_NPC_VENDOR_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_NPC_VENDOR_01_8D465481.wem</Path>
				</File>
				<File Id="305091405" Language="SFX">
					<ShortName>SND_WPN_blackhole_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_loop_01_2423DF75_BAAD2CA8.wem</Path>
				</File>
				<File Id="305236997" Language="SFX">
					<ShortName>m_ITM_Crisis_Stone_Impact_03.wav</ShortName>
					<Path>SFX\m_ITM_Crisis_Stone_Impact_03_8D465481.wem</Path>
				</File>
				<File Id="306342917" Language="SFX">
					<ShortName>s_BOSS_dragun_death_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_death_01_8D465481.wem</Path>
				</File>
				<File Id="307855270" Language="SFX">
					<ShortName>m_BOSS_lasthuman_poison_01.wav</ShortName>
					<Path>SFX\m_BOSS_lasthuman_poison_01_8D465481.wem</Path>
				</File>
				<File Id="308588027" Language="SFX">
					<ShortName>m_OBJ_car_drive_01.wav</ShortName>
					<Path>SFX\m_OBJ_car_drive_01_53D2FA05_2527F5BF.wem</Path>
				</File>
				<File Id="308607390" Language="SFX">
					<ShortName>m_WPN_CheeseGun_Shot_03.wav</ShortName>
					<Path>SFX\m_WPN_CheeseGun_Shot_03_A8C18816.wem</Path>
				</File>
				<File Id="308710085" Language="SFX">
					<ShortName>m_ENM_bird_death_01.wav</ShortName>
					<Path>SFX\m_ENM_bird_death_01_8D465481.wem</Path>
				</File>
				<File Id="308797414" Language="SFX">
					<ShortName>m_WPN_Bubbler_Drink_01.wav</ShortName>
					<Path>SFX\m_WPN_Bubbler_Drink_01_8D465481.wem</Path>
				</File>
				<File Id="309847617" Language="SFX">
					<ShortName>ETG HELL Bside LOOP4.wav</ShortName>
					<Path>SFX\ETG HELL Bside LOOP4_35A67E5D.wem</Path>
				</File>
				<File Id="309944784" Language="SFX">
					<ShortName>m_wpn_teapot_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_teapot_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="310027630" Language="SFX">
					<ShortName>SND_ANM_Gull_Descend_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Descend_01_8D465481.wem</Path>
				</File>
				<File Id="310508945" Language="SFX">
					<ShortName>m_VO_kali_death_01.wav</ShortName>
					<Path>SFX\m_VO_kali_death_01_8D465481_06628083.wem</Path>
				</File>
				<File Id="310969695" Language="SFX">
					<ShortName>m_ENM_mushroom_cloud_01.wav</ShortName>
					<Path>SFX\m_ENM_mushroom_cloud_01_8D465481.wem</Path>
				</File>
				<File Id="311060912" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_WIN_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_WIN_02_8D465481.wem</Path>
				</File>
				<File Id="311667205" Language="SFX">
					<ShortName>ETG DIE HARD INTRO LOOP1.wav</ShortName>
					<Path>SFX\ETG DIE HARD INTRO LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="311893000" Language="SFX">
					<ShortName>m_BOSS_dragun_uzi_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_uzi_01_8D465481.wem</Path>
				</File>
				<File Id="312269813" Language="SFX">
					<ShortName>m_OBJ_box_cover_01.wav</ShortName>
					<Path>SFX\m_OBJ_box_cover_01_8D465481.wem</Path>
				</File>
				<File Id="314457094" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Lid_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Lid_01_8D465481.wem</Path>
				</File>
				<File Id="314653239" Language="SFX">
					<ShortName>m_WPN_thor_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_thor_shot_01_AAF6401A.wem</Path>
				</File>
				<File Id="315133962" Language="SFX">
					<ShortName>m_OBJ_mirror_shatter_01.wav</ShortName>
					<Path>SFX\m_OBJ_mirror_shatter_01_B95FCBF4.wem</Path>
				</File>
				<File Id="315661998" Language="SFX">
					<ShortName>m_WPN_lux_shot_04.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_04_A8C18816_E74D039E.wem</Path>
				</File>
				<File Id="316610452" Language="SFX">
					<ShortName>m_WPN_deserteagle_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_deserteagle_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="316909286" Language="SFX">
					<ShortName>m_ITM_CheeseWheel_Finish_01.wav</ShortName>
					<Path>SFX\m_ITM_CheeseWheel_Finish_01_8D465481.wem</Path>
				</File>
				<File Id="317197240" Language="SFX">
					<ShortName>m_WPN_claw_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_claw_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="317456123" Language="SFX">
					<ShortName>m_WPN_freezeray_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_freezeray_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="317483576" Language="SFX">
					<ShortName>m_WPN_teddy_impact_01.wav</ShortName>
					<Path>SFX\m_WPN_teddy_impact_01_8D465481.wem</Path>
				</File>
				<File Id="317999029" Language="SFX">
					<ShortName>m_OBJ_cryo_freeze_01.wav</ShortName>
					<Path>SFX\m_OBJ_cryo_freeze_01_E6CD3E6C.wem</Path>
				</File>
				<File Id="318375822" Language="SFX">
					<ShortName>SND_WPN_SAA_spin_01.wav</ShortName>
					<Path>SFX\SND_WPN_SAA_spin_01_8D465481.wem</Path>
				</File>
				<File Id="319314007" Language="SFX">
					<ShortName>m_WPN_lux_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_03_A8C18816_E74D039E.wem</Path>
				</File>
				<File Id="319919971" Language="SFX">
					<ShortName>m_npc_Blessing_GunAlt_01.wav</ShortName>
					<Path>SFX\m_npc_Blessing_GunAlt_01_8D465481.wem</Path>
				</File>
				<File Id="321049617" Language="SFX">
					<ShortName>m_BOSS_lichC_zap_02.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_zap_02_8D465481.wem</Path>
				</File>
				<File Id="321712344" Language="SFX">
					<ShortName>m_WPN_teeshirt_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_teeshirt_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="322476413" Language="SFX">
					<ShortName>ETG CATACOMBS DRONE LOOP1a.wav</ShortName>
					<Path>SFX\ETG CATACOMBS DRONE LOOP1a_35A67E5D.wem</Path>
				</File>
				<File Id="322623581" Language="SFX">
					<ShortName>m_WPN_zapflash_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_zapflash_shot_03_37E680B2.wem</Path>
				</File>
				<File Id="322957731" Language="SFX">
					<ShortName>m_BOSS_lichA_stop_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_stop_01_8D465481.wem</Path>
				</File>
				<File Id="324461987" Language="SFX">
					<ShortName>m_BOSS_lichC_intro_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_intro_01_8D465481.wem</Path>
				</File>
				<File Id="324581856" Language="SFX">
					<ShortName>m_WPN_tachyon_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_tachyon_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="324963611" Language="SFX">
					<ShortName>m_WPN_quad_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_quad_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="325141601" Language="SFX">
					<ShortName>s_ENV_final_shot_01.wav</ShortName>
					<Path>SFX\s_ENV_final_shot_01_E3AE94D8.wem</Path>
				</File>
				<File Id="326627513" Language="SFX">
					<ShortName>m_ENM_chanceBullet_Box_01.wav</ShortName>
					<Path>SFX\m_ENM_chanceBullet_Box_01_8D465481.wem</Path>
				</File>
				<File Id="327502925" Language="SFX">
					<ShortName>m_VO_gorgun_gasp_01.wav</ShortName>
					<Path>SFX\m_VO_gorgun_gasp_01_8D465481.wem</Path>
				</File>
				<File Id="327650755" Language="SFX">
					<ShortName>SND_FS_barefoot_water_01.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_water_01_8D465481.wem</Path>
				</File>
				<File Id="327814162" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Magical_Spell_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Magical_Spell_01_8D465481.wem</Path>
				</File>
				<File Id="328562521" Language="SFX">
					<ShortName>SND_WPN_star_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_star_impact_01_8D465481_3ADC282D.wem</Path>
				</File>
				<File Id="328790448" Language="SFX">
					<ShortName>SND_OBJ_daggershield_shot_01.wav</ShortName>
					<Path>SFX\SND_OBJ_daggershield_shot_01_8D465481.wem</Path>
				</File>
				<File Id="329007718" Language="SFX">
					<ShortName>m_NPC_gunball_dispense_01.wav</ShortName>
					<Path>SFX\m_NPC_gunball_dispense_01_8D465481.wem</Path>
				</File>
				<File Id="329088695" Language="SFX">
					<ShortName>m_WPN_icebreaker_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_icebreaker_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="329685535" Language="SFX">
					<ShortName>m_WPN_shell_impact_01.wav</ShortName>
					<Path>SFX\m_WPN_shell_impact_01_8D465481.wem</Path>
				</File>
				<File Id="330367495" Language="SFX">
					<ShortName>m_wpn_kthulu_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_kthulu_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="330369477" Language="SFX">
					<ShortName>SND_ANM_Gull_Portrait_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Portrait_01_8D465481.wem</Path>
				</File>
				<File Id="331040556" Language="SFX">
					<ShortName>SND_WPN_skullgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_skullgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="331170046" Language="SFX">
					<ShortName>m_BOSS_space_zap_01.wav</ShortName>
					<Path>SFX\m_BOSS_space_zap_01_8D465481.wem</Path>
				</File>
				<File Id="331296896" Language="SFX">
					<ShortName>m_WPN_ice_accent_02.wav</ShortName>
					<Path>SFX\m_WPN_ice_accent_02_8D465481.wem</Path>
				</File>
				<File Id="332422054" Language="SFX">
					<ShortName>m_ENM_chanceBullet_Cry_01.wav</ShortName>
					<Path>SFX\m_ENM_chanceBullet_Cry_01_8D465481.wem</Path>
				</File>
				<File Id="332744834" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_impact_02_8D465481_3CEF7504.wem</Path>
				</File>
				<File Id="333149873" Language="SFX">
					<ShortName>SND_WPN_m1911_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_m1911_reload_01_8D465481.wem</Path>
				</File>
				<File Id="334432988" Language="SFX">
					<ShortName>SND_WPN_e12_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_e12_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="334796777" Language="SFX">
					<ShortName>SND_WPN_tank_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_tank_shot_02_8D465481.wem</Path>
				</File>
				<File Id="336228953" Language="SFX">
					<ShortName>SND_WPN_elephantgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_elephantgun_shot_03_8D465481.wem</Path>
				</File>
				<File Id="336364124" Language="SFX">
					<ShortName>SND_CHR_dodge_leap_01.wav</ShortName>
					<Path>SFX\SND_CHR_dodge_leap_01_8D465481.wem</Path>
				</File>
				<File Id="336857465" Language="SFX">
					<ShortName>m_BOSS_doormimic_flame_03.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_flame_03_8D465481.wem</Path>
				</File>
				<File Id="337244143" Language="SFX">
					<ShortName>m_BOSS_doormimic_blast_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_blast_01_8D465481.wem</Path>
				</File>
				<File Id="337472217" Language="SFX">
					<ShortName>SND_OBJ_armor_collapse_02.wav</ShortName>
					<Path>SFX\SND_OBJ_armor_collapse_02_53D2FA05.wem</Path>
				</File>
				<File Id="338445485" Language="SFX">
					<ShortName>m_TRP_trapdoor_open_01.wav</ShortName>
					<Path>SFX\m_TRP_trapdoor_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="339077744" Language="SFX">
					<ShortName>m_ITM_Macho_Brace_Trigger_01.wav</ShortName>
					<Path>SFX\m_ITM_Macho_Brace_Trigger_01_8D465481.wem</Path>
				</File>
				<File Id="340210272" Language="SFX">
					<ShortName>m_VO_gorgun_attack_01b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_attack_01b_8D465481.wem</Path>
				</File>
				<File Id="340427275" Language="SFX">
					<ShortName>ETG ELEVATOR CHAMBER LOOP3.wav</ShortName>
					<Path>SFX\ETG ELEVATOR CHAMBER LOOP3_35A67E5D.wem</Path>
				</File>
				<File Id="341334717" Language="SFX">
					<ShortName>m_WPN_HLD_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_HLD_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="341511377" Language="SFX">
					<ShortName>SND_WPN_magnum_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_reload_01_8D465481.wem</Path>
				</File>
				<File Id="341529691" Language="SFX">
					<ShortName>m_npc_bowler_debless_01.wav</ShortName>
					<Path>SFX\m_npc_bowler_debless_01_8D465481.wem</Path>
				</File>
				<File Id="341958649" Language="SFX">
					<ShortName>m_ITM_Folding_Table_Use_01.wav</ShortName>
					<Path>SFX\m_ITM_Folding_Table_Use_01_8D465481.wem</Path>
				</File>
				<File Id="342641337" Language="SFX">
					<ShortName>m_ENM_highpriest_cloak_01.wav</ShortName>
					<Path>SFX\m_ENM_highpriest_cloak_01_8D465481.wem</Path>
				</File>
				<File Id="342987174" Language="SFX">
					<ShortName>SND_FS_barefoot_water_03.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_water_03_8D465481.wem</Path>
				</File>
				<File Id="343015836" Language="SFX">
					<ShortName>m_WPN_bubblegun_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_bubblegun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="343287110" Language="SFX">
					<ShortName>SND_ENV_oilfire_ignite_01.wav</ShortName>
					<Path>SFX\SND_ENV_oilfire_ignite_01_53D2FA05.wem</Path>
				</File>
				<File Id="343635155" Language="SFX">
					<ShortName>SND_WPN_38special_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_38special_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="343753328" Language="SFX">
					<ShortName>m_WPN_BoxingGlove_Shot_02.wav</ShortName>
					<Path>SFX\m_WPN_BoxingGlove_Shot_02_A8C18816.wem</Path>
				</File>
				<File Id="344547103" Language="SFX">
					<ShortName>SND_WPN_yarirocketlauncher_shot_04.wav</ShortName>
					<Path>SFX\SND_WPN_yarirocketlauncher_shot_04_A8C18816.wem</Path>
				</File>
				<File Id="344983852" Language="SFX">
					<ShortName>m_OBJ_dice_bless_01.wav</ShortName>
					<Path>SFX\m_OBJ_dice_bless_01_8D465481_3B809B32.wem</Path>
				</File>
				<File Id="345360284" Language="SFX">
					<ShortName>SND_WPN_blackhole_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_loop_01_12C8321F.wem</Path>
				</File>
				<File Id="345858003" Language="SFX">
					<ShortName>ETG LICH TRANSITION3 NEW1.wav</ShortName>
					<Path>SFX\ETG LICH TRANSITION3 NEW1_25874DAF.wem</Path>
				</File>
				<File Id="346068392" Language="SFX">
					<ShortName>m_BOSS_lichC_hook_03.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_hook_03_8D465481.wem</Path>
				</File>
				<File Id="346437373" Language="SFX">
					<ShortName>m_VO_bulletman_death_01.wav</ShortName>
					<Path>SFX\m_VO_bulletman_death_01_8D465481.wem</Path>
				</File>
				<File Id="347809957" Language="SFX">
					<ShortName>SND_OBJ_key_impact_01.wav</ShortName>
					<Path>SFX\SND_OBJ_key_impact_01_7251CC50.wem</Path>
				</File>
				<File Id="347875699" Language="SFX">
					<ShortName>m_BOSS_lichC_swing_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_swing_01_8D465481.wem</Path>
				</File>
				<File Id="348294802" Language="SFX">
					<ShortName>m_OBJ_chestglitch_loop_01.wav</ShortName>
					<Path>SFX\m_OBJ_chestglitch_loop_01_28539BF3.wem</Path>
				</File>
				<File Id="348360815" Language="SFX">
					<ShortName>SND_CHR_truthknower_vanish_01.wav</ShortName>
					<Path>SFX\SND_CHR_truthknower_vanish_01_5FC30F96.wem</Path>
				</File>
				<File Id="348371799" Language="SFX">
					<ShortName>m_BOSS_doormimic_appear_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_appear_01_8D465481.wem</Path>
				</File>
				<File Id="348990732" Language="SFX">
					<ShortName>m_ENM_cube_dash_01.wav</ShortName>
					<Path>SFX\m_ENM_cube_dash_01_8D465481_5991D6F5.wem</Path>
				</File>
				<File Id="349121684" Language="SFX">
					<ShortName>SND_CHR_general_hurt_01.wav</ShortName>
					<Path>SFX\SND_CHR_general_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="349292209" Language="SFX">
					<ShortName>SND_FS_robot_carpet_02.wav</ShortName>
					<Path>SFX\SND_FS_robot_carpet_02_8D465481.wem</Path>
				</File>
				<File Id="350035770" Language="SFX">
					<ShortName>SND_ENM_wizardred_shoot_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_shoot_01_8D465481.wem</Path>
				</File>
				<File Id="350476711" Language="SFX">
					<ShortName>ETG GUNSLINGKING SUCCESS LOOP2.wav</ShortName>
					<Path>SFX\ETG GUNSLINGKING SUCCESS LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="350816923" Language="SFX">
					<ShortName>m_OBJ_prize_won_01.wav</ShortName>
					<Path>SFX\m_OBJ_prize_won_01_53D2FA05.wem</Path>
				</File>
				<File Id="350979041" Language="SFX">
					<ShortName>SND_WPN_energy_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_energy_impact_02_8D465481_C8E909FD.wem</Path>
				</File>
				<File Id="351450313" Language="SFX">
					<ShortName>m_CHR_computer_voice_01.wav</ShortName>
					<Path>SFX\m_CHR_computer_voice_01_2C6DDC5A.wem</Path>
				</File>
				<File Id="351723308" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_ATTACK_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_ATTACK_02_8D465481.wem</Path>
				</File>
				<File Id="351776554" Language="SFX">
					<ShortName>m_WPN_woodgun_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_woodgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="352139153" Language="SFX">
					<ShortName>m_enm_mech_step_01.wav</ShortName>
					<Path>SFX\m_enm_mech_step_01_8D465481.wem</Path>
				</File>
				<File Id="352708404" Language="SFX">
					<ShortName>m_OBJ_crystal_shatter_03.wav</ShortName>
					<Path>SFX\m_OBJ_crystal_shatter_03_E070447A.wem</Path>
				</File>
				<File Id="352829400" Language="SFX">
					<ShortName>m_WPN_bigshotgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_bigshotgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="353476212" Language="SFX">
					<ShortName>AGUNIM_VO_NPC_VENDOR_01b.wav</ShortName>
					<Path>SFX\AGUNIM_VO_NPC_VENDOR_01b_8D465481.wem</Path>
				</File>
				<File Id="355765056" Language="SFX">
					<ShortName>m_NPC_magic_blessing_01.wav</ShortName>
					<Path>SFX\m_NPC_magic_blessing_01_8D465481.wem</Path>
				</File>
				<File Id="356604658" Language="SFX">
					<ShortName>SND_WPN_earthwormgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_earthwormgun_shot_02_8D465481.wem</Path>
				</File>
				<File Id="356832459" Language="SFX">
					<ShortName>SND_CHR_dodge_roll_03.wav</ShortName>
					<Path>SFX\SND_CHR_dodge_roll_03_8D465481.wem</Path>
				</File>
				<File Id="357021500" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_04.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_04_26535B8C.wem</Path>
				</File>
				<File Id="357134883" Language="SFX">
					<ShortName>m_wpn_moontiara_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_moontiara_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="360630495" Language="SFX">
					<ShortName>SND_WPN_deck4rd_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_impact_01_8D465481.wem</Path>
				</File>
				<File Id="361485696" Language="SFX">
					<ShortName>SND_ANM_Gull_Leap_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Leap_01_8D465481.wem</Path>
				</File>
				<File Id="361614437" Language="SFX">
					<ShortName>SND_CHR_metalBullet_hurt_01.wav</ShortName>
					<Path>SFX\SND_CHR_metalBullet_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="362491208" Language="SFX">
					<ShortName>m_VO_bulletman_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_bulletman_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="363811150" Language="SFX">
					<ShortName>ETG VAMPIRE MUZAC LOOP1.wav</ShortName>
					<Path>SFX\ETG VAMPIRE MUZAC LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="363885235" Language="SFX">
					<ShortName>SND_OBJ_teleport_depart_01.wav</ShortName>
					<Path>SFX\SND_OBJ_teleport_depart_01_53D2FA05.wem</Path>
				</File>
				<File Id="364745878" Language="SFX">
					<ShortName>m_WPN_ArmorGunB_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_ArmorGunB_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="365588994" Language="SFX">
					<ShortName>SND_OBJ_poisonvial_shatter_02.wav</ShortName>
					<Path>SFX\SND_OBJ_poisonvial_shatter_02_8D465481.wem</Path>
				</File>
				<File Id="365673326" Language="SFX">
					<ShortName>SND_WPN_crossbowshotgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_crossbowshotgun_shot_03_8D465481.wem</Path>
				</File>
				<File Id="365838333" Language="SFX">
					<ShortName>SND_FS_boot_carpet_01.wav</ShortName>
					<Path>SFX\SND_FS_boot_carpet_01_8D465481.wem</Path>
				</File>
				<File Id="366067516" Language="SFX">
					<ShortName>ETG GunBless LOOP6.wav</ShortName>
					<Path>SFX\ETG GunBless LOOP6_35A67E5D.wem</Path>
				</File>
				<File Id="366345821" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_02.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_02_A8C18816.wem</Path>
				</File>
				<File Id="366493896" Language="SFX">
					<ShortName>m_ENM_chainknight_swing_01.wav</ShortName>
					<Path>SFX\m_ENM_chainknight_swing_01_8D465481.wem</Path>
				</File>
				<File Id="366942982" Language="SFX">
					<ShortName>m_wpn_lute_shot_04.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_04_A8C18816.wem</Path>
				</File>
				<File Id="367761426" Language="SFX">
					<ShortName>m_WPN_bsg_charge_02.wav</ShortName>
					<Path>SFX\m_WPN_bsg_charge_02_2326DB30.wem</Path>
				</File>
				<File Id="368384166" Language="SFX">
					<ShortName>m_WPN_RechargeGun_Recharge_01.wav</ShortName>
					<Path>SFX\m_WPN_RechargeGun_Recharge_01_8D465481.wem</Path>
				</File>
				<File Id="369114417" Language="SFX">
					<ShortName>m_ENM_kali_explode_01.wav</ShortName>
					<Path>SFX\m_ENM_kali_explode_01_8D465481.wem</Path>
				</File>
				<File Id="370597065" Language="SFX">
					<ShortName>SND_WPN_energycannon_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_energycannon_shot_01_549136F1.wem</Path>
				</File>
				<File Id="370934410" Language="SFX">
					<ShortName>GUNGEON BOSS WIN D1D2 LOOP1.wav</ShortName>
					<Path>SFX\GUNGEON BOSS WIN D1D2 LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="372100829" Language="SFX">
					<ShortName>m_BOSS_agunim_charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_charge_01_8D465481.wem</Path>
				</File>
				<File Id="372594581" Language="SFX">
					<ShortName>AGUNIM_VO_SHADOW_HURT_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_SHADOW_HURT_02_A37F236A.wem</Path>
				</File>
				<File Id="373795942" Language="SFX">
					<ShortName>m_TRP_spikes_shoot_02.wav</ShortName>
					<Path>SFX\m_TRP_spikes_shoot_02_8D465481.wem</Path>
				</File>
				<File Id="373846480" Language="SFX">
					<ShortName>m_VO_cannon_death_01.wav</ShortName>
					<Path>SFX\m_VO_cannon_death_01_8D465481_3B809B32.wem</Path>
				</File>
				<File Id="374326493" Language="SFX">
					<ShortName>m_ENM_Tarnisher_Awake_01.wav</ShortName>
					<Path>SFX\m_ENM_Tarnisher_Awake_01_8D465481.wem</Path>
				</File>
				<File Id="375180633" Language="SFX">
					<ShortName>ETG UNDERCROFT Bside LOOP1.wav</ShortName>
					<Path>SFX\ETG UNDERCROFT Bside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="376441434" Language="SFX">
					<ShortName>SND_OBJ_med_kit_01.wav</ShortName>
					<Path>SFX\SND_OBJ_med_kit_01_8D465481.wem</Path>
				</File>
				<File Id="376609960" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_02_8D465481.wem</Path>
				</File>
				<File Id="378553753" Language="SFX">
					<ShortName>SND_CHR_pit_fall_01.wav</ShortName>
					<Path>SFX\SND_CHR_pit_fall_01_8D465481.wem</Path>
				</File>
				<File Id="378739003" Language="SFX">
					<ShortName>m_WPN_origami_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_origami_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="378771339" Language="SFX">
					<ShortName>SND_OBJ_metalskin_end_01.wav</ShortName>
					<Path>SFX\SND_OBJ_metalskin_end_01_8D465481.wem</Path>
				</File>
				<File Id="378784674" Language="SFX">
					<ShortName>m_OBJ_chest_unlock_01.wav</ShortName>
					<Path>SFX\m_OBJ_chest_unlock_01_53D2FA05.wem</Path>
				</File>
				<File Id="379905975" Language="SFX">
					<ShortName>m_OBJ_elevator_spin_01.wav</ShortName>
					<Path>SFX\m_OBJ_elevator_spin_01_53D2FA05.wem</Path>
				</File>
				<File Id="380285568" Language="SFX">
					<ShortName>m_WPN_pillow_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_pillow_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="380860716" Language="SFX">
					<ShortName>m_ENM_bulletking_spin_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_spin_01_8D465481.wem</Path>
				</File>
				<File Id="381222067" Language="SFX">
					<ShortName>m_wpn_shovel_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_shovel_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="381374066" Language="SFX">
					<ShortName>m_BOSS_dragun_spin_02.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_spin_02_8D465481.wem</Path>
				</File>
				<File Id="382003665" Language="SFX">
					<ShortName>m_ENM_shells_gather_02.wav</ShortName>
					<Path>SFX\m_ENM_shells_gather_02_8D465481.wem</Path>
				</File>
				<File Id="382889660" Language="SFX">
					<ShortName>ETG RAT LEVEL MUZAC B SIDE5.wav</ShortName>
					<Path>SFX\ETG RAT LEVEL MUZAC B SIDE5_35A67E5D.wem</Path>
				</File>
				<File Id="383632052" Language="SFX">
					<ShortName>m_WPN_icebreaker_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_icebreaker_reload_01_8D465481.wem</Path>
				</File>
				<File Id="383684370" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Revive_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Revive_01_8D465481.wem</Path>
				</File>
				<File Id="384339435" Language="SFX">
					<ShortName>ETG WINCHESTER MUZAC INTROSTING1a.wav</ShortName>
					<Path>SFX\ETG WINCHESTER MUZAC INTROSTING1a_35A67E5D.wem</Path>
				</File>
				<File Id="384484191" Language="SFX">
					<ShortName>m_WPN_sharkgun_eat_01.wav</ShortName>
					<Path>SFX\m_WPN_sharkgun_eat_01_8D465481.wem</Path>
				</File>
				<File Id="385021336" Language="SFX">
					<ShortName>SND_WPN_grenade_blast_01.wav</ShortName>
					<Path>SFX\SND_WPN_grenade_blast_01_A8C18816_7197000C.wem</Path>
				</File>
				<File Id="385502427" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Bomb_Kaboom_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Bomb_Kaboom_01_8D465481.wem</Path>
				</File>
				<File Id="385633933" Language="SFX">
					<ShortName>m_obj_cell_explode_01.wav</ShortName>
					<Path>SFX\m_obj_cell_explode_01_53D2FA05.wem</Path>
				</File>
				<File Id="386352040" Language="SFX">
					<ShortName>m_wpn_teapot_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_teapot_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="386450479" Language="SFX">
					<ShortName>SND_WPN_blackhole_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_shot_01_8D465481.wem</Path>
				</File>
				<File Id="386775038" Language="SFX">
					<ShortName>s_OBJ_final_chest_01.wav</ShortName>
					<Path>SFX\s_OBJ_final_chest_01_53D2FA05.wem</Path>
				</File>
				<File Id="387997077" Language="SFX">
					<ShortName>m_BOSS_GoldDragun_Baby_Grabbed_01.wav</ShortName>
					<Path>SFX\m_BOSS_GoldDragun_Baby_Grabbed_01_8D465481.wem</Path>
				</File>
				<File Id="388403882" Language="SFX">
					<ShortName>m_ENM_hammer_target_01.wav</ShortName>
					<Path>SFX\m_ENM_hammer_target_01_8D465481.wem</Path>
				</File>
				<File Id="389188394" Language="SFX">
					<ShortName>SND_OBJ_mine_set_01.wav</ShortName>
					<Path>SFX\SND_OBJ_mine_set_01_8D465481.wem</Path>
				</File>
				<File Id="389390146" Language="SFX">
					<ShortName>s_VO_dragun_death_01.wav</ShortName>
					<Path>SFX\s_VO_dragun_death_01_8D465481_7AB3ECCF.wem</Path>
				</File>
				<File Id="389692789" Language="SFX">
					<ShortName>SND_FS_boot_water_01.wav</ShortName>
					<Path>SFX\SND_FS_boot_water_01_8D465481.wem</Path>
				</File>
				<File Id="390086835" Language="SFX">
					<ShortName>m_BOSS_Rat_Cheese_Burst_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Cheese_Burst_01_C10DC8D9.wem</Path>
				</File>
				<File Id="390504282" Language="SFX">
					<ShortName>ETG ROBOT PAST8.wav</ShortName>
					<Path>SFX\ETG ROBOT PAST8_35A67E5D.wem</Path>
				</File>
				<File Id="391245596" Language="SFX">
					<ShortName>SND_WPN_duelingpistol_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_duelingpistol_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="391430981" Language="SFX">
					<ShortName>m_WPN_teeshirt_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_teeshirt_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="392282289" Language="SFX">
					<ShortName>m_VO_cannonball_death_01.wav</ShortName>
					<Path>SFX\m_VO_cannonball_death_01_8D465481.wem</Path>
				</File>
				<File Id="393863599" Language="SFX">
					<ShortName>SND_WPN_crossbow_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_crossbow_shot_01_3981FDA4.wem</Path>
				</File>
				<File Id="395432654" Language="SFX">
					<ShortName>s_ENV_rain_loop_01.wav</ShortName>
					<Path>SFX\s_ENV_rain_loop_01_1227B2B2.wem</Path>
				</File>
				<File Id="395489726" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_03.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_03_53D2FA05.wem</Path>
				</File>
				<File Id="396094945" Language="SFX">
					<ShortName>m_WPN_flare_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_flare_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="396348544" Language="SFX">
					<ShortName>m_BOSS_mineflayer_jingle_01.wav</ShortName>
					<Path>SFX\m_BOSS_mineflayer_jingle_01_8D465481.wem</Path>
				</File>
				<File Id="396351191" Language="SFX">
					<ShortName>m_VO_fairy_death_01.wav</ShortName>
					<Path>SFX\m_VO_fairy_death_01_8D465481.wem</Path>
				</File>
				<File Id="397961168" Language="SFX">
					<ShortName>m_BOSS_Rat_Intro_Chuckle_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Intro_Chuckle_01_8D465481.wem</Path>
				</File>
				<File Id="398070316" Language="SFX">
					<ShortName>m_NPC_Blessing_Speed_Tonic_01.wav</ShortName>
					<Path>SFX\m_NPC_Blessing_Speed_Tonic_01_8D465481.wem</Path>
				</File>
				<File Id="398273241" Language="SFX">
					<ShortName>SND_OBJ_jetpack_loop_01.wav</ShortName>
					<Path>SFX\SND_OBJ_jetpack_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="398657170" Language="SFX">
					<ShortName>m_OBJ_cardoor_open_01.wav</ShortName>
					<Path>SFX\m_OBJ_cardoor_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="398870702" Language="SFX">
					<ShortName>m_VO_revolvenant_death_01.wav</ShortName>
					<Path>SFX\m_VO_revolvenant_death_01_8D465481.wem</Path>
				</File>
				<File Id="399852300" Language="SFX">
					<ShortName>SND_WPN_deck4rd_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_impact_02_8D465481.wem</Path>
				</File>
				<File Id="399907937" Language="SFX">
					<ShortName>SND_WPN_cactus_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_cactus_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="400352501" Language="SFX">
					<ShortName>m_ENM_bulletking_explode_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_explode_01_8D465481.wem</Path>
				</File>
				<File Id="400451152" Language="SFX">
					<ShortName>SND_OBJ_metronome_jingle_01.wav</ShortName>
					<Path>SFX\SND_OBJ_metronome_jingle_01_8D465481.wem</Path>
				</File>
				<File Id="400756397" Language="SFX">
					<ShortName>m_WPN_windupgun_reload_03.wav</ShortName>
					<Path>SFX\m_WPN_windupgun_reload_03_8D465481.wem</Path>
				</File>
				<File Id="400759791" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Player_Charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Player_Charge_01_8D465481.wem</Path>
				</File>
				<File Id="401954987" Language="SFX">
					<ShortName>m_WPN_origami_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_origami_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="402150124" Language="SFX">
					<ShortName>SND_OBJ_key_pickup_01.wav</ShortName>
					<Path>SFX\SND_OBJ_key_pickup_01_8D465481.wem</Path>
				</File>
				<File Id="402342324" Language="SFX">
					<ShortName>SND_FS_boot_stone_01.wav</ShortName>
					<Path>SFX\SND_FS_boot_stone_01_8D465481.wem</Path>
				</File>
				<File Id="402563781" Language="SFX">
					<ShortName>m_wpn_chambercatacomb_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_chambercatacomb_shot_01_4D638BDE.wem</Path>
				</File>
				<File Id="403077273" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Bomb_Pow_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Bomb_Pow_01_8D465481.wem</Path>
				</File>
				<File Id="403243982" Language="SFX">
					<ShortName>SND_WPN_mailbox_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_mailbox_reload_01_8D465481.wem</Path>
				</File>
				<File Id="403434637" Language="SFX">
					<ShortName>m_BOSS_doormimic_vomit_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_vomit_01_8D465481.wem</Path>
				</File>
				<File Id="403553964" Language="SFX">
					<ShortName>s_BOSS_dragun_weak_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_weak_01_8D465481.wem</Path>
				</File>
				<File Id="405491415" Language="SFX">
					<ShortName>m_obj_computer_break_01.wav</ShortName>
					<Path>SFX\m_obj_computer_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="405659571" Language="SFX">
					<ShortName>m_BOSS_Rat_Cheese_Burst_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Cheese_Burst_01_73CE5F6F.wem</Path>
				</File>
				<File Id="407713857" Language="SFX">
					<ShortName>SND_OBJ_key_impact_01.wav</ShortName>
					<Path>SFX\SND_OBJ_key_impact_01_2069EA37.wem</Path>
				</File>
				<File Id="409654126" Language="SFX">
					<ShortName>SND_OBJ_pot_shatter_01.wav</ShortName>
					<Path>SFX\SND_OBJ_pot_shatter_01_8D465481.wem</Path>
				</File>
				<File Id="409813865" Language="SFX">
					<ShortName>m_NPC_faerie_heal_01.wav</ShortName>
					<Path>SFX\m_NPC_faerie_heal_01_8D465481.wem</Path>
				</File>
				<File Id="409921293" Language="SFX">
					<ShortName>m_ENM_cult_spew_02.wav</ShortName>
					<Path>SFX\m_ENM_cult_spew_02_8D465481.wem</Path>
				</File>
				<File Id="410027358" Language="SFX">
					<ShortName>m_OBJ_bush_whack_02.wav</ShortName>
					<Path>SFX\m_OBJ_bush_whack_02_53D2FA05.wem</Path>
				</File>
				<File Id="410374969" Language="SFX">
					<ShortName>m_ENM_creecher_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_creecher_charge_01_8D465481.wem</Path>
				</File>
				<File Id="410628120" Language="SFX">
					<ShortName>m_VO_spacebaby_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_spacebaby_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="411246026" Language="SFX">
					<ShortName>m_BOSS_tank_bullet_01.wav</ShortName>
					<Path>SFX\m_BOSS_tank_bullet_01_8D465481.wem</Path>
				</File>
				<File Id="411656080" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Slayer_Blessed_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Slayer_Blessed_01_8D465481.wem</Path>
				</File>
				<File Id="413060503" Language="SFX">
					<ShortName>SND_UI_secret_reveal_01.wav</ShortName>
					<Path>SFX\SND_UI_secret_reveal_01_E070447A_05C06A70.wem</Path>
				</File>
				<File Id="414006544" Language="SFX">
					<ShortName>AGUNIM_VO_SHADOW_HURT_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_SHADOW_HURT_01_D9A8597E.wem</Path>
				</File>
				<File Id="414309103" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_03_A8C18816_03603351.wem</Path>
				</File>
				<File Id="414510942" Language="SFX">
					<ShortName>SND_WPN_trashgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_trashgun_shot_02_A8C18816_CED531F1.wem</Path>
				</File>
				<File Id="414832105" Language="SFX">
					<ShortName>m_obj_katana_slash_03.wav</ShortName>
					<Path>SFX\m_obj_katana_slash_03_8D465481.wem</Path>
				</File>
				<File Id="415043064" Language="SFX">
					<ShortName>m_wpn_teapot_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_teapot_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="415582754" Language="SFX">
					<ShortName>SND_WPN_RPG_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_RPG_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="415947172" Language="SFX">
					<ShortName>SND_WPN_star_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_star_impact_01_8D465481.wem</Path>
				</File>
				<File Id="416118625" Language="SFX">
					<ShortName>SND_CHR_fall_respawn_01.wav</ShortName>
					<Path>SFX\SND_CHR_fall_respawn_01_8D465481.wem</Path>
				</File>
				<File Id="416353297" Language="SFX">
					<ShortName>SND_FS_boot_water_02.wav</ShortName>
					<Path>SFX\SND_FS_boot_water_02_8D465481.wem</Path>
				</File>
				<File Id="416549648" Language="SFX">
					<ShortName>SND_CHR_convict_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_convict_voice_01_CF6192E9.wem</Path>
				</File>
				<File Id="416992194" Language="SFX">
					<ShortName>SND_CHR_skull_death_02.wav</ShortName>
					<Path>SFX\SND_CHR_skull_death_02_8D465481.wem</Path>
				</File>
				<File Id="417497849" Language="SFX">
					<ShortName>SND_WPN_shotgun_shell_03.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shell_03_BF2FE618.wem</Path>
				</File>
				<File Id="418036946" Language="SFX">
					<ShortName>SND_WPN_wandbundle_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_wandbundle_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="418098907" Language="SFX">
					<ShortName>m_WPN_strafe_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_strafe_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="418333122" Language="SFX">
					<ShortName>SND_ENM_beholster_hurt_03.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_hurt_03_8D465481.wem</Path>
				</File>
				<File Id="420276405" Language="SFX">
					<ShortName>m_WPN_blasphemy_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_blasphemy_shot_01_9AA60391.wem</Path>
				</File>
				<File Id="420290251" Language="SFX">
					<ShortName>m_BOSS_hatch_squeak_01.wav</ShortName>
					<Path>SFX\m_BOSS_hatch_squeak_01_8D465481.wem</Path>
				</File>
				<File Id="422966201" Language="SFX">
					<ShortName>m_wpn_sunlightspear_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_sunlightspear_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="423303614" Language="SFX">
					<ShortName>m_BOSS_bulletbros_slam_01.wav</ShortName>
					<Path>SFX\m_BOSS_bulletbros_slam_01_8D465481.wem</Path>
				</File>
				<File Id="424808128" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Angry_Noodle_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Angry_Noodle_01_8D465481.wem</Path>
				</File>
				<File Id="425580467" Language="SFX">
					<ShortName>SND_WPN_SAA_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_SAA_impact_01_8D465481.wem</Path>
				</File>
				<File Id="425983408" Language="SFX">
					<ShortName>SND_CHR_spacerogue_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_spacerogue_voice_01_570E740D.wem</Path>
				</File>
				<File Id="426388186" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_02.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_02_53D2FA05.wem</Path>
				</File>
				<File Id="427692811" Language="SFX">
					<ShortName>m_WPN_Life_Orb_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_Life_Orb_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="427746799" Language="SFX">
					<ShortName>m_OBJ_chestglitch_accent_01.wav</ShortName>
					<Path>SFX\m_OBJ_chestglitch_accent_01_53D2FA05.wem</Path>
				</File>
				<File Id="427883381" Language="SFX">
					<ShortName>m_BOSS_lichC_morph_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_morph_01_8D465481.wem</Path>
				</File>
				<File Id="428805239" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_05.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_05_A8C18816.wem</Path>
				</File>
				<File Id="428915659" Language="SFX">
					<ShortName>m_ENM_Tarnisher_Death_01.wav</ShortName>
					<Path>SFX\m_ENM_Tarnisher_Death_01_8D465481.wem</Path>
				</File>
				<File Id="429458105" Language="SFX">
					<ShortName>m_enm_footstep_heel_03.wav</ShortName>
					<Path>SFX\m_enm_footstep_heel_03_8D465481.wem</Path>
				</File>
				<File Id="429744503" Language="SFX">
					<ShortName>ETG CATACOMBS Bside LOOP7NewStart .wav</ShortName>
					<Path>SFX\ETG CATACOMBS Bside LOOP7NewStart _35A67E5D.wem</Path>
				</File>
				<File Id="429826295" Language="SFX">
					<ShortName>SND_FS_slipper_water_01.wav</ShortName>
					<Path>SFX\SND_FS_slipper_water_01_8D465481.wem</Path>
				</File>
				<File Id="430076920" Language="SFX">
					<ShortName>SND_WPN_earthwormgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_earthwormgun_shot_01_8D465481.wem</Path>
				</File>
				<File Id="430158905" Language="SFX">
					<ShortName>m_VO_cannon_hurt_03.wav</ShortName>
					<Path>SFX\m_VO_cannon_hurt_03_8D465481.wem</Path>
				</File>
				<File Id="430941752" Language="SFX">
					<ShortName>m_TRP_spikes_shoot_03.wav</ShortName>
					<Path>SFX\m_TRP_spikes_shoot_03_8D465481.wem</Path>
				</File>
				<File Id="431035611" Language="SFX">
					<ShortName>m_VO_shotgun_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_shotgun_hurt_01_CAD302A4.wem</Path>
				</File>
				<File Id="431458932" Language="SFX">
					<ShortName>m_BOSS_dragun_rpg_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_rpg_01_8D465481.wem</Path>
				</File>
				<File Id="432143667" Language="SFX">
					<ShortName>m_WPN_bigshotgun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_bigshotgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="432651814" Language="SFX">
					<ShortName>m_WPN_iceogre_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_iceogre_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="433850242" Language="SFX">
					<ShortName>SND_OBJ_bossdoor_open_01.wav</ShortName>
					<Path>SFX\SND_OBJ_bossdoor_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="434504288" Language="SFX">
					<ShortName>m_wpn_lute_loopB_01.wav</ShortName>
					<Path>SFX\m_wpn_lute_loopB_01_2326DB30.wem</Path>
				</File>
				<File Id="435122565" Language="SFX">
					<ShortName>m_BOSS_dragun_explode_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_explode_01_8D465481.wem</Path>
				</File>
				<File Id="435197720" Language="SFX">
					<ShortName>m_VO_shotgun_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_shotgun_hurt_01_CAD302A4_53C926DD.wem</Path>
				</File>
				<File Id="435439457" Language="SFX">
					<ShortName>SND_CHR_blobuloid_hurt_02.wav</ShortName>
					<Path>SFX\SND_CHR_blobuloid_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="435822759" Language="SFX">
					<ShortName>m_TRP_fire_burst_01.wav</ShortName>
					<Path>SFX\m_TRP_fire_burst_01_53D2FA05.wem</Path>
				</File>
				<File Id="435908709" Language="SFX">
					<ShortName>SND_CHR_robot_leap_02.wav</ShortName>
					<Path>SFX\SND_CHR_robot_leap_02_8D465481.wem</Path>
				</File>
				<File Id="436661869" Language="SFX">
					<ShortName>m_BOSS_RatMech_Wizard_Death_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Wizard_Death_01_8D465481.wem</Path>
				</File>
				<File Id="437838573" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Magical_Pocus_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Magical_Pocus_01_8D465481.wem</Path>
				</File>
				<File Id="438014308" Language="SFX">
					<ShortName>m_BOSS_lasthuman_torch_01.wav</ShortName>
					<Path>SFX\m_BOSS_lasthuman_torch_01_8D465481.wem</Path>
				</File>
				<File Id="438073597" Language="SFX">
					<ShortName>m_ENM_critter_poof_01.wav</ShortName>
					<Path>SFX\m_ENM_critter_poof_01_8D465481.wem</Path>
				</File>
				<File Id="438263554" Language="SFX">
					<ShortName>m_ENM_shelleton_impact_02.wav</ShortName>
					<Path>SFX\m_ENM_shelleton_impact_02_8D465481.wem</Path>
				</File>
				<File Id="438346677" Language="SFX">
					<ShortName>SND_WPN_heavylaser_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_heavylaser_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="438418581" Language="SFX">
					<ShortName>m_BOSS_RatMech_Barrel_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Barrel_01_8D465481.wem</Path>
				</File>
				<File Id="439000814" Language="SFX">
					<ShortName>SND_WPN_spellactionrevolver_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_spellactionrevolver_reload_01_8D465481.wem</Path>
				</File>
				<File Id="439012439" Language="SFX">
					<ShortName>m_WPN_woodbeam_impact_02.wav</ShortName>
					<Path>SFX\m_WPN_woodbeam_impact_02_8D465481.wem</Path>
				</File>
				<File Id="439287876" Language="SFX">
					<ShortName>ETG NEW FORGE Aside LOOP1.wav</ShortName>
					<Path>SFX\ETG NEW FORGE Aside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="439459018" Language="SFX">
					<ShortName>m_VO_gorgun_hurt_03b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_hurt_03b_8D465481.wem</Path>
				</File>
				<File Id="439834346" Language="SFX">
					<ShortName>ETG RAT BOSS FIGHT PUNCHOUT MUZAC TRANSITION2.wav</ShortName>
					<Path>SFX\ETG RAT BOSS FIGHT PUNCHOUT MUZAC TRANSITION2_25874DAF.wem</Path>
				</File>
				<File Id="440287307" Language="SFX">
					<ShortName>m_PET_wolf_bite_01.wav</ShortName>
					<Path>SFX\m_PET_wolf_bite_01_8D465481.wem</Path>
				</File>
				<File Id="440352806" Language="SFX">
					<ShortName>m_wpn_moontiara_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_moontiara_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="440857666" Language="SFX">
					<ShortName>s_BOSS_RatMech_Ambience_01.wav</ShortName>
					<Path>SFX\s_BOSS_RatMech_Ambience_01_12C8321F.wem</Path>
				</File>
				<File Id="441714926" Language="SFX">
					<ShortName>m_ENM_snake_shot_02.wav</ShortName>
					<Path>SFX\m_ENM_snake_shot_02_9E9588AE.wem</Path>
				</File>
				<File Id="442249891" Language="SFX">
					<ShortName>m_ENM_bulletking_slam_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_slam_01_8D465481.wem</Path>
				</File>
				<File Id="442307456" Language="SFX">
					<ShortName>ETG SYNERGYLADY MUZAC LOOP1.wav</ShortName>
					<Path>SFX\ETG SYNERGYLADY MUZAC LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="442315488" Language="SFX">
					<ShortName>m_CHR_voice_brat_01.wav</ShortName>
					<Path>SFX\m_CHR_voice_brat_01_882988CF.wem</Path>
				</File>
				<File Id="443586523" Language="SFX">
					<ShortName>SND_WPN_eyeballgun_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_eyeballgun_impact_02_8D465481.wem</Path>
				</File>
				<File Id="443785709" Language="SFX">
					<ShortName>m_obj_vent_break_02.wav</ShortName>
					<Path>SFX\m_obj_vent_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="444618126" Language="SFX">
					<ShortName>s_UI_map_open_01.wav</ShortName>
					<Path>SFX\s_UI_map_open_01_E070447A.wem</Path>
				</File>
				<File Id="444955832" Language="SFX">
					<ShortName>m_ENM_fs_mimic_01.wav</ShortName>
					<Path>SFX\m_ENM_fs_mimic_01_8D465481.wem</Path>
				</File>
				<File Id="445077000" Language="SFX">
					<ShortName>m_VO_bashellisk_hiss_03.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hiss_03_9D1A5FA1.wem</Path>
				</File>
				<File Id="445759411" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_SHADOW_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_SHADOW_01_1D319277.wem</Path>
				</File>
				<File Id="446514096" Language="SFX">
					<ShortName>ETG NEW FORGE Bside LOOP1.wav</ShortName>
					<Path>SFX\ETG NEW FORGE Bside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="447417964" Language="SFX">
					<ShortName>m_VO_cannonball_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_cannonball_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="447491560" Language="SFX">
					<ShortName>ETG BOSSFIGHT DRAGUNshort LOOP1.wav</ShortName>
					<Path>SFX\ETG BOSSFIGHT DRAGUNshort LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="449436959" Language="SFX">
					<ShortName>m_WPN_lux_finale_01.wav</ShortName>
					<Path>SFX\m_WPN_lux_finale_01_A8C18816.wem</Path>
				</File>
				<File Id="450215302" Language="SFX">
					<ShortName>ETG NEW FORGE INTRO LOOP1.wav</ShortName>
					<Path>SFX\ETG NEW FORGE INTRO LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="450705730" Language="SFX">
					<ShortName>SND_WPN_mailbox_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_mailbox_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="450755968" Language="SFX">
					<ShortName>m_wpn_glaive_charge_01.wav</ShortName>
					<Path>SFX\m_wpn_glaive_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="450781852" Language="SFX">
					<ShortName>m_CHR_gambler_voice_01.wav</ShortName>
					<Path>SFX\m_CHR_gambler_voice_01_C829BB88.wem</Path>
				</File>
				<File Id="450981992" Language="SFX">
					<ShortName>m_wpn_shovel_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_shovel_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="452458663" Language="SFX">
					<ShortName>SND_WPN_plasmarifle_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_plasmarifle_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="452585227" Language="SFX">
					<ShortName>m_BOSS_lichA_spinning_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_spinning_01_8D465481.wem</Path>
				</File>
				<File Id="453775900" Language="SFX">
					<ShortName>ETG BULLET VO GoodBye1.wav</ShortName>
					<Path>SFX\ETG BULLET VO GoodBye1_5C367738.wem</Path>
				</File>
				<File Id="453779093" Language="SFX">
					<ShortName>SND_WPN_heavylaser_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_heavylaser_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="454116179" Language="SFX">
					<ShortName>ETG DIE HARD Bside LOOP1.wav</ShortName>
					<Path>SFX\ETG DIE HARD Bside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="454671097" Language="SFX">
					<ShortName>m_WPN_tentacle_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_tentacle_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="455606347" Language="SFX">
					<ShortName>m_ENM_bullat_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_bullat_charge_01_8D465481.wem</Path>
				</File>
				<File Id="455832937" Language="SFX">
					<ShortName>ETG FOYER MUSIC LOOP999a.wav</ShortName>
					<Path>SFX\ETG FOYER MUSIC LOOP999a_35A67E5D.wem</Path>
				</File>
				<File Id="455835623" Language="SFX">
					<ShortName>SND_CHR_robot_leap_01.wav</ShortName>
					<Path>SFX\SND_CHR_robot_leap_01_8D465481.wem</Path>
				</File>
				<File Id="456653640" Language="SFX">
					<ShortName>SND_CHR_robot_roll_02.wav</ShortName>
					<Path>SFX\SND_CHR_robot_roll_02_8D465481.wem</Path>
				</File>
				<File Id="457533215" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_charge_01.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_charge_01_C3642879.wem</Path>
				</File>
				<File Id="458141433" Language="SFX">
					<ShortName>m_BOSS_lichB_charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichB_charge_01_8D465481.wem</Path>
				</File>
				<File Id="458509170" Language="SFX">
					<ShortName>m_wpn_evolveA_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_evolveA_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="458685442" Language="SFX">
					<ShortName>m_WPN_lux_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_01_A8C18816_E99B68DC.wem</Path>
				</File>
				<File Id="459458208" Language="SFX">
					<ShortName>m_OBJ_boulder_crash_01.wav</ShortName>
					<Path>SFX\m_OBJ_boulder_crash_01_53D2FA05.wem</Path>
				</File>
				<File Id="459831114" Language="SFX">
					<ShortName>m_WPN_thor_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_thor_charge_01_D5C6C24D.wem</Path>
				</File>
				<File Id="460455914" Language="SFX">
					<ShortName>ETG WINCHESTER MUZAC LOOP1a.wav</ShortName>
					<Path>SFX\ETG WINCHESTER MUZAC LOOP1a_35A67E5D.wem</Path>
				</File>
				<File Id="460792980" Language="SFX">
					<ShortName>m_ENM_gunnut_shockwave_02.wav</ShortName>
					<Path>SFX\m_ENM_gunnut_shockwave_02_8D465481.wem</Path>
				</File>
				<File Id="461968435" Language="SFX">
					<ShortName>SND_WPN_barrel_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_barrel_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="463427196" Language="SFX">
					<ShortName>SND_WPN_woodbow_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_woodbow_shot_02_A8C18816_25710388.wem</Path>
				</File>
				<File Id="464583902" Language="SFX">
					<ShortName>SND_CHR_convict_leap_01.wav</ShortName>
					<Path>SFX\SND_CHR_convict_leap_01_8D465481.wem</Path>
				</File>
				<File Id="466345304" Language="SFX">
					<ShortName>ETG FAKELINK MUZAC LOOP1.wav</ShortName>
					<Path>SFX\ETG FAKELINK MUZAC LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="467274295" Language="SFX">
					<ShortName>m_WPN_dpad_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_dpad_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="467515010" Language="SFX">
					<ShortName>m_OBJ_drum_break_01.wav</ShortName>
					<Path>SFX\m_OBJ_drum_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="467534172" Language="SFX">
					<ShortName>SND_OBJ_weapon_pickup_01.wav</ShortName>
					<Path>SFX\SND_OBJ_weapon_pickup_01_8D465481.wem</Path>
				</File>
				<File Id="467658690" Language="SFX">
					<ShortName>SND_WPN_skull_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_skull_impact_01_8D465481.wem</Path>
				</File>
				<File Id="469236070" Language="SFX">
					<ShortName>SND_UI_boss_intro_01.wav</ShortName>
					<Path>SFX\SND_UI_boss_intro_01_E070447A.wem</Path>
				</File>
				<File Id="470777877" Language="SFX">
					<ShortName>SND_WPN_barrel_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_barrel_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="470983905" Language="SFX">
					<ShortName>SND_CHR_spacerogue_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_spacerogue_voice_01_35B003F8.wem</Path>
				</File>
				<File Id="471232212" Language="SFX">
					<ShortName>SND_WPN_colt1851_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_colt1851_reload_01_8D465481.wem</Path>
				</File>
				<File Id="471428787" Language="SFX">
					<ShortName>SND_ANM_Gull_Flex_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Flex_01_8D465481.wem</Path>
				</File>
				<File Id="472893548" Language="SFX">
					<ShortName>m_obj_katana_slash_01.wav</ShortName>
					<Path>SFX\m_obj_katana_slash_01_8D465481.wem</Path>
				</File>
				<File Id="473239432" Language="SFX">
					<ShortName>m_BOSS_Punchout_Punch_Hit_01.wav</ShortName>
					<Path>SFX\m_BOSS_Punchout_Punch_Hit_01_8D465481.wem</Path>
				</File>
				<File Id="473446140" Language="SFX">
					<ShortName>m_WPN_cold45_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_cold45_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="473527624" Language="SFX">
					<ShortName>m_enm_bigbulletgal_step_01.wav.wav</ShortName>
					<Path>SFX\m_enm_bigbulletgal_step_01.wav_8D465481.wem</Path>
				</File>
				<File Id="473812538" Language="SFX">
					<ShortName>m_ENM_gorgun_dive_01.wav</ShortName>
					<Path>SFX\m_ENM_gorgun_dive_01_8D465481.wem</Path>
				</File>
				<File Id="475070806" Language="SFX">
					<ShortName>m_WPN_zillashotgun_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_zillashotgun_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="475802130" Language="SFX">
					<ShortName>m_VO_fairy_spawn_01.wav</ShortName>
					<Path>SFX\m_VO_fairy_spawn_01_8D465481.wem</Path>
				</File>
				<File Id="475927486" Language="SFX">
					<ShortName>SND_WPN_shotgun_shell_03.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shell_03_8D465481.wem</Path>
				</File>
				<File Id="475933516" Language="SFX">
					<ShortName>m_PET_chicken_cluck_04.wav</ShortName>
					<Path>SFX\m_PET_chicken_cluck_04_8D465481.wem</Path>
				</File>
				<File Id="476115621" Language="SFX">
					<ShortName>ETG ENDING MUSIC LOOP CONVICT2a.wav</ShortName>
					<Path>SFX\ETG ENDING MUSIC LOOP CONVICT2a_35A67E5D.wem</Path>
				</File>
				<File Id="476330504" Language="SFX">
					<ShortName>m_VO_mushroom_death_02.wav</ShortName>
					<Path>SFX\m_VO_mushroom_death_02_8D465481.wem</Path>
				</File>
				<File Id="477019693" Language="SFX">
					<ShortName>m_ENM_rock_blast_01.wav</ShortName>
					<Path>SFX\m_ENM_rock_blast_01_918CF88F.wem</Path>
				</File>
				<File Id="477855722" Language="SFX">
					<ShortName>m_BOSS_bulletbros_fistbump_01.wav</ShortName>
					<Path>SFX\m_BOSS_bulletbros_fistbump_01_8D465481.wem</Path>
				</File>
				<File Id="478551649" Language="SFX">
					<ShortName>m_wpn_poison_impact_01.wav</ShortName>
					<Path>SFX\m_wpn_poison_impact_01_8D465481.wem</Path>
				</File>
				<File Id="479446317" Language="SFX">
					<ShortName>SND_WPN_blackhole_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="480436091" Language="SFX">
					<ShortName>SND_WPN_earthwormgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_earthwormgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="480512939" Language="SFX">
					<ShortName>SND_WPN_radiationlaser_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_radiationlaser_shot_01_A8C18816_FE7037A5.wem</Path>
				</File>
				<File Id="482962643" Language="SFX">
					<ShortName>SND_OBJ_item_pickup_01.wav</ShortName>
					<Path>SFX\SND_OBJ_item_pickup_01_8D465481.wem</Path>
				</File>
				<File Id="483448143" Language="SFX">
					<ShortName>m_VO_PhaseSpider_Death_01.wav</ShortName>
					<Path>SFX\m_VO_PhaseSpider_Death_01_8D465481.wem</Path>
				</File>
				<File Id="484184872" Language="SFX">
					<ShortName>m_PET_chicken_summon_02.wav</ShortName>
					<Path>SFX\m_PET_chicken_summon_02_8D465481.wem</Path>
				</File>
				<File Id="485336357" Language="SFX">
					<ShortName>SND_WPN_ak47_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_reload_01_8D465481.wem</Path>
				</File>
				<File Id="485604823" Language="SFX">
					<ShortName>Gungeon D1 Bside LOOP1.wav</ShortName>
					<Path>SFX\Gungeon D1 Bside LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="486760363" Language="SFX">
					<ShortName>m_BOSS_cyborg_sword_01.wav</ShortName>
					<Path>SFX\m_BOSS_cyborg_sword_01_8D465481.wem</Path>
				</File>
				<File Id="486928332" Language="SFX">
					<ShortName>SND_WPN_blunderbuss_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_blunderbuss_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="487331682" Language="SFX">
					<ShortName>SND_OBJ_poisonvial_shatter_01.wav</ShortName>
					<Path>SFX\SND_OBJ_poisonvial_shatter_01_8D465481.wem</Path>
				</File>
				<File Id="487680567" Language="SFX">
					<ShortName>SND_ANM_Gull_Outro_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Outro_01_8D465481.wem</Path>
				</File>
				<File Id="488094331" Language="SFX">
					<ShortName>ETG MINES MUZAC INTRO LOOP2.wav</ShortName>
					<Path>SFX\ETG MINES MUZAC INTRO LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="488161076" Language="SFX">
					<ShortName>m_wpn_lute_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_03_D9CF9979.wem</Path>
				</File>
				<File Id="488658668" Language="SFX">
					<ShortName>m_ENM_shelleton_melt_01.wav</ShortName>
					<Path>SFX\m_ENM_shelleton_melt_01_8D465481.wem</Path>
				</File>
				<File Id="489101152" Language="SFX">
					<ShortName>m_WPN_lux_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_02_A8C18816_E99B68DC.wem</Path>
				</File>
				<File Id="489490153" Language="SFX">
					<ShortName>Gungeon D1R1 INTRO LOOP1.wav</ShortName>
					<Path>SFX\Gungeon D1R1 INTRO LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="490320936" Language="SFX">
					<ShortName>m_VO_cannon_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_cannon_hurt_01_E8902E1B_990739F0.wem</Path>
				</File>
				<File Id="490504139" Language="SFX">
					<ShortName>m_ENM_gunnut_swing_01.wav</ShortName>
					<Path>SFX\m_ENM_gunnut_swing_01_8D465481.wem</Path>
				</File>
				<File Id="490837971" Language="SFX">
					<ShortName>m_BOSS_doormimic_jump_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_jump_01_8D465481.wem</Path>
				</File>
				<File Id="490861200" Language="SFX">
					<ShortName>SND_FS_robot_stone_02.wav</ShortName>
					<Path>SFX\SND_FS_robot_stone_02_8D465481.wem</Path>
				</File>
				<File Id="491161295" Language="SFX">
					<ShortName>SND_WPN_shotgun_shell_02.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shell_02_8D465481.wem</Path>
				</File>
				<File Id="491733328" Language="SFX">
					<ShortName>SND_WPN_magnum_shells_02.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shells_02_8D465481.wem</Path>
				</File>
				<File Id="492146816" Language="SFX">
					<ShortName>m_BOSS_queenship_emerge_01.wav</ShortName>
					<Path>SFX\m_BOSS_queenship_emerge_01_8D465481.wem</Path>
				</File>
				<File Id="492887748" Language="SFX">
					<ShortName>SND_WPN_unicornhorn2_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_unicornhorn2_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="493593754" Language="SFX">
					<ShortName>SND_WPN_vertibraek47_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_vertibraek47_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="494962203" Language="SFX">
					<ShortName>m_OBJ_ironcoin_wish_01.wav</ShortName>
					<Path>SFX\m_OBJ_ironcoin_wish_01_8D465481.wem</Path>
				</File>
				<File Id="495315232" Language="SFX">
					<ShortName>m_BOSS_doormimic_lick_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_lick_01_8D465481.wem</Path>
				</File>
				<File Id="496227592" Language="SFX">
					<ShortName>SND_OBJ_pot_shatter_03.wav</ShortName>
					<Path>SFX\SND_OBJ_pot_shatter_03_53D2FA05.wem</Path>
				</File>
				<File Id="496482588" Language="SFX">
					<ShortName>m_WPN_brickgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_brickgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="496593986" Language="SFX">
					<ShortName>SND_OBJ_chalice_clank_01.wav</ShortName>
					<Path>SFX\SND_OBJ_chalice_clank_01_53D2FA05.wem</Path>
				</File>
				<File Id="497041843" Language="SFX">
					<ShortName>m_OBJ_rock_break_01.wav</ShortName>
					<Path>SFX\m_OBJ_rock_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="497258549" Language="SFX">
					<ShortName>m_CHR_muncher_chew_01.wav</ShortName>
					<Path>SFX\m_CHR_muncher_chew_01_8D465481.wem</Path>
				</File>
				<File Id="497934719" Language="SFX">
					<ShortName>SND_WPN_crossbow_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_crossbow_reload_01_8D465481.wem</Path>
				</File>
				<File Id="500232923" Language="SFX">
					<ShortName>m_WPN_bsg_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_bsg_shot_01_8D465481.wem</Path>
				</File>
				<File Id="500274322" Language="SFX">
					<ShortName>SND_UI_menu_pause_01.wav</ShortName>
					<Path>SFX\SND_UI_menu_pause_01_E070447A.wem</Path>
				</File>
				<File Id="500854739" Language="SFX">
					<ShortName>SND_OBJ_cauldron_use_01.wav</ShortName>
					<Path>SFX\SND_OBJ_cauldron_use_01_53D2FA05.wem</Path>
				</File>
				<File Id="500905244" Language="SFX">
					<ShortName>m_WPN_trident_twirl_01.wav</ShortName>
					<Path>SFX\m_WPN_trident_twirl_01_8D465481.wem</Path>
				</File>
				<File Id="501139599" Language="SFX">
					<ShortName>SND_FS_slipper_carpet_02.wav</ShortName>
					<Path>SFX\SND_FS_slipper_carpet_02_8D465481.wem</Path>
				</File>
				<File Id="503600662" Language="SFX">
					<ShortName>m_ENM_zombie_rise_02.wav</ShortName>
					<Path>SFX\m_ENM_zombie_rise_02_8D465481.wem</Path>
				</File>
				<File Id="503879098" Language="SFX">
					<ShortName>m_WPN_guitar_loop_03.wav</ShortName>
					<Path>SFX\m_WPN_guitar_loop_03_71DC6161.wem</Path>
				</File>
				<File Id="504618425" Language="SFX">
					<ShortName>SND_WPN_elephantgun_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_elephantgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="504793022" Language="SFX">
					<ShortName>m_ENM_demonwall_hurt_02.wav</ShortName>
					<Path>SFX\m_ENM_demonwall_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="504941319" Language="SFX">
					<ShortName>SND_OBJ_ammo_pickup_01.wav</ShortName>
					<Path>SFX\SND_OBJ_ammo_pickup_01_8D465481.wem</Path>
				</File>
				<File Id="505167450" Language="SFX">
					<ShortName>m_BOSS_RatMech_Cannon_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Cannon_01_8D465481.wem</Path>
				</File>
				<File Id="506641532" Language="SFX">
					<ShortName>ETG ANTHEMwinner LOOPlong1.wav</ShortName>
					<Path>SFX\ETG ANTHEMwinner LOOPlong1_35A67E5D.wem</Path>
				</File>
				<File Id="506731503" Language="SFX">
					<ShortName>m_VO_bombshee_death_01.wav</ShortName>
					<Path>SFX\m_VO_bombshee_death_01_8D465481.wem</Path>
				</File>
				<File Id="507332384" Language="SFX">
					<ShortName>SND_FS_boot_water_03.wav</ShortName>
					<Path>SFX\SND_FS_boot_water_03_8D465481.wem</Path>
				</File>
				<File Id="507413401" Language="SFX">
					<ShortName>m_WPN_radgun_noice_01.wav</ShortName>
					<Path>SFX\m_WPN_radgun_noice_01_8D465481.wem</Path>
				</File>
				<File Id="509379737" Language="SFX">
					<ShortName>m_OBJ_rock_break_03.wav</ShortName>
					<Path>SFX\m_OBJ_rock_break_03_53D2FA05.wem</Path>
				</File>
				<File Id="510337126" Language="SFX">
					<ShortName>m_ENV_puddle_zap_02.wav</ShortName>
					<Path>SFX\m_ENV_puddle_zap_02_53D2FA05.wem</Path>
				</File>
				<File Id="510989228" Language="SFX">
					<ShortName>s_BOSS_spacebaby_death_01.wav</ShortName>
					<Path>SFX\s_BOSS_spacebaby_death_01_C86311F8.wem</Path>
				</File>
				<File Id="511089088" Language="SFX">
					<ShortName>ETG BULLET VO Hastalavista1.wav</ShortName>
					<Path>SFX\ETG BULLET VO Hastalavista1_959453C0.wem</Path>
				</File>
				<File Id="511784765" Language="SFX">
					<ShortName>m_OBJ_lock_pick_01.wav</ShortName>
					<Path>SFX\m_OBJ_lock_pick_01_8D465481.wem</Path>
				</File>
				<File Id="511909652" Language="SFX">
					<ShortName>m_WPN_CombineBomb_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_CombineBomb_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="512178280" Language="SFX">
					<ShortName>SND_WPN_pollster_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_pollster_shot_03_A8C18816_594A9A74.wem</Path>
				</File>
				<File Id="514252039" Language="SFX">
					<ShortName>m_ENM_gorgun_gaze_01.wav</ShortName>
					<Path>SFX\m_ENM_gorgun_gaze_01_8D465481.wem</Path>
				</File>
				<File Id="515130317" Language="SFX">
					<ShortName>SND_WPN_shotgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="516774424" Language="SFX">
					<ShortName>m_wpn_evolveZ_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_evolveZ_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="517732173" Language="SFX">
					<ShortName>m_WPN_claw_blast_01.wav</ShortName>
					<Path>SFX\m_WPN_claw_blast_01_8D465481.wem</Path>
				</File>
				<File Id="518904689" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Prep_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Prep_01_8D465481.wem</Path>
				</File>
				<File Id="518936809" Language="SFX">
					<ShortName>m_WPN_CheeseGun_Shot_02.wav</ShortName>
					<Path>SFX\m_WPN_CheeseGun_Shot_02_A8C18816.wem</Path>
				</File>
				<File Id="519221487" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LOSE_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LOSE_02_8D465481.wem</Path>
				</File>
				<File Id="520474238" Language="SFX">
					<ShortName>s_BOSS_dragun_intro_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_intro_01_6B63A4D1.wem</Path>
				</File>
				<File Id="520528604" Language="SFX">
					<ShortName>SND_WPN_duelingpistol_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_duelingpistol_reload_01_8D465481.wem</Path>
				</File>
				<File Id="520615031" Language="SFX">
					<ShortName>SND_CHR_convict_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_convict_voice_01_110BAC9C_28A2BAB0.wem</Path>
				</File>
				<File Id="521438304" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_04.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_04_8D465481.wem</Path>
				</File>
				<File Id="522547388" Language="SFX">
					<ShortName>m_OBJ_skeleton_collapse_01.wav</ShortName>
					<Path>SFX\m_OBJ_skeleton_collapse_01_53D2FA05.wem</Path>
				</File>
				<File Id="522673900" Language="SFX">
					<ShortName>m_ENM_iceslime_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_iceslime_charge_01_8D465481.wem</Path>
				</File>
				<File Id="523809329" Language="SFX">
					<ShortName>SND_OBJ_purchase_unable_01.wav</ShortName>
					<Path>SFX\SND_OBJ_purchase_unable_01_8D465481_5855E4E5.wem</Path>
				</File>
				<File Id="524169376" Language="SFX">
					<ShortName>m_WPN_zapflash_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_zapflash_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="524247826" Language="SFX">
					<ShortName>m_WPN_lux_shot_04.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_04_A8C18816_8C10AF25.wem</Path>
				</File>
				<File Id="524285262" Language="SFX">
					<ShortName>m_VO_dragun_hurt_03.wav</ShortName>
					<Path>SFX\m_VO_dragun_hurt_03_8D465481.wem</Path>
				</File>
				<File Id="524941076" Language="SFX">
					<ShortName>SND_WPN_ak47_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="525646940" Language="SFX">
					<ShortName>s_BOSS_lichC_circle_01.wav</ShortName>
					<Path>SFX\s_BOSS_lichC_circle_01_8D465481.wem</Path>
				</File>
				<File Id="527418497" Language="SFX">
					<ShortName>Gungeon D1 DRONE LOOP.wav</ShortName>
					<Path>SFX\Gungeon D1 DRONE LOOP_35A67E5D.wem</Path>
				</File>
				<File Id="527872454" Language="SFX">
					<ShortName>m_CHR_alien_voice_01.wav</ShortName>
					<Path>SFX\m_CHR_alien_voice_01_CF6192E9.wem</Path>
				</File>
				<File Id="528498384" Language="SFX">
					<ShortName>m_enm_bigbulletboy_step_02.wav</ShortName>
					<Path>SFX\m_enm_bigbulletboy_step_02_8D465481.wem</Path>
				</File>
				<File Id="528981179" Language="SFX">
					<ShortName>m_ENM_bird_death_02.wav</ShortName>
					<Path>SFX\m_ENM_bird_death_02_8D465481.wem</Path>
				</File>
				<File Id="529198131" Language="SFX">
					<ShortName>m_OBJ_lamentbox_open_01.wav</ShortName>
					<Path>SFX\m_OBJ_lamentbox_open_01_8D465481.wem</Path>
				</File>
				<File Id="529377092" Language="SFX">
					<ShortName>m_VO_mushroom_death_01.wav</ShortName>
					<Path>SFX\m_VO_mushroom_death_01_8D465481.wem</Path>
				</File>
				<File Id="529431023" Language="SFX">
					<ShortName>m_ENM_Tarnisher_Spit_01.wav</ShortName>
					<Path>SFX\m_ENM_Tarnisher_Spit_01_8D465481.wem</Path>
				</File>
				<File Id="530273545" Language="SFX">
					<ShortName>m_wpn_tranq_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_tranq_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="530987240" Language="SFX">
					<ShortName>m_WPN_bubblegun_shot_05.wav</ShortName>
					<Path>SFX\m_WPN_bubblegun_shot_05_A8C18816.wem</Path>
				</File>
				<File Id="531181102" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Wood_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Wood_01_8D465481.wem</Path>
				</File>
				<File Id="533261830" Language="SFX">
					<ShortName>SND_ANM_Gull_GatlingLoop_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_GatlingLoop_01_12C8321F.wem</Path>
				</File>
				<File Id="533629132" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_03_A8C18816_34B2BBD3.wem</Path>
				</File>
				<File Id="534337176" Language="SFX">
					<ShortName>m_VO_keyman_death_01.wav</ShortName>
					<Path>SFX\m_VO_keyman_death_01_8D465481.wem</Path>
				</File>
				<File Id="535546805" Language="SFX">
					<ShortName>m_ITM_Crisis_Stone_Reload_03.wav</ShortName>
					<Path>SFX\m_ITM_Crisis_Stone_Reload_03_8D465481.wem</Path>
				</File>
				<File Id="536647156" Language="SFX">
					<ShortName>ETG MINES MUZAC Aside LOOP2.wav</ShortName>
					<Path>SFX\ETG MINES MUZAC Aside LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="536699086" Language="SFX">
					<ShortName>SND_WPN_blunderbuss_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_blunderbuss_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="536809351" Language="SFX">
					<ShortName>SND_OBJ_lock_jiggle_01.wav</ShortName>
					<Path>SFX\SND_OBJ_lock_jiggle_01_53D2FA05.wem</Path>
				</File>
				<File Id="536828484" Language="SFX">
					<ShortName>m_ENM_highpriest_blast_01.wav</ShortName>
					<Path>SFX\m_ENM_highpriest_blast_01_8D465481.wem</Path>
				</File>
				<File Id="538942769" Language="SFX">
					<ShortName>AGUNIM_VO_NONCOMBAT_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_NONCOMBAT_01_8D465481.wem</Path>
				</File>
				<File Id="540177640" Language="SFX">
					<ShortName>m_VO_keyman_spawn_01.wav</ShortName>
					<Path>SFX\m_VO_keyman_spawn_01_8D465481.wem</Path>
				</File>
				<File Id="541539148" Language="SFX">
					<ShortName>ETG NURSES MUZAC LOOP2.wav</ShortName>
					<Path>SFX\ETG NURSES MUZAC LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="542120622" Language="SFX">
					<ShortName>m_BOSS_mineflayer_ring_01.wav</ShortName>
					<Path>SFX\m_BOSS_mineflayer_ring_01_8D465481.wem</Path>
				</File>
				<File Id="542855485" Language="SFX">
					<ShortName>SND_WPN_metalbullet_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_metalbullet_impact_01_8D465481.wem</Path>
				</File>
				<File Id="543216404" Language="SFX">
					<ShortName>m_WPN_blackrevolver_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_blackrevolver_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="543446802" Language="SFX">
					<ShortName>m_CHR_bullet_stairs_01.wav</ShortName>
					<Path>SFX\m_CHR_bullet_stairs_01_8D465481.wem</Path>
				</File>
				<File Id="545774572" Language="SFX">
					<ShortName>m_ENM_electric_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_electric_charge_01_8D465481.wem</Path>
				</File>
				<File Id="546038605" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LOSE_04.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LOSE_04_8D465481.wem</Path>
				</File>
				<File Id="547210323" Language="SFX">
					<ShortName>m_BOSS_bat_shot_01.wav</ShortName>
					<Path>SFX\m_BOSS_bat_shot_01_8D465481.wem</Path>
				</File>
				<File Id="549031817" Language="SFX">
					<ShortName>SND_CHR_ninja_dash_03.wav</ShortName>
					<Path>SFX\SND_CHR_ninja_dash_03_8D465481.wem</Path>
				</File>
				<File Id="549122855" Language="SFX">
					<ShortName>ETG BOSS BEAT RAT STAGE3 INTRO1.wav</ShortName>
					<Path>SFX\ETG BOSS BEAT RAT STAGE3 INTRO1_35A67E5D.wem</Path>
				</File>
				<File Id="549349218" Language="SFX">
					<ShortName>m_OBJ_blackchest_spawn_01.wav</ShortName>
					<Path>SFX\m_OBJ_blackchest_spawn_01_53D2FA05.wem</Path>
				</File>
				<File Id="549488475" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LOSE_05.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LOSE_05_8D465481.wem</Path>
				</File>
				<File Id="549543951" Language="SFX">
					<ShortName>GUNGEON SpaceShipINTRO LOOP1.wav</ShortName>
					<Path>SFX\GUNGEON SpaceShipINTRO LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="549681758" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_01_A8C18816_B857ACD8.wem</Path>
				</File>
				<File Id="550088552" Language="SFX">
					<ShortName>SND_WPN_eyeballgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_eyeballgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="550172513" Language="SFX">
					<ShortName>m_BOSS_Punchout_Punch_Block_01.wav</ShortName>
					<Path>SFX\m_BOSS_Punchout_Punch_Block_01_8D465481.wem</Path>
				</File>
				<File Id="550732286" Language="SFX">
					<ShortName>m_OBJ_chest_surprise_01.wav</ShortName>
					<Path>SFX\m_OBJ_chest_surprise_01_06A31702.wem</Path>
				</File>
				<File Id="551830222" Language="SFX">
					<ShortName>s_BOSS_spacebaby_intro_01.wav</ShortName>
					<Path>SFX\s_BOSS_spacebaby_intro_01_8D465481.wem</Path>
				</File>
				<File Id="551891480" Language="SFX">
					<ShortName>m_BOSS_dragun_glocks_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_glocks_01_8D465481.wem</Path>
				</File>
				<File Id="553098897" Language="SFX">
					<ShortName>SND_OBJ_armor_collapse_03.wav</ShortName>
					<Path>SFX\SND_OBJ_armor_collapse_03_53D2FA05.wem</Path>
				</File>
				<File Id="553349169" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_impact_01_8D465481.wem</Path>
				</File>
				<File Id="553412629" Language="SFX">
					<ShortName>m_ENM_blobulord_stream_01.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_stream_01_8D465481.wem</Path>
				</File>
				<File Id="554390778" Language="SFX">
					<ShortName>m_ENM_Grip_Master_Linger_01.wav</ShortName>
					<Path>SFX\m_ENM_Grip_Master_Linger_01_8D465481.wem</Path>
				</File>
				<File Id="554855803" Language="SFX">
					<ShortName>m_WPN_mutantarm_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_mutantarm_shot_01_8D465481.wem</Path>
				</File>
				<File Id="555518244" Language="SFX">
					<ShortName>SND_WPN_woodbow_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_woodbow_shot_02_A8C18816_83A33D8C.wem</Path>
				</File>
				<File Id="556365599" Language="SFX">
					<ShortName>SND_WPN_deck4rd_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_impact_03_8D465481.wem</Path>
				</File>
				<File Id="556484917" Language="SFX">
					<ShortName>SND_ENM_beholster_melt_01.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_melt_01_768E5845.wem</Path>
				</File>
				<File Id="556806219" Language="SFX">
					<ShortName>m_WPN_sawgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_sawgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="557339096" Language="SFX">
					<ShortName>s_BOSS_RatMech_Stand_01.wav</ShortName>
					<Path>SFX\s_BOSS_RatMech_Stand_01_8D465481.wem</Path>
				</File>
				<File Id="557539702" Language="SFX">
					<ShortName>ETG GUNSLINGKING LOOP1.wav</ShortName>
					<Path>SFX\ETG GUNSLINGKING LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="557741018" Language="SFX">
					<ShortName>s_ENM_darken_world_01.wav</ShortName>
					<Path>SFX\s_ENM_darken_world_01_8D465481.wem</Path>
				</File>
				<File Id="559126153" Language="SFX">
					<ShortName>m_BOSS_agunim_intro_01.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_intro_01_8D465481.wem</Path>
				</File>
				<File Id="559401270" Language="SFX">
					<ShortName>m_ENM_squidface_illusion_01.wav</ShortName>
					<Path>SFX\m_ENM_squidface_illusion_01_8D465481.wem</Path>
				</File>
				<File Id="559512173" Language="SFX">
					<ShortName>SND_ENM_wizardred_swing_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_swing_01_8D465481.wem</Path>
				</File>
				<File Id="560246333" Language="SFX">
					<ShortName>m_WPN_tentacle_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_tentacle_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="560452521" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_04.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_04_A8C18816.wem</Path>
				</File>
				<File Id="561650999" Language="SFX">
					<ShortName>m_BOSS_agunim_charge_03.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_charge_03_8D465481.wem</Path>
				</File>
				<File Id="561794589" Language="SFX">
					<ShortName>m_VO_silly_death_01.wav</ShortName>
					<Path>SFX\m_VO_silly_death_01_8D465481.wem</Path>
				</File>
				<File Id="561950169" Language="SFX">
					<ShortName>m_OBJ_hook_pull_03.wav</ShortName>
					<Path>SFX\m_OBJ_hook_pull_03_8D465481.wem</Path>
				</File>
				<File Id="562305014" Language="SFX">
					<ShortName>m_VO_jammer_death_02.wav</ShortName>
					<Path>SFX\m_VO_jammer_death_02_8D465481.wem</Path>
				</File>
				<File Id="562616322" Language="SFX">
					<ShortName>m_CHR_bullet_roll_02.wav</ShortName>
					<Path>SFX\m_CHR_bullet_roll_02_8D465481.wem</Path>
				</File>
				<File Id="563716136" Language="SFX">
					<ShortName>m_BOSS_lichA_turn_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_turn_01_41626DC7.wem</Path>
				</File>
				<File Id="564486423" Language="SFX">
					<ShortName>m_BOSS_cyborg_eagle_01.wav</ShortName>
					<Path>SFX\m_BOSS_cyborg_eagle_01_89F56DC7.wem</Path>
				</File>
				<File Id="564785281" Language="SFX">
					<ShortName>ETG INTRO MAP MUSIC MODULE DRUM1a.wav</ShortName>
					<Path>SFX\ETG INTRO MAP MUSIC MODULE DRUM1a_25874DAF.wem</Path>
				</File>
				<File Id="565158248" Language="SFX">
					<ShortName>m_ENM_cannonball_burst_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_burst_01_8D465481.wem</Path>
				</File>
				<File Id="565432800" Language="SFX">
					<ShortName>SND_OBJ_item_purchase_01.wav</ShortName>
					<Path>SFX\SND_OBJ_item_purchase_01_8D465481.wem</Path>
				</File>
				<File Id="565461820" Language="SFX">
					<ShortName>m_ENM_bigshroom_cloud_01.wav</ShortName>
					<Path>SFX\m_ENM_bigshroom_cloud_01_8D465481.wem</Path>
				</File>
				<File Id="566175479" Language="SFX">
					<ShortName>m_WPN_camera_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_camera_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="566333719" Language="SFX">
					<ShortName>ETG CATACOMBS INTRO LOOP1.wav</ShortName>
					<Path>SFX\ETG CATACOMBS INTRO LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="566404250" Language="SFX">
					<ShortName>m_OBJ_ironcoin_clip_01.wav</ShortName>
					<Path>SFX\m_OBJ_ironcoin_clip_01_8D465481.wem</Path>
				</File>
				<File Id="566822691" Language="SFX">
					<ShortName>SND_FS_barefoot_carpet_03.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_carpet_03_8D465481.wem</Path>
				</File>
				<File Id="567102074" Language="SFX">
					<ShortName>m_ENM_cult_spew_01.wav</ShortName>
					<Path>SFX\m_ENM_cult_spew_01_8D465481.wem</Path>
				</File>
				<File Id="567209475" Language="SFX">
					<ShortName>SND_WPN_tank_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_tank_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="567305924" Language="SFX">
					<ShortName>SND_WPN_m1rifle_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_m1rifle_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="567947648" Language="SFX">
					<ShortName>m_ENM_cannonball_spray_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_spray_01_8D465481.wem</Path>
				</File>
				<File Id="569795465" Language="SFX">
					<ShortName>SND_OBJ_platter_crunch_01.wav</ShortName>
					<Path>SFX\SND_OBJ_platter_crunch_01_53D2FA05.wem</Path>
				</File>
				<File Id="570060726" Language="SFX">
					<ShortName>ETG INTRO MAP MUSIC MODULE DRONE1.wav</ShortName>
					<Path>SFX\ETG INTRO MAP MUSIC MODULE DRONE1_35A67E5D.wem</Path>
				</File>
				<File Id="570923272" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_02.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_02_8D465481.wem</Path>
				</File>
				<File Id="572118340" Language="SFX">
					<ShortName>ETG BULLET PAST LOOP1.wav</ShortName>
					<Path>SFX\ETG BULLET PAST LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="572772078" Language="SFX">
					<ShortName>m_wpn_evolveA_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_evolveA_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="573502962" Language="SFX">
					<ShortName>m_WPN_radgun_noice_02.wav</ShortName>
					<Path>SFX\m_WPN_radgun_noice_02_8D465481.wem</Path>
				</File>
				<File Id="573704714" Language="SFX">
					<ShortName>SND_ANM_Gull_Flap_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Flap_01_8D465481.wem</Path>
				</File>
				<File Id="573731928" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_HURT_03.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_HURT_03_8D465481.wem</Path>
				</File>
				<File Id="574424202" Language="SFX">
					<ShortName>m_BOSS_doormimic_zap_03.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_zap_03_8D465481.wem</Path>
				</File>
				<File Id="574596014" Language="SFX">
					<ShortName>m_VO_bulletman_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_bulletman_hurt_01_8D465481_594A9A74.wem</Path>
				</File>
				<File Id="574854855" Language="SFX">
					<ShortName>m_VO_mutant_death_02.wav</ShortName>
					<Path>SFX\m_VO_mutant_death_02_8D465481.wem</Path>
				</File>
				<File Id="575139172" Language="SFX">
					<ShortName>m_VO_mimic_death_01.wav</ShortName>
					<Path>SFX\m_VO_mimic_death_01_8D465481.wem</Path>
				</File>
				<File Id="575839144" Language="SFX">
					<ShortName>SND_ENM_spawn_appear_01.wav</ShortName>
					<Path>SFX\SND_ENM_spawn_appear_01_8D465481.wem</Path>
				</File>
				<File Id="576862686" Language="SFX">
					<ShortName>m_BOSS_RatMech_Wizard_Cast_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Wizard_Cast_01_8D465481.wem</Path>
				</File>
				<File Id="577205419" Language="SFX">
					<ShortName>m_wpn_glaive_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_glaive_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="577653840" Language="SFX">
					<ShortName>SND_WPN_plasmacell_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_plasmacell_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="578216972" Language="SFX">
					<ShortName>m_ENM_revolvenant_chain_01.wav</ShortName>
					<Path>SFX\m_ENM_revolvenant_chain_01_9ED8D721.wem</Path>
				</File>
				<File Id="578745993" Language="SFX">
					<ShortName>m_WPN_blackrevolver_finale_01.wav</ShortName>
					<Path>SFX\m_WPN_blackrevolver_finale_01_A8C18816.wem</Path>
				</File>
				<File Id="579244144" Language="SFX">
					<ShortName>m_ENM_iceslime_blast_01.wav</ShortName>
					<Path>SFX\m_ENM_iceslime_blast_01_8D465481.wem</Path>
				</File>
				<File Id="581059250" Language="SFX">
					<ShortName>m_BOSS_dragun_throw_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_throw_01_8D465481.wem</Path>
				</File>
				<File Id="581670067" Language="SFX">
					<ShortName>m_TRP_trapdoor_trigger_01.wav</ShortName>
					<Path>SFX\m_TRP_trapdoor_trigger_01_53D2FA05.wem</Path>
				</File>
				<File Id="584237923" Language="SFX">
					<ShortName>m_obj_chair_break_01.wav</ShortName>
					<Path>SFX\m_obj_chair_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="584392646" Language="SFX">
					<ShortName>m_VO_mushroomgiant_death_01.wav</ShortName>
					<Path>SFX\m_VO_mushroomgiant_death_01_8D465481.wem</Path>
				</File>
				<File Id="585968602" Language="SFX">
					<ShortName>SND_UI_menu_select_01.wav</ShortName>
					<Path>SFX\SND_UI_menu_select_01_310176EB_446E24B0.wem</Path>
				</File>
				<File Id="588240934" Language="SFX">
					<ShortName>m_WPN_rubedyne_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_rubedyne_shot_01_8924844B.wem</Path>
				</File>
				<File Id="588810488" Language="SFX">
					<ShortName>ETG Cathedral INTRO1.wav</ShortName>
					<Path>SFX\ETG Cathedral INTRO1_35A67E5D.wem</Path>
				</File>
				<File Id="588919883" Language="SFX">
					<ShortName>m_VO_gorgun_hurt_04.wav</ShortName>
					<Path>SFX\m_VO_gorgun_hurt_04_8D465481.wem</Path>
				</File>
				<File Id="590298882" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_02_A8C18816_03603351.wem</Path>
				</File>
				<File Id="590328670" Language="SFX">
					<ShortName>m_VO_dragun_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_dragun_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="590853302" Language="SFX">
					<ShortName>SND_CHR_blobuloid_hurt_01.wav</ShortName>
					<Path>SFX\SND_CHR_blobuloid_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="591210473" Language="SFX">
					<ShortName>m_ENV_puddle_zap_03.wav</ShortName>
					<Path>SFX\m_ENV_puddle_zap_03_53D2FA05.wem</Path>
				</File>
				<File Id="591370231" Language="SFX">
					<ShortName>m_wpn_evolveC_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_evolveC_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="591513616" Language="SFX">
					<ShortName>SND_WPN_ak47_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shot_02_A8C18816_D798C12A.wem</Path>
				</File>
				<File Id="591535307" Language="SFX">
					<ShortName>SND_WPN_SAA_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_SAA_reload_01_8D465481.wem</Path>
				</File>
				<File Id="591720918" Language="SFX">
					<ShortName>m_ENM_rubber_hurt_01.wav</ShortName>
					<Path>SFX\m_ENM_rubber_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="592101377" Language="SFX">
					<ShortName>m_BOSS_FuseBomb_Death_01.wav</ShortName>
					<Path>SFX\m_BOSS_FuseBomb_Death_01_8D465481.wem</Path>
				</File>
				<File Id="592660826" Language="SFX">
					<ShortName>SND_WPN_trashgun_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_trashgun_impact_01_8D465481.wem</Path>
				</File>
				<File Id="593475701" Language="SFX">
					<ShortName>m_WPN_thor_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_thor_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="593609789" Language="SFX">
					<ShortName>m_ENM_Tarnisher_Seeking_01.wav</ShortName>
					<Path>SFX\m_ENM_Tarnisher_Seeking_01_12C8321F.wem</Path>
				</File>
				<File Id="594047658" Language="SFX">
					<ShortName>ETG GUNSLINGKING FAIL LOOP2.wav</ShortName>
					<Path>SFX\ETG GUNSLINGKING FAIL LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="594275156" Language="SFX">
					<ShortName>m_WPN_origami_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_origami_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="594710465" Language="SFX">
					<ShortName>m_wpn_moontiara_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_moontiara_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="594830284" Language="SFX">
					<ShortName>m_CHR_fool_voice_01.wav</ShortName>
					<Path>SFX\m_CHR_fool_voice_01_CF6192E9.wem</Path>
				</File>
				<File Id="595571950" Language="SFX">
					<ShortName>m_BOSS_DragunGold_Grenade_01.wav</ShortName>
					<Path>SFX\m_BOSS_DragunGold_Grenade_01_8D465481.wem</Path>
				</File>
				<File Id="595852402" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Slayer_Werewolf_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Slayer_Werewolf_01_8D465481.wem</Path>
				</File>
				<File Id="596101550" Language="SFX">
					<ShortName>m_obj_box_break_02.wav</ShortName>
					<Path>SFX\m_obj_box_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="596333441" Language="SFX">
					<ShortName>m_ENM_bullat_tackle_01.wav</ShortName>
					<Path>SFX\m_ENM_bullat_tackle_01_8D465481.wem</Path>
				</File>
				<File Id="600464260" Language="SFX">
					<ShortName>m_ENM_statue_ring_01.wav</ShortName>
					<Path>SFX\m_ENM_statue_ring_01_8D465481.wem</Path>
				</File>
				<File Id="600493414" Language="SFX">
					<ShortName>m_WPN_balloon_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_balloon_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="600707925" Language="SFX">
					<ShortName>m_WPN_lux_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_03_A8C18816_8C10AF25.wem</Path>
				</File>
				<File Id="602042138" Language="SFX">
					<ShortName>m_WPN_blasphemy_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_blasphemy_shot_03_15FE2645.wem</Path>
				</File>
				<File Id="602809750" Language="SFX">
					<ShortName>m_PET_owl_hoot_01.wav</ShortName>
					<Path>SFX\m_PET_owl_hoot_01_B1F738F9.wem</Path>
				</File>
				<File Id="603049134" Language="SFX">
					<ShortName>m_BOSS_Rat_Trap_Snap_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Trap_Snap_01_8D465481.wem</Path>
				</File>
				<File Id="603485253" Language="SFX">
					<ShortName>SND_ENM_beholster_teleport_01.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_teleport_01_8D465481.wem</Path>
				</File>
				<File Id="604142258" Language="SFX">
					<ShortName>m_BOSS_tank_grenade_01.wav</ShortName>
					<Path>SFX\m_BOSS_tank_grenade_01_8D465481.wem</Path>
				</File>
				<File Id="604571299" Language="SFX">
					<ShortName>m_BOSS_dragun_flap_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_flap_01_8D465481.wem</Path>
				</File>
				<File Id="605520751" Language="SFX">
					<ShortName>m_ENM_bird_egg_01.wav</ShortName>
					<Path>SFX\m_ENM_bird_egg_01_8D465481.wem</Path>
				</File>
				<File Id="605583376" Language="SFX">
					<ShortName>m_WPN_sawgun_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_sawgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="606292768" Language="SFX">
					<ShortName>ETG ANTHEM INTRO NORMAL DONE LOOP1.wav</ShortName>
					<Path>SFX\ETG ANTHEM INTRO NORMAL DONE LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="607618104" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Screw_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Screw_01_8D465481.wem</Path>
				</File>
				<File Id="608814269" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Angry_Taffer_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Angry_Taffer_01_8D465481.wem</Path>
				</File>
				<File Id="610912078" Language="SFX">
					<ShortName>SND_OBJ_teleport_arrive_01.wav</ShortName>
					<Path>SFX\SND_OBJ_teleport_arrive_01_53D2FA05.wem</Path>
				</File>
				<File Id="611012874" Language="SFX">
					<ShortName>m_WPN_CombineRifle_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_CombineRifle_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="611216012" Language="SFX">
					<ShortName>m_ENM_Grip_Master_Swipe_01.wav</ShortName>
					<Path>SFX\m_ENM_Grip_Master_Swipe_01_E8FE6C76.wem</Path>
				</File>
				<File Id="611583994" Language="SFX">
					<ShortName>m_ENM_kali_burst_01.wav</ShortName>
					<Path>SFX\m_ENM_kali_burst_01_8D465481.wem</Path>
				</File>
				<File Id="611609136" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_03_A8C18816_B857ACD8.wem</Path>
				</File>
				<File Id="612324258" Language="SFX">
					<ShortName>m_ENM_cannonball_roll_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_roll_01_8D465481.wem</Path>
				</File>
				<File Id="613164397" Language="SFX">
					<ShortName>m_OBJ_ash_burst_01.wav</ShortName>
					<Path>SFX\m_OBJ_ash_burst_01_53D2FA05.wem</Path>
				</File>
				<File Id="613887496" Language="SFX">
					<ShortName>m_PET_junk_spin_01.wav</ShortName>
					<Path>SFX\m_PET_junk_spin_01_8D465481.wem</Path>
				</File>
				<File Id="614307453" Language="SFX">
					<ShortName>SND_OBJ_jetpack_end_01.wav</ShortName>
					<Path>SFX\SND_OBJ_jetpack_end_01_8D465481.wem</Path>
				</File>
				<File Id="614950322" Language="SFX">
					<ShortName>m_WPN_claw_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_claw_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="615179676" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Scary_Cute_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Scary_Cute_01_8D465481.wem</Path>
				</File>
				<File Id="616736802" Language="SFX">
					<ShortName>m_WPN_blasphemy_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_blasphemy_shot_02_CBF51EC2.wem</Path>
				</File>
				<File Id="616789478" Language="SFX">
					<ShortName>ETG RAT BOSS FIGHT STAGE1.wav</ShortName>
					<Path>SFX\ETG RAT BOSS FIGHT STAGE1_35A67E5D.wem</Path>
				</File>
				<File Id="618761410" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_WIN_04.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_WIN_04_8D465481.wem</Path>
				</File>
				<File Id="618917589" Language="SFX">
					<ShortName>m_wpn_kthulu_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_kthulu_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="619455747" Language="SFX">
					<ShortName>SND_WPN_deck4rd_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="619599071" Language="SFX">
					<ShortName>s_BOSS_RatMech_Lights_01.wav</ShortName>
					<Path>SFX\s_BOSS_RatMech_Lights_01_8D465481.wem</Path>
				</File>
				<File Id="619713359" Language="SFX">
					<ShortName>m_ENM_snake_shot_02.wav</ShortName>
					<Path>SFX\m_ENM_snake_shot_02_8D465481.wem</Path>
				</File>
				<File Id="619819236" Language="SFX">
					<ShortName>ETG BULLET VO Cowabunga1.wav</ShortName>
					<Path>SFX\ETG BULLET VO Cowabunga1_57B3128A.wem</Path>
				</File>
				<File Id="621054700" Language="SFX">
					<ShortName>m_VO_bashellisk_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="622282107" Language="SFX">
					<ShortName>m_BOSS_cyborg_charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_cyborg_charge_01_8D465481.wem</Path>
				</File>
				<File Id="622865931" Language="SFX">
					<ShortName>m_WPN_rgun_blam_02.wav</ShortName>
					<Path>SFX\m_WPN_rgun_blam_02_8D465481.wem</Path>
				</File>
				<File Id="623379254" Language="SFX">
					<ShortName>m_WPN_guitar_loop_02.wav</ShortName>
					<Path>SFX\m_WPN_guitar_loop_02_2326DB30.wem</Path>
				</File>
				<File Id="623917443" Language="SFX">
					<ShortName>SND_ENV_oilfire_loop_01.wav</ShortName>
					<Path>SFX\SND_ENV_oilfire_loop_01_C787E3A6.wem</Path>
				</File>
				<File Id="624556729" Language="SFX">
					<ShortName>m_ENM_rubber_shock_01.wav</ShortName>
					<Path>SFX\m_ENM_rubber_shock_01_8D465481.wem</Path>
				</File>
				<File Id="625032870" Language="SFX">
					<ShortName>m_ENM_snake_shot_01.wav</ShortName>
					<Path>SFX\m_ENM_snake_shot_01_82B6F95A.wem</Path>
				</File>
				<File Id="625366070" Language="SFX">
					<ShortName>m_FS_bone_step_01.wav</ShortName>
					<Path>SFX\m_FS_bone_step_01_8D465481.wem</Path>
				</File>
				<File Id="625891489" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Magical_Kadabra_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Magical_Kadabra_01_8D465481.wem</Path>
				</File>
				<File Id="627462224" Language="SFX">
					<ShortName>m_wpn_lute_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_02_4A6A260A.wem</Path>
				</File>
				<File Id="627735963" Language="SFX">
					<ShortName>m_ENM_book_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_book_charge_01_932F665A.wem</Path>
				</File>
				<File Id="627743654" Language="SFX">
					<ShortName>SND_CHR_convict_leap_02.wav</ShortName>
					<Path>SFX\SND_CHR_convict_leap_02_8D465481.wem</Path>
				</File>
				<File Id="628091140" Language="SFX">
					<ShortName>m_BOSS_doormimic_zap_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_zap_01_8D465481.wem</Path>
				</File>
				<File Id="628302023" Language="SFX">
					<ShortName>m_BOSS_doormimic_vanish_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_vanish_01_8D465481.wem</Path>
				</File>
				<File Id="628434618" Language="SFX">
					<ShortName>m_CHR_muncher_eat_01.wav</ShortName>
					<Path>SFX\m_CHR_muncher_eat_01_8D465481.wem</Path>
				</File>
				<File Id="629139773" Language="SFX">
					<ShortName>m_WPN_Life_Orb_Fade_01.wav</ShortName>
					<Path>SFX\m_WPN_Life_Orb_Fade_01_8D465481.wem</Path>
				</File>
				<File Id="630073999" Language="SFX">
					<ShortName>m_WPN_Mac10_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_Mac10_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="631133410" Language="SFX">
					<ShortName>m_ENM_demonwall_barf_01.wav</ShortName>
					<Path>SFX\m_ENM_demonwall_barf_01_8D465481.wem</Path>
				</File>
				<File Id="631350672" Language="SFX">
					<ShortName>m_ENM_fs_mimic_02.wav</ShortName>
					<Path>SFX\m_ENM_fs_mimic_02_8D465481.wem</Path>
				</File>
				<File Id="631655681" Language="SFX">
					<ShortName>SND_WPN_deck4rd_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="631968050" Language="SFX">
					<ShortName>m_OBJ_supplycrate_open_01.wav</ShortName>
					<Path>SFX\m_OBJ_supplycrate_open_01_8D465481.wem</Path>
				</File>
				<File Id="632595890" Language="SFX">
					<ShortName>m_npc_bowler_bless_01.wav</ShortName>
					<Path>SFX\m_npc_bowler_bless_01_8D465481.wem</Path>
				</File>
				<File Id="632704564" Language="SFX">
					<ShortName>ETG INTRO MAP MUSIC MODULE DRUM2a.wav</ShortName>
					<Path>SFX\ETG INTRO MAP MUSIC MODULE DRUM2a_25874DAF.wem</Path>
				</File>
				<File Id="633342797" Language="SFX">
					<ShortName>m_ENM_squidface_cast_01.wav</ShortName>
					<Path>SFX\m_ENM_squidface_cast_01_8D465481.wem</Path>
				</File>
				<File Id="633381739" Language="SFX">
					<ShortName>m_PET_junk_punch_01.wav</ShortName>
					<Path>SFX\m_PET_junk_punch_01_8D465481.wem</Path>
				</File>
				<File Id="633691185" Language="SFX">
					<ShortName>m_WPN_CombineRifle_Shot_02.wav</ShortName>
					<Path>SFX\m_WPN_CombineRifle_Shot_02_A8C18816.wem</Path>
				</File>
				<File Id="633837773" Language="SFX">
					<ShortName>m_WPN_BoxingGlove_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_BoxingGlove_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="634189610" Language="SFX">
					<ShortName>m_CHR_bullet_leap_03.wav</ShortName>
					<Path>SFX\m_CHR_bullet_leap_03_8D465481.wem</Path>
				</File>
				<File Id="634875724" Language="SFX">
					<ShortName>m_OBJ_compass_point_01.wav</ShortName>
					<Path>SFX\m_OBJ_compass_point_01_8D465481_2527F5BF.wem</Path>
				</File>
				<File Id="634899368" Language="SFX">
					<ShortName>m_WPN_ice_accent_02.wav</ShortName>
					<Path>SFX\m_WPN_ice_accent_02_3D6F7C4F.wem</Path>
				</File>
				<File Id="635492703" Language="SFX">
					<ShortName>m_BOSS_RatMech_Wizard_Spell_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Wizard_Spell_01_12C8321F.wem</Path>
				</File>
				<File Id="636003326" Language="SFX">
					<ShortName>SND_WPN_sword_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_sword_impact_01_8D465481.wem</Path>
				</File>
				<File Id="637079498" Language="SFX">
					<ShortName>m_WPN_blasphemy_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_blasphemy_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="639290076" Language="SFX">
					<ShortName>SND_WPN_pollster_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_pollster_shot_01_A8C18816_594A9A74.wem</Path>
				</File>
				<File Id="640228836" Language="SFX">
					<ShortName>m_VO_mummy_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_mummy_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="641169710" Language="SFX">
					<ShortName>s_BOSS_spacebaby_arrive_01.wav</ShortName>
					<Path>SFX\s_BOSS_spacebaby_arrive_01_8D465481.wem</Path>
				</File>
				<File Id="641443833" Language="SFX">
					<ShortName>m_BOSS_dragun_shot_02.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_shot_02_8D465481.wem</Path>
				</File>
				<File Id="641652587" Language="SFX">
					<ShortName>m_VO_mummy_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_mummy_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="642602000" Language="SFX">
					<ShortName>m_BOSS_GoldDragun_Baby_Death_01.wav</ShortName>
					<Path>SFX\m_BOSS_GoldDragun_Baby_Death_01_8D465481.wem</Path>
				</File>
				<File Id="643980466" Language="SFX">
					<ShortName>s_ENV_thunder_flash_01.wav</ShortName>
					<Path>SFX\s_ENV_thunder_flash_01_E3AE94D8.wem</Path>
				</File>
				<File Id="644630301" Language="SFX">
					<ShortName>m_WPN_bombgun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_bombgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="644979123" Language="SFX">
					<ShortName>SND_ENM_wizardred_hurt_02.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_hurt_02_D4C4DE46.wem</Path>
				</File>
				<File Id="645980616" Language="SFX">
					<ShortName>m_BOSS_tank_death_01.wav</ShortName>
					<Path>SFX\m_BOSS_tank_death_01_BCFBC6B7.wem</Path>
				</File>
				<File Id="646551088" Language="SFX">
					<ShortName>m_WPN_baseball_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_baseball_charge_01_EF5B1430.wem</Path>
				</File>
				<File Id="647233975" Language="SFX">
					<ShortName>m_WPN_teddy_impact_02.wav</ShortName>
					<Path>SFX\m_WPN_teddy_impact_02_8D465481.wem</Path>
				</File>
				<File Id="647544800" Language="SFX">
					<ShortName>SND_WPN_skullgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_skullgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="647842765" Language="SFX">
					<ShortName>SND_OBJ_coin_medium_01.wav</ShortName>
					<Path>SFX\SND_OBJ_coin_medium_01_8D465481.wem</Path>
				</File>
				<File Id="648019825" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_02_A8C18816_A026EFCE.wem</Path>
				</File>
				<File Id="649017400" Language="SFX">
					<ShortName>m_WPN_frostgiant_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_frostgiant_reload_01_8D465481.wem</Path>
				</File>
				<File Id="649130100" Language="SFX">
					<ShortName>SND_UI_menu_confirm_01.wav</ShortName>
					<Path>SFX\SND_UI_menu_confirm_01_85BA816B_B6623F08.wem</Path>
				</File>
				<File Id="649826329" Language="SFX">
					<ShortName>m_BOSS_dragun_spin_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_spin_01_8D465481.wem</Path>
				</File>
				<File Id="650392378" Language="SFX">
					<ShortName>m_WPN_dpad_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_dpad_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="650879715" Language="SFX">
					<ShortName>m_BOSS_DragunGold_Grenade_02.wav</ShortName>
					<Path>SFX\m_BOSS_DragunGold_Grenade_02_8D465481.wem</Path>
				</File>
				<File Id="651029176" Language="SFX">
					<ShortName>m_ENM_book_blast_01.wav</ShortName>
					<Path>SFX\m_ENM_book_blast_01_8D465481.wem</Path>
				</File>
				<File Id="651161635" Language="SFX">
					<ShortName>SND_UI_ammonomicon_intro_01.wav</ShortName>
					<Path>SFX\SND_UI_ammonomicon_intro_01_E070447A_CB197034.wem</Path>
				</File>
				<File Id="651353661" Language="SFX">
					<ShortName>m_WPN_cerebralbore_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_cerebralbore_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="651392717" Language="SFX">
					<ShortName>SND_WPN_energycannon_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_energycannon_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="651414609" Language="SFX">
					<ShortName>s_UI_gameover_lockon_01.wav</ShortName>
					<Path>SFX\s_UI_gameover_lockon_01_E070447A.wem</Path>
				</File>
				<File Id="651434057" Language="SFX">
					<ShortName>m_CHR_gambler_voice_01.wav</ShortName>
					<Path>SFX\m_CHR_gambler_voice_01_048E1E9C.wem</Path>
				</File>
				<File Id="652372056" Language="SFX">
					<ShortName>m_BOSS_doormimic_charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_charge_01_8D465481.wem</Path>
				</File>
				<File Id="652576308" Language="SFX">
					<ShortName>ETG CURSESHOPMOUTH MUZAC LOOP1.wav</ShortName>
					<Path>SFX\ETG CURSESHOPMOUTH MUZAC LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="652984365" Language="SFX">
					<ShortName>m_WPN_radgun_noice_03.wav</ShortName>
					<Path>SFX\m_WPN_radgun_noice_03_8D465481.wem</Path>
				</File>
				<File Id="653322924" Language="SFX">
					<ShortName>m_OBJ_supplycrate_radio_01.wav</ShortName>
					<Path>SFX\m_OBJ_supplycrate_radio_01_8D465481.wem</Path>
				</File>
				<File Id="654232633" Language="SFX">
					<ShortName>m_BOSS_cannon_intro_01.wav</ShortName>
					<Path>SFX\m_BOSS_cannon_intro_01_8D465481.wem</Path>
				</File>
				<File Id="654708042" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_01.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_01_8D465481.wem</Path>
				</File>
				<File Id="654893109" Language="SFX">
					<ShortName>m_wpn_kthulu_soul_01.wav</ShortName>
					<Path>SFX\m_wpn_kthulu_soul_01_8D465481.wem</Path>
				</File>
				<File Id="654950567" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Flash_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Flash_01_8D465481.wem</Path>
				</File>
				<File Id="655746908" Language="SFX">
					<ShortName>m_CHR_shadow_curse_01.wav</ShortName>
					<Path>SFX\m_CHR_shadow_curse_01_8D465481.wem</Path>
				</File>
				<File Id="656347684" Language="SFX">
					<ShortName>m_TRP_spikes_shoot_01.wav</ShortName>
					<Path>SFX\m_TRP_spikes_shoot_01_53D2FA05.wem</Path>
				</File>
				<File Id="657445852" Language="SFX">
					<ShortName>m_WPN_lux_shot_05.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_05_A8C18816_E74D039E.wem</Path>
				</File>
				<File Id="657713999" Language="SFX">
					<ShortName>m_WPN_radgun_cool_02.wav</ShortName>
					<Path>SFX\m_WPN_radgun_cool_02_8D465481.wem</Path>
				</File>
				<File Id="658251802" Language="SFX">
					<ShortName>SND_WPN_earthwormgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_earthwormgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="658312365" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_charge_01.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_charge_01_B9B39908.wem</Path>
				</File>
				<File Id="658451061" Language="SFX">
					<ShortName>SND_WPN_screecher_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_screecher_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="658472711" Language="SFX">
					<ShortName>m_OBJ_chaff_blast_01.wav</ShortName>
					<Path>SFX\m_OBJ_chaff_blast_01_8D465481.wem</Path>
				</File>
				<File Id="659886594" Language="SFX">
					<ShortName>m_WPN_lux_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_02_A8C18816_E74D039E.wem</Path>
				</File>
				<File Id="660389094" Language="SFX">
					<ShortName>m_ENM_iceslime_shot_03.wav</ShortName>
					<Path>SFX\m_ENM_iceslime_shot_03_8D465481.wem</Path>
				</File>
				<File Id="660764364" Language="SFX">
					<ShortName>m_WPN_sharkgun_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_sharkgun_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="661882275" Language="SFX">
					<ShortName>AGUNIM_VO_NPC_VENDOR_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_NPC_VENDOR_02_8D465481.wem</Path>
				</File>
				<File Id="662644711" Language="SFX">
					<ShortName>SND_WPN_radiationlaser_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_radiationlaser_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="663340328" Language="SFX">
					<ShortName>s_ENM_highpriest_intro_01.wav</ShortName>
					<Path>SFX\s_ENM_highpriest_intro_01_E311A160.wem</Path>
				</File>
				<File Id="663352933" Language="SFX">
					<ShortName>SND_WPN_barrel_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_barrel_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="663624600" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Bomb_Rocket_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Bomb_Rocket_01_A8C18816.wem</Path>
				</File>
				<File Id="664524039" Language="SFX">
					<ShortName>m_WPN_devolver_morph_01.wav</ShortName>
					<Path>SFX\m_WPN_devolver_morph_01_F2EE8CE6.wem</Path>
				</File>
				<File Id="664585754" Language="SFX">
					<ShortName>SND_CHR_metalBullet_hurt_02.wav</ShortName>
					<Path>SFX\SND_CHR_metalBullet_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="665512464" Language="SFX">
					<ShortName>m_BOSS_dragun_spin_03.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_spin_03_8D465481.wem</Path>
				</File>
				<File Id="666960526" Language="SFX">
					<ShortName>SND_WPN_crossbowshotgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_crossbowshotgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="667282975" Language="SFX">
					<ShortName>SND_WPN_shotgun_shell_01.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shell_01_8D465481.wem</Path>
				</File>
				<File Id="667469706" Language="SFX">
					<ShortName>s_ENV_quake_loop_01.wav</ShortName>
					<Path>SFX\s_ENV_quake_loop_01_28539BF3.wem</Path>
				</File>
				<File Id="667712469" Language="SFX">
					<ShortName>m_OBJ_hook_pull_02.wav</ShortName>
					<Path>SFX\m_OBJ_hook_pull_02_8D465481.wem</Path>
				</File>
				<File Id="667760217" Language="SFX">
					<ShortName>SND_WPN_eyeballgun_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_eyeballgun_impact_01_8D465481.wem</Path>
				</File>
				<File Id="667958967" Language="SFX">
					<ShortName>m_wpn_teapot_finale_01.wav</ShortName>
					<Path>SFX\m_wpn_teapot_finale_01_A8C18816.wem</Path>
				</File>
				<File Id="669491768" Language="SFX">
					<ShortName>m_PET_dog_dig_02.wav</ShortName>
					<Path>SFX\m_PET_dog_dig_02_8D465481.wem</Path>
				</File>
				<File Id="669822635" Language="SFX">
					<ShortName>m_WPN_zapflash_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_zapflash_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="671789394" Language="SFX">
					<ShortName>m_OBJ_desk_flip_01.wav</ShortName>
					<Path>SFX\m_OBJ_desk_flip_01_53D2FA05.wem</Path>
				</File>
				<File Id="672044817" Language="SFX">
					<ShortName>m_BOSS_agunim_volley_01.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_volley_01_8D465481.wem</Path>
				</File>
				<File Id="673423363" Language="SFX">
					<ShortName>SND_WPN_deck4rd_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_impact_02_D7CCC27D.wem</Path>
				</File>
				<File Id="673848236" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Mimic_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Mimic_01_8D465481.wem</Path>
				</File>
				<File Id="674771179" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Scary_Ghost_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Scary_Ghost_01_8D465481.wem</Path>
				</File>
				<File Id="674862932" Language="SFX">
					<ShortName>m_wpn_jk47_reload_01.wav</ShortName>
					<Path>SFX\m_wpn_jk47_reload_01_8D465481.wem</Path>
				</File>
				<File Id="674978835" Language="SFX">
					<ShortName>SND_WPN_flame_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_flame_impact_01_8D465481.wem</Path>
				</File>
				<File Id="676111008" Language="SFX">
					<ShortName>SND_WPN_grasshopper_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_grasshopper_impact_02_8D465481.wem</Path>
				</File>
				<File Id="676297199" Language="SFX">
					<ShortName>SND_UI_menu_cancel_01.wav</ShortName>
					<Path>SFX\SND_UI_menu_cancel_01_E070447A.wem</Path>
				</File>
				<File Id="677396258" Language="SFX">
					<ShortName>m_WPN_ice_accent_03.wav</ShortName>
					<Path>SFX\m_WPN_ice_accent_03_A8C18816.wem</Path>
				</File>
				<File Id="677852757" Language="SFX">
					<ShortName>m_OBJ_coolant_leak_01.wav</ShortName>
					<Path>SFX\m_OBJ_coolant_leak_01_8D465481.wem</Path>
				</File>
				<File Id="678024866" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Wealth_Gold_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Wealth_Gold_01_8D465481.wem</Path>
				</File>
				<File Id="678367208" Language="SFX">
					<ShortName>SND_ENM_deathray_shot_01.wav</ShortName>
					<Path>SFX\SND_ENM_deathray_shot_01_280F50C9.wem</Path>
				</File>
				<File Id="679223293" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_01_A8C18816_AF29BDA4.wem</Path>
				</File>
				<File Id="679356189" Language="SFX">
					<ShortName>m_wpn_chamberabbey_reload_01.wav</ShortName>
					<Path>SFX\m_wpn_chamberabbey_reload_01_8D465481.wem</Path>
				</File>
				<File Id="679442419" Language="SFX">
					<ShortName>ETG HELL INTRO LOOP2.wav</ShortName>
					<Path>SFX\ETG HELL INTRO LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="680369332" Language="SFX">
					<ShortName>m_VO_gorgun_laugh_02b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_laugh_02b_8D465481_3A058034.wem</Path>
				</File>
				<File Id="680543518" Language="SFX">
					<ShortName>m_PET_chicken_summon_01.wav</ShortName>
					<Path>SFX\m_PET_chicken_summon_01_8D465481.wem</Path>
				</File>
				<File Id="680555071" Language="SFX">
					<ShortName>m_VO_mutant_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_mutant_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="680941260" Language="SFX">
					<ShortName>SND_CHR_blobulin_death_01.wav</ShortName>
					<Path>SFX\SND_CHR_blobulin_death_01_8D465481.wem</Path>
				</File>
				<File Id="681454816" Language="SFX">
					<ShortName>m_ENM_mummy_curse_01.wav</ShortName>
					<Path>SFX\m_ENM_mummy_curse_01_8D465481.wem</Path>
				</File>
				<File Id="682414703" Language="SFX">
					<ShortName>SND_WPN_megablaster_shotB_01.wav</ShortName>
					<Path>SFX\SND_WPN_megablaster_shotB_01_A8C18816.wem</Path>
				</File>
				<File Id="682502978" Language="SFX">
					<ShortName>m_WPN_CheeseGun_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_CheeseGun_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="682716808" Language="SFX">
					<ShortName>m_wpn_jk47_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_jk47_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="683409781" Language="SFX">
					<ShortName>SND_ENM_deathray_loop_01.wav</ShortName>
					<Path>SFX\SND_ENM_deathray_loop_01_12C8321F.wem</Path>
				</File>
				<File Id="683519978" Language="SFX">
					<ShortName>m_WPN_radgun_wack_02.wav</ShortName>
					<Path>SFX\m_WPN_radgun_wack_02_8D465481.wem</Path>
				</File>
				<File Id="684202392" Language="SFX">
					<ShortName>m_WPN_radgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_radgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="684711188" Language="SFX">
					<ShortName>ETG BULLET VO FareWell1.wav</ShortName>
					<Path>SFX\ETG BULLET VO FareWell1_272375C3.wem</Path>
				</File>
				<File Id="685245246" Language="SFX">
					<ShortName>SND_WPN_plasmacell_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_plasmacell_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="685530609" Language="SFX">
					<ShortName>m_WPN_siren_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_siren_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="685665840" Language="SFX">
					<ShortName>m_WPN_melter_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_melter_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="687012722" Language="SFX">
					<ShortName>SND_FS_boot_carpet_03.wav</ShortName>
					<Path>SFX\SND_FS_boot_carpet_03_8D465481.wem</Path>
				</File>
				<File Id="687877645" Language="SFX">
					<ShortName>SND_CHR_robot_leap_03.wav</ShortName>
					<Path>SFX\SND_CHR_robot_leap_03_8D465481.wem</Path>
				</File>
				<File Id="687888161" Language="SFX">
					<ShortName>m_WPN_MegaBlaster_Flash_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_MegaBlaster_Flash_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="689593108" Language="SFX">
					<ShortName>m_BOSS_blobulord_burst_01.wav</ShortName>
					<Path>SFX\m_BOSS_blobulord_burst_01_9DE7DFFA.wem</Path>
				</File>
				<File Id="689680981" Language="SFX">
					<ShortName>s_BOSS_dragun_thunder_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_thunder_01_D8ACE3D6.wem</Path>
				</File>
				<File Id="689830186" Language="SFX">
					<ShortName>m_BOSS_lichB_charge_02.wav</ShortName>
					<Path>SFX\m_BOSS_lichB_charge_02_8D465481.wem</Path>
				</File>
				<File Id="690431231" Language="SFX">
					<ShortName>SND_CHR_ninja_dash_02.wav</ShortName>
					<Path>SFX\SND_CHR_ninja_dash_02_8D465481.wem</Path>
				</File>
				<File Id="691045219" Language="SFX">
					<ShortName>m_WPN_lux_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_01_A8C18816_8C10AF25.wem</Path>
				</File>
				<File Id="691176276" Language="SFX">
					<ShortName>m_BOSS_lichA_crack_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_crack_01_8D465481.wem</Path>
				</File>
				<File Id="692100287" Language="SFX">
					<ShortName>m_WPN_pillow_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_pillow_reload_01_8D465481.wem</Path>
				</File>
				<File Id="692876011" Language="SFX">
					<ShortName>m_OBJ_skeleton_collapse_02.wav</ShortName>
					<Path>SFX\m_OBJ_skeleton_collapse_02_53D2FA05.wem</Path>
				</File>
				<File Id="693125061" Language="SFX">
					<ShortName>ETG RAT BOSS FIGHT PUNCHOUT MUZAC TRANSITION1.wav</ShortName>
					<Path>SFX\ETG RAT BOSS FIGHT PUNCHOUT MUZAC TRANSITION1_25874DAF.wem</Path>
				</File>
				<File Id="693349599" Language="SFX">
					<ShortName>m_PET_tiny_chomp_01.wav</ShortName>
					<Path>SFX\m_PET_tiny_chomp_01_8D465481.wem</Path>
				</File>
				<File Id="693752214" Language="SFX">
					<ShortName>m_ENM_Grip_Master_Eject_01.wav</ShortName>
					<Path>SFX\m_ENM_Grip_Master_Eject_01_8D465481.wem</Path>
				</File>
				<File Id="694294078" Language="SFX">
					<ShortName>m_TRP_trapdoor_open_03.wav</ShortName>
					<Path>SFX\m_TRP_trapdoor_open_03_53D2FA05.wem</Path>
				</File>
				<File Id="694571562" Language="SFX">
					<ShortName>m_BOSS_mineflayer_bellshot_01.wav</ShortName>
					<Path>SFX\m_BOSS_mineflayer_bellshot_01_8D465481.wem</Path>
				</File>
				<File Id="695587297" Language="SFX">
					<ShortName>m_BOSS_lichC_zap_03.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_zap_03_8D465481.wem</Path>
				</File>
				<File Id="696513073" Language="SFX">
					<ShortName>SND_OBJ_cauldron_splash_01.wav</ShortName>
					<Path>SFX\SND_OBJ_cauldron_splash_01_53D2FA05.wem</Path>
				</File>
				<File Id="696920121" Language="SFX">
					<ShortName>m_OBJ_dead_again_01.wav</ShortName>
					<Path>SFX\m_OBJ_dead_again_01_D015D4D5.wem</Path>
				</File>
				<File Id="698369173" Language="SFX">
					<ShortName>SND_WPN_blackhole_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_impact_01_8D465481_DBA38958.wem</Path>
				</File>
				<File Id="698508506" Language="SFX">
					<ShortName>SND_CHR_ghost_death_02.wav</ShortName>
					<Path>SFX\SND_CHR_ghost_death_02_8D465481.wem</Path>
				</File>
				<File Id="700140935" Language="SFX">
					<ShortName>SND_OBJ_pot_shatter_01.wav</ShortName>
					<Path>SFX\SND_OBJ_pot_shatter_01_53D2FA05.wem</Path>
				</File>
				<File Id="701543508" Language="SFX">
					<ShortName>m_OBJ_boulder_break_02.wav</ShortName>
					<Path>SFX\m_OBJ_boulder_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="703147992" Language="SFX">
					<ShortName>m_ENM_ironmaiden_open_01.wav</ShortName>
					<Path>SFX\m_ENM_ironmaiden_open_01_8D465481.wem</Path>
				</File>
				<File Id="703798987" Language="SFX">
					<ShortName>m_FS_rubber_step_01.wav</ShortName>
					<Path>SFX\m_FS_rubber_step_01_8D465481.wem</Path>
				</File>
				<File Id="705907869" Language="SFX">
					<ShortName>m_ENM_ironmaiden_stomp_01.wav</ShortName>
					<Path>SFX\m_ENM_ironmaiden_stomp_01_8D465481.wem</Path>
				</File>
				<File Id="706227259" Language="SFX">
					<ShortName>m_WPN_windupgun_reload_02.wav</ShortName>
					<Path>SFX\m_WPN_windupgun_reload_02_8D465481.wem</Path>
				</File>
				<File Id="706940978" Language="SFX">
					<ShortName>m_VO_cannonball_death_01.wav</ShortName>
					<Path>SFX\m_VO_cannonball_death_01_6A0E5547.wem</Path>
				</File>
				<File Id="707423981" Language="SFX">
					<ShortName>m_BOSS_RatMech_Wizard_Out_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Wizard_Out_01_8D465481.wem</Path>
				</File>
				<File Id="707540100" Language="SFX">
					<ShortName>SND_CHR_plasticBullet_step_01.wav</ShortName>
					<Path>SFX\SND_CHR_plasticBullet_step_01_8D465481.wem</Path>
				</File>
				<File Id="707665920" Language="SFX">
					<ShortName>m_VO_lichC_death_01.wav</ShortName>
					<Path>SFX\m_VO_lichC_death_01_8D465481.wem</Path>
				</File>
				<File Id="707776195" Language="SFX">
					<ShortName>SND_WPN_woodbow_charge_02.wav</ShortName>
					<Path>SFX\SND_WPN_woodbow_charge_02_22A7A667.wem</Path>
				</File>
				<File Id="707860420" Language="SFX">
					<ShortName>m_WPN_radgun_cool_01.wav</ShortName>
					<Path>SFX\m_WPN_radgun_cool_01_8D465481.wem</Path>
				</File>
				<File Id="709071122" Language="SFX">
					<ShortName>m_WPN_blasphemy_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_blasphemy_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="709403355" Language="SFX">
					<ShortName>m_OBJ_powerstar_loop_01.wav</ShortName>
					<Path>SFX\m_OBJ_powerstar_loop_01_12C8321F.wem</Path>
				</File>
				<File Id="710128017" Language="SFX">
					<ShortName>SND_CHR_bat_death_01.wav</ShortName>
					<Path>SFX\SND_CHR_bat_death_01_8D465481.wem</Path>
				</File>
				<File Id="712290228" Language="SFX">
					<ShortName>m_VO_cannonball_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_cannonball_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="712746573" Language="SFX">
					<ShortName>SND_ENM_wizardred_conjure_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_conjure_01_8D465481.wem</Path>
				</File>
				<File Id="714496373" Language="SFX">
					<ShortName>s_ENM_blobulord_death_01.wav</ShortName>
					<Path>SFX\s_ENM_blobulord_death_01_8D465481_E28C545B.wem</Path>
				</File>
				<File Id="714901174" Language="SFX">
					<ShortName>ETG BOSSFIGHT BEHOLSTERshort LOOP1.wav</ShortName>
					<Path>SFX\ETG BOSSFIGHT BEHOLSTERshort LOOP1_25874DAF.wem</Path>
				</File>
				<File Id="715178829" Language="SFX">
					<ShortName>SND_WPN_screecher_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_screecher_reload_01_8D465481.wem</Path>
				</File>
				<File Id="715330280" Language="SFX">
					<ShortName>m_wpn_jk47_droop_01.wav</ShortName>
					<Path>SFX\m_wpn_jk47_droop_01_945BBC27.wem</Path>
				</File>
				<File Id="715354319" Language="SFX">
					<ShortName>m_WPN_tiger_gore_01.wav</ShortName>
					<Path>SFX\m_WPN_tiger_gore_01_A8C18816.wem</Path>
				</File>
				<File Id="716546820" Language="SFX">
					<ShortName>ETG HELL DRONE LOOP1.wav</ShortName>
					<Path>SFX\ETG HELL DRONE LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="716771540" Language="SFX">
					<ShortName>m_BOSS_dragun_breath_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_breath_01_8D465481.wem</Path>
				</File>
				<File Id="717237044" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="718572470" Language="SFX">
					<ShortName>SND_WPN_eyeballgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_eyeballgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="719625906" Language="SFX">
					<ShortName>SND_OBJ_secret_door_01.wav</ShortName>
					<Path>SFX\SND_OBJ_secret_door_01_D141E639.wem</Path>
				</File>
				<File Id="720116070" Language="SFX">
					<ShortName>SND_WPN_radiationlaser_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_radiationlaser_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="721026056" Language="SFX">
					<ShortName>m_ITM_Crisis_Stone_Reload_02.wav</ShortName>
					<Path>SFX\m_ITM_Crisis_Stone_Reload_02_8D465481.wem</Path>
				</File>
				<File Id="721653017" Language="SFX">
					<ShortName>SND_CHR_convict_roll_03.wav</ShortName>
					<Path>SFX\SND_CHR_convict_roll_03_8D465481.wem</Path>
				</File>
				<File Id="722331652" Language="SFX">
					<ShortName>m_ENM_fs_mimic_03.wav</ShortName>
					<Path>SFX\m_ENM_fs_mimic_03_8D465481.wem</Path>
				</File>
				<File Id="722525536" Language="SFX">
					<ShortName>m_WPN_ice_accent_01.wav</ShortName>
					<Path>SFX\m_WPN_ice_accent_01_8D465481.wem</Path>
				</File>
				<File Id="722876944" Language="SFX">
					<ShortName>m_wpn_jk47_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_jk47_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="724253238" Language="SFX">
					<ShortName>m_wpn_lutehappy_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_lutehappy_shot_03_7E30845B.wem</Path>
				</File>
				<File Id="724350617" Language="SFX">
					<ShortName>m_BOSS_tank_death_01.wav</ShortName>
					<Path>SFX\m_BOSS_tank_death_01_8D465481.wem</Path>
				</File>
				<File Id="724840059" Language="SFX">
					<ShortName>SND_WPN_crossbowshotgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_crossbowshotgun_shot_01_8D465481.wem</Path>
				</File>
				<File Id="725294788" Language="SFX">
					<ShortName>SND_WPN_superdowser_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_superdowser_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="728156802" Language="SFX">
					<ShortName>m_WPN_rgun_blam_03.wav</ShortName>
					<Path>SFX\m_WPN_rgun_blam_03_8D465481.wem</Path>
				</File>
				<File Id="728980202" Language="SFX">
					<ShortName>m_OBJ_cursepot_shatter_01.wav</ShortName>
					<Path>SFX\m_OBJ_cursepot_shatter_01_53D2FA05.wem</Path>
				</File>
				<File Id="729247832" Language="SFX">
					<ShortName>SND_ENV_water_splash_01.wav</ShortName>
					<Path>SFX\SND_ENV_water_splash_01_8D465481.wem</Path>
				</File>
				<File Id="729649162" Language="SFX">
					<ShortName>m_PET_junk_spin_02.wav</ShortName>
					<Path>SFX\m_PET_junk_spin_02_8D465481.wem</Path>
				</File>
				<File Id="730679859" Language="SFX">
					<ShortName>m_VO_lichA_death_01.wav</ShortName>
					<Path>SFX\m_VO_lichA_death_01_8D465481_E9077D6C.wem</Path>
				</File>
				<File Id="731085635" Language="SFX">
					<ShortName>m_ENM_blobulord_reform_01.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_reform_01_8D465481.wem</Path>
				</File>
				<File Id="731153990" Language="SFX">
					<ShortName>SND_WPN_heavylaser_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_heavylaser_reload_01_8D465481.wem</Path>
				</File>
				<File Id="733772957" Language="SFX">
					<ShortName>SND_OBJ_lantern_shatter_01.wav</ShortName>
					<Path>SFX\SND_OBJ_lantern_shatter_01_8D465481.wem</Path>
				</File>
				<File Id="734555882" Language="SFX">
					<ShortName>s_ENM_cannonball_intro_01.wav</ShortName>
					<Path>SFX\s_ENM_cannonball_intro_01_8D465481.wem</Path>
				</File>
				<File Id="735029683" Language="SFX">
					<ShortName>m_VO_squidface_death_01.wav</ShortName>
					<Path>SFX\m_VO_squidface_death_01_8D465481.wem</Path>
				</File>
				<File Id="735046233" Language="SFX">
					<ShortName>s_BOSS_dragun_intro_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_intro_01_B5F013E3.wem</Path>
				</File>
				<File Id="735313501" Language="SFX">
					<ShortName>m_VO_bulletman_death_01.wav</ShortName>
					<Path>SFX\m_VO_bulletman_death_01_8D465481_53C926DD.wem</Path>
				</File>
				<File Id="736454758" Language="SFX">
					<ShortName>m_BOSS_doormimic_land_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_land_01_8D465481.wem</Path>
				</File>
				<File Id="736468920" Language="SFX">
					<ShortName>m_enm_footstep_heel_01.wav</ShortName>
					<Path>SFX\m_enm_footstep_heel_01_8D465481.wem</Path>
				</File>
				<File Id="739001785" Language="SFX">
					<ShortName>m_ENM_blobulord_bubble_01.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_bubble_01_8D465481.wem</Path>
				</File>
				<File Id="739012007" Language="SFX">
					<ShortName>m_ENM_lizard_bubble_03.wav</ShortName>
					<Path>SFX\m_ENM_lizard_bubble_03_8D465481.wem</Path>
				</File>
				<File Id="739317080" Language="SFX">
					<ShortName>SND_WPN_trashgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_trashgun_shot_01_A8C18816_CED531F1.wem</Path>
				</File>
				<File Id="739855408" Language="SFX">
					<ShortName>m_OBJ_coin_spill_01.wav</ShortName>
					<Path>SFX\m_OBJ_coin_spill_01_8D465481.wem</Path>
				</File>
				<File Id="740189368" Language="SFX">
					<ShortName>m_VO_squidface_death_02.wav</ShortName>
					<Path>SFX\m_VO_squidface_death_02_8D465481.wem</Path>
				</File>
				<File Id="740338098" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Bomb_boom_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Bomb_boom_01_8D465481.wem</Path>
				</File>
				<File Id="740864212" Language="SFX">
					<ShortName>m_ITM_Crisis_Stone_Impact_01.wav</ShortName>
					<Path>SFX\m_ITM_Crisis_Stone_Impact_01_8D465481.wem</Path>
				</File>
				<File Id="741124144" Language="SFX">
					<ShortName>m_ENM_bulletking_throw_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_throw_01_8D465481.wem</Path>
				</File>
				<File Id="742720647" Language="SFX">
					<ShortName>m_BOSS_Rat_Cheese_Summon_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Cheese_Summon_01_8D465481.wem</Path>
				</File>
				<File Id="742981650" Language="SFX">
					<ShortName>m_ENM_rubber_blast_01.wav</ShortName>
					<Path>SFX\m_ENM_rubber_blast_01_8D465481.wem</Path>
				</File>
				<File Id="743044348" Language="SFX">
					<ShortName>SND_FS_barefoot_carpet_02.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_carpet_02_8D465481.wem</Path>
				</File>
				<File Id="743512058" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Wealth_Shells_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Wealth_Shells_01_8D465481.wem</Path>
				</File>
				<File Id="743987530" Language="SFX">
					<ShortName>m_BOSS_bashellisk_move_01.wav</ShortName>
					<Path>SFX\m_BOSS_bashellisk_move_01_12C8321F.wem</Path>
				</File>
				<File Id="744552677" Language="SFX">
					<ShortName>SND_OBJ_metalskin_deflect_01.wav</ShortName>
					<Path>SFX\SND_OBJ_metalskin_deflect_01_8D465481.wem</Path>
				</File>
				<File Id="744893323" Language="SFX">
					<ShortName>m_BOSS_doormimic_lick_03.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_lick_03_8D465481.wem</Path>
				</File>
				<File Id="745384585" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_01_53D2FA05.wem</Path>
				</File>
				<File Id="745800805" Language="SFX">
					<ShortName>m_BOSS_Punchout_Punch_Hit_01.wav</ShortName>
					<Path>SFX\m_BOSS_Punchout_Punch_Hit_01_8D465481_C83BEFDC.wem</Path>
				</File>
				<File Id="745857922" Language="SFX">
					<ShortName>m_OBJ_Chest_Synergy_Lose_01.wav</ShortName>
					<Path>SFX\m_OBJ_Chest_Synergy_Lose_01_53D2FA05.wem</Path>
				</File>
				<File Id="746666080" Language="SFX">
					<ShortName>m_WPN_bubblegun_shot_04.wav</ShortName>
					<Path>SFX\m_WPN_bubblegun_shot_04_A8C18816.wem</Path>
				</File>
				<File Id="746728798" Language="SFX">
					<ShortName>SND_WPN_looper_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_looper_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="747053912" Language="SFX">
					<ShortName>m_OBJ_book_drop_02.wav</ShortName>
					<Path>SFX\m_OBJ_book_drop_02_53D2FA05.wem</Path>
				</File>
				<File Id="748623918" Language="SFX">
					<ShortName>SND_OBJ_chandelier_impact_01.wav</ShortName>
					<Path>SFX\SND_OBJ_chandelier_impact_01_53D2FA05.wem</Path>
				</File>
				<File Id="748881496" Language="SFX">
					<ShortName>m_OBJ_crystal_shatter_02.wav</ShortName>
					<Path>SFX\m_OBJ_crystal_shatter_02_53D2FA05.wem</Path>
				</File>
				<File Id="749235388" Language="SFX">
					<ShortName>m_WPN_ExoticGun_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_ExoticGun_Shot_01_A8C18816.wem</Path>
				</File>
				<File Id="749485456" Language="SFX">
					<ShortName>UI_titlesintro.wav</ShortName>
					<Path>SFX\UI_titlesintro_E070447A.wem</Path>
				</File>
				<File Id="750393034" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_04.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_04_53D2FA05.wem</Path>
				</File>
				<File Id="751228725" Language="SFX">
					<ShortName>m_OBJ_cardoor_close_01.wav</ShortName>
					<Path>SFX\m_OBJ_cardoor_close_01_53D2FA05.wem</Path>
				</File>
				<File Id="751840224" Language="SFX">
					<ShortName>m_BOSS_lichC_fall_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_fall_01_8D465481.wem</Path>
				</File>
				<File Id="751924463" Language="SFX">
					<ShortName>SND_ENM_plasma_burst_01.wav</ShortName>
					<Path>SFX\SND_ENM_plasma_burst_01_8D465481.wem</Path>
				</File>
				<File Id="752248867" Language="SFX">
					<ShortName>ETG WINCHESTER INTRO LOOP NEW2B.wav</ShortName>
					<Path>SFX\ETG WINCHESTER INTRO LOOP NEW2B_35A67E5D.wem</Path>
				</File>
				<File Id="752590670" Language="SFX">
					<ShortName>m_ENM_bulletking_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_charge_01_8D465481.wem</Path>
				</File>
				<File Id="753249001" Language="SFX">
					<ShortName>m_WPN_bombgun_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_bombgun_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="755246728" Language="SFX">
					<ShortName>m_WPN_ArmorGunB_Shot_03.wav</ShortName>
					<Path>SFX\m_WPN_ArmorGunB_Shot_03_A8C18816.wem</Path>
				</File>
				<File Id="755304607" Language="SFX">
					<ShortName>m_BOSS_lichC_gatling_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_gatling_01_8D465481.wem</Path>
				</File>
				<File Id="755438230" Language="SFX">
					<ShortName>SND_OBJ_armor_collapse_01.wav</ShortName>
					<Path>SFX\SND_OBJ_armor_collapse_01_53D2FA05.wem</Path>
				</File>
				<File Id="755748323" Language="SFX">
					<ShortName>SND_ENM_statue_jump_02.wav</ShortName>
					<Path>SFX\SND_ENM_statue_jump_02_8D465481.wem</Path>
				</File>
				<File Id="758578974" Language="SFX">
					<ShortName>SND_WPN_trashgun_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_trashgun_impact_01_53D2FA05.wem</Path>
				</File>
				<File Id="760211786" Language="SFX">
					<ShortName>m_OBJ_elevator_arrive_01.wav</ShortName>
					<Path>SFX\m_OBJ_elevator_arrive_01_53D2FA05.wem</Path>
				</File>
				<File Id="760360887" Language="SFX">
					<ShortName>SND_WPN_colt1851_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_colt1851_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="760688802" Language="SFX">
					<ShortName>Boss_Fight.wav</ShortName>
					<Path>SFX\Boss_Fight_25874DAF.wem</Path>
				</File>
				<File Id="760837033" Language="SFX">
					<ShortName>SND_OBJ_coin_large_01.wav</ShortName>
					<Path>SFX\SND_OBJ_coin_large_01_8D465481.wem</Path>
				</File>
				<File Id="762150046" Language="SFX">
					<ShortName>ETG INTRO MAP MUSIC MODULE BEAT1.wav</ShortName>
					<Path>SFX\ETG INTRO MAP MUSIC MODULE BEAT1_25874DAF.wem</Path>
				</File>
				<File Id="762324457" Language="SFX">
					<ShortName>m_VO_lichA_chuckle_01.wav</ShortName>
					<Path>SFX\m_VO_lichA_chuckle_01_8D465481.wem</Path>
				</File>
				<File Id="762525208" Language="SFX">
					<ShortName>SND_WPN_deck4rd_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_deck4rd_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="762625147" Language="SFX">
					<ShortName>m_ENM_blobulord_bubble_02.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_bubble_02_8D465481.wem</Path>
				</File>
				<File Id="762751777" Language="SFX">
					<ShortName>SND_OBJ_door_open_01.wav</ShortName>
					<Path>SFX\SND_OBJ_door_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="762791871" Language="SFX">
					<ShortName>m_ENM_chanceBullet_Burst_01.wav</ShortName>
					<Path>SFX\m_ENM_chanceBullet_Burst_01_8D465481.wem</Path>
				</File>
				<File Id="764047453" Language="SFX">
					<ShortName>m_wpn_chambersewer_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_chambersewer_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="764341105" Language="SFX">
					<ShortName>m_OBJ_power_up_01.wav</ShortName>
					<Path>SFX\m_OBJ_power_up_01_8D465481.wem</Path>
				</File>
				<File Id="765492821" Language="SFX">
					<ShortName>SND_WPN_dartgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_dartgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="766086593" Language="SFX">
					<ShortName>SND_ENM_beholster_hurt_02.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="766554820" Language="SFX">
					<ShortName>m_BOSS_cyborg_eagle_01.wav</ShortName>
					<Path>SFX\m_BOSS_cyborg_eagle_01_8D465481.wem</Path>
				</File>
				<File Id="766903068" Language="SFX">
					<ShortName>m_WPN_origami_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_origami_reload_01_8D465481.wem</Path>
				</File>
				<File Id="767367269" Language="SFX">
					<ShortName>m_WPN_Starpew_Reload_01.wav</ShortName>
					<Path>SFX\m_WPN_Starpew_Reload_01_8D465481.wem</Path>
				</File>
				<File Id="767570892" Language="SFX">
					<ShortName>m_WPN_bsg_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_bsg_charge_01_53D2FA05.wem</Path>
				</File>
				<File Id="767929672" Language="SFX">
					<ShortName>m_enm_footstep_heel_02.wav</ShortName>
					<Path>SFX\m_enm_footstep_heel_02_8D465481.wem</Path>
				</File>
				<File Id="768042144" Language="SFX">
					<ShortName>m_WPN_camera_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_camera_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="768717238" Language="SFX">
					<ShortName>m_WPN_lux_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_01_A8C18816_E74D039E.wem</Path>
				</File>
				<File Id="769304459" Language="SFX">
					<ShortName>m_VO_bulletman_death_02.wav</ShortName>
					<Path>SFX\m_VO_bulletman_death_02_8D465481.wem</Path>
				</File>
				<File Id="769862097" Language="SFX">
					<ShortName>m_ENM_iceslime_shot_01.wav</ShortName>
					<Path>SFX\m_ENM_iceslime_shot_01_8D465481.wem</Path>
				</File>
				<File Id="770938495" Language="SFX">
					<ShortName>m_OBJ_hugedoor_open_01.wav</ShortName>
					<Path>SFX\m_OBJ_hugedoor_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="772217246" Language="SFX">
					<ShortName>ETG RAT LEVEL MUZAC INTRO1.wav</ShortName>
					<Path>SFX\ETG RAT LEVEL MUZAC INTRO1_35A67E5D.wem</Path>
				</File>
				<File Id="772558135" Language="SFX">
					<ShortName>m_ENM_cannonball_blast_03.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_blast_03_8D465481.wem</Path>
				</File>
				<File Id="773705839" Language="SFX">
					<ShortName>m_WPN_windupgun_reload_04.wav</ShortName>
					<Path>SFX\m_WPN_windupgun_reload_04_8D465481.wem</Path>
				</File>
				<File Id="773717935" Language="SFX">
					<ShortName>m_CHR_bullet_leap_02.wav</ShortName>
					<Path>SFX\m_CHR_bullet_leap_02_8D465481.wem</Path>
				</File>
				<File Id="773875208" Language="SFX">
					<ShortName>ETG BULLET VO ThankYou1.wav</ShortName>
					<Path>SFX\ETG BULLET VO ThankYou1_34CF0AC7.wem</Path>
				</File>
				<File Id="774316690" Language="SFX">
					<ShortName>SND_WPN_megablaster_shotA_01.wav</ShortName>
					<Path>SFX\SND_WPN_megablaster_shotA_01_A8C18816.wem</Path>
				</File>
				<File Id="775027313" Language="SFX">
					<ShortName>m_wpn_teapot_reload_01.wav</ShortName>
					<Path>SFX\m_wpn_teapot_reload_01_78BF72FA.wem</Path>
				</File>
				<File Id="775541579" Language="SFX">
					<ShortName>m_WPN_planetgun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_planetgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="775567424" Language="SFX">
					<ShortName>m_WPN_CheeseGune_Reload_01.wav</ShortName>
					<Path>SFX\m_WPN_CheeseGune_Reload_01_8D465481.wem</Path>
				</File>
				<File Id="776101559" Language="SFX">
					<ShortName>SND_WPN_woodbow_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_woodbow_impact_01_8D465481.wem</Path>
				</File>
				<File Id="776628771" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_03.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_03_8D465481.wem</Path>
				</File>
				<File Id="776722354" Language="SFX">
					<ShortName>SND_WPN_shotgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shot_03_A8C18816_F8ADF53A.wem</Path>
				</File>
				<File Id="777135140" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Angry_Loser_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Angry_Loser_01_8D465481.wem</Path>
				</File>
				<File Id="777725573" Language="SFX">
					<ShortName>m_obj_toilet_break_02.wav</ShortName>
					<Path>SFX\m_obj_toilet_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="777751078" Language="SFX">
					<ShortName>SND_WPN_grasshopper_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_grasshopper_impact_01_8D465481.wem</Path>
				</File>
				<File Id="779775952" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_ATTACK_03.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_ATTACK_03_8D465481.wem</Path>
				</File>
				<File Id="780457933" Language="SFX">
					<ShortName>SND_WPN_pollster_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_pollster_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="780472958" Language="SFX">
					<ShortName>m_NPC_Blessing_Slow_Tonic_01.wav</ShortName>
					<Path>SFX\m_NPC_Blessing_Slow_Tonic_01_8D465481.wem</Path>
				</File>
				<File Id="780710574" Language="SFX">
					<ShortName>m_TRP_log_roll_01.wav</ShortName>
					<Path>SFX\m_TRP_log_roll_01_28539BF3.wem</Path>
				</File>
				<File Id="782826110" Language="SFX">
					<ShortName>m_WPN_cold45_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_cold45_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="783368908" Language="SFX">
					<ShortName>m_ITM_Crisis_Stone_Reload_01.wav</ShortName>
					<Path>SFX\m_ITM_Crisis_Stone_Reload_01_8D465481.wem</Path>
				</File>
				<File Id="783548045" Language="SFX">
					<ShortName>ETG NEW FORGE DRONE LOOP1.wav</ShortName>
					<Path>SFX\ETG NEW FORGE DRONE LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="783915241" Language="SFX">
					<ShortName>m_BOSS_RatMech_Wizard_Kick_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Wizard_Kick_01_8D465481.wem</Path>
				</File>
				<File Id="785325741" Language="SFX">
					<ShortName>m_ENM_ironmaiden_close_01.wav</ShortName>
					<Path>SFX\m_ENM_ironmaiden_close_01_8D465481.wem</Path>
				</File>
				<File Id="786579977" Language="SFX">
					<ShortName>m_ENM_icecube_death_01.wav</ShortName>
					<Path>SFX\m_ENM_icecube_death_01_8D465481.wem</Path>
				</File>
				<File Id="787183582" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_03_A8C18816_0C647DDE.wem</Path>
				</File>
				<File Id="788079771" Language="SFX">
					<ShortName>m_ENM_snake_shot_01.wav</ShortName>
					<Path>SFX\m_ENM_snake_shot_01_8D465481.wem</Path>
				</File>
				<File Id="788253902" Language="SFX">
					<ShortName>SND_WPN_dartgun_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_dartgun_impact_01_8D465481.wem</Path>
				</File>
				<File Id="788643853" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_WIN_03.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_WIN_03_8D465481.wem</Path>
				</File>
				<File Id="788862807" Language="SFX">
					<ShortName>m_BOSS_FuseBomb_Intro_01.wav</ShortName>
					<Path>SFX\m_BOSS_FuseBomb_Intro_01_8D465481.wem</Path>
				</File>
				<File Id="789172584" Language="SFX">
					<ShortName>m_VO_lichA_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_lichA_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="790395824" Language="SFX">
					<ShortName>m_WPN_Life_Orb_Capture_01.wav</ShortName>
					<Path>SFX\m_WPN_Life_Orb_Capture_01_8D465481.wem</Path>
				</File>
				<File Id="790600255" Language="SFX">
					<ShortName>m_WPN_energy_accent_03.wav</ShortName>
					<Path>SFX\m_WPN_energy_accent_03_A8C18816.wem</Path>
				</File>
				<File Id="791453858" Language="SFX">
					<ShortName>SND_WPN_ak47_shells_03.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shells_03_8D465481.wem</Path>
				</File>
				<File Id="793686895" Language="SFX">
					<ShortName>m_VO_mummy_death_02.wav</ShortName>
					<Path>SFX\m_VO_mummy_death_02_8D465481.wem</Path>
				</File>
				<File Id="793937233" Language="SFX">
					<ShortName>ETG LICH END TRANSITION1 FINAL1.wav</ShortName>
					<Path>SFX\ETG LICH END TRANSITION1 FINAL1_25874DAF.wem</Path>
				</File>
				<File Id="794640624" Language="SFX">
					<ShortName>m_VO_shotgun_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_shotgun_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="796298511" Language="SFX">
					<ShortName>ETG DRAGUN PHASE2 LOOP1.wav</ShortName>
					<Path>SFX\ETG DRAGUN PHASE2 LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="796901994" Language="SFX">
					<ShortName>m_BOSS_RatMech_Hop_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Hop_01_8D465481.wem</Path>
				</File>
				<File Id="797221905" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Scary_Boo_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Scary_Boo_01_8D465481.wem</Path>
				</File>
				<File Id="799268177" Language="SFX">
					<ShortName>s_UI_gameover_shot_01.wav</ShortName>
					<Path>SFX\s_UI_gameover_shot_01_E070447A.wem</Path>
				</File>
				<File Id="800840782" Language="SFX">
					<ShortName>SND_WPN_ak47_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shot_03_A8C18816_D798C12A.wem</Path>
				</File>
				<File Id="800947741" Language="SFX">
					<ShortName>m_WPN_bombgun_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_bombgun_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="802075945" Language="SFX">
					<ShortName>SND_CHR_dodge_roll_01.wav</ShortName>
					<Path>SFX\SND_CHR_dodge_roll_01_8D465481.wem</Path>
				</File>
				<File Id="802382763" Language="SFX">
					<ShortName>SND_WPN_plasmarifle_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_plasmarifle_impact_01_8D465481.wem</Path>
				</File>
				<File Id="805167117" Language="SFX">
					<ShortName>SND_CHR_respawn_robot_01.wav</ShortName>
					<Path>SFX\SND_CHR_respawn_robot_01_8D465481.wem</Path>
				</File>
				<File Id="806839643" Language="SFX">
					<ShortName>m_ENM_smiley_whistle_01.wav</ShortName>
					<Path>SFX\m_ENM_smiley_whistle_01_8D465481.wem</Path>
				</File>
				<File Id="810566974" Language="SFX">
					<ShortName>s_BOSS_dragun_stomp_02.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_stomp_02_8D465481.wem</Path>
				</File>
				<File Id="810772599" Language="SFX">
					<ShortName>m_ENM_highpriest_dash_01.wav</ShortName>
					<Path>SFX\m_ENM_highpriest_dash_01_8D465481.wem</Path>
				</File>
				<File Id="813762424" Language="SFX">
					<ShortName>SND_FS_barefoot_water_02.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_water_02_8D465481.wem</Path>
				</File>
				<File Id="813873570" Language="SFX">
					<ShortName>SND_CHR_robot_roll_01.wav</ShortName>
					<Path>SFX\SND_CHR_robot_roll_01_8D465481.wem</Path>
				</File>
				<File Id="814004684" Language="SFX">
					<ShortName>SND_OBJ_bullettime_activate_01.wav</ShortName>
					<Path>SFX\SND_OBJ_bullettime_activate_01_8D465481.wem</Path>
				</File>
				<File Id="815247285" Language="SFX">
					<ShortName>SND_OBJ_chandelier_impact_02.wav</ShortName>
					<Path>SFX\SND_OBJ_chandelier_impact_02_53D2FA05.wem</Path>
				</File>
				<File Id="816035008" Language="SFX">
					<ShortName>SND_WPN_radiationlaser_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_radiationlaser_shot_02_A8C18816_FE7037A5.wem</Path>
				</File>
				<File Id="816128242" Language="SFX">
					<ShortName>s_UI_card_open_01.wav</ShortName>
					<Path>SFX\s_UI_card_open_01_E070447A.wem</Path>
				</File>
				<File Id="816543982" Language="SFX">
					<ShortName>m_WPN_tiger_growl_01.wav</ShortName>
					<Path>SFX\m_WPN_tiger_growl_01_A8C18816.wem</Path>
				</File>
				<File Id="817844021" Language="SFX">
					<ShortName>m_OBJ_wax_splat_01.wav</ShortName>
					<Path>SFX\m_OBJ_wax_splat_01_53D2FA05.wem</Path>
				</File>
				<File Id="818712890" Language="SFX">
					<ShortName>m_wpn_sunlightspear_charge_01.wav</ShortName>
					<Path>SFX\m_wpn_sunlightspear_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="818883451" Language="SFX">
					<ShortName>m_VO_lichA_hurt_03.wav</ShortName>
					<Path>SFX\m_VO_lichA_hurt_03_8D465481.wem</Path>
				</File>
				<File Id="819796635" Language="SFX">
					<ShortName>m_BOSS_dragun_sweep_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_sweep_01_8D465481.wem</Path>
				</File>
				<File Id="819823152" Language="SFX">
					<ShortName>SND_WPN_bountyhunterarm_charge_01.wav</ShortName>
					<Path>SFX\SND_WPN_bountyhunterarm_charge_01_76EA4792.wem</Path>
				</File>
				<File Id="819911569" Language="SFX">
					<ShortName>m_VO_mutant_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_mutant_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="820262593" Language="SFX">
					<ShortName>m_ENM_Grip_Master_Swipe_01.wav</ShortName>
					<Path>SFX\m_ENM_Grip_Master_Swipe_01_9BA78130.wem</Path>
				</File>
				<File Id="820683849" Language="SFX">
					<ShortName>m_WPN_lux_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_03_A8C18816_E99B68DC.wem</Path>
				</File>
				<File Id="821924980" Language="SFX">
					<ShortName>SND_WPN_38special_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_38special_reload_01_8D465481.wem</Path>
				</File>
				<File Id="822184386" Language="SFX">
					<ShortName>m_wpn_chambermine_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_chambermine_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="823183847" Language="SFX">
					<ShortName>m_WPN_claw_shot_04.wav</ShortName>
					<Path>SFX\m_WPN_claw_shot_04_A8C18816.wem</Path>
				</File>
				<File Id="823670717" Language="SFX">
					<ShortName>m_VO_bulletman_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_bulletman_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="825092820" Language="SFX">
					<ShortName>m_ENM_Tarnisher_Chew_01.wav</ShortName>
					<Path>SFX\m_ENM_Tarnisher_Chew_01_8D465481.wem</Path>
				</File>
				<File Id="825408657" Language="SFX">
					<ShortName>s_BOSS_dragun_transform_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_transform_01_8D465481.wem</Path>
				</File>
				<File Id="825418255" Language="SFX">
					<ShortName>m_ENM_orb_laser_01.wav</ShortName>
					<Path>SFX\m_ENM_orb_laser_01_A5C6F329.wem</Path>
				</File>
				<File Id="826735078" Language="SFX">
					<ShortName>m_WPN_iceogre_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_iceogre_loop_01_E6CEA0D3.wem</Path>
				</File>
				<File Id="826913904" Language="SFX">
					<ShortName>m_WPN_brickgun_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_brickgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="827146696" Language="SFX">
					<ShortName>m_ENM_highpriest_death_01.wav</ShortName>
					<Path>SFX\m_ENM_highpriest_death_01_8D465481.wem</Path>
				</File>
				<File Id="827179948" Language="SFX">
					<ShortName>SND_WPN_mailbox_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_mailbox_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="829005302" Language="SFX">
					<ShortName>m_WPN_SeriousCannon_Scream_01.wav</ShortName>
					<Path>SFX\m_WPN_SeriousCannon_Scream_01_12C8321F.wem</Path>
				</File>
				<File Id="829132442" Language="SFX">
					<ShortName>SND_CHR_truthknower_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_truthknower_voice_01_D870657D.wem</Path>
				</File>
				<File Id="829268080" Language="SFX">
					<ShortName>SND_ANM_Gull_Gatling_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Gatling_01_8D465481.wem</Path>
				</File>
				<File Id="831341438" Language="SFX">
					<ShortName>SND_FS_robot_carpet_03.wav</ShortName>
					<Path>SFX\SND_FS_robot_carpet_03_8D465481.wem</Path>
				</File>
				<File Id="831654745" Language="SFX">
					<ShortName>SND_CHR_metalBullet_death_01.wav</ShortName>
					<Path>SFX\SND_CHR_metalBullet_death_01_8D465481.wem</Path>
				</File>
				<File Id="832254408" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LOSE_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LOSE_01_8D465481.wem</Path>
				</File>
				<File Id="833096473" Language="SFX">
					<ShortName>SND_WPN_yarirocketlauncher_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_yarirocketlauncher_reload_01_8D465481.wem</Path>
				</File>
				<File Id="833297590" Language="SFX">
					<ShortName>m_BOSS_doormimic_lick_02.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_lick_02_8D465481.wem</Path>
				</File>
				<File Id="833621688" Language="SFX">
					<ShortName>SND_WPN_charmedbow_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_charmedbow_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="834561228" Language="SFX">
					<ShortName>SND_WPN_crossbowshotgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_crossbowshotgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="835384112" Language="SFX">
					<ShortName>m_obj_chair_break_02.wav</ShortName>
					<Path>SFX\m_obj_chair_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="835544862" Language="SFX">
					<ShortName>m_ENM_PhaseSpider_Spray_01.wav</ShortName>
					<Path>SFX\m_ENM_PhaseSpider_Spray_01_8D465481.wem</Path>
				</File>
				<File Id="836929558" Language="SFX">
					<ShortName>m_OBJ_hook_pull_01.wav</ShortName>
					<Path>SFX\m_OBJ_hook_pull_01_8D465481.wem</Path>
				</File>
				<File Id="837248090" Language="SFX">
					<ShortName>m_ENM_demonwall_hurt_01.wav</ShortName>
					<Path>SFX\m_ENM_demonwall_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="837528628" Language="SFX">
					<ShortName>m_BOSS_RatMech_Squat_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Squat_01_8D465481.wem</Path>
				</File>
				<File Id="838087307" Language="SFX">
					<ShortName>m_WPN_Elephant_Accent_01.wav</ShortName>
					<Path>SFX\m_WPN_Elephant_Accent_01_A8C18816.wem</Path>
				</File>
				<File Id="838431964" Language="SFX">
					<ShortName>m_WPN_sharkgun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_sharkgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="838452771" Language="SFX">
					<ShortName>SND_WPN_grenadelauncher_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_grenadelauncher_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="839093959" Language="SFX">
					<ShortName>SND_WPN_magnum_shells_03.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shells_03_8D465481.wem</Path>
				</File>
				<File Id="839679409" Language="SFX">
					<ShortName>m_WPN_pillow_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_pillow_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="841017041" Language="SFX">
					<ShortName>SND_WPN_pollster_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_pollster_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="841930709" Language="SFX">
					<ShortName>SND_ANM_Gull_Intro_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Intro_01_8D465481.wem</Path>
				</File>
				<File Id="842315587" Language="SFX">
					<ShortName>m_WPN_planetgun_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_planetgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="843493218" Language="SFX">
					<ShortName>m_BOSS_mineflayer_trigger_01.wav</ShortName>
					<Path>SFX\m_BOSS_mineflayer_trigger_01_8D465481.wem</Path>
				</File>
				<File Id="843656205" Language="SFX">
					<ShortName>m_wpn_lute_shot_06.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_06_A8C18816.wem</Path>
				</File>
				<File Id="843852674" Language="SFX">
					<ShortName>m_WPN_bigshotgun_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_bigshotgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="844017997" Language="SFX">
					<ShortName>SND_WPN_lamp_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_lamp_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="844220091" Language="SFX">
					<ShortName>m_BOSS_lichA_twirl_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_twirl_01_8D465481.wem</Path>
				</File>
				<File Id="845240867" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_01_A8C18816_03603351.wem</Path>
				</File>
				<File Id="845271509" Language="SFX">
					<ShortName>m_BOSS_lichC_swing_02.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_swing_02_8D465481.wem</Path>
				</File>
				<File Id="846151512" Language="SFX">
					<ShortName>m_WPN_sling_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_sling_charge_01_2326DB30.wem</Path>
				</File>
				<File Id="847884549" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_08.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_08_8D465481.wem</Path>
				</File>
				<File Id="848448164" Language="SFX">
					<ShortName>m_ENM_bigshroom_jump_01.wav</ShortName>
					<Path>SFX\m_ENM_bigshroom_jump_01_8D465481.wem</Path>
				</File>
				<File Id="848784392" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Teeth_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Teeth_01_8D465481.wem</Path>
				</File>
				<File Id="848892197" Language="SFX">
					<ShortName>s_BOSS_cyborg_storm_01.wav</ShortName>
					<Path>SFX\s_BOSS_cyborg_storm_01_8D465481.wem</Path>
				</File>
				<File Id="849093575" Language="SFX">
					<ShortName>m_BOSS_agunim_deflect_01.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_deflect_01_8D465481.wem</Path>
				</File>
				<File Id="849191298" Language="SFX">
					<ShortName>m_WPN_Mac10_Shot_03.wav</ShortName>
					<Path>SFX\m_WPN_Mac10_Shot_03_A8C18816.wem</Path>
				</File>
				<File Id="849237505" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_03_135B0468.wem</Path>
				</File>
				<File Id="849534071" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Arm_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Arm_01_8D465481.wem</Path>
				</File>
				<File Id="849625632" Language="SFX">
					<ShortName>m_FS_bone_step_03.wav</ShortName>
					<Path>SFX\m_FS_bone_step_03_8D465481.wem</Path>
				</File>
				<File Id="849731018" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_02_348D0A5A.wem</Path>
				</File>
				<File Id="851198212" Language="SFX">
					<ShortName>SND_WPN_nailgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_nailgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="851798182" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_02_A8C18816_34B2BBD3.wem</Path>
				</File>
				<File Id="851858114" Language="SFX">
					<ShortName>SND_CHR_convict_roll_02.wav</ShortName>
					<Path>SFX\SND_CHR_convict_roll_02_8D465481.wem</Path>
				</File>
				<File Id="851873834" Language="SFX">
					<ShortName>m_WPN_tiger_swipe_02.wav</ShortName>
					<Path>SFX\m_WPN_tiger_swipe_02_A8C18816.wem</Path>
				</File>
				<File Id="851879714" Language="SFX">
					<ShortName>m_VO_lasthuman_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_lasthuman_hurt_02_8D465481.wem</Path>
				</File>
				<File Id="852555435" Language="SFX">
					<ShortName>ETG SPACE Aside LOOP999b.wav</ShortName>
					<Path>SFX\ETG SPACE Aside LOOP999b_35A67E5D.wem</Path>
				</File>
				<File Id="853433046" Language="SFX">
					<ShortName>SND_WPN_skullgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_skullgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="853960512" Language="SFX">
					<ShortName>SND_ENM_wizardred_hurt_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_hurt_01_85428B82.wem</Path>
				</File>
				<File Id="854534017" Language="SFX">
					<ShortName>SND_WPN_plasmarifle_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_plasmarifle_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="854735836" Language="SFX">
					<ShortName>m_WPN_zapflash_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_zapflash_shot_01_BEF79D90.wem</Path>
				</File>
				<File Id="854780060" Language="SFX">
					<ShortName>m_BOSS_lasthuman_bombs_01.wav</ShortName>
					<Path>SFX\m_BOSS_lasthuman_bombs_01_8D465481.wem</Path>
				</File>
				<File Id="855616463" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_01_A8C18816.wem</Path>
				</File>
				<File Id="857945042" Language="SFX">
					<ShortName>m_ENM_amulet_conjure_01.wav</ShortName>
					<Path>SFX\m_ENM_amulet_conjure_01_8D465481.wem</Path>
				</File>
				<File Id="858685268" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_02_A8C18816_0C647DDE.wem</Path>
				</File>
				<File Id="858853748" Language="SFX">
					<ShortName>m_ENM_bulletking_skull_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_skull_01_8D465481.wem</Path>
				</File>
				<File Id="860853793" Language="SFX">
					<ShortName>m_OBJ_time_bell_01.wav</ShortName>
					<Path>SFX\m_OBJ_time_bell_01_8D465481.wem</Path>
				</File>
				<File Id="861280523" Language="SFX">
					<ShortName>SND_WPN_spellactionrevolver_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_spellactionrevolver_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="864030466" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_impact_03_8D465481_3CEF7504.wem</Path>
				</File>
				<File Id="864172444" Language="SFX">
					<ShortName>m_WPN_radgun_rad_03.wav</ShortName>
					<Path>SFX\m_WPN_radgun_rad_03_8D465481.wem</Path>
				</File>
				<File Id="867190444" Language="SFX">
					<ShortName>m_WPN_bubblegun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_bubblegun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="868022709" Language="SFX">
					<ShortName>m_BOSS_FuseBomb_Attack_Flame_01.wav</ShortName>
					<Path>SFX\m_BOSS_FuseBomb_Attack_Flame_01_27EB8C83.wem</Path>
				</File>
				<File Id="868027328" Language="SFX">
					<ShortName>SND_FS_slipper_water_02.wav</ShortName>
					<Path>SFX\SND_FS_slipper_water_02_8D465481.wem</Path>
				</File>
				<File Id="869073106" Language="SFX">
					<ShortName>SND_WPN_plasmarifle_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_plasmarifle_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="869389453" Language="SFX">
					<ShortName>SND_UI_page_turn_01.wav</ShortName>
					<Path>SFX\SND_UI_page_turn_01_E070447A.wem</Path>
				</File>
				<File Id="870256742" Language="SFX">
					<ShortName>m_VO_LichC_intro_01.wav</ShortName>
					<Path>SFX\m_VO_LichC_intro_01_8D465481_E93693C0.wem</Path>
				</File>
				<File Id="870529634" Language="SFX">
					<ShortName>ETG UNDERCROFT DRONE LOOP2.wav</ShortName>
					<Path>SFX\ETG UNDERCROFT DRONE LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="872963768" Language="SFX">
					<ShortName>SND_OBJ_jetpack_loop_01.wav</ShortName>
					<Path>SFX\SND_OBJ_jetpack_loop_01_12C8321F.wem</Path>
				</File>
				<File Id="873503763" Language="SFX">
					<ShortName>SND_OBJ_table_flip_01.wav</ShortName>
					<Path>SFX\SND_OBJ_table_flip_01_53D2FA05.wem</Path>
				</File>
				<File Id="873623091" Language="SFX">
					<ShortName>SND_UI_menu_characterselect_01.wav</ShortName>
					<Path>SFX\SND_UI_menu_characterselect_01_E070447A.wem</Path>
				</File>
				<File Id="873639540" Language="SFX">
					<ShortName>m_ENM_blobulord_bubble_03.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_bubble_03_8D465481.wem</Path>
				</File>
				<File Id="874281881" Language="SFX">
					<ShortName>m_BOSS_FuseBomb_Attack_Toys_01.wav</ShortName>
					<Path>SFX\m_BOSS_FuseBomb_Attack_Toys_01_8D465481.wem</Path>
				</File>
				<File Id="874389503" Language="SFX">
					<ShortName>m_obj_katana_slash_02.wav</ShortName>
					<Path>SFX\m_obj_katana_slash_02_8D465481.wem</Path>
				</File>
				<File Id="874462913" Language="SFX">
					<ShortName>ETG Catedral DRONE1.wav</ShortName>
					<Path>SFX\ETG Catedral DRONE1_35A67E5D.wem</Path>
				</File>
				<File Id="876447128" Language="SFX">
					<ShortName>m_WPN_guzheng_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_guzheng_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="876581882" Language="SFX">
					<ShortName>SND_UI_ammonomicon_open_01.wav</ShortName>
					<Path>SFX\SND_UI_ammonomicon_open_01_E070447A.wem</Path>
				</File>
				<File Id="877555659" Language="SFX">
					<ShortName>m_VO_gorgun_laugh_02b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_laugh_02b_8D465481_8C557FAC.wem</Path>
				</File>
				<File Id="878314605" Language="SFX">
					<ShortName>SND_CHR_dodge_leap_03.wav</ShortName>
					<Path>SFX\SND_CHR_dodge_leap_03_8D465481.wem</Path>
				</File>
				<File Id="879089047" Language="SFX">
					<ShortName>s_WPN_Vorpal_Shot_Critical_01.wav</ShortName>
					<Path>SFX\s_WPN_Vorpal_Shot_Critical_01_A8C18816.wem</Path>
				</File>
				<File Id="880194087" Language="SFX">
					<ShortName>m_WPN_ArmorGunB_Reload_01.wav</ShortName>
					<Path>SFX\m_WPN_ArmorGunB_Reload_01_8D465481.wem</Path>
				</File>
				<File Id="881012226" Language="SFX">
					<ShortName>ETG METASHOP MUSIC LOOP1a.wav</ShortName>
					<Path>SFX\ETG METASHOP MUSIC LOOP1a_35A67E5D.wem</Path>
				</File>
				<File Id="881154967" Language="SFX">
					<ShortName>m_CHR_Dialogue_Blip_Goofy_01.wav</ShortName>
					<Path>SFX\m_CHR_Dialogue_Blip_Goofy_01_F54B39A2.wem</Path>
				</File>
				<File Id="881168803" Language="SFX">
					<ShortName>SND_OBJ_smallchest_spawn_01.wav</ShortName>
					<Path>SFX\SND_OBJ_smallchest_spawn_01_AB6A0B51_37026D54.wem</Path>
				</File>
				<File Id="883104421" Language="SFX">
					<ShortName>m_ITM_Macho_Brace_Active_01.wav</ShortName>
					<Path>SFX\m_ITM_Macho_Brace_Active_01_8D465481.wem</Path>
				</File>
				<File Id="883427929" Language="SFX">
					<ShortName>m_wpn_voidcannon_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_voidcannon_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="884131096" Language="SFX">
					<ShortName>m_WPN_siren_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_siren_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="884155331" Language="SFX">
					<ShortName>m_WPN_BoxingGlove_Shot_03.wav</ShortName>
					<Path>SFX\m_WPN_BoxingGlove_Shot_03_A8C18816.wem</Path>
				</File>
				<File Id="884218535" Language="SFX">
					<ShortName>m_OBJ_hook_shot_01.wav</ShortName>
					<Path>SFX\m_OBJ_hook_shot_01_8D465481.wem</Path>
				</File>
				<File Id="884552522" Language="SFX">
					<ShortName>m_obj_toilet_break_01.wav</ShortName>
					<Path>SFX\m_obj_toilet_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="885321713" Language="SFX">
					<ShortName>m_ENM_mummy_cast_01.wav</ShortName>
					<Path>SFX\m_ENM_mummy_cast_01_8D465481.wem</Path>
				</File>
				<File Id="885604745" Language="SFX">
					<ShortName>SND_FS_boot_stone_02.wav</ShortName>
					<Path>SFX\SND_FS_boot_stone_02_8D465481.wem</Path>
				</File>
				<File Id="886542784" Language="SFX">
					<ShortName>SND_WPN_yarirocketlauncher_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_yarirocketlauncher_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="887215653" Language="SFX">
					<ShortName>m_OBJ_anvil_strike_01.wav</ShortName>
					<Path>SFX\m_OBJ_anvil_strike_01_53D2FA05.wem</Path>
				</File>
				<File Id="887938797" Language="SFX">
					<ShortName>SND_FS_robot_water_01.wav</ShortName>
					<Path>SFX\SND_FS_robot_water_01_8D465481.wem</Path>
				</File>
				<File Id="888458779" Language="SFX">
					<ShortName>SND_WPN_bountyhunterarm_charge_03.wav</ShortName>
					<Path>SFX\SND_WPN_bountyhunterarm_charge_03_2326DB30.wem</Path>
				</File>
				<File Id="890369116" Language="SFX">
					<ShortName>m_WPN_blackrevolver_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_blackrevolver_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="890656352" Language="SFX">
					<ShortName>SND_WPN_zapper_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_zapper_reload_01_8D465481.wem</Path>
				</File>
				<File Id="891218623" Language="SFX">
					<ShortName>m_OBJ_cursepot_wiggle_01.wav</ShortName>
					<Path>SFX\m_OBJ_cursepot_wiggle_01_53D2FA05.wem</Path>
				</File>
				<File Id="892323566" Language="SFX">
					<ShortName>SND_WPN_heavylaser_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_heavylaser_shot_03_A8C18816_4705ECFC.wem</Path>
				</File>
				<File Id="893275652" Language="SFX">
					<ShortName>m_BOSS_lichA_gatling_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_gatling_01_8D465481.wem</Path>
				</File>
				<File Id="893768694" Language="SFX">
					<ShortName>m_wpn_chambersewer_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_chambersewer_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="893828573" Language="SFX">
					<ShortName>SND_OBJ_coin_small_01.wav</ShortName>
					<Path>SFX\SND_OBJ_coin_small_01_8D465481.wem</Path>
				</File>
				<File Id="894054463" Language="SFX">
					<ShortName>SND_WPN_charmedbow_charge_02.wav</ShortName>
					<Path>SFX\SND_WPN_charmedbow_charge_02_A8C18816.wem</Path>
				</File>
				<File Id="894404529" Language="SFX">
					<ShortName>SND_FS_slipper_stone_01.wav</ShortName>
					<Path>SFX\SND_FS_slipper_stone_01_8D465481.wem</Path>
				</File>
				<File Id="894731227" Language="SFX">
					<ShortName>SND_FS_boot_stone_03.wav</ShortName>
					<Path>SFX\SND_FS_boot_stone_03_8D465481.wem</Path>
				</File>
				<File Id="895453254" Language="SFX">
					<ShortName>SND_WPN_vertibraek47_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_vertibraek47_reload_01_8D465481.wem</Path>
				</File>
				<File Id="895880670" Language="SFX">
					<ShortName>m_boss_helicopter_loop_01.wav</ShortName>
					<Path>SFX\m_boss_helicopter_loop_01_12C8321F.wem</Path>
				</File>
				<File Id="895955731" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_impact_01_8D465481_3CEF7504.wem</Path>
				</File>
				<File Id="897028778" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Wealth_Money_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Wealth_Money_01_8D465481.wem</Path>
				</File>
				<File Id="897158606" Language="SFX">
					<ShortName>m_ENM_blobulord_charge_01.wav</ShortName>
					<Path>SFX\m_ENM_blobulord_charge_01_8D465481.wem</Path>
				</File>
				<File Id="897637978" Language="SFX">
					<ShortName>m_CHR_frump_voice_01.wav</ShortName>
					<Path>SFX\m_CHR_frump_voice_01_CF6192E9.wem</Path>
				</File>
				<File Id="898625871" Language="SFX">
					<ShortName>SND_ENM_wizardred_appear_01.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_appear_01_8D465481.wem</Path>
				</File>
				<File Id="898700541" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Munch_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Munch_01_8D465481.wem</Path>
				</File>
				<File Id="899115345" Language="SFX">
					<ShortName>SND_WPN_ak47_shells_02.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shells_02_8D465481.wem</Path>
				</File>
				<File Id="899259902" Language="SFX">
					<ShortName>SND_FS_barefoot_stone_02.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_stone_02_8D465481.wem</Path>
				</File>
				<File Id="899582751" Language="SFX">
					<ShortName>SND_WPN_moonrakerLaser_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_moonrakerLaser_loop_01_9AABAF62.wem</Path>
				</File>
				<File Id="900303941" Language="SFX">
					<ShortName>m_VO_cannonball_hurt_03.wav</ShortName>
					<Path>SFX\m_VO_cannonball_hurt_03_8D465481.wem</Path>
				</File>
				<File Id="900494183" Language="SFX">
					<ShortName>m_WPN_siren_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_siren_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="900507294" Language="SFX">
					<ShortName>m_TRP_buzzsaw_spin_01.wav</ShortName>
					<Path>SFX\m_TRP_buzzsaw_spin_01_28539BF3.wem</Path>
				</File>
				<File Id="901006911" Language="SFX">
					<ShortName>m_WPN_dawnhammer_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_dawnhammer_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="901563910" Language="SFX">
					<ShortName>m_WPN_dpad_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_dpad_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="901942401" Language="SFX">
					<ShortName>m_WPN_radgun_cool_03.wav</ShortName>
					<Path>SFX\m_WPN_radgun_cool_03_8D465481.wem</Path>
				</File>
				<File Id="902172999" Language="SFX">
					<ShortName>m_OBJ_lamentbox_use_01.wav</ShortName>
					<Path>SFX\m_OBJ_lamentbox_use_01_8D465481.wem</Path>
				</File>
				<File Id="902419381" Language="SFX">
					<ShortName>SND_WPN_ak47_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_ak47_shot_01_A8C18816_D798C12A.wem</Path>
				</File>
				<File Id="903371250" Language="SFX">
					<ShortName>s_OBJ_lightning_flash_01.wav</ShortName>
					<Path>SFX\s_OBJ_lightning_flash_01_8D465481.wem</Path>
				</File>
				<File Id="905062205" Language="SFX">
					<ShortName>SND_CHR_respawn_ninja_01.wav</ShortName>
					<Path>SFX\SND_CHR_respawn_ninja_01_8D465481.wem</Path>
				</File>
				<File Id="905097542" Language="SFX">
					<ShortName>m_CHR_robot_stairs_01.wav</ShortName>
					<Path>SFX\m_CHR_robot_stairs_01_8D465481.wem</Path>
				</File>
				<File Id="907379166" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_02_A8C18816_B857ACD8.wem</Path>
				</File>
				<File Id="907514284" Language="SFX">
					<ShortName>m_wpn_lute_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_01_3F7E9B01.wem</Path>
				</File>
				<File Id="907522086" Language="SFX">
					<ShortName>m_WPN_freezeray_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_freezeray_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="908301164" Language="SFX">
					<ShortName>m_WPN_tetris_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_tetris_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="908409193" Language="SFX">
					<ShortName>SND_OBJ_lantern_shatter_01.wav</ShortName>
					<Path>SFX\SND_OBJ_lantern_shatter_01_53D2FA05.wem</Path>
				</File>
				<File Id="908585631" Language="SFX">
					<ShortName>SND_CHR_bat_death_02.wav</ShortName>
					<Path>SFX\SND_CHR_bat_death_02_8D465481.wem</Path>
				</File>
				<File Id="909746639" Language="SFX">
					<ShortName>m_ITM_Macho_Brace_Fade_01.wav</ShortName>
					<Path>SFX\m_ITM_Macho_Brace_Fade_01_8D465481.wem</Path>
				</File>
				<File Id="910623833" Language="SFX">
					<ShortName>m_WPN_CombineRifle_Shot_03.wav</ShortName>
					<Path>SFX\m_WPN_CombineRifle_Shot_03_A8C18816.wem</Path>
				</File>
				<File Id="910691893" Language="SFX">
					<ShortName>SND_OBJ_pot_shatter_02.wav</ShortName>
					<Path>SFX\SND_OBJ_pot_shatter_02_8D465481.wem</Path>
				</File>
				<File Id="911392588" Language="SFX">
					<ShortName>SND_WPN_energycannon_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_energycannon_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="911615517" Language="SFX">
					<ShortName>Gungeon_Anthem_wave.wav</ShortName>
					<Path>SFX\Gungeon_Anthem_wave_6B4BE859.wem</Path>
				</File>
				<File Id="912481059" Language="SFX">
					<ShortName>SND_WPN_dartgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_dartgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="912643851" Language="SFX">
					<ShortName>m_OBJ_bottle_cork_01.wav</ShortName>
					<Path>SFX\m_OBJ_bottle_cork_01_8D465481.wem</Path>
				</File>
				<File Id="912662266" Language="SFX">
					<ShortName>SND_WPN_tank_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_tank_shot_03_8D465481.wem</Path>
				</File>
				<File Id="913635441" Language="SFX">
					<ShortName>m_ENM_wizard_book_01.wav</ShortName>
					<Path>SFX\m_ENM_wizard_book_01_8D465481.wem</Path>
				</File>
				<File Id="913843011" Language="SFX">
					<ShortName>m_ENM_jammer_curse_01.wav</ShortName>
					<Path>SFX\m_ENM_jammer_curse_01_8D465481.wem</Path>
				</File>
				<File Id="914213733" Language="SFX">
					<ShortName>m_WPN_RailgunV_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_RailgunV_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="914299917" Language="SFX">
					<ShortName>SND_ENM_statue_stomp_03.wav</ShortName>
					<Path>SFX\SND_ENM_statue_stomp_03_8D465481.wem</Path>
				</File>
				<File Id="914815960" Language="SFX">
					<ShortName>m_OBJ_book_drop_01.wav</ShortName>
					<Path>SFX\m_OBJ_book_drop_01_53D2FA05.wem</Path>
				</File>
				<File Id="914880030" Language="SFX">
					<ShortName>SND_OBJ_gate_open_01.wav</ShortName>
					<Path>SFX\SND_OBJ_gate_open_01_53D2FA05.wem</Path>
				</File>
				<File Id="915294169" Language="SFX">
					<ShortName>m_TRP_trapdoor_open_02.wav</ShortName>
					<Path>SFX\m_TRP_trapdoor_open_02_53D2FA05.wem</Path>
				</File>
				<File Id="917045034" Language="SFX">
					<ShortName>m_WPN_zapflash_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_zapflash_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="917154917" Language="SFX">
					<ShortName>SND_WPN_shotgun_shell_01.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shell_01_96734479.wem</Path>
				</File>
				<File Id="917449890" Language="SFX">
					<ShortName>SND_ANM_Gull_Death_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Death_01_8D465481.wem</Path>
				</File>
				<File Id="917490163" Language="SFX">
					<ShortName>m_PET_dog_bark_01.wav</ShortName>
					<Path>SFX\m_PET_dog_bark_01_8D465481.wem</Path>
				</File>
				<File Id="917826502" Language="SFX">
					<ShortName>m_WPN_bsg_charge_01.wav</ShortName>
					<Path>SFX\m_WPN_bsg_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="918258428" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Chest_Tongue_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Chest_Tongue_01_8D465481.wem</Path>
				</File>
				<File Id="918968512" Language="SFX">
					<ShortName>SND_WPN_grasshopper_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_grasshopper_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="919474595" Language="SFX">
					<ShortName>SND_WPN_zapper_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_zapper_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="919600418" Language="SFX">
					<ShortName>m_wpn_chamberhell_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_chamberhell_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="920213615" Language="SFX">
					<ShortName>m_OBJ_shells_shower_01.wav</ShortName>
					<Path>SFX\m_OBJ_shells_shower_01_28539BF3.wem</Path>
				</File>
				<File Id="920608054" Language="SFX">
					<ShortName>MUS_Unicorn_Theme_01.wav</ShortName>
					<Path>SFX\MUS_Unicorn_Theme_01_35A67E5D.wem</Path>
				</File>
				<File Id="921067407" Language="SFX">
					<ShortName>SND_WPN_raidenlaser_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_raidenlaser_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="921577549" Language="SFX">
					<ShortName>m_wpn_chambersewer_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_chambersewer_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="921739974" Language="SFX">
					<ShortName>SND_ENM_statue_stomp_01.wav</ShortName>
					<Path>SFX\SND_ENM_statue_stomp_01_8D465481.wem</Path>
				</File>
				<File Id="922765033" Language="SFX">
					<ShortName>SND_CHR_shopkeep_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_shopkeep_voice_01_DFB552EF.wem</Path>
				</File>
				<File Id="922957506" Language="SFX">
					<ShortName>m_WPN_mutantarm_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_mutantarm_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="922970858" Language="SFX">
					<ShortName>SND_WPN_metalbullet_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_metalbullet_impact_03_8D465481.wem</Path>
				</File>
				<File Id="923615826" Language="SFX">
					<ShortName>m_CHR_Dialogue_Blip_Woman_01.wav</ShortName>
					<Path>SFX\m_CHR_Dialogue_Blip_Woman_01_557B4A9B.wem</Path>
				</File>
				<File Id="924538245" Language="SFX">
					<ShortName>m_VO_bashellisk_death_01.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_death_01_8D465481.wem</Path>
				</File>
				<File Id="925137317" Language="SFX">
					<ShortName>m_BOSS_RatPunchout_Lash_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatPunchout_Lash_01_8D465481.wem</Path>
				</File>
				<File Id="925332259" Language="SFX">
					<ShortName>m_OBJ_bomb_fuse_01.wav</ShortName>
					<Path>SFX\m_OBJ_bomb_fuse_01_8D465481.wem</Path>
				</File>
				<File Id="926437391" Language="SFX">
					<ShortName>m_OBJ_book_drop_03.wav</ShortName>
					<Path>SFX\m_OBJ_book_drop_03_53D2FA05.wem</Path>
				</File>
				<File Id="928358156" Language="SFX">
					<ShortName>m_ITM_Crisis_Stone_Impact_02.wav</ShortName>
					<Path>SFX\m_ITM_Crisis_Stone_Impact_02_8D465481.wem</Path>
				</File>
				<File Id="928575213" Language="SFX">
					<ShortName>m_ITM_Crisis_Stone_Shield_01.wav</ShortName>
					<Path>SFX\m_ITM_Crisis_Stone_Shield_01_8D465481.wem</Path>
				</File>
				<File Id="928678104" Language="SFX">
					<ShortName>SND_WPN_rpg_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_rpg_reload_01_8D465481.wem</Path>
				</File>
				<File Id="928871688" Language="SFX">
					<ShortName>m_WPN_CombineBomb_Shot_01.wav</ShortName>
					<Path>SFX\m_WPN_CombineBomb_Shot_01_A8C18816_E6DCFE94.wem</Path>
				</File>
				<File Id="931041591" Language="SFX">
					<ShortName>ETG BULLET VO GameOver1.wav</ShortName>
					<Path>SFX\ETG BULLET VO GameOver1_251464D1.wem</Path>
				</File>
				<File Id="931299623" Language="SFX">
					<ShortName>SND_FS_slipper_stone_02.wav</ShortName>
					<Path>SFX\SND_FS_slipper_stone_02_8D465481.wem</Path>
				</File>
				<File Id="931639929" Language="SFX">
					<ShortName>SND_WPN_dartgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_dartgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="931755708" Language="SFX">
					<ShortName>SND_WPN_38special_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_38special_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="931962921" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_WIN_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_WIN_01_8D465481.wem</Path>
				</File>
				<File Id="932140837" Language="SFX">
					<ShortName>m_VO_gorgun_laugh_01b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_laugh_01b_8D465481_3A058034.wem</Path>
				</File>
				<File Id="932663749" Language="SFX">
					<ShortName>m_VO_gorgun_attack_02b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_attack_02b_8D465481.wem</Path>
				</File>
				<File Id="933070859" Language="SFX">
					<ShortName>SND_WPN_woodbow_charge_01.wav</ShortName>
					<Path>SFX\SND_WPN_woodbow_charge_01_A8C18816.wem</Path>
				</File>
				<File Id="933647920" Language="SFX">
					<ShortName>m_WPN_thor_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_thor_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="934735391" Language="SFX">
					<ShortName>m_VO_cannon_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_cannon_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="935412715" Language="SFX">
					<ShortName>m_obj_box_break_01.wav</ShortName>
					<Path>SFX\m_obj_box_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="936067582" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="936920815" Language="SFX">
					<ShortName>m_BOSS_dragun_shot_03.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_shot_03_8D465481.wem</Path>
				</File>
				<File Id="936959507" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="937044838" Language="SFX">
					<ShortName>m_WPN_bsg_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_bsg_loop_01_165BDCAB.wem</Path>
				</File>
				<File Id="938641522" Language="SFX">
					<ShortName>m_VO_bashellisk_hiss_01.wav</ShortName>
					<Path>SFX\m_VO_bashellisk_hiss_01_50402C56.wem</Path>
				</File>
				<File Id="938759983" Language="SFX">
					<ShortName>m_OBJ_barrel_break_01.wav</ShortName>
					<Path>SFX\m_OBJ_barrel_break_01_53D2FA05.wem</Path>
				</File>
				<File Id="938879337" Language="SFX">
					<ShortName>SND_WPN_peashooter_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_peashooter_reload_01_8D465481.wem</Path>
				</File>
				<File Id="938987425" Language="SFX">
					<ShortName>m_ENM_revolvenant_circle_01.wav</ShortName>
					<Path>SFX\m_ENM_revolvenant_circle_01_8D465481.wem</Path>
				</File>
				<File Id="939246193" Language="SFX">
					<ShortName>ETG ENDING MUSIC LOOP ROGUE1.wav</ShortName>
					<Path>SFX\ETG ENDING MUSIC LOOP ROGUE1_35A67E5D.wem</Path>
				</File>
				<File Id="939457237" Language="SFX">
					<ShortName>SND_WPN_plasmacell_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_plasmacell_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="940012354" Language="SFX">
					<ShortName>ETG SPACE INTRO LOOP4.wav</ShortName>
					<Path>SFX\ETG SPACE INTRO LOOP4_35A67E5D.wem</Path>
				</File>
				<File Id="940848108" Language="SFX">
					<ShortName>SND_WPN_demonhead_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_demonhead_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="941185051" Language="SFX">
					<ShortName>m_WPN_claw_blast_03.wav</ShortName>
					<Path>SFX\m_WPN_claw_blast_03_8D465481.wem</Path>
				</File>
				<File Id="941745510" Language="SFX">
					<ShortName>SND_FS_robot_water_02.wav</ShortName>
					<Path>SFX\SND_FS_robot_water_02_8D465481.wem</Path>
				</File>
				<File Id="942233382" Language="SFX">
					<ShortName>ETG SHRINES MUZAC LOOP1.wav</ShortName>
					<Path>SFX\ETG SHRINES MUZAC LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="943243780" Language="SFX">
					<ShortName>m_WPN_blackhole_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_blackhole_reload_01_8D465481.wem</Path>
				</File>
				<File Id="943263045" Language="SFX">
					<ShortName>m_TRP_spikes_shoot_03.wav</ShortName>
					<Path>SFX\m_TRP_spikes_shoot_03_53D2FA05.wem</Path>
				</File>
				<File Id="943498174" Language="SFX">
					<ShortName>ETG RAT BOSS PUNCHOUT PHASE2.wav</ShortName>
					<Path>SFX\ETG RAT BOSS PUNCHOUT PHASE2_35A67E5D.wem</Path>
				</File>
				<File Id="943606595" Language="SFX">
					<ShortName>SND_WPN_elephantgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_elephantgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="945392044" Language="SFX">
					<ShortName>m_WPN_lux_shot_04.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_04_A8C18816_E99B68DC.wem</Path>
				</File>
				<File Id="945590090" Language="SFX">
					<ShortName>s_BOSS_dragun_transform_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_transform_01_E34BB9A1.wem</Path>
				</File>
				<File Id="945691012" Language="SFX">
					<ShortName>SND_WPN_shotgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shot_01_A8C18816_F8ADF53A.wem</Path>
				</File>
				<File Id="946487499" Language="SFX">
					<ShortName>ETG NEW CASTLEII Aside LOOP5.wav</ShortName>
					<Path>SFX\ETG NEW CASTLEII Aside LOOP5_35A67E5D.wem</Path>
				</File>
				<File Id="947123552" Language="SFX">
					<ShortName>m_BOSS_lichC_zap_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_zap_01_8D465481.wem</Path>
				</File>
				<File Id="947330713" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_HURT_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_HURT_01_8D465481.wem</Path>
				</File>
				<File Id="948468930" Language="SFX">
					<ShortName>m_WPN_planetgun_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_planetgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="948955191" Language="SFX">
					<ShortName>ETG RAT BOSS PUNCHOUT PHASE3.wav</ShortName>
					<Path>SFX\ETG RAT BOSS PUNCHOUT PHASE3_35A67E5D.wem</Path>
				</File>
				<File Id="949144404" Language="SFX">
					<ShortName>m_ENM_gorgun_spin_01.wav</ShortName>
					<Path>SFX\m_ENM_gorgun_spin_01_8D465481.wem</Path>
				</File>
				<File Id="949245097" Language="SFX">
					<ShortName>m_wpn_kthulu_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_kthulu_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="950025933" Language="SFX">
					<ShortName>m_OBJ_boulder_break_03.wav</ShortName>
					<Path>SFX\m_OBJ_boulder_break_03_53D2FA05.wem</Path>
				</File>
				<File Id="950351164" Language="SFX">
					<ShortName>SND_ANM_Gull_Swing_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Swing_01_9F24FE56.wem</Path>
				</File>
				<File Id="950539918" Language="SFX">
					<ShortName>s_UI_gameover_lockon_01.wav</ShortName>
					<Path>SFX\s_UI_gameover_lockon_01_4140E8F3.wem</Path>
				</File>
				<File Id="950908749" Language="SFX">
					<ShortName>SND_WPN_seriouscannon_fuse_01.wav</ShortName>
					<Path>SFX\SND_WPN_seriouscannon_fuse_01_247D4863.wem</Path>
				</File>
				<File Id="951558298" Language="SFX">
					<ShortName>m_WPN_brickgun_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_brickgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="951782137" Language="SFX">
					<ShortName>m_OBJ_brazier_flip_01.wav</ShortName>
					<Path>SFX\m_OBJ_brazier_flip_01_53D2FA05.wem</Path>
				</File>
				<File Id="951888290" Language="SFX">
					<ShortName>m_BOSS_lichB_intro_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichB_intro_01_8D465481.wem</Path>
				</File>
				<File Id="952349483" Language="SFX">
					<ShortName>SND_CHR_robot_voice_01.wav</ShortName>
					<Path>SFX\SND_CHR_robot_voice_01_86E890C6.wem</Path>
				</File>
				<File Id="952830574" Language="SFX">
					<ShortName>SND_CHR_dodge_leap_02.wav</ShortName>
					<Path>SFX\SND_CHR_dodge_leap_02_8D465481.wem</Path>
				</File>
				<File Id="953088090" Language="SFX">
					<ShortName>SND_WPN_heavylaser_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_heavylaser_shot_01_A8C18816_4705ECFC.wem</Path>
				</File>
				<File Id="954237292" Language="SFX">
					<ShortName>m_WPN_teddy_impact_03.wav</ShortName>
					<Path>SFX\m_WPN_teddy_impact_03_8D465481.wem</Path>
				</File>
				<File Id="955797025" Language="SFX">
					<ShortName>ETG LICH END TRANSITION2 FINAL1.wav</ShortName>
					<Path>SFX\ETG LICH END TRANSITION2 FINAL1_25874DAF.wem</Path>
				</File>
				<File Id="955996696" Language="SFX">
					<ShortName>ETG CATHEDRAL Aside LOOP999.wav</ShortName>
					<Path>SFX\ETG CATHEDRAL Aside LOOP999_35A67E5D.wem</Path>
				</File>
				<File Id="956645980" Language="SFX">
					<ShortName>SND_CHR_metalBullet_step_02.wav</ShortName>
					<Path>SFX\SND_CHR_metalBullet_step_02_8D465481.wem</Path>
				</File>
				<File Id="956893544" Language="SFX">
					<ShortName>SND_WPN_bountyhunterarm_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_bountyhunterarm_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="957773859" Language="SFX">
					<ShortName>SND_WPN_spellactionrevolver_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_spellactionrevolver_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="957869358" Language="SFX">
					<ShortName>m_ENM_revolvenant_chain_01.wav</ShortName>
					<Path>SFX\m_ENM_revolvenant_chain_01_8D465481.wem</Path>
				</File>
				<File Id="958115376" Language="SFX">
					<ShortName>SND_WPN_shotgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shot_02_A8C18816_F8ADF53A.wem</Path>
				</File>
				<File Id="958154528" Language="SFX">
					<ShortName>SND_WPN_bountyhunterarm_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_bountyhunterarm_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="958974999" Language="SFX">
					<ShortName>m_BOSS_doormimic_turn_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_turn_01_8D465481.wem</Path>
				</File>
				<File Id="962242868" Language="SFX">
					<ShortName>SND_WPN_moonrakerLaser_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_moonrakerLaser_shot_01_A9174E1C.wem</Path>
				</File>
				<File Id="962818782" Language="SFX">
					<ShortName>m_ENM_rubber_death_01.wav</ShortName>
					<Path>SFX\m_ENM_rubber_death_01_8D465481.wem</Path>
				</File>
				<File Id="963337163" Language="SFX">
					<ShortName>m_wpn_chamberforge_loop_01.wav</ShortName>
					<Path>SFX\m_wpn_chamberforge_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="963941644" Language="SFX">
					<ShortName>SND_OBJ_glass_shatter_03.wav</ShortName>
					<Path>SFX\SND_OBJ_glass_shatter_03_8D465481.wem</Path>
				</File>
				<File Id="964618976" Language="SFX">
					<ShortName>m_BOSS_RatMech_Bomb_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Bomb_01_8D465481.wem</Path>
				</File>
				<File Id="964684258" Language="SFX">
					<ShortName>s_BOSS_dragun_thunder_01.wav</ShortName>
					<Path>SFX\s_BOSS_dragun_thunder_01_4803ADB9.wem</Path>
				</File>
				<File Id="964868304" Language="SFX">
					<ShortName>m_WPN_mutantarm_loop_01.wav</ShortName>
					<Path>SFX\m_WPN_mutantarm_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="965160663" Language="SFX">
					<ShortName>m_ENM_highpriest_gatling_01.wav</ShortName>
					<Path>SFX\m_ENM_highpriest_gatling_01_8D465481.wem</Path>
				</File>
				<File Id="965209532" Language="SFX">
					<ShortName>SND_WPN_burninghand_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_burninghand_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="966155471" Language="SFX">
					<ShortName>m_OBJ_cryochamber_close_01.wav</ShortName>
					<Path>SFX\m_OBJ_cryochamber_close_01_53D2FA05.wem</Path>
				</File>
				<File Id="966159287" Language="SFX">
					<ShortName>m_FS_bone_step_02.wav</ShortName>
					<Path>SFX\m_FS_bone_step_02_8D465481.wem</Path>
				</File>
				<File Id="966534853" Language="SFX">
					<ShortName>m_FS_shelleton_stone_01.wav</ShortName>
					<Path>SFX\m_FS_shelleton_stone_01_8D465481.wem</Path>
				</File>
				<File Id="966647217" Language="SFX">
					<ShortName>SND_OBJ_table_flip_03.wav</ShortName>
					<Path>SFX\SND_OBJ_table_flip_03_53D2FA05.wem</Path>
				</File>
				<File Id="966795323" Language="SFX">
					<ShortName>m_BOSS_lichC_hook_02.wav</ShortName>
					<Path>SFX\m_BOSS_lichC_hook_02_8D465481.wem</Path>
				</File>
				<File Id="967032482" Language="SFX">
					<ShortName>m_BOSS_RatMech_Whistle_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Whistle_01_8D465481.wem</Path>
				</File>
				<File Id="967283067" Language="SFX">
					<ShortName>m_wpn_chamberhell_loop_01.wav</ShortName>
					<Path>SFX\m_wpn_chamberhell_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="967336831" Language="SFX">
					<ShortName>m_WPN_HLD_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_HLD_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="967551963" Language="SFX">
					<ShortName>m_wpn_moontiara_loop_01.wav</ShortName>
					<Path>SFX\m_wpn_moontiara_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="969413004" Language="SFX">
					<ShortName>m_BOSS_lichA_intro_01.wav</ShortName>
					<Path>SFX\m_BOSS_lichA_intro_01_8D465481.wem</Path>
				</File>
				<File Id="969707520" Language="SFX">
					<ShortName>m_TRP_spikes_armed_03.wav</ShortName>
					<Path>SFX\m_TRP_spikes_armed_03_53D2FA05.wem</Path>
				</File>
				<File Id="970085444" Language="SFX">
					<ShortName>m_BOSS_tank_idle_01.wav</ShortName>
					<Path>SFX\m_BOSS_tank_idle_01_12C8321F.wem</Path>
				</File>
				<File Id="970749258" Language="SFX">
					<ShortName>s_BOSS_RatMech_Kneel_01.wav</ShortName>
					<Path>SFX\s_BOSS_RatMech_Kneel_01_8D465481.wem</Path>
				</File>
				<File Id="970897573" Language="SFX">
					<ShortName>SND_ENM_beholster_intro_01.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_intro_01_8D465481_AB0A9505.wem</Path>
				</File>
				<File Id="971169235" Language="SFX">
					<ShortName>SND_WPN_magnum_empty_02.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_empty_02_A8C18816.wem</Path>
				</File>
				<File Id="971540267" Language="SFX">
					<ShortName>m_WPN_Life_Orb_Blast_01.wav</ShortName>
					<Path>SFX\m_WPN_Life_Orb_Blast_01_8D465481_53C926DD.wem</Path>
				</File>
				<File Id="972750268" Language="SFX">
					<ShortName>m_OBJ_cursepot_wiggle_02.wav</ShortName>
					<Path>SFX\m_OBJ_cursepot_wiggle_02_53D2FA05.wem</Path>
				</File>
				<File Id="974080583" Language="SFX">
					<ShortName>m_WPN_crescentbow_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_crescentbow_shot_02_568C116E_2C15DA01.wem</Path>
				</File>
				<File Id="974857747" Language="SFX">
					<ShortName>m_wpn_chamberrat_shot_02.wav</ShortName>
					<Path>SFX\m_wpn_chamberrat_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="975442794" Language="SFX">
					<ShortName>m_wpn_evolveC_shot_03.wav</ShortName>
					<Path>SFX\m_wpn_evolveC_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="976261244" Language="SFX">
					<ShortName>SND_OBJ_item_throw_01.wav</ShortName>
					<Path>SFX\SND_OBJ_item_throw_01_8D465481.wem</Path>
				</File>
				<File Id="976306670" Language="SFX">
					<ShortName>m_BOSS_omegaBeam_charge_01.wav</ShortName>
					<Path>SFX\m_BOSS_omegaBeam_charge_01_8D465481.wem</Path>
				</File>
				<File Id="977010434" Language="SFX">
					<ShortName>ETG NEW CASTLEI Bside LOOP8NewStart.wav</ShortName>
					<Path>SFX\ETG NEW CASTLEI Bside LOOP8NewStart_35A67E5D.wem</Path>
				</File>
				<File Id="977061930" Language="SFX">
					<ShortName>SND_ENV_oilfire_ignite_01.wav</ShortName>
					<Path>SFX\SND_ENV_oilfire_ignite_01_8D465481.wem</Path>
				</File>
				<File Id="977360846" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Magical_Magic_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Magical_Magic_01_8D465481.wem</Path>
				</File>
				<File Id="978541995" Language="SFX">
					<ShortName>m_boss_helicopter_death_01.wav</ShortName>
					<Path>SFX\m_boss_helicopter_death_01_8D465481.wem</Path>
				</File>
				<File Id="979715869" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Angry_Dork_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Angry_Dork_01_8D465481.wem</Path>
				</File>
				<File Id="980418502" Language="SFX">
					<ShortName>SND_CHR_plasticBullet_step_03.wav</ShortName>
					<Path>SFX\SND_CHR_plasticBullet_step_03_8D465481.wem</Path>
				</File>
				<File Id="980709377" Language="SFX">
					<ShortName>m_wpn_poison_impact_03.wav</ShortName>
					<Path>SFX\m_wpn_poison_impact_03_8D465481.wem</Path>
				</File>
				<File Id="981064751" Language="SFX">
					<ShortName>m_wpn_chamberrat_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_chamberrat_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="982246839" Language="SFX">
					<ShortName>SND_CHR_robot_roll_03.wav</ShortName>
					<Path>SFX\SND_CHR_robot_roll_03_8D465481.wem</Path>
				</File>
				<File Id="982444809" Language="SFX">
					<ShortName>ETG INTRO MAP MUSIC MODULE BEAT1.wav</ShortName>
					<Path>SFX\ETG INTRO MAP MUSIC MODULE BEAT1_FD585893.wem</Path>
				</File>
				<File Id="982487687" Language="SFX">
					<ShortName>SND_WPN_tank_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_tank_shot_01_8D465481.wem</Path>
				</File>
				<File Id="982983547" Language="SFX">
					<ShortName>SND_CHR_skull_death_01.wav</ShortName>
					<Path>SFX\SND_CHR_skull_death_01_8D465481.wem</Path>
				</File>
				<File Id="983236073" Language="SFX">
					<ShortName>m_BOSS_RatMech_Target_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Target_01_8D465481.wem</Path>
				</File>
				<File Id="983796868" Language="SFX">
					<ShortName>m_ENM_orb_laser_01.wav</ShortName>
					<Path>SFX\m_ENM_orb_laser_01_8D465481.wem</Path>
				</File>
				<File Id="984623572" Language="SFX">
					<ShortName>m_WPN_lux_shot_02.wav</ShortName>
					<Path>SFX\m_WPN_lux_shot_02_A8C18816_8C10AF25.wem</Path>
				</File>
				<File Id="985152601" Language="SFX">
					<ShortName>m_CHR_weapon_charged_01.wav</ShortName>
					<Path>SFX\m_CHR_weapon_charged_01_8D465481.wem</Path>
				</File>
				<File Id="985195985" Language="SFX">
					<ShortName>m_BOSS_spacebaby_brainwave_01.wav</ShortName>
					<Path>SFX\m_BOSS_spacebaby_brainwave_01_8D465481.wem</Path>
				</File>
				<File Id="985933430" Language="SFX">
					<ShortName>SND_OBJ_chainpot_drop_01.wav</ShortName>
					<Path>SFX\SND_OBJ_chainpot_drop_01_C2455811.wem</Path>
				</File>
				<File Id="986909488" Language="SFX">
					<ShortName>SND_FS_slipper_water_03.wav</ShortName>
					<Path>SFX\SND_FS_slipper_water_03_8D465481.wem</Path>
				</File>
				<File Id="987898171" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_07.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_07_8D465481.wem</Path>
				</File>
				<File Id="988201772" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_03.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_03_A8C18816.wem</Path>
				</File>
				<File Id="989720907" Language="SFX">
					<ShortName>SND_WPN_energycannon_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_energycannon_shot_02_3BB94830.wem</Path>
				</File>
				<File Id="990767093" Language="SFX">
					<ShortName>m_WPN_blasphemy_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_blasphemy_reload_01_8D465481.wem</Path>
				</File>
				<File Id="992033076" Language="SFX">
					<ShortName>m_WPN_energy_accent_02.wav</ShortName>
					<Path>SFX\m_WPN_energy_accent_02_A8C18816.wem</Path>
				</File>
				<File Id="994163000" Language="SFX">
					<ShortName>ETG FOYERwinners MUSIC LOOP7.wav</ShortName>
					<Path>SFX\ETG FOYERwinners MUSIC LOOP7_35A67E5D.wem</Path>
				</File>
				<File Id="996088383" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_COOP_01.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_COOP_01_8D465481.wem</Path>
				</File>
				<File Id="996183248" Language="SFX">
					<ShortName>m_VO_gorgun_laugh_03b.wav</ShortName>
					<Path>SFX\m_VO_gorgun_laugh_03b_8D465481_3A058034.wem</Path>
				</File>
				<File Id="996905267" Language="SFX">
					<ShortName>m_WPN_rgun_blam_01.wav</ShortName>
					<Path>SFX\m_WPN_rgun_blam_01_8D465481.wem</Path>
				</File>
				<File Id="998027711" Language="SFX">
					<ShortName>m_WPN_barrel_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_barrel_reload_01_8D465481.wem</Path>
				</File>
				<File Id="998726221" Language="SFX">
					<ShortName>s_BOSS_RatMech_Roar_01.wav</ShortName>
					<Path>SFX\s_BOSS_RatMech_Roar_01_8D465481.wem</Path>
				</File>
				<File Id="998804474" Language="SFX">
					<ShortName>m_BOSS_RatMech_Eye_01.wav</ShortName>
					<Path>SFX\m_BOSS_RatMech_Eye_01_8D465481.wem</Path>
				</File>
				<File Id="999023464" Language="SFX">
					<ShortName>SND_WPN_beehive_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_beehive_shot_01_A8461780.wem</Path>
				</File>
				<File Id="1000018439" Language="SFX">
					<ShortName>m_ENM_bigshroom_roar_01.wav</ShortName>
					<Path>SFX\m_ENM_bigshroom_roar_01_8D465481.wem</Path>
				</File>
				<File Id="1000499749" Language="SFX">
					<ShortName>SND_WPN_lamp_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_lamp_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="1000534287" Language="SFX">
					<ShortName>m_WPN_Bubbler_Reload_03.wav</ShortName>
					<Path>SFX\m_WPN_Bubbler_Reload_03_8D465481.wem</Path>
				</File>
				<File Id="1000593640" Language="SFX">
					<ShortName>SND_ENM_wizardred_shoot_02.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_shoot_02_8D465481.wem</Path>
				</File>
				<File Id="1001325638" Language="SFX">
					<ShortName>SND_WPN_looper_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_looper_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1001481218" Language="SFX">
					<ShortName>ETG ENDING MUSIC LOOP MARINE1.wav</ShortName>
					<Path>SFX\ETG ENDING MUSIC LOOP MARINE1_35A67E5D.wem</Path>
				</File>
				<File Id="1001564045" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LAUGH_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LAUGH_02_C163B18E.wem</Path>
				</File>
				<File Id="1001767141" Language="SFX">
					<ShortName>SND_OBJ_pot_shatter_03.wav</ShortName>
					<Path>SFX\SND_OBJ_pot_shatter_03_8D465481.wem</Path>
				</File>
				<File Id="1002308207" Language="SFX">
					<ShortName>ETG BULLET VO Thanks1.wav</ShortName>
					<Path>SFX\ETG BULLET VO Thanks1_EFF25B79.wem</Path>
				</File>
				<File Id="1003017468" Language="SFX">
					<ShortName>m_wpn_lute_shot_07.wav</ShortName>
					<Path>SFX\m_wpn_lute_shot_07_A8C18816.wem</Path>
				</File>
				<File Id="1003048844" Language="SFX">
					<ShortName>SND_WPN_fish_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_fish_impact_01_8D465481.wem</Path>
				</File>
				<File Id="1003450700" Language="SFX">
					<ShortName>m_WPN_energy_accent_01.wav</ShortName>
					<Path>SFX\m_WPN_energy_accent_01_A8C18816.wem</Path>
				</File>
				<File Id="1004282935" Language="SFX">
					<ShortName>SND_ENM_deathray_charge_01.wav</ShortName>
					<Path>SFX\SND_ENM_deathray_charge_01_8D465481.wem</Path>
				</File>
				<File Id="1005030915" Language="SFX">
					<ShortName>m_ENM_bulletking_shot_01.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_shot_01_8D465481_259114CD.wem</Path>
				</File>
				<File Id="1006757692" Language="SFX">
					<ShortName>SND_ENM_beholster_charging_01.wav</ShortName>
					<Path>SFX\SND_ENM_beholster_charging_01_8D465481.wem</Path>
				</File>
				<File Id="1007287906" Language="SFX">
					<ShortName>m_BOSS_doormimic_flame_01.wav</ShortName>
					<Path>SFX\m_BOSS_doormimic_flame_01_8D465481.wem</Path>
				</File>
				<File Id="1008102872" Language="SFX">
					<ShortName>m_VO_mimic_awake_01.wav</ShortName>
					<Path>SFX\m_VO_mimic_awake_01_8D465481.wem</Path>
				</File>
				<File Id="1009659689" Language="SFX">
					<ShortName>m_CHR_golem_voice_01.wav</ShortName>
					<Path>SFX\m_CHR_golem_voice_01_BD9E61B0.wem</Path>
				</File>
				<File Id="1009863988" Language="SFX">
					<ShortName>m_VO_mutant_death_01.wav</ShortName>
					<Path>SFX\m_VO_mutant_death_01_8D465481.wem</Path>
				</File>
				<File Id="1009883607" Language="SFX">
					<ShortName>m_BOSS_lasthuman_volley_01.wav</ShortName>
					<Path>SFX\m_BOSS_lasthuman_volley_01_8D465481.wem</Path>
				</File>
				<File Id="1010101181" Language="SFX">
					<ShortName>s_BOSS_spacebaby_explode_01.wav</ShortName>
					<Path>SFX\s_BOSS_spacebaby_explode_01_8D465481.wem</Path>
				</File>
				<File Id="1010342443" Language="SFX">
					<ShortName>m_OBJ_detonate_push_01.wav</ShortName>
					<Path>SFX\m_OBJ_detonate_push_01_53D2FA05.wem</Path>
				</File>
				<File Id="1010487053" Language="SFX">
					<ShortName>m_OBJ_orange_love_01.wav</ShortName>
					<Path>SFX\m_OBJ_orange_love_01_8D465481.wem</Path>
				</File>
				<File Id="1010793650" Language="SFX">
					<ShortName>ETG UNDERCROFT INTRO LOOP2.wav</ShortName>
					<Path>SFX\ETG UNDERCROFT INTRO LOOP2_35A67E5D.wem</Path>
				</File>
				<File Id="1010873937" Language="SFX">
					<ShortName>m_OBJ_nuke_blast_01.wav</ShortName>
					<Path>SFX\m_OBJ_nuke_blast_01_8D465481.wem</Path>
				</File>
				<File Id="1011179095" Language="SFX">
					<ShortName>m_BOSS_Rat_Cheese_Jump_01.wav</ShortName>
					<Path>SFX\m_BOSS_Rat_Cheese_Jump_01_8D465481.wem</Path>
				</File>
				<File Id="1011257748" Language="SFX">
					<ShortName>m_ENM_PhaseSpider_Weave_01.wav</ShortName>
					<Path>SFX\m_ENM_PhaseSpider_Weave_01_8D465481.wem</Path>
				</File>
				<File Id="1011437038" Language="SFX">
					<ShortName>m_wpn_evolveC_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_evolveC_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1012690330" Language="SFX">
					<ShortName>m_VO_dragun_hurt_05.wav</ShortName>
					<Path>SFX\m_VO_dragun_hurt_05_8D465481.wem</Path>
				</File>
				<File Id="1012905310" Language="SFX">
					<ShortName>SND_FS_barefoot_stone_03.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_stone_03_8D465481.wem</Path>
				</File>
				<File Id="1013065736" Language="SFX">
					<ShortName>m_OBJ_chest_shake_01.wav</ShortName>
					<Path>SFX\m_OBJ_chest_shake_01_53D2FA05.wem</Path>
				</File>
				<File Id="1013221617" Language="SFX">
					<ShortName>m_FS_shelleton_stone_02.wav</ShortName>
					<Path>SFX\m_FS_shelleton_stone_02_8D465481.wem</Path>
				</File>
				<File Id="1014992782" Language="SFX">
					<ShortName>SND_OBJ_med_kit_01.wav</ShortName>
					<Path>SFX\SND_OBJ_med_kit_01_A8C18816.wem</Path>
				</File>
				<File Id="1015460185" Language="SFX">
					<ShortName>SND_OBJ_turret_set_01.wav</ShortName>
					<Path>SFX\SND_OBJ_turret_set_01_8D465481.wem</Path>
				</File>
				<File Id="1015706995" Language="SFX">
					<ShortName>SND_WPN_38special_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_38special_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="1016062551" Language="SFX">
					<ShortName>s_BOSS_queenship_explode_01.wav</ShortName>
					<Path>SFX\s_BOSS_queenship_explode_01_8D465481.wem</Path>
				</File>
				<File Id="1017891937" Language="SFX">
					<ShortName>SND_WPN_spellactionrevolver_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_spellactionrevolver_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="1018083213" Language="SFX">
					<ShortName>SND_ENM_statue_stomp_02.wav</ShortName>
					<Path>SFX\SND_ENM_statue_stomp_02_8D465481.wem</Path>
				</File>
				<File Id="1018907772" Language="SFX">
					<ShortName>SND_WPN_raidenlaser_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_raidenlaser_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="1019672372" Language="SFX">
					<ShortName>SND_WPN_augun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_augun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1020119092" Language="SFX">
					<ShortName>m_WPN_rgun_bullet_01.wav</ShortName>
					<Path>SFX\m_WPN_rgun_bullet_01_A8C18816.wem</Path>
				</File>
				<File Id="1022225115" Language="SFX">
					<ShortName>FOYER NO BEAT NEW2.wav</ShortName>
					<Path>SFX\FOYER NO BEAT NEW2_35A67E5D.wem</Path>
				</File>
				<File Id="1022493269" Language="SFX">
					<ShortName>s_UI_shrine_good_01.wav</ShortName>
					<Path>SFX\s_UI_shrine_good_01_E070447A.wem</Path>
				</File>
				<File Id="1023481497" Language="SFX">
					<ShortName>ETG BULLET VO TOODLES1.wav</ShortName>
					<Path>SFX\ETG BULLET VO TOODLES1_C2489CFF.wem</Path>
				</File>
				<File Id="1023590481" Language="SFX">
					<ShortName>m_WPN_windupgun_reload_01.wav</ShortName>
					<Path>SFX\m_WPN_windupgun_reload_01_180732CA.wem</Path>
				</File>
				<File Id="1024419608" Language="SFX">
					<ShortName>m_VO_shotgun_hurt_02.wav</ShortName>
					<Path>SFX\m_VO_shotgun_hurt_02_8D465481_53C926DD.wem</Path>
				</File>
				<File Id="1027269633" Language="SFX">
					<ShortName>m_PET_wolf_bark_01.wav</ShortName>
					<Path>SFX\m_PET_wolf_bark_01_8D465481.wem</Path>
				</File>
				<File Id="1027289072" Language="SFX">
					<ShortName>s_ENM_highpriest_intro_01.wav</ShortName>
					<Path>SFX\s_ENM_highpriest_intro_01_8D465481.wem</Path>
				</File>
				<File Id="1027978887" Language="SFX">
					<ShortName>SND_WPN_blunderbuss_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_blunderbuss_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="1028226094" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_LOSE_07.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_LOSE_07_8D465481.wem</Path>
				</File>
				<File Id="1030810230" Language="SFX">
					<ShortName>SND_WPN_skull_impact_03.wav</ShortName>
					<Path>SFX\SND_WPN_skull_impact_03_8D465481.wem</Path>
				</File>
				<File Id="1030828992" Language="SFX">
					<ShortName>SND_FS_robot_water_03.wav</ShortName>
					<Path>SFX\SND_FS_robot_water_03_8D465481.wem</Path>
				</File>
				<File Id="1030931194" Language="SFX">
					<ShortName>SND_WPN_crossbowshotgun_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_crossbowshotgun_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="1031089104" Language="SFX">
					<ShortName>SND_FS_barefoot_carpet_01.wav</ShortName>
					<Path>SFX\SND_FS_barefoot_carpet_01_8D465481.wem</Path>
				</File>
				<File Id="1032012050" Language="SFX">
					<ShortName>m_VO_lichA_cackle_01.wav</ShortName>
					<Path>SFX\m_VO_lichA_cackle_01_8D465481.wem</Path>
				</File>
				<File Id="1032382807" Language="SFX">
					<ShortName>SND_WPN_mailbox_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_mailbox_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="1033012410" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_01_A8C18816_A026EFCE.wem</Path>
				</File>
				<File Id="1035204167" Language="SFX">
					<ShortName>m_ENM_highpriest_decloak_01.wav</ShortName>
					<Path>SFX\m_ENM_highpriest_decloak_01_8D465481.wem</Path>
				</File>
				<File Id="1035516873" Language="SFX">
					<ShortName>m_OBJ_barrel_break_02.wav</ShortName>
					<Path>SFX\m_OBJ_barrel_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="1035909114" Language="SFX">
					<ShortName>ETG ENDING MUSIC LOOP CONVICT2b.wav</ShortName>
					<Path>SFX\ETG ENDING MUSIC LOOP CONVICT2b_35A67E5D.wem</Path>
				</File>
				<File Id="1035986928" Language="SFX">
					<ShortName>SND_ENM_wizardred_attack_02.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_attack_02_8D465481.wem</Path>
				</File>
				<File Id="1036628088" Language="SFX">
					<ShortName>m_ENM_demonwall_death_01.wav</ShortName>
					<Path>SFX\m_ENM_demonwall_death_01_8D465481.wem</Path>
				</File>
				<File Id="1036733124" Language="SFX">
					<ShortName>SND_OBJ_chain_switch_01.wav</ShortName>
					<Path>SFX\SND_OBJ_chain_switch_01_53D2FA05.wem</Path>
				</File>
				<File Id="1036901426" Language="SFX">
					<ShortName>m_OBJ_computer_boop_01.wav</ShortName>
					<Path>SFX\m_OBJ_computer_boop_01_8D465481.wem</Path>
				</File>
				<File Id="1037065000" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_INTRO_05.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_INTRO_05_8D465481.wem</Path>
				</File>
				<File Id="1037174144" Language="SFX">
					<ShortName>SND_WPN_magnum_shells_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shells_01_8D465481.wem</Path>
				</File>
				<File Id="1037216309" Language="SFX">
					<ShortName>s_UI_gameover_start_01.wav</ShortName>
					<Path>SFX\s_UI_gameover_start_01_E070447A.wem</Path>
				</File>
				<File Id="1037694788" Language="SFX">
					<ShortName>m_WPN_bsg_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_bsg_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1037752115" Language="SFX">
					<ShortName>SND_OBJ_mine_beep_01.wav</ShortName>
					<Path>SFX\SND_OBJ_mine_beep_01_8D465481.wem</Path>
				</File>
				<File Id="1039867694" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Alpha_BulletAlpha_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Alpha_BulletAlpha_01_8D465481.wem</Path>
				</File>
				<File Id="1039958969" Language="SFX">
					<ShortName>SND_WPN_wandbundle_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_wandbundle_impact_01_8D465481.wem</Path>
				</File>
				<File Id="1040341608" Language="SFX">
					<ShortName>m_PET_junk_splat_01.wav</ShortName>
					<Path>SFX\m_PET_junk_splat_01_8D465481.wem</Path>
				</File>
				<File Id="1040447615" Language="SFX">
					<ShortName>m_WPN_woodbeam_impact_01.wav</ShortName>
					<Path>SFX\m_WPN_woodbeam_impact_01_8D465481.wem</Path>
				</File>
				<File Id="1041815062" Language="SFX">
					<ShortName>SND_WPN_star_impact_01.wav</ShortName>
					<Path>SFX\SND_WPN_star_impact_01_8D465481_851EA188.wem</Path>
				</File>
				<File Id="1042100353" Language="SFX">
					<ShortName>m_ENM_bulletking_shot_03.wav</ShortName>
					<Path>SFX\m_ENM_bulletking_shot_03_8D465481.wem</Path>
				</File>
				<File Id="1043792363" Language="SFX">
					<ShortName>m_OBJ_bush_whack_01.wav</ShortName>
					<Path>SFX\m_OBJ_bush_whack_01_53D2FA05.wem</Path>
				</File>
				<File Id="1043893927" Language="SFX">
					<ShortName>SND_ENM_wizardred_death_02.wav</ShortName>
					<Path>SFX\SND_ENM_wizardred_death_02_8D465481.wem</Path>
				</File>
				<File Id="1045143958" Language="SFX">
					<ShortName>m_BOSS_bashellisk_grow_01.wav</ShortName>
					<Path>SFX\m_BOSS_bashellisk_grow_01_8D465481.wem</Path>
				</File>
				<File Id="1045696408" Language="SFX">
					<ShortName>m_WPN_woodbeam_extend_01.wav</ShortName>
					<Path>SFX\m_WPN_woodbeam_extend_01_15AF9697.wem</Path>
				</File>
				<File Id="1047113198" Language="SFX">
					<ShortName>m_WPN_radgun_rad_02.wav</ShortName>
					<Path>SFX\m_WPN_radgun_rad_02_8D465481.wem</Path>
				</File>
				<File Id="1047486887" Language="SFX">
					<ShortName>SND_WPN_grenadelauncher_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_grenadelauncher_shot_02_A8C18816.wem</Path>
				</File>
				<File Id="1047716385" Language="SFX">
					<ShortName>m_ENM_rubber_charging_01.wav</ShortName>
					<Path>SFX\m_ENM_rubber_charging_01_8D465481.wem</Path>
				</File>
				<File Id="1048187266" Language="SFX">
					<ShortName>m_ENM_gorgun_shot_01.wav</ShortName>
					<Path>SFX\m_ENM_gorgun_shot_01_8D465481.wem</Path>
				</File>
				<File Id="1048288586" Language="SFX">
					<ShortName>m_BOSS_spacebaby_vomit_01.wav</ShortName>
					<Path>SFX\m_BOSS_spacebaby_vomit_01_D0DDDED0.wem</Path>
				</File>
				<File Id="1048989834" Language="SFX">
					<ShortName>SND_WPN_shotgun_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_shotgun_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1049153554" Language="SFX">
					<ShortName>s_ENM_blobulord_intro_01.wav</ShortName>
					<Path>SFX\s_ENM_blobulord_intro_01_8D465481.wem</Path>
				</File>
				<File Id="1051229838" Language="SFX">
					<ShortName>SND_WPN_dartgun_reload_01.wav</ShortName>
					<Path>SFX\SND_WPN_dartgun_reload_01_8D465481.wem</Path>
				</File>
				<File Id="1051575562" Language="SFX">
					<ShortName>SND_ENV_acidsizzle_loop_01.wav</ShortName>
					<Path>SFX\SND_ENV_acidsizzle_loop_01_28539BF3.wem</Path>
				</File>
				<File Id="1052333046" Language="SFX">
					<ShortName>m_BOSS_dragun_rocket_01.wav</ShortName>
					<Path>SFX\m_BOSS_dragun_rocket_01_8D465481.wem</Path>
				</File>
				<File Id="1054000664" Language="SFX">
					<ShortName>m_WPN_teeshirt_shot_03.wav</ShortName>
					<Path>SFX\m_WPN_teeshirt_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="1054249189" Language="SFX">
					<ShortName>m_BOSS_hatch_open_01.wav</ShortName>
					<Path>SFX\m_BOSS_hatch_open_01_8D465481.wem</Path>
				</File>
				<File Id="1054358218" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_ATTACK_04.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_ATTACK_04_8D465481.wem</Path>
				</File>
				<File Id="1054531153" Language="SFX">
					<ShortName>m_VO_lichA_hurt_01.wav</ShortName>
					<Path>SFX\m_VO_lichA_hurt_01_8D465481.wem</Path>
				</File>
				<File Id="1054815072" Language="SFX">
					<ShortName>ETG BULLET VO ThanksForPlaying1.wav</ShortName>
					<Path>SFX\ETG BULLET VO ThanksForPlaying1_96F0230B.wem</Path>
				</File>
				<File Id="1055479253" Language="SFX">
					<ShortName>m_OBJ_drum_break_02.wav</ShortName>
					<Path>SFX\m_OBJ_drum_break_02_53D2FA05.wem</Path>
				</File>
				<File Id="1055869291" Language="SFX">
					<ShortName>m_OBJ_minecart_brake_01.wav</ShortName>
					<Path>SFX\m_OBJ_minecart_brake_01_53D2FA05.wem</Path>
				</File>
				<File Id="1056491513" Language="SFX">
					<ShortName>m_enm_bigbulletgal_step_03.wav</ShortName>
					<Path>SFX\m_enm_bigbulletgal_step_03_8D465481.wem</Path>
				</File>
				<File Id="1057124121" Language="SFX">
					<ShortName>ETG CASTLE DRONE LOOP1c.wav</ShortName>
					<Path>SFX\ETG CASTLE DRONE LOOP1c_35A67E5D.wem</Path>
				</File>
				<File Id="1057129134" Language="SFX">
					<ShortName>SND_WPN_magnum_shot_01.wav</ShortName>
					<Path>SFX\SND_WPN_magnum_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1058062201" Language="SFX">
					<ShortName>SND_WPN_sword_impact_02.wav</ShortName>
					<Path>SFX\SND_WPN_sword_impact_02_8D465481.wem</Path>
				</File>
				<File Id="1058332935" Language="SFX">
					<ShortName>SND_WPN_deserteagle_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_deserteagle_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="1058903812" Language="SFX">
					<ShortName>m_PET_dog_dig_01.wav</ShortName>
					<Path>SFX\m_PET_dog_dig_01_8D465481.wem</Path>
				</File>
				<File Id="1059525179" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Magical_Hocus_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Magical_Hocus_01_8D465481.wem</Path>
				</File>
				<File Id="1059884625" Language="SFX">
					<ShortName>SND_ANM_Gull_Shoot_02.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shoot_02_53D2FA05.wem</Path>
				</File>
				<File Id="1060038254" Language="SFX">
					<ShortName>m_BOSS_bashellisk_swallow_01.wav</ShortName>
					<Path>SFX\m_BOSS_bashellisk_swallow_01_8D465481.wem</Path>
				</File>
				<File Id="1060846157" Language="SFX">
					<ShortName>SND_ANM_Gull_Shadow_01.wav</ShortName>
					<Path>SFX\SND_ANM_Gull_Shadow_01_8D465481.wem</Path>
				</File>
				<File Id="1061297494" Language="SFX">
					<ShortName>m_ENM_cannonball_blast_01.wav</ShortName>
					<Path>SFX\m_ENM_cannonball_blast_01_8D465481.wem</Path>
				</File>
				<File Id="1061710375" Language="SFX">
					<ShortName>s_OBJ_paydaydrill_start_01.wav</ShortName>
					<Path>SFX\s_OBJ_paydaydrill_start_01_8D465481.wem</Path>
				</File>
				<File Id="1061780528" Language="SFX">
					<ShortName>SND_WPN_unicornhorn2_loop_01.wav</ShortName>
					<Path>SFX\SND_WPN_unicornhorn2_loop_01_2326DB30.wem</Path>
				</File>
				<File Id="1062737302" Language="SFX">
					<ShortName>m_wpn_chamberforge_shot_01.wav</ShortName>
					<Path>SFX\m_wpn_chamberforge_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1063960559" Language="SFX">
					<ShortName>SND_WPN_blackhole_loop_02.wav</ShortName>
					<Path>SFX\SND_WPN_blackhole_loop_02_12C8321F_D469730A.wem</Path>
				</File>
				<File Id="1064155641" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_COOP_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_COOP_02_8D465481.wem</Path>
				</File>
				<File Id="1064951283" Language="SFX">
					<ShortName>m_BOSS_agunim_charge_02.wav</ShortName>
					<Path>SFX\m_BOSS_agunim_charge_02_8D465481.wem</Path>
				</File>
				<File Id="1065145748" Language="SFX">
					<ShortName>AGUNIM_VO_FIGHT_HURT_02.wav</ShortName>
					<Path>SFX\AGUNIM_VO_FIGHT_HURT_02_8D465481.wem</Path>
				</File>
				<File Id="1066165456" Language="SFX">
					<ShortName>ETG DIE HARD DRONE LOOP1.wav</ShortName>
					<Path>SFX\ETG DIE HARD DRONE LOOP1_35A67E5D.wem</Path>
				</File>
				<File Id="1066343989" Language="SFX">
					<ShortName>m_CHR_bullet_leap_01.wav</ShortName>
					<Path>SFX\m_CHR_bullet_leap_01_8D465481.wem</Path>
				</File>
				<File Id="1067172794" Language="SFX">
					<ShortName>m_wpn_chambermine_loop_01.wav</ShortName>
					<Path>SFX\m_wpn_chambermine_loop_01_A8C18816.wem</Path>
				</File>
				<File Id="1068224750" Language="SFX">
					<ShortName>m_BOSS_mineflayer_bong_01.wav</ShortName>
					<Path>SFX\m_BOSS_mineflayer_bong_01_8D465481.wem</Path>
				</File>
				<File Id="1068259848" Language="SFX">
					<ShortName>m_OBJ_redchest_spawn_01.wav</ShortName>
					<Path>SFX\m_OBJ_redchest_spawn_01_53D2FA05.wem</Path>
				</File>
				<File Id="1068282897" Language="SFX">
					<ShortName>m_WPN_LowerCaseR_Wealth_Coins_01.wav</ShortName>
					<Path>SFX\m_WPN_LowerCaseR_Wealth_Coins_01_8D465481.wem</Path>
				</File>
				<File Id="1068756149" Language="SFX">
					<ShortName>SND_WPN_e12_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_e12_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="1069919033" Language="SFX">
					<ShortName>m_WPN_blasphemy_shot_01.wav</ShortName>
					<Path>SFX\m_WPN_blasphemy_shot_01_A8C18816.wem</Path>
				</File>
				<File Id="1070859991" Language="SFX">
					<ShortName>m_OBJ_crystal_shatter_03.wav</ShortName>
					<Path>SFX\m_OBJ_crystal_shatter_03_53D2FA05.wem</Path>
				</File>
				<File Id="1071916180" Language="SFX">
					<ShortName>SND_WPN_elephantgun_shot_03.wav</ShortName>
					<Path>SFX\SND_WPN_elephantgun_shot_03_A8C18816.wem</Path>
				</File>
				<File Id="1072343033" Language="SFX">
					<ShortName>m_BOSS_energy_shield_01.wav</ShortName>
					<Path>SFX\m_BOSS_energy_shield_01_8D465481.wem</Path>
				</File>
				<File Id="1073013007" Language="SFX">
					<ShortName>SND_WPN_energycannon_shot_02.wav</ShortName>
					<Path>SFX\SND_WPN_energycannon_shot_02_E38ED293.wem</Path>
				</File>
			</IncludedMemoryFiles>
		</SoundBank>
		<SoundBank Id="1355168291" Language="SFX">
			<ObjectPath>Init</ObjectPath>
			<ShortName>Init</ShortName>
			<Path>Init.bnk</Path>
		</SoundBank>
		<SoundBank Id="3991942870" Language="SFX">
			<ObjectPath>\SoundBanks\Default Work Unit\MUSIC</ObjectPath>
			<ShortName>MUSIC</ShortName>
			<Path>MUSIC.bnk</Path>
		</SoundBank>
	</SoundBanks>
</SoundBanksInfo>
